b7da9dd4-3291-4ec1-b95e-13a802c5762b.652015mZmmAdultMediumGeorgia, serifPolitefalsehotelv65.pngfalseBlue
Rech.talk = 0
Neil.talk = 0
game.sound = 1
player.tokens = 0
Horse.met = 0
Horse.scenewait = 0
Selicia.shrunk = 0
Zark.trigger = 0
Selicia.zarktrigger = 0
player.securitytrigger = 0
Rope.digested = 0
Bell.ringcount = 0
DisposalToggle.on = 0
George.AV2 = 0
RechSac.secroom = 0
Byron.shrinkdrink = 0
Rosado.strugglecount = 0
RechStomach.strugglecount = 0
VixenGiantBreast.strugglecount = 0
FutaRabbit.trigger = 0
OcearineBJRoom.suck = 0
OcearineSac.endo = 0
RechBowels.analscene = 0
Rokanoss.strugglecount = 0
Soup.drinks = 0
Chloe.quest = 0
Chloe.lust = 0
= 3) {
if (Got(JC Key)) {
MakeObjectInvisible (Rech)
}
}
if (player.tokens > 5) {
if (Got(JC Key)) {
MakeObjectVisible (Rech)
}
}
]]>You are in falsetheYour vision begins to clear, and you find yourself in a hotel lobby. In fact...you had been here before. This was the only hotel in the city, owned by some shadowy panther businessman. You had seen that there had been quite a few disappearances of people at this hotel recently....but they were still in business.
You turn around to find the door is locked. After a mini panic attack, trying to open the door, you turn back around and take in the lobby. It's pretty much empty, save for a {object:Kayla:dragoness} standing at a desk, a {command:up:staircase} to her left, and a {command:north:hallway} to her right.
Guess you might as well get a room for the night...")
]]>A female dragoness who works at the hotel. Her scales are mostly crimson, with a cream belly, and she is dressed in the hotel's usual garb - a grayish polo with dark pants. She looks bored, idly tapping at the counter as she looks at the door, waiting for anyone to arrive. At this time, probably nobody.false\"Hello. I hope you are enjoying your stay at the hotel....wait, what do you have in your pocket? Is that...is that my dildo from my house!?! Give me it back!\" Kayla says. After you do nothing, she pulls you aside. \"If you give me it back, I'll give you the key to another room.\"")
kayladildolist = NewStringList()
list add (kayladildolist, "Give it back")
list add (kayladildolist, "Keep it")
ShowMenu ("", kayladildolist, false) {
if (result = "Give it back") {
msg (" \"Oh, thank you...\" she says as you hand it back. \"I know just where to put it.\" Kayla discreetly takes the dildo, pulls down her pants, and slides the dildo straight up her ass. \"Aaah...\" she moans. She then cocks her view towards you. \"What? Where else am I supposed to put it?\" She hikes her pants up. \"I'd give you something in return, but, uh...I don't really have anything back here. Uh, here's a pencil?\" she says as she hands you a pencil. You respectfully decline it.")
RemoveObject (KaylaDildo)
}
else if (result = "Keep it") {
msg (" \"You brat!\" she says. \"Give it back.\" she rips it out of her hand and quickly pulls down her pants. She stuffs the dildo straight up her ass and quickly hikes her pants back up. \"There,\" she says, clearly annoyed, \"Now you won't get it back.\"")
RemoveObject (KaylaDildo)
}
}
}
else if (Got(Room 8 Token)) {
msg (" \"Hello. I hope you are enjoying your stay at the hotel. If you're lost, your room should be on the second floor.\"
{command:ask Kayla about vore:Ask Kayla about vore?}")
}
else {
Ask ("Welcome to the hotel. Do you have a reservation?") {
if (result) {
if (Got(Reservation card)) {
}
msg (" \"All right. Hand over your reservation card...okay, let me just check the database here...all right, looks good. Here's your room token.\"")
AddToInventory (Room 8 Token)
player.tokens = player.tokens+1
if (player.tokens = 5) {
msg (" You feel the floor beneath you rumble... The Lower Floor has been opened!
For future use of the lower floor, the passcode is: showertime.")
MakeExitVisible (LowerExit)
}
if (player.tokens = 10) {
msg (" You feel the ceiling above you rumble... The Third Floor has been opened!
For future use of the lower floor, the passcode is: moreroomsmorefun.")
MakeExitVisible (ThirdFloorExit)
}
}
else if (not Got(Reservation card)) {
if (result) {
msg (" You don't seem to have a reservation card. Why would you lie to me?")
}
}
else {
msg (" \"Oh? Well, I think we may have an opening...somewhere else...\"
Kayla leans across the desk, getting incredibly close to your face.")
kaylalist = NewStringList()
list add (kaylalist, "Lean back")
list add (kaylalist, "Stand still")
ShowMenu ("What do you do?", kaylalist, false) {
if (result = "Lean back") {
msg (" You lean back from the receptionist desk, Kayla trying to grab you with her arms. She misses however, and you run to the other side of the lobby. ")
}
else if (result = "Stand still") {
ClearScreen
msg (" You stand still, and Kayla manages to grab you with her arms. You start to struggle, but it's no use - her grip is locktight. She slowly drags you over the desk and plops you underneath it, crouching down to look you in the face.
\"What am I to do with you...\" she ponders. Her tongue starts to lazily roll out of her mouth.")
wait {
random = GetRandomInt(1,3)
if (random = 1) {
if (game.sound = 1) {
play sound ("Licks.wav", false, false)
}
msg (" \"I know what I'll do!\" She exclaims. You become aware of her stomach, rumbling and growling under her voice. \"I am pretty hungry...\" she says, contemplating her choice. Kayla licks her lips as she lifts you up to her height. As you look her in the eyes, she slowly opens her maw, already salivating heavily in preparation for her meal. \"You are going to taste so good...\" she manages to get out before sending her long dragon tongue out of her mouth. It licks one huge slurp across your face and retreats back into its fleshy, moist cave. \"Mmm...\" she moans.")
wait {
msg (" Kayla continues to taste you, rubbing her tongue across your face and upper chest, thoroughly bathing you in dragon slobber. After about 2 minutes, though, Kayla's stomach groans become too loud and frequent to bear. She slowly inches your head into her wide-open mouth, licking it all over. \"You taste so good...\" she moans. Kayla slowly continues to insert you into her mouth, pushing you farther and farther past her gleaming teeth into the hot cave. Soon you arrive at the end of the trail, right before her throat. You feel like there is a fireplace below you as she lets out breath after breath of stale, rancid air. Kayla keeps you at the back of her mouth for some time, enjoying your taste some more, but soon she lets go of your body, and suddenly lets out a huge \"gulp!\" that sucks half of your body into her throat. Her tongue, still coating you in sticky dragon saliva to help lubricate your trip to her stomach, pushes you forward as she slowly continues to gulp your body down. Soon your head is starting to peek into her stomach valve, the noxious scent of stomach acids and half-digested food assaulting your nostrils. You can feel Kayla's tongue tickling the back of your feet as one final gulp completely locks you out of the outside world.")
if (game.sound = 1) {
play sound ("gulp9.wav", false, false)
}
wait {
MoveObject (player, KaylaStomach)
}
}
}
else if (random = 2) {
msg (" \"I think I know what i'm gonna do...\" she says. \"Come here.\" She grabs you by the collar of your shirt and drags you into the ladies' restroom. Once in a stall, she plants your face on the floor. \"Don't look.\" she commands. You can't tell what she's doing, but after some shuffling noises, she finally tells you to turn around. As you do, you are startled by the image of her ass hovering mere centimeters from your face. You can also see her panties, removed and splayed out on the floor. A full view of her \"assets\" is available, with a round, fleshy pucker atop a long slit, already dripping with feminine juices. Assuming she wants you for some...\"service\", you stick your tongue out, ready to lick, but she grabs your head and stops you. \"No,\" she commands, \"although that is a good idea, but I'm deadset on this now. Hold tight.\" You can't really do anything else, as she has a firm grasp on your body, but you notice that she starts to lower her plump rear onto your face, closer and closer.")
wait {
msg (" Expecting to be smothered by her nether regions, she instead starts to tilt so that you have the perfect view of her pucker. Before you have any time to \"appreciate\" it, she says, \"Here we go!\" and pushes you straight into her asshole! Your head pops into her rectal cavity quickly and your body locks up in pure shock! Is she...using you as a dildo? You kick your legs in a futile attempt to free yourself but her grip is ironclad and you're not in the best position to struggle anymore. She continues to push you deeper into her body, moaning all the while in unabided bliss. Her intestinal walls are slimy, although the terrible smell you expected is replaced with more of a musty odor than anything. You have little time to reflect on this, though, as more and more of your body is being swallowed by her ass! \"Oh, that's the ticket..\" she moans out as you expand her bowels like never before. Already up to your waist, she slowly releases her grip and lets the floor do the work, leaning back on your legs and pushing down HARD to get the rest of you inside her. \"Almost...there...!\" she grimaces as your knees slide inside her body. Soon, it is only your feet, shoes removed, outside her pucker. It begins to dawn on you that she's not using you as a dildo...she's eating you! ")
if (game.sound = 1) {
play sound ("pulledupplusmoan.wav", false, false)
}
wait {
MoveObject (player, KaylaBowels)
}
}
}
else {
if (game.sound = 1) {
msg ("")
}
msg (" \"I've got a good idea.\" she says. Kayla grabs you in her claws and brings you into the women's bathroom. She goes into a stall and plops you down on the floor. \"Don't look.\" she commands, and turns you around to watch the locked stall door. You hear some shuffling noises, and she nearly kicks you in the back of the head, but finally she tells you you can turn around. When you do you're greeted with a full-on view of the naked Kayla, her ass up against your face and her breasts dangling down from her chest. \"Lick it.\" she commands, hovering her nethers right in front of your face, already clouting your mind with their feminine odor. You do as she commands, sticking your tongue out to lick away her feminine fluids. You elicit some moans of pleasure from Kayla, but you must not be doing too good a job, as she plants a hand on your head and pushes you straight into her slit! You have a full face view of her nether lips as you frantically dig your tongue deep into the dragoness to please her. A heavy sigh comes from above you, and you think this is all she wanted.")
wait {
msg (" You continue to please her with your tongue work until you hear her breathing become faster and faster. You work frantically, thinking it's about to be over, but suddenly Kayla puts a hand on your head and -shoves- you deep into her vagina! You try to struggle, but you have no leverage as Kayla continues to feed you into her nethers. The fleshy walls around you, wet with feminine fluids, begin to suckle you as she clenches hard around your whole body. In no time at all you are waist-deep into her vagina, your head already peeking into her womb. You can hear rhythmic moans from Kayla accompanying every single clench of her nethers as you are sucked into the womb, head and shoulders already packed in. You're forced to curl up in a ball as your waist and legs are fed into the womb slowly, the fleshy cave already damp with fluids and reeking of arousal. Only your feet are left sticking out of her slit, Kayla collapsing against the toilet in arousal. She places two fingers on your feet and plunges them deep into her slit, starting to finger herself before you are even fully inside her! She manages to push your feet all the way up to her cervix before pulling her fingers back out, and she starts to clench as your feet slowly slip past the cervix and into her womb.")
if (game.sound = 1) {
play sound ("pulledupplusmoan.wav", false, false)
}
wait {
MoveObject (player, KaylaWomb)
}
}
}
}
}
}
}
}
}
]]> Kayla leans across the desk, getting incredibly close to your face.")
kaylalist = NewStringList()
list add (kaylalist, "Lean back")
list add (kaylalist, "Stand still")
ShowMenu ("What do you do?", kaylalist, false) {
if (result = "Lean back") {
msg ("You lean back from the receptionist desk, Kayla trying to grab you with her arms. She misses however, and you run to the other side of the lobby. ")
}
else if (result = "Stand still") {
ClearScreen
msg (" You stand still, and Kayla manages to grab you with her arms. You start to struggle, but it's no use - her grip is locktight. She slowly drags you over the desk and plops you underneath it, crouching down to look you in the face.
\"What am I to do with you...\" she ponders. Her tongue starts to lazily roll out of her mouth.")
wait {
random = GetRandomInt(1,3)
if (random = 1) {
if (game.sound = 1) {
play sound ("Licks.wav", false, false)
}
msg (" \"I know what I'll do!\" She exclaims. You become aware of her stomach, rumbling and growling under her voice. \"I am pretty hungry...\" she says, contemplating her choice. Kayla licks her lips as she lifts you up to her height. As you look her in the eyes, she slowly opens her maw, already salivating heavily in preparation for her meal. \"You are going to taste so good...\" she manages to get out before sending her long dragon tongue out of her mouth. It licks one huge slurp across your face and retreats back into its fleshy, moist cave. \"Mmm...\" she moans.")
wait {
msg (" Kayla continues to taste you, rubbing her tongue across your face and upper chest, thoroughly bathing you in dragon slobber. After about 2 minutes, though, Kayla's stomach groans become too loud and frequent to bear. She slowly inches your head into her wide-open mouth, licking it all over. \"You taste so good...\" she moans. Kayla slowly continues to insert you into her mouth, pushing you farther and farther past her gleaming teeth into the hot cave. Soon you arrive at the end of the trail, right before her throat. You feel like there is a fireplace below you as she lets out breath after breath of stale, rancid air. Kayla keeps you at the back of her mouth for some time, enjoying your taste some more, but soon she lets go of your body, and suddenly lets out a huge \"gulp!\" that sucks half of your body into her throat. Her tongue, still coating you in sticky dragon saliva to help lubricate your trip to her stomach, pushes you forward as she slowly continues to gulp your body down. Soon your head is starting to peek into her stomach valve, the noxious scent of stomach acids and half-digested food assaulting your nostrils. You can feel Kayla's tongue tickling the back of your feet as one final gulp completely locks you out of the outside world.")
if (game.sound = 1) {
play sound ("gulp9.wav", false, false)
}
wait {
MoveObject (player, KaylaStomach)
}
}
}
else if (random = 2) {
msg (" \"I think I know what i'm gonna do...\" she says. \"Come here.\" She grabs you by the collar of your shirt and drags you into the ladies' restroom. Once in a stall, she plants your face on the floor. \"Don't look.\" she commands. You can't tell what she's doing, but after some shuffling noises, she finally tells you to turn around. As you do, you are startled by the image of her ass hovering mere centimeters from your face. You can also see her panties, removed and splayed out on the floor. A full view of her \"assets\" is available, with a round, fleshy pucker atop a long slit, already dripping with feminine juices. Assuming she wants you for some...\"service\", you stick your tongue out, ready to lick, but she grabs your head and stops you. \"No,\" she commands, \"although that is a good idea, but I'm deadset on this now. Hold tight.\" You can't really do anything else, as she has a firm grasp on your body, but you notice that she starts to lower her plump rear onto your face, closer and closer.")
wait {
msg (" Expecting to be smothered by her nether regions, she instead starts to tilt so that you have the perfect view of her pucker. Before you have any time to \"appreciate\" it, she says, \"Here we go!\" and pushes you straight into her asshole! Your head pops into her rectal cavity quickly and your body locks up in pure shock! Is she...using you as a dildo? You kick your legs in a futile attempt to free yourself but her grip is ironclad and you're not in the best position to struggle anymore. She continues to push you deeper into her body, moaning all the while in unabided bliss. Her intestinal walls are slimy, although the terrible smell you expected is replaced with more of a musty odor than anything. You have little time to reflect on this, though, as more and more of your body is being swallowed by her ass! \"Oh, that's the ticket..\" she moans out as you expand her bowels like never before. Already up to your waist, she slowly releases her grip and lets the floor do the work, leaning back on your legs and pushing down HARD to get the rest of you inside her. \"Almost...there...!\" she grimaces as your knees slide inside her body. Soon, it is only your feet, shoes removed, outside her pucker. It begins to dawn on you that she's not using you as a dildo...she's eating you! ")
if (game.sound = 1) {
play sound ("pulledupplusmoan.wav", false, false)
}
wait {
MoveObject (player, KaylaBowels)
}
}
}
else {
if (game.sound = 1) {
msg ("")
}
msg (" \"I've got a good idea.\" she says. Kayla grabs you in her claws and brings you into the women's bathroom. She goes into a stall and plops you down on the floor. \"Don't look.\" she commands, and turns you around to watch the locked stall door. You hear some shuffling noises, and she nearly kicks you in the back of the head, but finally she tells you you can turn around. When you do you're greeted with a full-on view of the naked Kayla, her ass up against your face and her breasts dangling down from her chest. \"Lick it.\" she commands, hovering her nethers right in front of your face, already clouting your mind with their feminine odor. You do as she commands, sticking your tongue out to lick away her feminine fluids. You elicit some moans of pleasure from Kayla, but you must not be doing too good a job, as she plants a hand on your head and pushes you straight into her slit! You have a full face view of her nether lips as you frantically dig your tongue deep into the dragoness to please her. A heavy sigh comes from above you, and you think this is all she wanted.")
wait {
msg (" You continue to please her with your tongue work until you hear her breathing become faster and faster. You work frantically, thinking it's about to be over, but suddenly Kayla puts a hand on your head and -shoves- you deep into her vagina! You try to struggle, but you have no leverage as Kayla continues to feed you into her nethers. The fleshy walls around you, wet with feminine fluids, begin to suckle you as she clenches hard around your whole body. In no time at all you are waist-deep into her vagina, your head already peeking into her womb. You can hear rhythmic moans from Kayla accompanying every single clench of her nethers as you are sucked into the womb, head and shoulders already packed in. You're forced to curl up in a ball as your waist and legs are fed into the womb slowly, the fleshy cave already damp with fluids and reeking of arousal. Only your feet are left sticking out of her slit, Kayla collapsing against the toilet in arousal. She places two fingers on your feet and plunges them deep into her slit, starting to finger herself before you are even fully inside her! She manages to push your feet all the way up to her cervix before pulling her fingers back out, and she starts to clench as your feet slowly slip past the cervix and into her womb.")
if (game.sound = 1) {
play sound ("pulledupplusmoan.wav", false, false)
}
wait {
MoveObject (player, KaylaWomb)
}
}
}
}
}
}
]]>falseThe room token for Room 8.Kayla's stomachfalsefalseYou squeeze into Kayla's stomach. The stomach acids are already rising, and the smell is unbearable. As you struggle, Kayla lets out a huge "BRRAAAAPP!" exhaling all the air in her stomach. The stomach is stretched, yet there is still some room to move around in, Kayla's belly relatively taut. Already you are bathed in the disgusting mix of stomach acids and unrecognizable slush as Kayla maneuvers back behind her desk, jiggling you constantly.All around you are")
}
SetTimeout (20) {
msg (" Kayla's stomach starts to gurgle hard now, the digestive fluids swamping around you and slowly drowning you out. You begin to feel a slight tingling all through your body, but before you can feel any real pain, you feel your consciousness starting to fade. The lack of air in the stomach was really getting to you, and you wondered how long you'd have left in here...")
