"VertexLitGeneric"
{
	$basetexture		"models/reptilligator/guilmon/GuilmonBody2"
    $bumpmap			"models/reptilligator/guilmon/guilmon_normal"
    $surfaceprop		"flesh"
    $halflambert		1

    $phong				1
    $phongfresnelranges	"[0.08 0.83 1]"
    $phongexponent		5
    $phongboost			0.5

    $rimlight			1
    $rimlightexponent	5
    $rimlightboost		5
	
	$envmap				"cubemaps/cubemap_sheen001.hdr" 
	$envmaptint			"[0.01 0.01 0.01]"
	
}
