------------------------------------------------------------- CHANGELOG: Mystic Knight Maya - version 0.7 (2024/June/30th) ------------------------------------------------------------- [THE GAME IS UNDER ACTIVE DEVELOPMENT. FEATURES AND GAMEPLAY ARE SUBJECT TO CHANGE] [COPY THE FOLDER "UserData" AND PASTE IT INTO THE NEW VERSION FOLDER TO TRANSFER YOUR SAVES/CONFIGS] =============================== +++++++ [MAIN FEATURES] +++++++ =============================== + Added the Shop functionality! -> Speak with Nene (formerly know as Haruna) in the castle, and now she has an NPC interface (much like Farina's). -> Can use essence to buy items in the shop. There are common items with unlimited supply, and limited rare items. -> Coming in the next update: dozens of new potions, weapons, accessories, unlockables, etc. + Added a new ero scene: Medusa unbirth (with a peculiar ending) -> tags: Vore/Absorption, and Ryona (or techinicaly "Scat"?) (you'll understand when you see it lol) -> The medusa is located in the swamp/gardens, and has a 25% chance to do this grab, alongside her other petrifying grabs ============================ ******* [FIXES/MISC] ******* ============================ * Fixed - Spamming the [USE_ITEM] button on throwables (daggers, bombs) was decreasing the quantity more than it should. * QoL - Added minimalistic UI text during bad endings. Displays how many unique parts it has (example: part 1 of 5) until it repeats. * QoL - Added a button to the gallery's animation controller; it instantly defeats Maya (same as debug key F12). * QoL - Added actual stairs on some stages (for easier ascending/descending diagonal movement). * QoL - Did some small refurbishing on the UI of the teleport window.