SetTimeout (20) {
wait {
if (GetBoolean(KaylaStomach, "AnalVore")) {
if (game.sound = 1) {
msg ("")
}
msg (" The stomach was really becoming quite hostile to your continued existence. The constant undulation of the stomach walls continued to knead those digestive juices into your skin, your clothes having long since melted away. The dull tingling you felt from earlier had multiplied throughout your body, almost dulling your senses in a way. You were afraid that the real pain would start to come soon, but before the stomach could really start working on you, your consciousness slipped away, the lack of air in the gut really getting to you...
Kayla continued to help service customers outside as she felt her gut gurgling and groaning. Eventually, though, she felt your squirms inside starting to die out, replaced with much louder groans and gurgles. She blushed as she heard her stomach starting to get to work, getting ready to answer a lot of questions from customers concerning her lunch breaks. She silently wished she could go on lunch break, but that had been a while ago; truth was, you were more dinner than anything. Still, whenever she got a little break from desk patrons, she leaned back in her chair to look at the digestive process, chuckling as she watched the bulge you made in her scaled gut slowly rounding out and shrinking down. She rubbed at it, as well, feeling what was left of you sloshing around inside. \"You're doing a great job, dinner~\" she said as she poked at her gut, a loud, rumbling gurgle coming from the sack in response.
Eventually, her shift ended, though. She got out of her seat, not used to the extra weight in her gut, before walking out to her car and driving home. At this point, you had mostly gurgled up completely, and were currently in the process of adding to her already ample rear and hips. Ever so often, though, she could hear a gurgle coming from her gut as it squeezed out the last of the chyme into her intestines. ")
if (DisposalToggle.on = 1) {
msg (" She eventually got home, though, and immediately went to the bathroom, excited to see how you had transformed her figure. \"Aah, these are lovely...\" she said as she stood in front of her bathroom vanity mirror, clothes tossed into the corner, as she admired and pinched at her new curves. During this exhibition, though, she felt a big of a pang in her bowels. \"...Already?\" she said quizzically, before plopping that new, chubbier rear down on her toilet seat and disposing of the last of you. She did her business and flushed the toilet before putting her clothes on, taking one last look at her curves before heading off to the bed for the night. You had been a quite delicious annoyance, at the very least...")
}
else {
msg (" She eventually got home, though, and immediately went to bed. She had a long day at work, and eating somebody wasn't exactly easy, either...")
}
msg (" *Don't annoy a big dragon...*
==GAME OVER==")
finish
}
else {
if (game.sound = 1) {
stop sound
play sound ("AVexit.mp3", false, false)
}
msg (" You come to later, expecting to be, if not digested, pushed along in Kayla's intestinal tract. However, as you open your eyes (surprised as you are that you can), you realize you are not in a dragoness's digestive tract, but on the cold floor of a bathroom. You come to your senses, turn around, and see Kayla hiking up her pants by the toilet. \"Oh, you're awake.\" she says. \"You don't want to know what it took to get you out of there.\" She grabs your chin and tilts your head up to look into her eyes. \"Listen,\" she starts, \"I might have just eaten you for shits and giggles, and to fill me up for a while, but there are some people in this hotel who are really hungry for their kicks. Keep your eyes open.\" She points you towards the door. \"Now you should leave so I can finish dressing.\" You walk out and find yourself back in the lobby.")
MoveObject (player, Lobby)
}
}
}
}
]]>
SetObjectFlagOff (player, "eaten")
Kayla's stomach walls. They are incredibly slimy and give you no traction whatsoever.Look atfalse")
}
}
else {
msg ("\"Quit struggling...\" Kayla moans out. She rubs her stomach slightly and lets out a huge belch.")
if (game.sound = 1) {
msg ("")
}
}
]]>falseYou try to push up through the sphincter, but you can't get any traction and slip.falseYou probably don't want to go deeper into Kayla.bowel wallsfalsefalseKayla's breathing becomes heavy and slow as your body slides up through her bowels. Your feet, the only remnants of you in the outside world, are slowly slurped up by her ravenous pucker. As she completes her massive meal, Kayla splays out on the floor, naked and in absolute bliss. "Ooh...that was...so good..." she manages to moan out. Her clawed hand slowly hovers lower on her body.All around you are")
}
msg (" As you slowly move through her bowels, you hear Kayla outside starting to make more noises. Judging by the nature of them, you can only assume that Kayla has succumbed to her primal desires and is now getting herself off. The feminine scent from her nethers was very overwhelming earlier; you thought she might have been in heat. You don't appreciate being her release, though.")
SetTimeout (20) {
wait {
if (game.sound = 1) {
msg ("")
}
msg (" After what feels like an eternity of moving through her bowels, Kayla releases a primal roar of pleasure that makes your ears ring. She clenches her butt incredibly hard, pushing you straight through her bowels at an unprecedented pace. You can feel your head pushing up into the duodenum, and your body soon to follow. The primal pants and roars continue from Kayla, slowly turning into rapid breaths and long sighs. \"Oooooooooooohhhhhhhhh....\" you hear her moan loudly at the end of her affair. You can hear heavy gurgling coming up ahead, and soon you start to poke into the stomach, the chamber awash with fluids.")
SetTimeout (5) {
if (game.sound = 1) {
msg ("")
}
MoveObject (player, KaylaStomach)
}
}
}
}
]]>
SetObjectFlagOff (player, "eaten")
falseYou try to accelerate your trip to Kayla's stomach, pushing up as hard as you can, but she feels the bulge in her belly moving slightly faster and puts a stop to it with her hand. "No..stop..I want to enjoy..this.." she pants out, clearly in immense pleasure.falseKayla's bowel walls. They are slimy and constantly moving, pushing you in an upwards direction towards her awaiting stomach.Kayla's bowel wallsLook at")
}
}
else {
msg ("\"Quit struggling...\" Kayla moans out. She rubs her lower belly slightly.")
}
]]>falseYou're wedged too far into Kayla's bowels to be able to go back down.Kayla's wombfalsefalseYou are completely immobilized inside Kayla's womb. The tightly-packed chamber is oozing feminine juices, taking no time to completely soak your body. You can feel a shift around you as Kayla props herself up against the toilet, primal roars echoing throughout her body and ringing in your ears. You can definitely tell she's begun fingering herself as she plunges her digits into her vagina over and over again. The walls start to squeeze your body in time with her moans, giving you even less room inside her womb than you already have.The heat in the womb continues to rise as Kayla's moans become louder and louder. You can't see it, but she starts to cup her breast with her free hand and starts using her tongue to play with her nipple. She continues to plunge her fingers deeper into her vagina as her fluids gush out of her womb, bringing herself closer and closer to orgasm.")
SetTimeout (20) {
wait {
if (game.sound = 1) {
msg ("")
}
msg (" The moans still continue to get louder. You are positively dripping in fluids as even more continue to rush out her cervix, the walls squeezing you even tighter. You start to hear panting as the movement around you...starts to stop? Yes, stop, as you hear Kayla's voice, muffled but audible: \"All..right, kid..I got an...idea. You want out now...or later?\"")
kaylawomblist = NewStringList()
list add (kaylawomblist, "Let me out now")
list add (kaylawomblist, "I want to stay")
ShowMenu ("", kaylawomblist, false) {
if (result = "Let me out now") {
if (game.sound = 1) {
stop sound
msg ("")
msg ("")
}
msg (" \"Suit...yourself...\" she pants. You feel the movement around you begin to resume as Kayla goes all-out, teasing her nipples and burying her entire hand in her vagina! The moans continue to rise, the walls clenching around you incredibly hard. You feel like you're going to get crushed as the heat in the womb becomes nearly unbearable. As you're certain that you will be crushed to death, a primal, earth-shattering roar erupts from Kayla as waves of fluids erupt from her vagina! Her cervix yawns open, and the walls of the womb flex and shove you back through the vagina in a miasma of wetness. Your body begins to slide out of her nethers, and you suddenly realize that your clothes had been clean melted off in her womb. You inch your way out of Kayla's vagina as her fingers continue to plunge deeper, eliciting more and more fluids to rush past your body and help push you back out onto the tile. Your legs slip past the lips and back out into the open air, and your feet follow suit, finally freeing you from Kayla's womb. Kayla. utterly spent, pants on the floor in a haze of euphoria. \"Get...out...\" she sputters, as you are forced out of the stall. Naked, and dripping in feminine fluids, you realize that Kayla had left you an extra change of clothes outside the bathroom. Frantically, you put them on; even though they'll definitely get soaked by her fluids, at least you won't be naked while you find a shower.")
wait {
MoveObject (player, Lobby)
}
}
else if (result = "I want to stay") {
msg (" \"That's what...I wanted...to hear..\" Kayla moans as she struggles to get herself up. She removes her fingers from her slit and starts to put her hotel uniform back on. Your world is continually tossed around as she struggles to fit in her uniform with a squirming, huge belly, but she manages to fit the shirt around it. You are constantly tossed about in the jiggling belly as she makes her way behind the receptionist's desk. The rest of the day passes quickly, as much as you can tell time for, but you can tell she's holding back an incredible orgasm, moaning and playing with her breasts to continue her arousal whenever she doesn't have to service a customer. After some time of being still, you once again have your world turned as she leaves the hotel and starts to drive home in the car. About this time you start to fall asleep, the womb walls proving a suitable cushion as you are rocked by the gentle movement of her belly.")
wait {
if (game.sound = 1) {
stop sound
msg ("")
msg ("")
}
msg (" \"Wake up, it's time...\" you hear as you are suddenly jostled awake by Kayla's playing with her belly. The hustle and bustle of the hotel is gone as you are now lying in what you can only assume is Kayla's bed. You start to struggle slightly to confirm that you're awake. \"Mmm..there you are...\" she moans. You hear no rustling and assume she already is naked as the heat in the womb, already unbearable from her stored arousal, begins to rise. She cups a breast in one hand as her two fingers plunge into her slit, corresponding to a loud moan of pleasure as your world is jostled around by the sheer force of her fingering. Her tongue rolls out of her mouth and starts to play with her nipples as the moans become faster and faster. Soon Kayla has her entire fist deep into her birth canal, soaking the entire cavern in feminine fluids. She's really getting into it now, the womb walls clenching incredibly hard as she continues to bury her fist deeper and deeper. Just when you think that you're going to be crushed to death, a massive, ear-destroying, primal roar of pleasure erupts from above you, Kayla finally reaching orgasm! Her womb flexes as hard as possible, ejecting you clean out into her birth canal in no time flat, head first as you are on a waterslide of fluids! Just as soon as you left the womb you are literally flying out of Kayla's vagina as her orgasm sprays itself - and you- all over her bedroom! You land face first as Kayla, moaning and roaring, spurts fluid all over the room, absolutely soaking you. Almost a full minute passes before she comes down off cloud nine, panting slowly decreasing. \"That...was...unbelievable...\" she manages to moan out. She leans over her bed at you, still soaking in her fluids underneath her bed. \"Thanks kid...you should probably clean yourself up in the shower though.\" She makes a good point as you look down and realize your clothes had been completely melted inside Kayla's womb. ")
wait {
msg (" She points you to the shower, and you start to walk away before she stops you. \"One more thing..\" she starts. \"You can stay here for the night. Guest bedroom is down the hallway.\" You thank her for her hospitality and go take a shower. Finding her bedroom, you open the door and see that it's a pretty nice room, nothing too fancy, but with a nice charm to it. You hop in the bed and get some much-needed rest.")
MoveObject (player, KaylaHouse)
}
}
}
}
}
}
}
]]>
SetObjectFlagOff (player, "eaten")
falseYou are completely immobilized, the only way you're getting out is if Kayla decides she's done with you.Look atUseKayla's bowelsfalse "Nngh...you feel great in there..." Kayla said as she pulled her pants back up, sitting down back at the receptionist's desk. "I'd love to get off right now, but I'm still on shift..." she said as she poked at the bulge you made in her gut, trying to hide you the best she could underneath her shirt and behind the desk. She still wasn't doing a very great job, though.]]>By your best measurements of time, you had been winding through Kayla's bowels for around an hour at this point. Nothing had changed, besides the grumblings of the stomach gradually getting louder as you inched closer to your destination. The tightness of the bowel walls was giving you a bit of claustrophobia, but every wiggle you made was quickly rebuked by the tight walls. You just hoped at the very least that you'd arrive in the stomach soon...")
SetTimeout (20) {
wait {
if (game.sound = 1) {
msg ("")
}
msg (" After what felt like forever, your head finally squished up against what felt like a taut, fleshy wall. Eventually, that fleshy wall gave way, a clench from Kayla squeezing you out into her stomach, groaning and gurgling, already awash with stomach fluids. The smell in here was much more acrid, matching the much more acrid environment of the stomach. The rest of your body eventually slid out of the sphincter, winding its way into the gut. It was somewhat more spacious than the intestines, but the stomach walls were eager to remedy that, kneading and pushing against you from every angle, working the stomach fluids into your skin and clothes. You struggled to get comfortable inside the sac, preparing yourself for the long ride ahead...")
MoveObject (player, KaylaStomach)
}
}
}
]]>falsebowel wallsLook atKayla's bowel walls. They are slimy and constantly moving, pushing you in an upwards direction towards her awaiting stomach.")
}
}
else {
msg ("\"Quit struggling...\" Kayla moans out. She rubs her lower belly slightly.")
}
]]>falseThat way is locked.A small journal that fits in your pocket. Saves the game for you.Look atUsefalsetheLook at
if (Got(R Key)) {
picture ("ship2.jpg")
msg ("It was a ship...")
}
else {
picture ("ship.jpg")
msg ("It's a ship.")
}
falsefalseA silver bell, sitting on the receptionist's desk.Look atThe dragoness glares at you before getting out of her seat. \"All right, get over here, you little shit!\" Kayla roars as she jumps out of her seat, snatching you up before you can even really react. In seconds you're on the floor, in a daze after the dragoness practically threw you onto it. You look up to see the dragoness's bare rear hovering above you! You try to stop her, but the full weight of the dragoness quickly comes down on your face, the rear slamming down around your head. \"Nngh...I haven't done this in a while. Should've just left it alone...\" you hear the dragoness say before she pushes down onto your face, grinding her rear against your nose before it pops into her yawned-open pucker, the dragoness moaning as she feels your flesh pierce her rump. She grunts, before pushing down around it, the flesh of her pucker quickly expanding around your face, forcing you to tilt your head up as you continued to batter at the dragoness's thighs. In vain, of course, considering your position; but you still tried anyway, considering you were slowly being consumed by a dragoness's hungry rear...")
if (game.sound = 1) {
play sound ("thump.mp3", false, false)
}
wait {
msg (" Your whole head was inside the dragoness's rear at this point, Kayla grunting with every push she made, cramming more and more of you up into her rear. The scent was earthy, but not exactly distasteful. What was really getting to you was the heat of the bowels, already giving you somewhat of a dull headache, and the flesh, which rippled and endeavored to pull you deeper into Kayla. You had a firm grip on her buttcheeks, but that was slowly being loosened as the rump encroached on your shoulders, a powerful push causing a cry of pleasure from the dragoness as her anal ring expands around your shoulders, pinning your arms at your sides. After that, it was practically child's play, Kayla slurping the rest of your body up into her rump like a spaghetti noodle. With your arms at your sides, you couldn't really struggle much, and you were forced to listen to the lewd groans of the dragoness as she pulled you deeper and deeper. Soon, your whole waist was consumed by the hungry pucker, leaving your legs hanging out and flailing randomly as the dragoness slowly lifted her hips. \"Nnf...just a little...bit more...\" she groaned as she placed a hand on your feet, pushing you deeper up into her bowels, moaning with pleasure as you stretched her out oh-so-wonderfully. Soon, only your feet hung outside of the pucker, before the flesh slowly stretched around them, one last clench from the dragoness pulling them inside...")
if (game.sound = 1) {
play sound ("slrpulpstomachsortofthingquestionmark.wav", false, false)
}
wait {
MoveObject (player, KaylaBellBowels)
}
}
}
else {
msg ("You ring the bell. \"Can I help you?\" Kayla says, looking at you expectantly.")
Bell.ringcount = 1
}
]]>hallwayfalsehallwayfalserestroomfalseYou're about to open the restroom door when it slams open in front of you. A rather large, curvaceous, pinkish werewolf girl storms out, leaving the door open. You aren't sure what that was about...but you go into the restroom anyway. You can see some urinals lining the wall to your left, as well as unoccupied and occupied stalls.")
MoveObject (Rosado, Room 13)
]]>Look atYou can see two clawed feet underneath the stall door, thumbs twiddling idly as the person inside does...whatever. \"Can't you see this stall is occupied?\"
He sounds aggrivated. You probably shouldn't knock again.")
