"VertexLitGeneric"
{
	$basetexture	"models/reptilligator/guilmon/eye"
    $bumpmap		"dev/flat_normal"
	
	$selfillum		1
	$selfillumtint	"[.9 .875 .8]"

	$envmap			"cubemaps/cubemap_sheen001.hdr"
	$envmaptint		"[.5 .5 .5]"

}