}
otherwise {
picture ("VOREHOTELJACKAL.png")
msg (" You decide to knock on the door again. You hear a grumble come from behind the door, then some shuffling, before the stall door opens before you. You only have a few seconds to look over the jackal standing inside, pants around his ankles, complete with a painfully disgruntled expression, before you FEEL the jackal - that is, his grasp. Both of his arms practically shoot out towards you, gripping you powerfully on both sides of your body and yanking you towards him. He quickly reaches one of his arms back to shut the stall door before pinning you against it, staring directly into your eyes with that same disgruntled expression. “You just couldn’t let me have my privacy…” he said as he looked you over, casually taking a deep sniff of your scent. “So I guess I’m just gonna have to tuck you somewhere where you won’t be so annoying…” he teased before opening his maw right in front of you, a huff of his warm breath rolling right over your face.
He doesn’t give you much time to appreciate the view before stuffing you inside that open mouth! Your face slaps against his tongue, the warm and wet muscle rubbing over your head to taste it before you felt the jackal’s lips closing around your neck. You heard a lewd gurgle billowing up from the jackal’s stomach, echoing out into his maw, betraying exactly how famished he was...that, and the copious amounts of jackal slobber you were currently being drenched in. The jackal quickly stuffs more of you into his mouth, fitting you in up to your shoulders before....
*glp~*")
if (game.sound = 1) {
play sound ("gulp4.wav", false, false)
}
wait {
msg (" Said first gulp pulled your head into the jackal’s tight throat, the muscular contractions of peristalsis greedily tugging at whatever the jackal gave it. You could feel the jackal’s tongue rubbing up and down your chest before he gulped again, taking his hands off of your chest and just letting you slide down his gullet. It was pretty easy to do that when all that was left of you at this point were your legs, weakly wiggling outside the jackal’s mouth. With most of your body lodged in the jackal’s tight throat, you couldn’t do much else than wiggle at this point…You could feel the jackal starting to sit down again on the toilet seat (although he had put the lid down first) and rubbing at the bulge you were making in his throat and chest, before he took the last gulp that locked your feet in his throat.")
if (game.sound = 1) {
play sound ("gulp9.wav", false, false)
}
wait {
MoveObject (player, JackalStomach)
}
}
}
]]>Look atfalseIt's empty. And open. And inviting. When you open the door, though, you do notice a briefcase leaning up against the stall wall. This might be important to someone...")
AddToInventory (Briefcase)
]]>A jet black briefcase. Quite heavy.Look atLook atBlah blah blah.Look at
msg ("Blah")
wait {
if (RandomChance(50)) {
msg ("Nom")
}
else {
msg ("Not Nom")
}
}
Rosado's wombfalse You comfortably bulged Rosado's belly, the utter refusal of her womb walls to stretch resulting in quite the nice, rounded bulge in her midsection. She took a few seconds to rub at it, feeling your attempts to squirm inside, before she started getting to what she really wanted. You could hear the werewolf moaning as she started to masturbate, running her digits teasingly across her slit before plunging her fingers in. You knew it wouldn't be long before she came, especially from how wet and hot it was inside already, feminine fluids starting to run down the womb walls and funnel out of the cervix.]]>The heat in Rosado's womb continued to rise to impossible levels as she got off, the whole chamber practically quivering as she neared orgasm. You feared you would be crushed, the womb walls continuing to tighten around you as more and more fluids exited the chamber. You were starting to feel a bit tingly, as well. She'd need to cum soon, or otherwise you'd end up as part of her orgasm...")
SetTimeout (10) {
wait {
if (game.sound = 1) {
stop sound
msg ("")
msg ("")
}
msg (" The huffs and moans around you were really starting to pick up speed as Rosado neared her orgasm. You felt more and more of your body starting to tingle, and you were starting to feel lightheaded, the heat and lack of air in this chamber really starting to affect your body. Suddenly, you heard a powerful, primal howl as the womb walls clenched powerfully around you. You thought your body was going to snap, but eventually it was pushed towards the yawned-open cervix, your body practically sliding down and out through the werewolf's vagina as she came. First, your legs slipped through out into the vagina, quickly followed by the rest of your body as Rosado's body invountarily clenched a few more times, eventually pushing all of your body out and into the vagina. You were almost drowning in the femcum that was rushing out alongside you, forced to hold your breath as you heard another guttural moan accompany your feet sliding out, Rosado's body rocked by orgasmic spasms and shivers as her body pushed the rest of you out...
The rest of your body slid out with ease, occasional clenches helping you along as you rushed out, back into the world, this time a -lot- wetter. And warmer. Mostly, you were just happy Rosado had decided her sexual desires were more important than her normal desires...at last, your head slid out, leaving you lying uncomfortably between the werewolf's legs as she continued to orgasm, spurting out femcum onto your face as your legs were forced to run up the door in front of you. She hadn't really moved at all from where she originally \"kissed\" you..
Eventually, her orgasm died down, though. You had collected your bearings by then and at least moved far enough away from the werewolf that her powerful orgasm didn't get all over you. She looked up to you, just kind of awkwardly sitting there as she came down from her orgasm. \"Hhh...thanks, sexy...\" Rosado managed to pant out. \"Come back...any time...for some fun. I'm always...huff...horny...Can't promise you won't...end up in here, though...\" she said, rubbing at her now-normal sized gut. You decided to just leave her be for a while, getting up and closing the door behind you as you walked out. Now, to find a shower...")
MoveObject (player, third floor)
SetObjectFlagOff (player, "eaten")
}
}
}
]]>Rosado's throatfalse You could feel the werewolf's tongue teasing and rubbing along your exposed groin, making you squirm in embarrassed pleasure every time she did it. She was now lying on the ground in front of the door, a firm grip on your hanging legs as she occasionally rubbed at the squirming bulge in her throat. ]]>You had been lodged in Rosado's throat for quite some time now, yet you weren't really making a racket about it for some reason...perhaps the whole event had just tired you out, but you weren't exactly struggling. Because of this, you were starting to sink a bit deeper into Rosado's throat, peristalsis getting an eager grip on your body...and Rosado wasn't exactly stopping it. \"Whah, nah aan gahnna hwirm?\" Rosado asked, her words muffled by...well, the presence of someone a third of the way down her throat! You felt her grip loosen a bit; you thought she was gonna cough you up, but instead you felt a rippling muscular contraction squeeze your body further down into Rosado's gut! It seems like she was getting impatient with you, or something, and was now deciding to just make you a meal instead...!")
wait {
if (game.sound = 1) {
play sound ("weirdgulpynoises.wav", false, false)
}
msg (" As you felt your body get pulled deeper, your struggles were re-ignited...but you didn't exactly have a head start. Your struggles were nothing more than pleasing wiggles as Rosado gulped you down, the werewolf reclining against the door as she leisurely slurped up the rest of your wriggling, tasty self. She didn't have to do much more work, considering half of your body was already inside her throat after the first gulp..so she decided to take it a bit slower, teasingly licking over your feet and ankles with her tongue, getting a copious amount of drool on them (and reveling as you squirmed from the sensation) before taking that one last gulp, sending the last of your body hurtling down into her gut...")
wait {
MoveObject (player, RosadoStomach)
}
}
}
}
}
]]>falsethroat wallsLook atLocktight around you, and endeavoring to pull you deeper into Rosado's gut.You've been locked in Rosado's throat for some time now. The teasing she was doing to your groin was making you struggle quite a bit, even in the throat's tighter confines. You weren't really sure what she was doing; was she just teasing you, or did she actually have something different in mind? You assumed the latter as you felt a tug on your legs, the throat widening somewhat, enough for you to -slowly- start being pulled out of the werewolf's throat, inch by inch. The amount of drool you were coated in at least helped the whole ordeal, and you eventually slid out of the throat with a wet *shlrk!*, popping back out into Rosado's mouth. She gave you a few more teasing licks to slather you in more drool before pulling you out entirely, leaving you dangling in front of her mouth as her drool dripped off of your body in sloppy, slimy drips. It was at this time that you noticed how easily she was carrying you around, as she was currently suspending you above her without even breaking a sweat. You noticed her arm muscles, which partially explained it, but it was still amazing that she could just casually toss around a full-grown anything like some sort of toy.")
if (game.sound = 1) {
play sound ("Regurgitate.wav", false, false)
}
wait {
picture ("VOREHOTELROSADO.png")
msg (" You were still pretty dazed from the tightness and heat of the throat to struggle much as she started talking to you. \"Now you're gonna go somewhere a bit more interesting...\" she teased, before starting to lower you down between her legs. You had noticed she was blushing and huffing a bit as she spoke to you, and this was confirmed as you slowly saw her nether-lips coming into view, Rosado hovering you in front of them as she sat up, to get more control of you. They were drooling in their own way, drips of femcum coming out of the opening in her lips. You didn't have much time to really look at where you were going before the werewolf gave a firm push, sliding you straight between those lips and up into her vagina! The lubrication of her drool certainly helped with it, the first half of your body slipping right inside of her nethers like you were born to do it. Rosado's birth canal was even tighter than her throat, allowing absolutely no freedom of movement as you continued to be pushed in, occasional moans and groans of pleasure rumbling around you as the werewolf got off to this whole insertion episode...")
if (game.sound = 1) {
play sound ("squishing.wav", false, false)
}
wait {
msg (" All that was left of you outside Rosado's vagina at this point were your legs. While she had tried to slather your forelegs in as much drool as possible, it wasn't really feasible to shove all of you into her mouth and still be able to pull you out. So she was relying on the clenches of her body, as well as the leftover drool and her natural feminine fluids, to tuck the rest of you in. You could feel the vaginal walls tightening around you every now and then, pulling you deeper into her birth canal and leaving you knocking on the door of her womb, the cervix, as the rest of your legs dangled helplessly outside of her nethers. All it took was one paw on the bottoms of your feet to push you past the cervix, the flesh parting to \"welcome\" you into her womb. You could feel the flesh of her nethers slipping around you feet, locking you completely inside of her sex as your head poked out into her womb...")
if (game.sound = 1) {
play sound ("pulledupplusmoan.wav", false, false)
}
wait {
MoveObject (player, RosadoWomb)
}
}
}
}
}
else {
msg ("You wiggle in Rosado's throat, but it's so tight that you don't even know if she notices or not.")
Rosado.strugglecount = Rosado.strugglecount + 1
}
]]>Rosado's stomachfalse Rosado let out a satisfied sigh as she felt you sink into her stomach. She pat at the bulge you made, smirking as she felt you squirm futilely inside. "Well, sexy, if you're not going to please me....then you're going to *BUUUUUuuuuRRRRRrrrraaaa-AAAAaaa-AAAaaappppp...*...feed me~" she teased, wiping the spittle of that massive belch from her chin as she reclined against the door again, rubbing her paws over her engorged gut...]]>")
}
SetTimeout (20) {
msg (" Rosado's gut continued to knead and push at you, the stomach's digestion starting to get slightly more aggressive as time went on. It didn't help that this whole time, Rosado was having fun with her gut, jiggling you up and down inside and delighting when all the pressure from said jiggling was released in the form of a raucous belch...\"Sorry, sexy, but a gal's gotta eat~\" she teased before she went back to her gut appreciation, idly rubbing over it as she checked her phone. She was already getting to work on seducing another \"sexy\", it seemed...and posting pictures of her squirming gut to Twitter too, of course.")
if (game.sound = 1) {
msg ("")
}
SetTimeout (20) {
wait {
if (game.sound = 1) {
msg ("")
}
msg (" Around a half-hour of this teasing and sloshing later, your body was really starting to get tired out. The fluids inside the stomach had succeeded in getting all over you, coating every nook and cranny of your body...which, of course, wasn't exactly good for the whole \"staying alive\" thing. Indeed, you were starting to fail at that, the tingling of the stomach acids starting to creep over most of your body, as you desperately tried to fight your way out...but you didn't have much fight left at this point. The werewolf's stomach was just...too hungry for you. Thankfully, you passed out inside before it got TOO hungry...
Rosado heard a loud, almost oppressive *glrrrnnn....* rumble out of her stomach as it really started to get to work on you. \"Just in time...\" she said, rubbing idly over her gut a few more times as she checked her phone again. Along with a bunch of retweets of the gut photo she posted...another message from her prospective \"sexy\" had arrived. She had to run a bit of a stall tactic, telling the guy she was \"busy\" while she worked you over...but she knew that second guy would be splashing down into what was left of you soon. Her stomach was already starting to get to work on you, the large, protruding bulge slowly working itself down into a more round, manageable one, although the digestion process was not without its own selection of powerful, echoey belches that Rosado had to force out...
Her delay tactic had worked pretty well, giving her around an hour to digest away most of you, leaving her with a gurgling, jiggling paunch of a belly...one that was hideable underneath a shirt, though. It was just in time, too, because her \"sexy\" had just arrived, knocking lightly on the door to invite himself in. A half hour or so later, and Rosado ended up with a sizeable load jiggling around inside of her, as well as a second squirming meal, churning up in what was left of the chyme you made, and getting ready to add to it, as well.
After her second meal, Rosado entered what could only be described as a food coma. She lounged in bed, idly playing around on her phone as her two meals gurgled up inside of her...it didn't take much longer for the werewolf to pass out entirely, sprawled out on the bed as her guts finished churning up the \"sexy\" little playthings she'd gulped down...")
if (DisposalToggle.on = 1) {
msg (" Rosado awoke the next day, yawning and stretching her arms before hearing her stomach groan loudly...and feeling her lower bowels pang needingly. She quickly stopped by the restroom, squeezing out the remains of her two meals, practically mixed together at this point, before heading out. She'd already worked out another plan to meet up with another potential fling...and maybe a potential meal, as well...")
}
msg (" *You couldn't quite satisfy...*
==GAME OVER==")
finish
}
}
}
]]>falsestomach wallsLook atSlimy, dark, and overall unpleasant.")
}
}
else {
msg ("Occasionally, your handprints manage to push out of Rosado's gut. All she does is giggle, before gently pushing them back into the void of her stomach...")
}
]]>hallwayfalsehallwayfalsefalsetheJanitor's Closet DoorLook atOpenClose
if (Got(JC Key)) {
msg ("You insert the key into the lock and the door opens.")
MoveObject (player, Janitor Closet)
}
else {
msg ("This door is locked.")
}
janitor's closetfalsethe= 3) {
msg (" You insert the JC Key into the door, but before you can step in, or even open the door all the way, you hear a voice. \"Ah, ah, ah, close the door, kid!\" You feel someone pressing on the door from the inside, but you continue to open it anway. You wish you hadn't done that, because inside is Rech, the janitor, in a very...private moment. His pants are unzipped, his underwear is down, and his rock-hard length is poked out, currently wrapped in a clawed hand as he looked up to you with a piercing gaze of annoyance. \"Can't a croc have some private time around here, kid!?\" he says as he continues to lock eyes with you. A couple of seconds of silence pass before he opens his mouth again, claw still wrapped tightly around his cock. \"Well....are you gonna come in and close the door, or what? Were you born in a barn, kid!? Nobody wants to see this!\" he says as he wraps his free arm around you, pulling you close enough to him that he could shut the door behind him, locking you inside the janitor closet with him.
\"Well, kid, you caught me in one of my more...intimate moments.\" Rech said as he saw his length start to droop a little. \"But, I can't have you running off telling people you saw the janitor wanking off in the closet...so I'm gonna have to...shut you up, you know? And I got just the place to put you in!\" He says before his clawed hands wrap around your body!
==PRESS ANY KEY TO TRY AND ESCAPE!==")
wait {
if (RandomChance(50)) {
msg (" You try and break out of Rech's arms, but he's got you locked up way too tightly. \"Ah, I've always wanted to try this, and now I've got my own little specimen to test it out on...\" Rech says as he pulls you against his body, allowing him to take one free hand to stroke at his length again. He moans a little bit as it starts to perk back up, the throbbing pink member poking up out of his uniform as it reached its full length. It was at least as long as your forearm, if not longer now... \"Go on kid, touch it.\" Rech says as he continues to rub at his member, turning his body to face you.")
wait {
msg (" You hesitantly get down on your knees to face the croc's member, still continuing to harden as Rech casually strokes at it. Thinking he just wants you to blow him, you open your mouth and start to move your head towards his member, but Rech stops you. \"Nuh-uh-uh, kid...\" he says before he maneuvers his clawed hand to the back of your head and pushes you against his member! At first you're just rubbing your face against it, but steadily the cock slit widens and with another push from Rech your head gets lodged inside of it! The croc moans reflexively as he feels his flesh stretching around your head. \"F...fuck, kid, this is gonna feel great...\" he says before he gives another push that locks your head inside entirely! The shaft walls are eager to take you in, pulsating and undulating not unlike a hungry esophagus as it steadily draws you deeper, with helpful pushes from the moaning croc. It doesn't take long before the cock slit expands around your shoulders, Rech moaning out another \"F...fuck, kid...\" as it does. At this point you knew where you were and were trying to get out, but with your shoulders already lodged inside of Rech's length, your struggle options were limited to body thrashes and foot kicks, neither of which really helped you dislodge yourself; in fact, they probably just helped push you deeper, because you were already up into your waist at this point. You could feel Rech's clawed hand feeling at the bulge you made in his shaft as it continued to take you deeper, the scent of cum tickling your nose as you came closer and closer to Rech's gurgling sac.
As more and more of your body was slurped up into Rech's cock, it became harder and harder to struggle. You were basically only in control of your feet at this point, the hungry cock having consumed most of your legs already. You felt Rech take one of his hands off of his cock and start to take your shoes off. \"Nnf, those don't digest well...\" he said as he tossed them casually onto the floor, leaving your wiggling feet out in the open. Then, he took one clawed finger and gave your foot a light push, the cock slit slowly expanding around them as Rech finished consuming you entirely, one final moan coming from the croc before your hearing was completely muffled. It had already been really hard to hear, and see as well, but as the cock slit slowly closed your senses became completely dulled by the walls of flesh around you. You could feel Rech stroking himself off with both hands as he felt the bulge that was you travelling deeper and deeper into him, before your head poked out into a musky, hot chamber, filled with gurgling cum. You had arrived in Rech's sac...")
if (game.sound = 1) {
play sound ("squishing.wav", true, false)
play sound ("outsidemalemoan_deeper.wav", true, false)
}
wait {
MoveObject (player, RechSac)
}
}
}
else {
msg (" You manage to break free of Rech's grasp before he could pull you in any deeper! The door behind you wasn't locked, so you fling it open and run back into the lobby. Kayla is not surprised by this occurance at all - she's seen it all at this point (and had to clean some of it up, too). For all that talk about wanting to keep you quiet, Rech doesn't seem to actually want to give chase, grumbling as he closes the door and gets back to \"work\".")
MoveObject (player, Lobby)
}
}
}
else {
msg (" You insert the JC Key into the door and the janitor's closet is revealed. It's not that big, but you can fit in here comfortably and close the door behind you.")
}
]]>takefromtake from"You can't take from " + object.article + "."pickpocketpickpocket"You can't pickpocket " + object.article + "."poundagainstpound against"You can't pound against " + object.article + "."falsetheYou are onThe second floor wraps around the hotel, containing 10 rooms. The carpeting is clean, but a bit drab, much like the rest of the hotel.falseLook atOpenClosefalsethefalse
msg ("You turn the doorknob and the door opens.")
MoveObject (player, Room 1)
falseYou open the door into an average-looking hotel room. It's modestly furnished and looks just like your room.
if (RandomChance(50)) {
MakeObjectVisible (ElephantLady)
}
else {
MakeObjectVisible (ElephantLady1)
MakeExitVisible (Room1KitchenExit)
}
A single bed. It has red sheets and a couple pillows near the top. It doesn't look incredibly comfortable, but it'll do.You can't sleep in that bed, it's not yours!BedElephant ladyfalsefalsethe Maybe you shouldn't be intruding in her room, especially when she's sleeping.]]>You walk over to the elephant lady. You tap her a bit, but she doesn't seem to respond, only stirring slightly in her sleep. You take this opportunity to move closer to her, noticing her skimpy clothing and what looks to be a key near the foot of her bed. You step closer, but in your precaution you go too slowly and manage to slip! Your hands swing forward to catch yourself, and just as you brace yourself, you feel your hand sink into somewhere -wet-! A distinctive squish rings in your ears as your hand sinks nearly wrist-deep into the elephant lady's revealed asshole! You manage to brace yourself, hoping that the elephant wouldn't wake up to this...awkward situation, and, luckily, she only stirs some more. You try to pull your hand out, but you're met with some resistance from the pucker...is...is it trying to pull you in?
==PRESS ANY KEY TO TRY TO BREAK FREE!==")
wait {
random = GetRandomInt(1,2)
if (random = 1) {
ClearScreen
msg (" You continue to pull as hard as you can, but it seems like your hand is only going deeper! The tight grip of the pucker completely locks you in as it slowly feeds you deeper into the elephant. You take your other hand and try to push on the elephant's cheeks to get some leverage, but your other hand fumbles and manages to slip into the tight hole as well! A quiet \"pop!\" accompanies your loss of leverage against the ravenous butt. Panicking, you pull desperately, trying to yank yourself out, but your struggles are no match for the hungry butt as your arms are slowly sucked into the ass as well. A small involuntary moan is elicited from the elephant as your body is sucked deeper into the elephant, your arms already tucked deep inside the elephant's bowels. Your head is pulled in closer, a pungent aroma wafting from the open hole, as your face is planted firmly between the elephant's buttcheeks! The pucker has no time to wait, however, and your arms continue to be sucked into the elephant and, despite your attempts at using your neck to slow you down, eventually you give way and the top of your head slides past the asscheeks into the rectum. ")
if (game.sound = 1) {
play sound ("pulledupplusmoan.wav", false, false)
}
wait {
msg (" The earthy aroma outside the ass is amplified as your head slides cleanly into the elephant's bowels. Your struggles continue, but all they do is elicit slight moans from the elephant as the rest of you is slowly fed through the asshole, slurping you up like a large noodle. The heat inside her bowels is nearly unbearable, and you feel yourself already losing energy fast as the will to struggle is slowly sapped from you. Slowly but surely, the asshole consumes your chest, belly, and legs, with only your feet dangling outside the ass. Your last contact with the outside world is slowly slurped up as the massive ass of the elephant completely consumes you. ")
wait {
MoveObject (player, ElephantLadyBowels)
}
}
}
else {
msg (" You manage to pull your hand out of her ass, a distinctive *pop* noise filling the room. The elephant lady, apparently in a very deep sleep, is still snoring, though. You quietly leave the room, locking the door behind you.")
MoveObject (player, second floor)
}
}
}
else {
if (game.sound = 1) {
play sound ("squish1.wav", false, false)
}
msg (" You walk over to the elephant lady. You tap her a bit, but she doesn't seem to respond, only stirring slightly in her sleep. You take this opportunity to move closer to her, noticing her skimpy clothing and what looks to be a key near the foot of her bed. You step closer, but in your precaution you go too slowly and manage to slip! Your hands swing forward to catch yourself, and just as you brace yourself, you feel your hand sink into somewhere -wet-! A distinctive squish rings in your ears as your hand sinks nearly wrist-deep into the elephant lady's revealed slit! You manage to brace yourself, hoping that the elephant wouldn't wake up to this...awkward situation, and, luckily, she only stirs some more. You try to pull your hand out, but you're met with some resistance from it...is...is it trying to pull you in?
==PRESS ANY KEY TO TRY TO BREAK FREE!==")
wait {
random = GetRandomInt(1,2)
if (random = 1) {
ClearScreen
msg (" The desperate pulling of your arm doesn't seem to do you much good - in fact, it only seems to keep you sinking in more! You hear a shrill moan from the elephant lady in response to this new intrusion, and alongside it a strong clench that pulls you in even deeper! Your whole arm is inside the slit now, and your face is close to rubbing up against it, the heat radiating from deeper within washing all over you. You feel a bump behind you as the elephant's foot has curled up around her, and is gently and slowly trying to push you deeper into her! Your head is right up against the elephant's slit now, and you feel like you're going to be torn in half by the powerful suction of the elephant's nethers unless you give way. A loud *slurp* accompanies the acquisition of your head into the elephant's birth canal, the nethers greedily taking you in up to your shoulders. Another moan rings out afterwards, the elephant having taken in nearly half your body already. You can feel your hand squeeze past a tight sphincter into what you can only assume is the elephant's womb. ")
wait {
msg (" You try to struggle but the elephant's canal is like a vicegrip, completely cutting off any chance of movement above your waist. Only your legs remain outside, the elephant's foot coming close to the slit now as it pushes your butt up and inside. Moans continue to rumble around you as the walls get hotter, and a bit wetter too, feminine fluids already starting to run down the canal and out onto the elephant's bedsheets. The elephant's body tenses up for a moment before one final *SLLURPPP* feeds you completely inside the elephant's nethers, the rosy red lips slowly closing behind you. You can feel your body nearly being crushed by the intense pressure the walls are putting on you, and the only way away from it looks to be the spacious womb at the end of the tunnel - the one you're rapidly being shoved into.")
if (game.sound = 1) {
play sound ("pulledupplusmoan.wav", false, false)
}
wait {
MoveObject (player, ElephantLadyWomb)
}
}
}
else {
msg (" You manage to slide your hand out of the slit before you go too deep. The elephant doesn't seem to have been awoken.")
}
}
}
UnlockExit (Room1Exit)
]]>elephant lady's stomachfalsefalsetheAll around you areYour body slowly slides into her gut. The pungent aromas you smelled earlier overwhelm you as the stomach greedily welcomes you to your new home. You sink down slowly into the flesh that surrounds you as your feet enter the sac, completely enclosing you inside the squishy organ. The stomach wastes no time in processing you, already coating you in its juices.You hear the belly groan out in satisfaction as more juices pour into the chamber. Your continued struggles only elicit a large belch from the elephant, and your skin starts to tingle as the last of your energy is given to trying to escape somehow.")
SetTimeout (20) {
wait {
if (game.sound = 1) {
msg ("")
}
msg (" You're starting to feel woozy as the last of your air in the chamber has been belched out by the elephant. Before you can completely digest, though, you feel your world shift as the stomach forces you into the long, twisting intestines of the elephant. It would seem that the elephant's digestive system isn't strong enough to process a meaty meal like you yet, at least not in the stomach. Inside the intestines, the villi tickle you as they push you deeper and begin to absorb you little by little. It feels like hours before you finally give in, and with the heat of the bowels coupled with the complete inability to move and the continued tingling of your skin, you soon lose consciousness...
The struggles and bumps in the elephant lady's belly begin to round out. Feeling relieved and pleasantly full, the elephant pats her belly, eliciting a drawn-out belch that drains her digestive system of the little air remaining in it. Already near-asleep, the elephant rubs her rounded stomach, eliciting some glorps and gurgles as it processes your remains. The unfamiliar sensation of having such a large lump in her intestines gives the elephant some pleasure as she drifts off to sleep. While the elephant sleeps, her intestines are hard at work, noisily turning the rest of you into a nutrient slush to be absorbed by her already-chubby body. Her belly slowly shrinks and shrinks as the intestines absorb the nutrient broth that was once you...")
if (DisposalToggle.on = 1) {
msg (" With the job completed, the waste is pushed off to her lower intestine, and soon the elephant awakes to a pang in her lower gut. She slowly waddles to the bathroom, unfamiliar with her new chubbier belly, and plops her butt onto the toilet seat. Noisily, she disposes of your remains, clearly gassy from your time spent in her intestines. After finishing, she flushes and wipes and admires her new curves in the mirror, her elephantine butt receiving some massive assets. It was always nice when strangers decided to add to her figure, but she'd need to find more victims to keep these curves, and soon. She grabs the key from the foot of her bed and twirls it in her grasp.
\"Always works...\" she giggles.")
}
msg (" *You broke and entered into the wrong room...*
==GAME OVER==")
finish
}
}
}
]]>The elephant lady's slimy stomach walls. Look atfalseStomach walls")
}
}
]]>falseYou try to pry open the sphincter, but you can barely get any traction in the slippery sac.elephant lady's bowelsfalsefalseYour body is completely enclosed inside the bowel walls, constantly moving as they rush to bring you to the awaiting stomach. Every part of your body is completely bound in the slimy cage, leaving you completely unable to move without some serious effort. The villi all around you tickle your body as you are fed deeper into the elephant. The elephant's bodily noises echo around you, the constant thumping of the heartbeat providing a backdrop to the far-off gurgles of the elephant's awaiting stomach.All around you aretheWhile you've been in the bowels for a while, that much is for sure, you can't remember how long exactly. You feel a slight stir above you and a yawn as it seems you've finally awaken the sleeping giant, who seems a bit perturbed at her newest occupant. After shouting some questions at you that you couldn't even hear, she begins to lay back down and turns on the TV in her hotel room, consigning you to your fate.")
SetTimeout (20) {
wait {
msg (" The far-off gurgles are becoming much louder now as you're slowly fed into the last turn of the elephant's small intestine. The elephant lady has been rubbing her struggling belly for a while now, enjoying these new sensations, and it seems like she's trying to push you even deeper. Soon you meet a sphincter, and your body is slowly fed into the bottom of the elephant lady's stomach.")
if (game.sound = 1) {
play sound ("slrpulpstomachsortofthingquestionmark.wav", true, false)
}
MoveObject (player, ElephantLadyStomach)
}
}
}
]]>falseYou're wedged too far into the elephant's bowels to move anywhere down.falseYou try and push up, but the bowels seem insistent on feeding you along at a slow pace.falseThe elephant's bowel walls. Brownish and covered in tiny villi, they constantly undulate and push you closer to the awaiting stomach.bowel wallsLook at")
}
}
else {
msg ("You manage to get some sort of leverage against the bowel walls, but you're so tightly-packed that you soon return to your normal spot, too tired and hot to really do anything.")
}
]]>elephant's wombfalsethe The rest of your body quickly slides into the womb, the clenching tunnels around you pulling you deeper and deeper into the elephant. The small area you're contained in is incredibly hot and humid, and sopping wet as well, with feminine fluids. Fluids that are now funneling to the bottom of the womb now that the elephant outside is awake and, judging by the moans you hear around you, instinctively masturbating. Indeed, she is plunging her fingers in and out of her womb at an alarming pace, probably not even aware that you are tucked up deep inside her. The walls around you - already holding tight to you - clench with every plunge she makes, squeezing and kneading you with an enormous amount of pressure.]]>All around you areThe womb around you is becoming even hotter and more humid as the elephant's masturbation comes closer and closer to climax. The chorus of moans has been more or less replaced with near-squeaks as the elephant is closing in on her orgasm - thanks to you, that is. She starts to poke and knead at the bulge in her midsection, with a bit of feral curiosity. That curiosity, however, is easily overwhelmed by the sexual desires of the elephant, at least at this moment. This wonderful thing inside her is helping her get off, so why should she care what it is? At least until she's over her orgasm.")
SetTimeout (20) {
wait {
if (game.sound = 1) {
msg ("")
}
msg (" Just as you feel like the walls around you are certainly going to crush you, an ear-shattering scream reverbs around you. The funneling juices at the pit of the womb shoot down and out of the elephant's snatch, and the waterfall of fluids brings you along with it. Your sopping body pops out of the elephant mid-orgasm, landing on the hotel floor as the elephant continues her orgasm, spritzing you with her femcum. About a minute passes before the elephant comes down off her high and starts to wonder exactly what it WAS so deep inside of her. You see a trunk peek over the bed, followed by a pair of eyes looking down at you. \"What the hell were you doing inside me!?\" the elephant questions. You look up at her with a blank stare in response, not really sure of what to say. The elephant weakly points to the door afterwards, her finger still trembling a bit in post-orgasm weakness. \"Just...get out.\"
Not willing to take a chance with this beast, you did what you were told to.")
SetTimeout (5) {
if (game.sound = 1) {
stop sound
msg ("")
}
MoveObject (player, second floor)
}
}
}
}
]]>
SetObjectFlagOff (player, "eaten")
falseYou're not going anywhere until the elephant says so.DresserA plain oak dresser.Look atOpenCloseRoom 1 TokenfalseThe room token for Room 1.You feel the floor beneath you rumble... The Lower Floor has been opened!
For future use of the lower floor, the passcode is: showertime.")
MakeExitVisible (LowerExit)
}
if (player.tokens = 10) {
msg (" You feel the ceiling above you rumble... The Third Floor has been opened!
For future use of the lower floor, the passcode is: moreroomsmorefun.")
MakeExitVisible (ThirdFloorExit)
}
]]>falsekitchenfalsethefalse
if (ListContains(ScopeVisible(), ElephantLady1)) {
msg ("You step into the hotel room's kitchen. Nothing too strange in here, although there is an elephant lady standing in here, looking into the refridgerator. She hasn't noticed your intrusion yet. Maybe you should talk to her?")
}
else {
msg ("You step into the hotel room's kitchen. Nothing too strange in here.")
}
Elephant ladyfalsefalsetheAn elephant lady, no doubt a patron of the hotel. She stands about 7' tall, almost hitting the roof of the room when she stands up. She's currently wearing relatively revealing clothing, looking like she was about to go swimming in the hotel pool.\"Who are you?\" she asks. \"What are you doing here?\" You give no answer, and she starts to walk towards you. \"I get it,\" she starts, \"you want some of...this.\" she gestures to her whole body. \"Let me get that for you,\" she continues as she snakes behind you and locks the door. \"Now, let's get started...\" she says as, suddenly, her huge arms lock around your body!
==PRESS ANY KEY TO TRY TO BREAK FREE!==")
wait {
if (RandomChance(33)) {
ClearScreen
picture ("VOREHOTELELEPHANT.png")
msg (" You struggle to the best of your avail, but she has a tight grip on your body. Displeased with your noncompliance, she squeezes you harder in punishment. \"Oh, we're just getting started...\" she says as she brings you closer to eye level. Her trunk, then covering her face, lifts up and wraps around your body, revealing a small mouth lined with flat teeth. She opens wide, her lips parting to a red, hot, slimy cavern. She breathes out, and you can smell the stale stench of stomach acids and leftover grassy foods. She tilts your head into her open mouth and slowly slides your head into her maw. She closes her lips around your neck and begins to suck on you like a piece of candy, coating you in sticky elephant spit for the trip down. You continue your struggles, but the elephant lady is unfazed, pushing you deeper into her maw. Your head peeks into her throat as she feeds the rest of your body inwards, using her trunk to play with your feet as the rest of you slowly ventures deeper. You can start to hear the deep echo of gurgles below you as the first \"gulp!\" sends you careening into the elephant lady's throat. She starts to adjust her position, and your entire perception begins to change as she starts to lie on her side in her bed. More gulps echo out as your body sinks deeper and deeper into her throat. With a final \"gluck!\", your feet slip into her mouth, aided by a push from her trunk. You slide through the elephant's gullet, all sorts of bodily noises around you, until your head breaks through into her stomach.")
if (game.sound = 1) {
play sound ("gulp4.wav", false, false)
}
wait {
MoveObject (player, ElephantLadyStomach)
}
}
else {
msg (" You manage to break free of her grasp! You quickly undo the locks on the door and burst out into the hallway. While she looks disappointed, she doesn't give chase. ")
MoveObject (player, second floor)
}
UnlockExit (Room1Exit)
}
]]>elephant lady's stomachfalsefalsetheAll around you areYour body slowly slides into her gut. The pungent aromas you smelled earlier overwhelm you as the stomach greedily welcomes you to your new home. You sink down slowly into the flesh that surrounds you as your feet enter the sac, completely enclosing you inside the squishy organ. The stomach wastes no time in processing you, already coating you in its juices.You hear the belly groan out in satisfaction as more juices pour into the chamber. Your continued struggles only elicit a large belch from the elephant, and your skin starts to tingle as the last of your energy is given to trying to escape somehow. ")
SetTimeout (15) {
msg (" You're starting to feel woozy as the last of your air in the chamber has been belched out by the elephant. Before you can completely digest, though, you feel your world shift as the stomach forces you into the long, twisting intestines of the elephant. It would seem that the elephant's digestive system isn't strong enough to process a meaty meal like you yet, at least not in the stomach. Inside the intestines, the villi tickle you as they push you deeper and begin to absorb you little by little. It feels like hours before you finally give in, and with the heat of the bowels coupled with the complete inability to move and the continued tingling of your skin, you soon lose consciousness...")
msg (" The struggles and bumps in the elephant lady's belly begin to round out. Feeling relieved and pleasantly full, the elephant pats her belly, eliciting a drawn-out belch that drains her digestive system of the little air remaining in it. Already near-asleep, the elephant rubs her rounded stomach, eliciting some glorps and gurgles as it processes your remains. The unfamiliar sensation of having such a large lump in her intestines gives the elephant some pleasure as she drifts off to sleep. While the elephant sleeps, her intestines are hard at work, noisily turning the rest of you into a nutrient slush to be absorbed by her already-chubby body. Her belly slowly shrinks and shrinks as the intestines absorb the nutrient broth. With the job completed, the waste is pushed off to her lower intestine, and soon the elephant awakes to a pang in her lower gut. She slowly waddles to the bathroom, unfamiliar with her new chubbier belly, and plops her butt onto the toilet seat. Noisily, she disposes of your remains, clearly gassy from your time spent in her intestines. After finishing, she flushes and wipes and admires her new curves in the mirror, her elephantine butt receiving some massive assets. It was always nice when strangers decided to add to her figure, but she'd need to find more victims to keep these curves, and soon. She grabs the key from the foot of her bed and twirls it in her grasp.
\"Always works...\" she giggles.
*You broke and entered into the wrong room...*
==GAME OVER==")
finish
}
}
]]>The elephant lady's slimy stomach walls. Look atfalseStomach walls
random = GetRandomInt(1,4)
if (random = 1) {
msg ("The elephant lady rolls over in her bed, unaffected by your struggles.")
}
else if (random = 2) {
msg ("She flops down onto her belly to stop your struggles. You feel the crushing weight of the rest of her body slam down on you all at once.")
}
else if (random = 3) {
msg ("The elephant lady flinches a bit, but it doesn't seem like you're doing much.")
}
else {
msg ("You start to think that you're causing her a bit of discomfort, but then you hear a large belch echo out and the stomach constricts you even harder.")
}
falseYou try to pry open the sphincter, but you can barely get any traction in the slippery sac.elephant lady's bowelsfalsefalseYour body is completely enclosed inside the bowel walls, constantly moving as they rush to bring you to the awaiting stomach. Every part of your body is completely bound in the slimy cage, leaving you completely unable to move without some serious effort. The villi all around you tickle your body as you are fed deeper into the elephant. The elephant's bodily noises echo around you, the constant thumping of the heartbeat providing a backdrop to the far-off gurgles of the elephant's awaiting stomach.All around you aretheWhile you've been in the bowels for a while, that much is for sure, you can't remember how long exactly. You feel a slight stir above you and a yawn as it seems you've finally awaken the sleeping giant, who seems a bit perturbed at her newest occupant. After shouting some questions at you that you couldn't even hear, she begins to lay back down and turns on the TV in her hotel room, consigning you to your fate.")
SetTimeout (15) {
msg (" The far-off gurgles are becoming much louder now as you're slowly fed into the last turn of the elephant's small intestine. The elephant lady has been rubbing her struggling belly for a while now, enjoying these new sensations, and it seems like she's trying to push you even deeper. Soon you meet a sphincter, and your body is slowly fed into the bottom of the elephant lady's stomach.")
MoveObject (player, ElephantLadyStomach)
}
}
]]>falseYou're wedged too far into the elephant's bowels to move anywhere down.falseYou try and push up, but the bowels seem insistent on feeding you along at a slow pace.falseThe elephant's bowel walls. Brownish and covered in tiny villi, they constantly undulate and push you closer to the awaiting stomach.bowel wallsLook at
random = GetRandomInt(1,4)
if (random = 1) {
msg ("You feel a slight stir from the elephant, but she seems to be completely asleep.")
}
else if (random = 2) {
msg ("The bowel walls push you even deeper.")
}
else if (random = 3) {
msg ("An involuntary moan comes from the elephant.")
}
else {
msg ("You manage to get some sort of leverage against the bowel walls, but you're so tightly-packed that you soon return to your normal spot, too tired and hot to really do anything.")
}
falsetheLook atOpenClose
msg ("You turn the doorknob and the door opens.")
MoveObject (player, Room 2)
falseYou open the Room door and suddenly a huge burst of hot air fills your lungs. You step out onto a flat savanna, and onto the beach of a lake. Interspersed trees surround this little oasis, and the sound of a rolling wind assails your ears. Without the whistling of the wind, though, the lake is oddly still. Eerily quiet.Look atSwim inLakeYou decide to take a little dip in the water. Delicately, you take your clothes off and leave them beside the riverbank. The water's cold, although not freezing. You swim out to the middle of the lake and start to tread water.")
wait {
msg (" After some wading, you decide to swim back to shore. Paddling across the lake, you can hear something rush through the water. Before you can even react, you feel a huge impact in your side that bowls you clean over onto the lakeside, like you just got hit by a semi truck! The wind entirely knocked out of you, you watch as the eyes, then the head, of a huge hippopotamus peek out from underneath the glassy surface of the water. The hippo floats closer to you and...turns around? Yes, and he reads out of the water as well! His buttcheeks are clearly visible as he starts to fall back on you - get out of the way!
==PRESS ANY KEY TO GET OUT OF THE WAY==")
wait {
if (RandomChance(25)) {
msg (" Even in your haze you can recognize the clear danger before you! You scramble to get up and narrowly avoid the crushing weight of the hippo's ass.")
}
else {
ClearScreen
msg (" You frantically try to get out of the way but all the air is forced upon you as the hippo plants his massive ass square on your face! The pressure quickly increases as the hippo rests more of his weight onto you, grinding your face into the sandy ground below. Your vision is pretty much completely blocked by the hippo's gray cheeks, a tail poking out from in-between them being the only other thing you can see. The hippo grinds his rear into the ground, firmly planting your head into the sandy floor.")
if (game.sound = 1) {
play sound ("thump.mp3", false, false)
}
wait {
MoveObject (player, HippoButtCrush)
}
}
}
}
}
else if (random = 2) {
msg (" You decide to take a little dip in the water. Delicately, you take your clothes off and leave them beside the riverbank. The water's cold, although not freezing. You swim out to the middle of the lake and start to tread water.")
wait {
msg (" Relaxed from your swim, you gently drift back to shore on your back. It's so serene out here you think you can just fall asleep...zzz...
But you're jolted from your sleep as you feel something swim by your feet!
==PRESS ANY KEY TO GET OUT==")
wait {
if (RandomChance(35)) {
ClearScreen
msg (" You start to swim your way back to shore, but you feel the thing brush past you again! You frantically splash in the water as you try to come back, but suddenly something opens up underneath you! In a fraction of a second, you're inside some place warm and wet. You can't even get a read on your surroundings before a resounding *gulp* pulls you down under the water. It's not long before you're enveloped in complete darkness. You're not sure, but you might have just been swallowed by a fish!")
if (game.sound = 1) {
play sound ("twoweirdgulps.wav", false, false)
}
wait {
MoveObject (player, FishStomach)
}
}
else {
msg (" Jolted out of your rest, you frantically paddle your way back to shore. It's tense, but you make it back. You don't want to know what lurked in that lake.")
}
}
}
}
else {
msg (" You decide to take a little dip in the water. Delicately, you take your clothes off and leave them beside the riverbank. The water's cold, although not freezing. You swim out to the middle of the lake and start to tread water.")
wait {
msg (" After your little swim, you feel refreshed! This is just what you needed. You swim back to shore and try and find a way out of here.")
MoveObject (player, Room 2)
}
}
]]>falsefalseYou're being crushed underhippo's buttcheeks!theThe hippo starts to rest his body, giving you a little bit of time to absorb what's going on around you. The beast atop you is incredibly big, and all his weight is resting squarely on your face, giving you very little room to breathe or move about. You're surprised your head isn't completely lodged into the ground by now, but another thing you notice is the smell. Your nose is forced right between the hippo's cheeks, and an earthy, musky smell wafts around you, coming from deeper inside...Atop you are twoWith your face thoroughly ground into the dirt, and your view completely consumed by this hippo's posterior, you think it can't get any worse. The hippo wiggles his butt back and forth in an attempt to get comfortable as you feel him press down again. However, this time you also feel the hippo put a webbed foot on the back of your head, and start to push in slowly. An audible grunt happens and your struggles renew as your head parts the hippo's ample buttcheeks and goes deeper...
==PRESS ANY KEY TO CONTINUE==")
wait {
msg (" A sudden shove forces your face right against the hippo's plump pucker, hidden from sight by the sheer mass of his cheeks. Slowly the tailhole yawns open, ready to accept its meal. Your nose pushes past into the hippo's bowels as the rest of your body slowly slides deeper. Soon the hippo loses his grip and lets go, clenching his tailhole and slowly drawing you deeper. Soon, after a lot of clenching (and from the sounds you heard on the outside, some pleasure as well), the hippo reaches back into his asscheeks, finds your feet, and delicately pushes the rest of you in.")
if (game.sound = 1) {
play sound ("slrpulpstomachsortofthingquestionmark.wav", false, false)
}
wait {
MoveObject (player, HippoBowels)
}
}
}
]]>Look atPush atsmooth buttcheeksfalseThe hippo's round, gray buttcheeks. Firmly planted against your face, they take up pretty much your whole field of view.
random = GetRandomInt(1,4)
if (random = 1) {
msg ("You pound your fists against the cheeks but the fat layer is so thick that the hippo doesn't even feel your pounding.")
}
else if (random = 2) {
msg ("You squirm under the hippo's crushing embrace, but you can't move all that hippo. It's just not possible.")
}
else if (random = 3) {
msg ("The hippo relaxes and grinds his butt into the dirt some more, cutting off your struggles as you're buried deeper and deeper.")
}
else {
msg ("You try and kick your legs out but you can't make contact with any part of the hippo.")
}
hippo's bowelsfalsetheThe sphincter closes as your feet slides into the hippo's bowels, leaving the suffocating walls to knead you northward. Satisfied and blissful, the hippo plops down on his back, shaking the world around you as he collapses into the lakeside. The path ahead of you is long and dark, and the musty smell overtakes your nostrils and makes it hard to breathe. You know you've got a long road ahead.You've long since lost track of your time inside the hippo. All you could use to measure your proximity was the hungry gurgles of the stomach, slowly getting closer and closer, but never quite getting there. Soon, though, the bowels lurch forward and push you in through the duodenum, your head poking into the bottom of the stomach. The rest of you follows as you curl up at the bottom of the stomach, gastric juices already pooling around you. ")
SetTimeout (5) {
if (game.sound = 1) {
msg ("")
}
MoveObject (player, HippoStomach)
}
}
}
]]>The hippo's bowel walls are super tight and slimy, constantly constricting you.bowel wallsfalseLook at")
}
}
else if (random = 6) {
msg ("You're finding it getting harder to squirm as the heat in the bowels rises.")
}
else if (random = 7) {
msg ("Your continued struggling only pushes you deeper into the belly of the beast.")
}
else {
msg ("You can hear a deep moan around you, the hippo clearly enjoying his snack.")
if (game.sound = 1) {
msg ("")
}
}
]]>falseYou can't move down at all.falsehippo's stomachtheThe stomach is relatively spacious, and your body only makes it sag a little bit on the outside. The gastric fluids that were already pooling around you are nearly up to your knees already, and the belly is kneading at you with all its walls, desperate to extract some nutrients. Your skin and hair is completely soaked with fluid as the belly suddenly shakes, and soon flips over, as the hippo rolls over, squeezing you between himself and the sandy floor. You hear a gurgle above you, and then a huge *braaaaaaaaap* blasts out of the hippo's wide open mouth, all the air in the stomach gone with it. You hear a contented sigh squeeze out as well.All around you areYou can't help but notice how hot it's getting inside here. It was already pretty warm, but the temperature is steadily rising, baking you alive! The heat, combined with your exhaustion from struggling so long, is constantly at ends with your will to survive. You think of how nice it would be to just...stop, collapse into the stomach, and get some rest...")
SetTimeout (20) {
wait {
if (game.sound = 1) {
msg ("")
}
msg (" After a brief period of renewed struggling, you can't go any farther. Completely beat, you collapse into the floor of the stomach. The gunky soup surrounding you slowly overtakes your body, and you slip into unconsciousness soon afterwards, your weak body ready to be processed.
Outside, the hippo's belly rubs continue as the stomach starts to become smaller. Hard at work, the gut *glrrnnn*s and *glorp*s as it breaks down its meal, coerced by the coddling it was receiving. This feeling was absolutely divine for the hippo, who had been on the riverbank for well over three hours now, just continually teasing and rubbing his belly. Soon, the liquid remnants empty out into the deeper guts of the hippo, the guts you originally came through, and you're as quickly forgotten as any meal the hippo had before.")
if (DisposalToggle.on = 1) {
msg (" Later on, a couple of days later, in fact, the hippo is lounging in his lake before a sudden pressure in his lower bowels catches his attention. Floating to the lakeside, he awkwardly waddles onto land and into the surrounding savanna, relieving himself covertly in the cover of forest. The hippo couldn't quite remember what made such a large pile of waste, but he could remember that it sure tasted good. He should snatch up more of those little treats whenever they take a dip in his lake. They are trespassing, after all.")
}
msg (" *Snatched clean out of the blue...*
==GAME OVER==")
finish
}
}
}
]]>stomach wallsfalseLook at")
}
}
else if (random = 4) {
msg ("You press hard on the stomach, getting just beyond the layers of fat to leave some hand imprints, but it's not like anyone's around to see them.")
}
else if (random = 5) {
msg ("The hippo groans as you squirm about inside him, apparently in a deep pleasure.")
if (game.sound = 1) {
msg ("")
}
}
else if (random = 6) {
msg ("Delighted with his meal, the hippo smacks his lips and rubs his belly some more.")
}
else if (random = 7) {
msg ("Your struggles only result in your getting covered with more stomach juices.")
}
else {
msg ("The stomach lets out a large, almost aggressive, growl in result to your struggles.")
if (game.sound = 1) {
msg ("")
}
}
]]>fish's stomachfalsetheThe walls around you are pitch-black and hug you tightly. You're already coated in slime and the stomach fluids around you are pooling. Although, the fish swallowed a lot of water when it took you in, and the pool of lake water and stomach juices is nearly up to your chin. At least it'll dilute the stomach acids...for a little while. On the outside, almost your entire body is neatly outlined by the fish's incredibly stretchy stomach. It won't be for long, though.The watery fluid around you is already steadily rising, almost up to your nose by now. You're starting to worry, as the fluid is becoming less and less diluted. A noticeable tingling is already present around you. The fish's stomach is pretty taut, and you think you might be able to escape if you just struggle harder...")
SetTimeout (20) {
wait {
if (game.sound = 1) {
msg ("")
}
msg (" The fluid pooling in the stomach is just too much to handle. It quickly overtakes what little air and space you have left. The stomach starts to get active now, gurgles and glorps dominating your hearing as the stomach walls tighten and knead you. The worst is yet to come, though, and you don't experience it as you pass out from lack of oxygen. Soon, though, the stomach starts to eat away at you, bit by bit, digesting with the still-diluted acids. Outside, the fish's belly still sags well below the fish, looking almost comically large, but it too soon begins to deflate to its regular size.")
if (DisposalToggle.on = 1) {
msg (" Soon, nothing but a stream of waste in the lake and a layer of fat is a remnant of what used to be. Acquainted with this new and delicious taste, the fish lies in wait for another lake-goer to take a swim...")
}
else {
msg (" Soon, nothing but a layer of fat is a remnant of what used to be. Acquainted with this new and delicious taste, the fish lies in wait for another lake-goer to take a swim...")
}
msg (" *No diving...*
==GAME OVER==")
finish
}
}
}
]]>stomach wallsfalseLook at")
}
}
else if (random = 3) {
msg ("A huge gurgle rings in your ears. The stomach doesn't seem to be happy about your struggles.")
if (game.sound = 1) {
msg ("")
}
}
else if (random = 4) {
msg ("You try to press out on the stomach, but you're already so clearly outlined you can't even move to do so.")
}
else if (random = 5) {
msg ("Fish don't burp, so you aren't getting any audio feedback from your struggles, but they don't seem to be doing anything.")
}
else if (random = 6) {
msg ("You manage to jiggle the fish's belly, but nothing comes of it.")
}
else if (random = 7) {
msg ("All your struggles do is slosh around the watery mixture of digestive juices that are steadily rising around you.")
}
else {
msg ("Your struggles jostle the fish about, but it's not letting go of its choice meal.")
}
]]>forestfalse
msg ("You walk past the lake and into the small forest surrounding it. A large cluster of acacia trees hangs over you, acting like an umbrella to shield you from the harsh sunlight. A narrow path goes west-east in front of you.")
forestfalseforestfalseforestfalseforestfalse You get the strangest feeling that you don't have much time to do this.")
]]>
EnableTimer (DeerStatueAV)
DisableTimer (DeerStatueAV)
tower 1falseLook at
SetObjectFlagOn (Tower 1, "activated")
msg ("You push the rock off the top of the tower. Nothing seems to happen.")
tower 2falseLook at
SetObjectFlagOn (Tower 2, "activated")
msg ("You push the rock off the top of the tower. Nothing seems to happen.")
tower 3falseLook at
SetObjectFlagOn (Tower 3, "activated")
msg ("You push the rock off the top of the tower. Nothing seems to happen.")
tower 4falseLook at
SetObjectFlagOn (Tower 4, "activated")
msg ("You push the rock off the top of the tower. Nothing seems to happen.")
the statueYou are insidefalseYou make your way into the statue. The inside of the statue is barely big enough for you to stand up in. The inside is still mostly dark, although the small amount of light coming from outside illuminates the chamber a bit. You can barely make out something at the back end of the room.
EnableTimer (DeerStatueOV)
DisableTimer (DeerStatueOV)
You reach your hand out into the darkness, and it lands on a familiar shape. You pull your hand away and find the token for Room 2!falseYou feel the floor beneath you rumble... The Lower Floor has been opened!
For future use of the lower floor, the passcode is: showertime.")
MakeExitVisible (LowerExit)
}
if (player.tokens = 10) {
msg (" You feel the ceiling above you rumble... The Third Floor has been opened!
For future use of the lower floor, the passcode is: moreroomsmorefun.")
MakeExitVisible (ThirdFloorExit)
}
RemoveObject (a shape)
MakeObjectVisible (Room 2 Token)
msg ("Once you grab a hold of the token, you feel a bit queasy. You close your eyes for a couple seconds and when you open them you're back in the hotel lobby! ")
MoveObject (player, Lobby)
MakeExitVisible (DeerStatueLobbyExit)
]]>falseThe room token for Room 2.falsedeer's bowelsfalsetheThe deer's warm bowels are tight around you, constantly contracting and loosening as the deer flexes its anal muscles. All around you there is darkness, and your lack of movement forces you to focus on the ominous gurgles ahead, that are gradually getting louder. Your journey through the bowels is sure to be a long and arduous one, as even in the darkness you can feel your body being pushed through the various twists and turns of the deer's intestines. And if it wasn't enough that you were still dazed from the huge blow, the lack of air and the heat inside the deer is also causing you to feel quite woozy. You probably won't be able to stay conscious for very long inside this hot, constricting maze.You are trapped insideThe bowels start to increase their clench rate as the heat rises as well. You can definitely feel that the deer is close to an orgasm. The pressure around you is mounting, and you feel like you might be crushed if it keeps getting stronger.")
SetTimeout (20) {
wait {
msg (" The gurgle you heard faintly in the background is a lot louder now, your trip to the deer's stomach being accelerated due to the rapid clenching. You can feel one huge, tight clench as the excited deer finally comes to orgasm, blowing his huge load all over the forest floor. A full minute elapses of constricting followed by relaxation as the deer's cock spurts out rope after rope of seed, clearly pent up from centuries waiting for a good meal. You can feel yourself inch forward due to the mighty squeezes from the deer's bowels, the deer amazingly still in the middle of his orgasm. Soon, though, he's completely spent, the penis receding slowly into its sheath and the deer unable to do anything besides barely stand in post-orgasmic bliss. Almost immediately afterward your body is forced around one last bend before being pushed upward into the deer's stomach, already full of digestive fluids, ready to accept and digest its post-orgasm meal.")
SetTimeout (5) {
if (game.sound = 1) {
msg ("")
}
MoveObject (player, DeerStatueStomach)
}
}
}
}
]]>bowel wallsfalseLook at")
}
}
else if (random = 4) {
msg ("The bowel walls constrict you hard as soon as you try to move.")
}
else if (random = 5) {
msg ("The heat in the bowels is unbearable now, and it's sapping all your strength, leaving your squirms nearly moot.")
}
else if (random = 6) {
msg ("You feel the deer grinding against the bulge you're making. He's clearly enjoying your struggles.")
}
else if (random = 7) {
msg ("You're doing a good job as a buttsnack, the squirms you're making are giving the deer immense pleasure.")
}
else {
msg ("The deer barely responds to your struggles, clearly off in another world by now.")
}
]]>deer's stomachfalsetheYou're fully squeezed out into the deer's stomach, awash with digestive fluids. Your body surfaces among the sea of liquid to bump up against some stomach walls. There's very little air in the chamber, and the walls are tight against your body. You can feel the sphincter directly above you, locktight. A chorus of glorps, gurgles, and other lewd noises assail your ears as the belly quickly gets to work. Finished with its orgasm, the deer plops onto its right side, with his belly now in the air, completely inverting your world. He quickly gets to work on aiding his digestion, rubbing his belly thoroughly with all of his hooves. It's tough to say if you'll be going anywhere now, at least of your own accord.]]>After a thorough amount of time spent in the deer's stomach, you can feel your strength fading. The heat of the stomach is just too much for you to bear, and the deer's belly rubs are certainly helping the process. You decide in a last-ditch effort to try and pry the sphincter above you open. Reaching your hands into the fleshy container, you pull it apart as hard as you can, flashing back to those impossible-to-open potato chip bags...yes! You manage to pry the sphincter open just enough for you to get through! You quickly force yourself through the opening, getting your whole midsection through before you let go of the sphincter to reach your arms up the deer's throat. You squirm and wiggle your way up, aided by the reaction of the deer's body to this unfamiliar sensation pushing you up, until you can see just the smallest glimpse of daylight. Your head pops up into the back of the deer's mouth and you grasp frantically for the outside world, the deer's jaws agape. You manage to get almost your whole body out into the deer's mouth before you get stuck, the throat wanting to reclaim its meal quickly. The deer, quite amused and startled by this new scenario, takes this time to taste its snack, rolling your body around on its tongue and coating your already-sopping body and clothes in sticky saliva. You flail about some more, but soon the deer extends its long tongue onto your face and casually pushes you back down its throat, the tube happily re-accepting its meal with a hearty *gulp!*. All your fighting had gotten you so close, but with another *gulp!*, the hungry deer had reclaimed its prize. You sink back down into the deer's stomach completely broken, both in willpower and in physical strength. You had come so close.")
if (game.sound = 1) {
play sound ("regurgitationaudio.mp3", true, false)
play sound ("genericbelly.mp3", false, false)
}
SetTimeout (50) {
wait {
msg (" The escape attempt had really worn you out. By the time you plopped into the stomach you already felt like just sinking into the belly walls. But your struggles had become too weak, and a grim fate was too near to ignore. Your final struggles resulted in a weak, drawn out burp from the deer as you sink into the belly walls, completely exhausted and beat from this whole ordeal. The belly quickly continues to work as you sink beneath the sea of digestive fluids, eager to break down the meal it had finally broken.")
SetTimeout (10) {
if (game.sound = 1) {
msg ("")
}
msg (" With your struggles dying down, the deer knew it had finally claimed its meal. The belly rubs continued as the bulge in its stomach began to shrink slowly, constantly making gurgly noises as little pockets of air were continually burped up by the deer. You were nothing but deer fodder now, and the deer slowly drifted off to sleep on the forest floor as you started your second trip through the deer's intestines, this time in a much less solid form. The deer's belly continued shrinking as you traveled further south. The deer was already pudgy before, but the new pudge you added rounded him out nicely. Seems like it had quite a few snacks before, although none quite as lively as you. Soon, all that was left of you was more pudge on his belly and butt, and a pleasurable lump in his intestines. The deer's final thoughts before it fell asleep was your delicious taste on the way up, and how great of a toy you were for his butthole. He smacked his lips and licked them too before his brain drifted off into the unknown, tired from the day's events.")
finish
if (DisposalToggle.on = 1) {
msg (" The next day was a lazy one. The deer had enjoyed the new layer of pudge you'd given him, especially on his belly and his hungry butt. He decided to stay in an animal form for a bit longer instead of waiting again, intent on capturing some of the birds around here as a dessert to yesterday's dinner. It wasn't long before he'd caught two, and had one pinned beneath his round, pudgy ass and one captured in his mouth. Not as big as his dinner yesterday, but it'd do. Soon he had two squirming bulges inside of him, and in the middle of his bliss, a pang in his lower gut hit him. The deer knew exactly what time it is, and although he had just gotten his dick out of his shaft again, it was time. The deer got on his feet and wobbled over to a corner in the forest, before squatting down and relieving himself of your remains. A tidy pile was all that was left before the deer walked over to the center of the forest room again, and stood in the same pose it had stood in for centuries before. The deer bronzed over, and the pedestal rose again, leaving no trace that anyone had ever stepped foot there...")
}
else {
msg (" The next day was a lazy one. The deer had enjoyed the new layer of pudge you'd given him, especially on his belly and his hungry butt. He decided to stay in an animal form for a bit longer instead of waiting again, intent on capturing some of the birds around here as a dessert to yesterday's dinner. It wasn't long before he'd caught two, and had one pinned beneath his round, pudgy ass and one captured in his mouth. Not as big as his dinner yesterday, but it'd do. Soon he had two squirming bulges inside of him, feeling them writhe around before the deer walked over to the center of the forest room again, and stood in the same pose it had stood in for centuries before. The deer bronzed over, and the pedestal rose again, leaving no trace that anyone had ever stepped foot there...")
}
msg (" **You were a once in a century opportunity...**
==GAME OVER==")
finish
}
}
}
}
]]>stomach wallsfalseLook at")
SetTimeout (2) {
msg ("")
}
}
}
else if (random = 5) {
msg ("You push and flail with all your might, and you think you might have upset the deer's stomach a bit. That is, until in the distance you hear an earth-shattering belch blow open the deer's lips, echoing all the way throughout the forest and scaring birds out of the surrounding trees. At least you managed to do something.")
if (game.sound = 1) {
SetTimeout (2) {
msg ("")
}
}
}
else if (random = 6) {
msg ("If your struggles are strong enough to even register, the deer isn't doing a very good job of registering them.")
}
else if (random = 7) {
msg ("You flail around for a bit, with no response coming from the deer.")
}
else {
msg ("The deer idly smacks its lips as it wishes it could have tasted you instead of slurping you up with his pucker. Oh well.")
}
]]>falseforestafalseforestfalseA green vine, hanging down from the treeline.You yank on the vine. You can hear a deep grumble, but otherwise, nothing happens.")
}
otherwise {
msg (" You decide to yank on the vine again...you hear the same deep grumble, but this time, something falls from the treetops! It almost flattens you, but you duck out of the way in time...you still find yourself on the ground, though, and what stands in front of you does NOT look happy. It's a dark, purplish wyvern, with red eyes that are staring directly at YOU. Apparently, you interrupted this creature's slumber, napping in the treetops or something...but that doesn't matter. What matters is you getting out of here! You try to turn around and run away, but before you can even break into a sprint, you feel the wyvern hit you square in the back, knocking you back onto the ground in a daze...")
if (game.sound = 1) {
play sound ("thump.mp3", false, false)
}
wait {
msg (" You eventually turn over onto your back, not prepared for what you would see (or feel)...as expected, though, the wyvern was bearing over you, staring straight into your soul...what you didn't expect was the creature's dripping length, throbbing over your chest. You weren't sure why it was aroused, but combined with that and the look on its face, you start to squirm away in fear of some unwanted sexual activity...but, the creature quickly places a claw on your chest, stopping you directly in your tracks, pressing you down into the dirt. You brace yourself for...something...but, when the creature starts to inch that cock closer to your face, and then take its claw off of you. You don't dare try to escape at this point, though...that claw that was pressing on your chest now scraping by your head, pushing you up to face the creature's cock. You think it just wants you to suck it off, so you open your mouth...")
wait {
msg (" ...Then you notice the creature's hips rolling forward, and feel a push on your head...and then you're lodged inside of the creature's cock! The throbbing, black length has managed to swallow your whole head up almost immediately, the wyvern growling in pleasure as it feels you stretch out its cock flesh. You feel the wyvern's hips roll forward again, practically a thrust at this point, slurping you deeper into the wyvern's member already. Your shoulders were no problem, either, being swallowed up in one powerful thrust, like they were nothing...you felt powerless, barely able to struggle as the cock continued to consume you, the wyvern's claw making sure you couldn't pull yourself out...not like it was possible. You already felt the cock starting to clench around your body, pulling you deeper without much help from the wyvern's claw...
You felt your legs slowly lift off the ground as your chest was slurped into the wyvern's cock, dangling lifelessly as more of your body was clenched down into the wyvern. The musky scent of cum was starting to become stronger now, and you knew it wouldn't be much longer before you ended up filling out the wyvern's bouncing orbs, just out of your view originally. Another clench pulled you deeper, the wyvern roaring in pleasure as it felt you fill out more and more of its cock, stretching out its walls oh-so-nicely. A few more clenches, and occasional pushes from the wyvern's claw, and only your feet were left hanging out of the wyvern's cock, and they were soon slurped up as well, leaving you with a one way ticket to the wyvern's sac...")
if (game.sound = 1) {
play sound ("slrpulpstomachsortofthingquestionmark.wav", false, false)
}
wait {
MoveObject (player, ZeraSac)
}
}
}
}
]]>falseBlah blah blah.Look at
msg ("Blah")
wait {
if (RandomChance(50)) {
msg ("Nom")
}
else {
msg ("Not Nom")
}
}
Zera's sacfalse Zera crawls into the brush of the forest, the wyvern's bulging sac dragging behind it as it does. Being on the main trail, incapacitated and bloated with prey was a surefire way to get yourself eaten, and there was certainly no absence of preds in the forest...so Zera wanted to be as safe as possible. But now, the wyvern was all alone, lying on its back as it felt you wriggling inside of its sac. The feeling was divine...]]>It was starting to get a bit hard to move around inside Zera's sac. The walls were already pretty tight around you, but the cum inside was starting to drown you out, making your movements sluggish as more of your body was covered in the white goop. Your body was starting to tingle, too, especially as more of it was submerged in the hot, bubbling seed, as the walls continued to ooze more of the stuff. You were starting to feel a bit lightheaded as well, and you weren't sure of how much longer you'd last in here...")
SetTimeout (20) {
wait {
if (game.sound = 1) {
msg ("")
msg ("")
}
msg (" You could feel the sac walls practically sapping your energy as you vainfully struggled inside Zera's balls. You could already feel the balls starting to shrink a bit, compressing and becoming more round as more and more of you started to melt up into wyvern cum...but thankfully, you passed out from lack of air before you could feel much pain from being melted into the wyvern's cum. Less thankfully, you were still going to be wyvern cum...
Zera stroked at his shaft as the wyvern felt (and saw) his sac starting to gurgle you up into more cum. The feeling of his sac slowly rounding out and shrinking was amazing, for sure...the sac still splayed out over his legs, though, becoming somewhat of a pillowy cushion as it started to shrink and round out. Since Zera was lying on his back, the sac was affected by gravity, oozing down his legs anad crotch as the contents inside melted some more...until you were nothing but wyvern cum, the sac still quite swollen and engorged with cum, but starting to round out a tad, as the taut sac walls slowly started to return to their normal form.
With you all gurgled up, Zera could really start enjoying you...the wyvern started to lazily stroke at his shaft some more, panting as he felt his sac sloshing around, practically begging to be released...his cock was a little bit overwhelmed with sensation, and it didn't take long for the wyvern to blow his load, a roar echoing through the forest as he came. The hot ropes of seed shot straight up to the air, splattering on Zera's chest and various articles of foliage around the wyvern as well...you made a good, heavy load of cum, that was for sure, Zera's sac slowly rounding out and snapping back to its original form as you were emptied out of it...eventually, the wyvern's orgasm came to an end, Zera panting in afterglow as he lay on the forest floor...
Zera's cock still throbbed wantingly, even after the wyvern's orgasm was long over. A \"round 2\" was not out of the picture, but the wyvern thought of maybe finding a mate before attempting another. Maybe finding another prey, too...putting that vine back up may not be the worst idea ever, actually. Seems like preythings were naturally attracted to it.
*You awoke a sleeping beast...*
==GAME OVER==")
finish
}
}
}
]]>falsesac wallsLook atSlimy, and producing a lot of cum as well. They absorb most of your struggles...")
}
}
else if (random = 2) {
msg ("The sac walls take every blow you give them in stride, barely moving or stretching an inch.")
}
else if (random = 3) {
msg ("You just get yourself covered in more wyvern cum by struggling. Doesn't seem like the sac walls are gonna give way any time soon...")
}
else if (random = 4) {
msg ("You try to struggle against the sac walls, but you don't make much of a difference.")
}
else if (random = 5) {
msg ("You only wear yourself out by struggling, making the heat inside the chamber all the more oppressive, and the lack of air suddenly more of an issue...")
}
else {
msg ("You weakly punch out against the sac walls, barely even making a dent in them.")
}
]]>forestfalsecavefalseThe cave is dark, but spacious. You can hear the dragoness {object:Selicia} quietly snoring in some part of the cave, the occasional glow of her maw helping you understand where you are in the cave.")
if (Got(ZarkNote)) {
msg (" {command:give note to selicia:Give the note to Selicia?}")
}
]]>A large, female salamander dragon. At least, like, 15 feet long. Currently curled up on the cave floor, sound asleep. Probably hungry. Don't poke her. That would just be mean.Look atYou poke the dragon, but she doesn't seem to do anything in response. You probably shouldn't do that again.")
}
else {
if (game.sound = 1) {
play sound ("Licks.wav", false, false)
}
msg (" You poke the dragon in her side. You think nothing happens, until she stirs a bit...and then opens her eyes...and then looks at you. She hasn't said anything, but you can just tell from her facial expression that she is not very happy that you woke her from her nap.
You and Selicia lock eyes for a moment, her gaze communicating to you exactly how she felt about your interruption. Then, in the blink of an eye, she slams her two front claws down onto you, locking you into place on the floor of the cavern. Leaning down onto you, she opens her glowing maw, letting you take in the confines of her blue flesh before she gives you a few slobbery licks.
==PRESS ANY KEY TO TRY AND ESCAPE!==")
wait {
if (RandomChance(50)) {
msg (" In a feat of superhuman strength, you manage to pry the dragoness's claws off your body for the brief second you needed to slip out of her grasp! You make a break for it, not ever looking back...the dragoness doesn't seem to be giving chase though, opting to finish her nap instead.")
MoveObject (player, ForestSeliciaCaveOuter)
}
else {
ClearScreen
msg (" Selicia gives you a bemused look as you vainly struggle underneath her claws before giving you another lick. Knowing you were trapped now, she drops her maw around you, the glowing of her blue flesh allowing you to see every detail of her maw in frightening detail as she slickens you up with her saliva. Her jaws had a good grip on your torso, your legs awkwardly kicking outside of her mouth as she reared her head up, using gravity to help get you down. She toys around with you for a bit, moving you around in her maw with her tongue, making sure you were thoroughly coated in saliva, before one big *gulp!* pulls your head and shoulders into her throat, the undulating flesh of her esophagus massaging your head. You can hear a loud \"mmm...\" echo around you, the dragoness clearly enjoying your taste, before another *gulp* pulls your waist in, leaving only your legs outside of her throat. Your feet were kicking out weakly against the roof of her mouth, the dragoness chuckling a bit at your \"struggles\" before she takes another wet *gulp*, pulling your legs inside her throat, locking you entirely inside of her...")
if (game.sound = 1) {
play sound ("gulp9.wav", false, false)
}
wait {
MoveObject (player, SeliciaStomach)
}
}
}
}
]]>Selicia's stomachfalseThe rest of your body spills out into Selicia's stomach, the chamber quite cramped, not allowing you much room to struggle. The walls aren't so much kneading and squishing at you as they are overpowering you, putting you in your place inside the stomach, curled up tightly, with nowhere to go...at least not for now. You try to at least make yourself comfortable, but the stomach won't even have that, refusing even the slightest of struggles, not willing (or able) to let its meal budge. Outside, Selicia gives a moan as she feels her gut bulge out, almost full to bursting with you...and then belches loudly, a little bit of room freeing up in there, albeit not much. She rubs her gut with both claws as she lays on the cave floor, content with her fullness.")
if (game.sound = 1) {
play sound ("j-belch10.wav", false, false)
}
}
else {
msg (" After a few more gulps, a sphincter below yawns open to accept you into Selicia's stomach. The flesh is blue and glowing, just like her maw, and the chamber is somewhat spacious, even though the encroaching belly walls would like to fix that, kneading and pushing at you as soon as you enter. There isn't much in terms of food inside of here, the bottom of the stomach just full of sloshing stomach juices and thin chyme. Outside, you hear a light belch from the dragoness before she curls back up, laying her head upon the bulge you're making. You assume she's going to fall back asleep soon...and when she does, her stomach is gonna get a lot more active...")
}
]]>The stomach walls tighten even harder around you somehow, making it pretty much impossible to even wiggle at this point. You're starting to feel quite tingly now, and even a bit numb in some places, the claustrophobia of the situation allowing the stomach to get QUITE intimate with your body, stomach juices slickening up every part of your body, starting to digest away your clothes, the fiber melting away into the stomach muck. Selicia continues to rub at her gut, it slowly starting to round out more and shrink at this point...but it'd take a long time to digest all of you.")
SetObjectFlagOn (SeliciaStomach, "struggletimer")
}
else {
msg (" You start to feel a tingly sensation in your extremities, the stomach juices thoroughly rubbed into your skin now, and still being secreted vigorously. One loud belch from the dragoness constricts you even harder inside of her stomach, making it almost impossible to move at all...")
if (game.sound = 1) {
msg ("")
}
SetObjectFlagOn (SeliciaStomach, "struggletimer")
}
}
SetTimeout (40) {
wait {
if (Selicia.shrunk = 1) {
if (game.sound = 1) {
msg ("")
}
msg (" It's been quite a while since you ended up stewing in Selicia's gut, and it's starting to show in your body and mind. Physically, your clothes had melted off a long time ago, and now your skin was tingling and starting to go through the same process (thankfully, you wouldn't be awake most for it). Speaking of being awake, that was also hard, the encroaching walls dulling your senses, making it harder to stay awake, especially as the air inside Selicia's stomach became rarer, and also thicker, it becoming a chore to even take in one breath. Your body couldn't take it any more, and you passed out deep inside of the gut.
Outside, Selicia was still rubbing at the bulge, becoming a little disappointed when she felt it go still. That disappointment quickly faded to excitement as she felt her gut get to work, groaning and gurgling loudly now, starting to really digest away her meal. She rubbed at her gut as it started to shrink, the contents inside swirling into a thick chyme, becoming more and more ready to add to her body. She quite enjoyed seeing her gut start to fade, especially since it took so long with how small she was now. In fact, the gurgling was really starting to...make her tired...her head fell back as she started to drift into sleep, the pleasurable feeling of her gut breaking you down still present even in her dreamscape. She'd definitely have to figure out where you got that potion, because it made having dinner even more fun...")
if (DisposalToggle.on = 1) {
msg (" The next day, the dragoness awoke, a bit of a jiggling paunch still left behind on her gut, and a familiar pang in her lower bowels. She walked over to a corner of her cave and discreetly disposed of your remains, a small pile all that was left of you after the dragoness's body had its fun. She yawned, and then peeked out of her cave a little bit. She was feeling like an early morning hunt this time around.")
}
msg (" *Why do you keep waking up sleeping dragons?*
==GAME OVER==")
finish
}
else {
if (game.sound = 1) {
msg ("")
}
msg (" It's become pretty much impossible to stay focused on trying to escape at this point. The tightness of the dragoness's stomach, the acids that had been rubbed into your skin, Selicia nearly having fallen asleep, all contributed to your weariness. It had been a while since you could last feel your arms and legs - you knew they were still there, you could see everything that was going on in frightening detail, but they were numbing quickly, and so was your brain - not literally, but it felt impossible to focus or think about anything. The time you spent inside the dragoness was quickly becoming a blur of blue, the constant sounds of her body not helping either, contributing to this overall numbing of your senses. It was difficult to even focus on staying conscious at this point, your body constantly being stimulated and assailed by the belly walls around you...and soon you lost that battle too, gently slipping away into the ether as the dragoness's stomach rumbled around you.
Selicia could feel a few more weak squirms before her belly went still, the feeling of your squirms replaced with the gurgles of her stomach as it really started to break you down, turning your body into a soup ready to be pushed along into the dragoness's intestines and then added to her. It was difficult for Selicia to maintain consciousness too, not because she was being digested, but because your squirms felt so good inside of her...shame that you didn't last too long. But, it wouldn't be long before she had that delightful feeling inside of her again, judging by the rate that snacks had been coming through her cave recently.")
if (DisposalToggle.on = 1) {
msg (" Selicia woke up from her nap some time later, noticing her belly had shrunk considerably since she had last felt your squirms from inside. She did her usual business, walking into a corner of her cave to dispose of your remains before going back to sleep. She didn't feel like doing much today. Hopefully another snack would wander in her cave today...")
}
msg (" *Why do you keep waking up sleeping dragons?*
==GAME OVER==")
finish
}
}
}
]]>Selicia's stomach walls. They're blue, glowing, and currently trying to turn you into mush. Based on the tingling you're feeling, they're succeeding currently.Look atfalseStomach walls")
}
}
else if (random = 2) {
msg ("You bump Selicia's head a bit, as she's currently resting on top of your bulge. She probably didn't like that, but what else could she do? You were already digesting inside of her.")
}
else if (random = 3) {
msg ("The stomach gurgles loudly, more sloppy chyme and juices washing over you as you throw your limbs against the belly walls.")
if (game.sound = 1) {
msg ("")
}
}
else {
msg ("You bang your fists against your fleshy prison, but seemingly no response comes from Selicia. You can't tell if it's because she's asleep, or if your struggles are really that weak.")
}
}
]]> You can hear the dragoness moaning as she starts to masturbate to the bulge deep inside of her, her tail plunging in and out of her slit, making even more fluids start to run out of her body...which just continues to make your body tingle, especially as the walls push against you in time with her moans. Her thrusts rock the bulge in her belly, making it jiggle around even as you are locked inside, unable to make a dent against the walls...]]>It is nearly impossible to move.falseSelicia's wombYou had already been thoroughly drowned out by the dragoness's fluids, but they just keep coming, as you feel your world shift a bit, Selicia getting into a more comfortable position as she continues to plunge her tail in and out of her slit. The heat in the womb continues to rise, and you're starting to feel more tingly, and more tired as well...Especially without the ability to struggle, you feel completely trapped, gasping for air constantly, and desperately trying to squirm against the womb walls, but without much result. Her squirming bulge had started to die down a little bit, the walls slowly compressing her belly down. Still, Selicia could feel the attempts you were making at squirming inside of her, and was quite enjoying them~")
}
SetTimeout (25) {
msg (" It's really starting to feel like a sauna in here. The constant moans of Selicia have become little more than white noise now, your senses starting to become noticeably dulled. It's becoming harder to focus your eyesight at this point, even as you can see everything in her blue womb, almost disconcertingly well...You look down to your limbs, and see that they're starting to liquidize, your body steadily melting down to become orgasm fuel for the dragoness! This new revelation causes you to try and struggle mightily, but it was already difficult when you were at full-strength, let alone after your energy had been sapped by the environment around you. The walls continue to push against you as Selicia moans out in pleasure, feeling the squirming bulge inside of her starting to melt down more, becoming more jiggly and less bulgy, like fat...but she knew it was more cum for her orgasm, waiting to be released...")
}
SetTimeout (35) {
wait {
if (game.sound = 1) {
msg ("")
}
msg (" You're more cum than flesh at this point, most of your body having melted down, your consciousness starting to slip away inside of the dragoness as more and more of your body is steadily converted into femcum. It's becoming easier to move around, but that's mostly because the space that was you is quickly becoming more condensed...a few minutes pass, and you're nothing but a vague bulge in Selicia's belly, like she was pregnant or something. A vague, sloshy bulge, that begged to be released...and that's exactly what Selicia aimed to do, her tail continuing to plunge in as she feels her orgasm start to come on, her moans coming in waves as she felt her insides tighten up...!
And then, it comes, waves of gooey femcum gushing out of her slit, all across the cave floor, Selicia's vagina practically spurting them out with the force of a firehose, the soupy mess of former-you spilling out all over the floor and walls of her cavern as that bulge in her belly gradually shrinks down. She'd never had such a...filling orgasm before. It was quite an interesting sensation, that was sure..but she didn't really have time to appreciate it, the fluids still spilling out of her vagina seemingly without end...until an end eventually does come, the last drops dribbling out of her slit and onto the cave floor. The dragoness simply collapsed against the cave floor for some time, almost paralyzed by the sensations in her body. She let out a long sigh as her orgasm started to wind down, becoming enraptured in the post-orgasm bliss. Collapsed against the floor, she noticed the bottle of potion, still lying on the ground next to her, and carefully nosed at it. She'd have to find more somehow...but for now, she'd much rather enjoy herself. She didn't get bulges THERE that often...
*You helped out a horny dragoness...*
==GAME OVER==")
finish
}
}
]]>falseLook atOpenClosefalsethefalsefalse
msg ("You turn the doorknob and the door opens.")
MoveObject (player, Room 3)
falseYou open the door and walk into the hotel room. It seems pretty normal, although there's a shocked vixen sitting on the bed now.\"Pizza delivery? I never ordered a pizza. What are you trying to pull here?\"")
}
else if (result = "Room service") {
msg (" \"Well, if you're room service...service me with these.\" She opens the mini fridge and pulls out a bag of grapes.")
Ask ("Feed her the grapes?") {
if (result) {
msg (" You take the bag of grapes from her hand. She tilts her head high and opens her maw, her tongue hanging out of it. \"Well, what are you waiting for?\" you think you make out from her groans.
You take one grape from the bag, raising your hand above her open maw. You can feel the heat as she breathes out slowly. You then drop the grape into her mouth, it landing with a wet *plop!*. Gravity funnels the grape to the back of her mouth, where it's quickly swallowed up by a wet *glk!*.")
if (game.sound = 1) {
play sound ("hardgulp.wav", false, false)
}
wait {
if (game.sound = 1) {
play sound ("outsidebelly.mp3", false, false)
}
msg (" You can see the small bulge the grape makes as it travels down her throat, disappearing into her stomach. The vixen looks at you impatiently, expecting another grape. You comply, and soon nearly the entire bag is gone. The vixen rests her paw on her stomach, the gut bulging out a bit as it starts to noisily digest the grapes inside. \"Oh, I think I'm almost full...\" she says. \"But maybe a couple more.\"
You hover the grape above her mouth. Her tongue wraps back in on itself, seemingly ushering you deeper. You hesitate, but then you lower your hand slightly. The tongue ushers you deeper, almost brushing your hand. You start to lower when the vixen clamps her jaws around your hand!
==PRESS ANY KEY TO TRY AND ESCAPE==")
wait {
if (RandomChance(40)) {
ClearScreen
msg (" You try and pull your hand out of her jaws but her lips are locktight! While you're stuck in her mouth, she extends her arms out to you, grabbing you to keep you in place! You try and struggle in her grasp, but to no avail. She looks into your eyes, and cracks a sly smile before slowly slurping your arm deeper into her jaws, her tongue wrapping around it as it gets pulled deeper. Your hand is already pushing up against the opening into her throat as your head meets her snout. You struggle frantically as her maw opens to take in your head, the tongue wrapping around it, covering your face with saliva. A loud *glup* accompanies your hand being gulped down into the vixen's throat, pulling the rest of your body off the ground and leaving you dangling out of her maw.")
if (game.sound = 1) {
play sound ("twoweirdgulps.wav", false, false)
}
wait {
msg (" You continue to try and find leverage inside the vixen's mouth, the rest of your body quickly joining your hand in the vixen's throat. The humidity inside the cavern is ridiculous, and you're quickly losing strength. Your body is already half inside, leaving only your legs to futilely kick and squirm outside the vixen's maw. You can feel your hand already break out into the caustic sac of the vixen's stomach as the rest of your body continues down, getting closer to accompanying it inside. You hear a loud \"mmmm\" resonate around you as the vixen licks and tastes your feet before gently pushing them into her maw, capturing you entirely with one *gulp!*. You are now entirely this vixen's dinner.")
if (game.sound = 1) {
play sound ("gulp4.wav", false, false)
}
wait {
MoveObject (player, VixenGrapeStomach)
}
}
}
else {
if (game.sound = 1) {
stop sound
}
msg (" You manage to yank your arm out of the vixen's mouth before anything goes down. You immediately run away, not turning back to try and reason with the predator.")
MoveObject (player, second floor)
}
}
}
}
else {
msg ("She looks at you sternly, then points to the door. \"Then get out.\"")
}
}
}
else if (result = "Housekeeping") {
Ask ("\"You aren't exactly dressed like a maid...but, whatever. Do you have any more pillows?\"") {
if (result) {
msg (" You run down the hall and ask Kayla at the desk for some pillows. She walks into a room behind the counter and gives you three. You quickly run back to the room and give the vixen the pillows.")
Ask ("\"Thank you very much...\" she starts, setting up the pillows. She pats the empty space next to her. \"Want to lay down and chill out?\"") {
if (result) {
msg (" You decide you've got some time before you need to go, and accept her offer. Another factor that influenced your decision was the keychain around her neck, which bore a token that looked suspiciously similar to the tokens you found in rooms around here.
You take your shoes off at the door and lay down on the bed next to her. She flicks on the TV to a sitcom and you start watching. \"It just gets so lonely around here sometimes...\" she trails off. \"Wait, I've got an idea.\" She says. ")
Ask ("\"Want some drinks?\"") {
if (result) {
msg (" \"Alright.\" She walks into the kitchen and pours some drinks. She walks out with two glasses and hands one to you. You don't know exactly what's in it, but she seems to gulp hers down really quickly. You take a sip and lay back down on the bed to watch some TV. Around an hour of some playful teasing and touching passes before you start to feel a bit woozy. It doesn't take long until you slip from consciousness and fall into a deep sleep.
")
SetTimeout (5) {
msg (" You wake up some time later in a daze. You barely have enough time to realize you're awake before a booming voice comes from your left side. \"Hey cutie.\" the vixen calmly says - at least to her. To you, it sounds like she's speaking into a megaphone. You turn to face her when you realize she's nearly 20 times your size now! You look down and see you're standing on a gigantic bed! It looks like the drinks she served you were spiked with some sort of shrinking potion!
You don't have much time to get acclimated with this stunning revelation before the vixen's voice comes again. \"Come here, cutie.\" She extends her open palm out towards you.
What do you do?")
Room3Housekeeping2 = NewStringList()
list add (Room3Housekeeping2, "Walk towards her")
list add (Room3Housekeeping2, "Run away")
ShowMenu ("", Room3Housekeeping2, false) {
if (result = "Walk towards her") {
ClearScreen
if (game.sound = 1) {
play sound ("j-aaaourp.wav", false, false)
}
msg (" You hesitantly walk into her lowered paw. The fur beneath you feels weird, yet comfortable. The vixen knocks you off balance a bit as she stands up and raises you to eye level. \"Hey, cutie.\" she says. She starts to talk again before a massive \"BWURRRPP\" nearly knocks you over. \"Oops...\" she says, clearly at least a bit tipsy by now. \"Want to see where that came from?\" She moves you closer to her about before her lips slowly part to reveal her cavernous maw. \"Aaahh...\" she moans as she opens her jaws wide, moving her paw closer to them now. She lets you stare into her maw for a while, giving you the full view of her pulsating flesh, dripping with saliva, clearly eager for the arrival of its next meal.")
wait {
msg (" Her eyes start to move down towards your body as moves her paw into her mouth and casually drops you onto her tongue. A loud *splat* dominates your ears as you land on the fleshy muscle. Her lips close around her paw as she pulls it out, and as soon as her paw is out she starts playing with you on her tongue. You're around 4 inches tall, so she can't toss you all around, but it's clear she enjoys your taste. A loud \"mmm\" echoes around you as the tongue wraps around you, undulating all the while. After being played with for some time, and sufficiently coated in sticky saliva, the tongue slowly pushes you to the back of the throat. You try and gain some leverage and claw your way back into the mouth but the muscle of the tongue is just way too powerful. You feel your legs sink into the throat, and soon your whole body follows suit.
*gulp*
\"Heehee! That tickles.\" the vixen remarks as she traces the bulge you make in your throat. The powerful muscles of peristalsis quickly force you down, down, down, squeezing you tightly all the way, until your face presses against a valve that slowly yawns open to greet you.")
if (game.sound = 1) {
play sound ("gulp9.wav", false, false)
}
wait {
MoveObject (player, VixenGiantStomach)
}
}
}
else if (result = "Run away") {
msg (" You run away from the vixen's paw straight towards the edge of the bed. She tries to grab you, but luckily you're just a bit too quick. Once you get to the edge, you notice how far down it is to the ground, but you're kind of stuck between a rock and a hard place right now. Geronimo!")
MoveObject (player, Room3Floor1)
}
}
}
}
else {
msg (" \"Suit yourself.\" She walks into the kitchen and prepares herself a drink. She does this at least eight more times before she's definitely getting drunk, slurring her words, stumbling everywhere, the usual stuff. You do your best to ignore it until she straight up passes out next to you on the bed. You notice the chain around her neck, the token-like object still dangling from it. You sense that this is a bad idea...")
Ask ("Do you try to take the chain?") {
if (result) {
LockExit (Room3Exit)
msg (" You try to grasp the chain in your hand, but you end up brushing your hand against the vixen, hard enough to make her come to. She opens her eyes slowly and looks at you, hands still on her neck. \"...H..Hey....\" she slurrs, \"whaddayadoin..?\" You freeze like a deer in headlights. \"You...youuu were tryin' ta steal my...my necklace, weren't ya?\" she continues. \"Ah, ah, haha...nice...nice try ma-BRAAAAPPP!\" and finishes with a wet belch in your face, flecks of her saliva splashing you in the face. \"Oh, oh, sorry man...\" she slurrs, trying to wipe your face off with her paw. \"I..I'm not gonna let you get away with that though...\" she says before grabbing you. Even while drunken, her grip is still incredibly strong, leaving you struggling to get away. She leads you to the nearest closet and casually tosses you in, locking it from the outside. You hear a faint voice from outside. \"I'll be right back...\"")
if (game.sound = 1) {
play sound ("j-aaaourp.wav", false, false)
}
SetTimeout (10) {
msg (" You hear a vaguely male voice accompany the vixen back into the room. They talk for a while, quiet enough for you to not hear, before you hear the male voice exclaim \"You want me to do what?\"")
SetTimeout (10) {
ClearScreen
msg (" Finally, the door opens again. You instinctively try to bolt for the door, but an outstretched arm nearly clotheslines you. Knocked to the ground, you look up at your assailant, who happens to be a large jackal, towering above you. He looks cautiously back to the vixen, whom you assume is his girlfriend. \"Now, you want me to do what?\" It's at this point you notice the jackal is completely naked, sporting a large cock and balls on him as well, dangling between his legs. He chuckles a bit before looking down at you. \"All right.\" he says. You feel two strong arms grab and lift you off the ground and out of the closet, your head being elevated to meet the jackal's face. \"You're gonna have some fun...\" the jackal says before you feel something poke and prod the bottoms of your feet.
You look down to see the jackal's cock has grown massively and is now teasing your feet! You look back up to the jackal, whose tongue is already hanging out of his mouth. He gives you a wink before he flips you around, bringing your head closer to the jackal's dick. You think he just wants you to suck him off, so you open your mouth wide, but suddenly the jackal *shoves* you right into his cock! The slit opens up and starts to slowly engulf your head, a moan already coming from around you. The cock eagerly slurps you deeper as the jackal rolls his hips forward, dragging you down deeper inside the jackal rather quickly. Only your legs are left outside at this point, frantically kicking to find some purchase against your captor. The tight squeezing of the shaft gives way to an opening, and you find your chest pushed into what you can only assume is the jackal's sac, a hot, small room with a pool of white liquid at the bottom. The walls are producing the stuff, too, and soon you're forced to curl up inside the sac as the rest of your body is slowly fed inside the jackal. You can feel the jackal press at your feet to push them inside, pre leaking out of the shaft rather quickly as the jackal continues to moan in pleasure. ")
if (game.sound = 1) {
play sound ("slrpulpstomachsortofthingquestionmark.wav", false, false)
}
SetTimeout (2) {
if (game.sound = 1) {
play sound ("outsidemalemoan.wav", false, false)
}
wait {
MoveObject (player, JackalSac)
}
}
}
}
}
else {
msg (" You decide it wouldn't be the best idea to steal the chain; in fact, it's probably not a good idea to stick around at all. Careful to not wake up the vixen, you get out of bed and walk over to the door, quickly opening it and escaping out into the hallway.")
MoveObject (player, second floor)
}
}
}
}
}
else {
msg (" \"Aw, that's a shame.\" she says. \"Well, bye.\"")
MoveObject (player, second floor)
}
}
}
else {
msg (" \"Oh. That's a shame.\" she says. She ushers you away and closes the door.")
MoveObject (player, second floor)
}
}
}
}
]]>the floorfalseYou are onfalse
msg ("You're on the floor next to the bed. It's not bad, but your first priority is definitely to get back to normal size! There might be something in the kitchen...")
EnableTimer (VixenWaitEasterEgg)
DisableTimer (VixenWaitEasterEgg)
the bedfalseYou are underfalseYou get down on your belly to crawl underneath the bed. There's a little space under here, but it's so dark you can't really find anything.")
]]>You're just getting under the bed when suddenly the vixen's hand swings down from the other side! It starts swinging around wildly looking for you, and before you can get out of the way, it bowls you over! Recognizing the shape, the vixen quickly grabs you from under the bed and brings you back up to her.")
wait {
msg (" She quickly brings you to eye level. \"Hey, cutie...\" she starts. \"Y'thought you could hide from me?\" You can detect a hint of annoyance in her voice. \"Well, we're gonna have some fun now...\" you look down to realize that the vixen has taken off all her clothes, piling them in a corner of the room. She brings her hand to breast level and hovers you close to her teat. \"I've never tried this before, but I've heard about it.\" You don't have much time to let that thought digest before she presses your head against her nipple, holding you tightly against her chest. She holds you tighter and tighter until eventually something gives way - that is, your head is engulfed by her breast! A very audible moan is emitted by the vixen as her breast continues to swallow your small form, the vixen using one finger to delicately push you in while the other quickly hovers to her nethers. She plunges her fingers deep into her slit as her breast slurps up the rest of you, emptying you out into a small chamber.")
if (game.sound = 1) {
play sound ("squishing.wav", false, false)
}
wait {
MoveObject (player, VixenGiantBreast)
if (game.sound = 1) {
play sound ("wombaudio.mp3", false, false)
}
}
}
}
]]>the floorfalseYou are onfalse You might be able to {command:up:climb her leg} if you can get a grip...")
]]>the kitchen floorfalseYou are onfalsefalseThe open sphincter quickly spits you out into the cavernous stomach, you splatting on the wet floor of the stomach relatively quickly. Because of your size, it's quite roomy, but it doesn't mean the stomach isn't able to constrict you very easily. You sink into the stomach walls as a pool of juices slowly accumulates at the bottom of the stomach.vixen's stomachfalsethe")
SetTimeout (1) {
msg ("")
}
SetTimeout (2) {
msg ("")
}
}
msg (" You're busy floundering around desperately in the pit of the vixen's stomach when three deep *gulp*s come from above you. While you're already confused as to what's happening, you're even more confused when her stomach valve opens and a clear liquid rains down on you. A couple more gulps ring out as the stomach acids are slowly diluted by what strongly smells like alcohol. A lewd belch confirms your theory before the vixen starts chugging again. Before long you're nearly drowning in liquor as the vixen plops back down on her bed, soon to become sufficiently trashed.")
}
SetTimeout (30) {
if (game.sound = 1) {
msg ("")
}
msg (" The belly is starting to get really noisy around you, having trouble digesting its meal. You can hear deep moans from outside as the vixen rubs her aching belly.")
SetTimeout (20) {
wait {
msg (" \"Uuuurrrggghh....\" you can hear the vixen moan as she writhes in bed. Clearly drinking as much as she did wasn't the best idea in the world. Your world starts to teeter as she hangs herself over the side of the bed. \"Uuurkk...\" she moans as suddenly the stomach contracts around you, violently forcing you back up through the sphincter! The vixen is caught off guard as the surge of liquid is forced back up her throat and out her mouth, with you at the top! The barely-digested pool of liquor and you ends up on the floor after the vixen finishes emptying her stomach. She wipes her mouth on her paw before looking down at the mess she made. \"Oh..hey little guy! I forgot I ate you.\" she started. \"Uh...sorry about that.\" Picking you up in her paws, she brings you to the sink to wash you off before putting you back on the floor. \"D..don't run off, okay?\" she said before collapsing back onto the bed.")
if (game.sound = 1) {
play sound ("throwupaudio.mp3", true, false)
}
MoveObject (player, Room3Floor1)
}
}
}
]]>
SetObjectFlagOff (player, "eaten")
Look atstomach wallsfalse")
}
}
else if (random = 4) {
msg ("You press down hard on the stomach but you're so small that you can barely make an imprint.")
}
else if (random = 5) {
msg ("You try to push out but the stomach throws back your pushes almost immediately.")
}
else if (random = 6) {
msg ("The vixen licks her lips, remembering your taste as she mixes herself another drink.")
}
else if (random = 7) {
msg ("The stomach gurgles around you.")
if (game.sound = 1) {
msg ("")
}
}
else {
msg ("\"Keep moving, snack...\" the vixen mumbles as she rubs her belly. ")
}
]]>the vixen's breastfalse This is an anatomy lesson and a half.
Outside, you can already feel the vixen getting to work, cupping her breast and sloshing you around inside her breast, mixing you with the milk pooling at the bottom, while she fingers herself to the same beat. You figure you might get out of here if she cums before...something...happens to you, but you're gonna need to do a lot.]]>Look at0The vixen is becoming frantic in her masturbation. The heat inside her breast is becoming nearly caustic in its own right, not to mention the increasing amount of milk pooling around you. You haven't moved in a while, in fact, and you can't even feel your arms...or your legs...or most of your body. All you can really feel is a pleasant, although odd, tingling sensation, all throughout your body. As you're jostled around in the breast, nearing exhaustion from sheer dizziness, you think of how nice it would be just to collapse into the pool of milk, and maybe just...take a little nap...")
SetTimeout (1) {
msg (" \"OOOHHH!\" a scream erupts throughout the hotel as the vixen finally comes to climax. Cum spurts out of her slit as her release has finally come to fruition. After coming down from her high, she remembers her little \"toy\" from earlier. She jostles her breast around a bit. \"You okay, cutie?\" she asks. With no response, she jostles her breast again, only to hear the hollow sloshing of an unemptied resevoir of milk. \"Oh no...\" she says. \"Oh well, though. No use in letting good milk go to waste.\" she says before lowering her neck to her breast and beginning to suck on her teat.
*You entered uncharted territory...*
==GAME OVER==")
if (game.sound = 1) {
stop sound
play sound ("orgasmmoan.mp3", false, false)
}
SetTimeout (6) {
finish
}
}
}
}
}
}
]]>
SetObjectFlagOff (player, "eaten")
falseLook at")
}
msg (" The moans around you have gotten steadily louder and louder since you started struggling. It's been around five minutes now, and you're starting to feel woozy and dizzy from both the environment inside the vixen's breast and the constant jiggling you're receiving from her as she gets off. You go for one more push to try and push her over the edge. Your efforts pay off as you hear a guttural cry from the vixen as she comes all over the bed. It takes her three minutes before she's even coherent enough to speak. \"That...was so good...\" she moaned. She jiggled her breast a little. \"You okay, little guy?\" she asked. You rub the walls of her breast to answer her. \"Let me try and get you out.\" You didn't exactly know HOW she was going to do this, though. After a minute to get herself in position, you find yourself laying against what you think is the nipple. At least, that's what you think you feel with your feet.")
SetTimeout (5) {
if (game.sound = 1) {
stop sound
msg ("")
}
msg (" You start to feel a sucking on your feet. The milk pooling below you is starting to slowly drain out of the breast. Before you can fully comprehend what's happening one of your feet slips through the open nipple into another warm place! Your other foot pops through quickly and soon you're being pulled out of the breast by what you can only assume is the vixen's long tongue. Your head pops through the breast and your suspicions are confirmed as you're now within the vixen's equally hot mouth. Her tongue rolls you around for a bit. \"Mmm...you actually taste pretty good...\" you think she says through her mouthful of you. You think you're going on another trip before she spits you out into her paw. \"But you've already been through enough.\" she says, taking you to the kitchen to wash you off. \"Thanks for the fun. Unfortunately, I don't actually know how to unshrink you.\" she says. \"There's probably something around here that'll do it.\"")
MoveObject (player, Room3Floor2)
VixenGiantBreast.strugglecount = 0
}
}
}
else if (random = 1) {
msg ("You feel the vixen moan loudly.")
VixenGiantBreast.strugglecount = VixenGiantBreast.strugglecount+1
if (game.sound = 1) {
msg ("")
}
}
else if (random = 2) {
msg ("The vixen starts to fondle her breast even harder, shaking you up and down inside the chamber.")
VixenGiantBreast.strugglecount = VixenGiantBreast.strugglecount+1
}
else if (random = 3) {
msg ("\"Oooohhh....\" the vixen moans as she plunges her fingers in again. You know she's getting close.")
VixenGiantBreast.strugglecount = VixenGiantBreast.strugglecount+1
if (game.sound = 1) {
msg ("")
}
}
else if (random = 4) {
msg ("\"Keep going!\" the vixen yells as you struggle inside her breast.")
VixenGiantBreast.strugglecount = VixenGiantBreast.strugglecount+1
}
else if (random = 5) {
msg ("The vixen starts playing with her nipples.")
VixenGiantBreast.strugglecount = VixenGiantBreast.strugglecount+1
}
else if (random = 6) {
msg ("The vixen jiggles her breast. \"Struggle harder!\" she yells.")
VixenGiantBreast.strugglecount = VixenGiantBreast.strugglecount+1
}
else if (random = 7) {
msg ("You flail around inside her breast, throwing the vixen into a total frenzy.")
VixenGiantBreast.strugglecount = VixenGiantBreast.strugglecount+1
}
else {
msg ("The vixen plunges her fingers even deeper in response to your struggles.")
VixenGiantBreast.strugglecount = VixenGiantBreast.strugglecount+1
}
]]>the vixen's legfalseYou are onthe vixen's tailfalseYou are onYou push off the leg with all your might and manage to catch the swinging tail just as it swings out. You notice the vixen's right arm is relaxed at her side. You might be able to jump to that arm, but it also runs the risk of her noticing you. You'd better act quick, though - the tail is set on a due course to crash back into her.You tried to steady yourself for the arm jump but you took too long! The tail slams back into the vixen and you fly right off! You firmly lodge yourself between the vixen's cheeks, which gets quite a reaction from the vixen. \"Oh! Who's there!\" she squealed. She reaches behind and pulls you out from between her cheeks. \"Oh, it's you, cutie! What are you doing back there?\" she asks. Her eyelids lower a little. \"Did you want to have some fun?\" she asked. Before you even have the chance to answer, she puts you back behind her, spreading her cheeks with her free hand. \"Let's have some fun...\" she says before spinning you around in her hand so you're laying horizontally. She hovers you slowly between her pucker and slit, deciding on which one.")
wait {
if (game.sound = 1) {
play sound ("intestineaudio.mp3", false, false)
msg ("")
}
msg (" Her hand slowly stops in front of her pucker. \"Oh..good choice, me.\" she says. \"I haven't done this in a while...\" you hear her say before she slowly inserts your head into her wanting pucker. Your head is taken in quickly, a satisfying *pop* sound emitted as you're firmly lodged inside the vixen's butt. You start to wriggle violently after this, but it's pretty pointless, all it does is excite the vixen, whose buttcheek-holding hand now hovers down towards her nethers, which were slowly becoming moist. Inserting her fingers between her slit, she slowly pushes you deeper into her pucker, getting your shoulders in before letting go and letting her hungry butt do the rest of the work. You fruitlessly try to wiggle your arms before they're slurped up by the bowel walls feeding you deeper and deeper into the vixen. Soon only your legs are outside the pucker as the greedy bowel does all it can to seal you away inside the vixen. The moaning you heard is getting much louder now, and the vixen takes one of her fluid-soaked hands away from her slit to give you the final push. A single finger ever-so-slowly pushes your feet past the pucker, and the fleshy ring closes for good, sealing you inside the hot chamber...")
wait {
if (game.sound = 1) {
msg ("")
}
msg (" Wet squicks and the deep moans of the vixen you're currently deep into dominate your hearing as the hungry bowel feeds you deeper. The crushing heat around you is almost unbearable, and you don't even think you'll be able to reach the stomach before you pass out. What seems like hours of grueling torture pass before you finally succumb to your surroundings. The rapid masturbation of the vixen ends with a crushing bowel clench that pushes your unconscious body into the vixen's stomach, ready to be digested. The vixen ends up forgetting about her little toy and falls asleep after spending herself, listening to the little gurgles and glorps of her tummy as it works on what's left of you...
*You weren't quick enough...*
==GAME OVER==")
finish
}
}
}
else {
if (game.sound = 1) {
play sound ("thump.mp3", false, false)
}
msg (" You tried to steady yourself for the arm jump but you took too long! The tail slams back into the vixen and you fly right off! You firmly lodge yourself between the vixen's cheeks, which gets quite a reaction from the vixen. \"Oh! Who's there!\" she squealed. She reaches behind and pulls you out from between her cheeks. \"Oh, it's you, cutie! What are you doing back there?\" she asks. Her eyelids lower a little. \"Did you want to have some fun?\" she asked. Before you even have the chance to answer, she puts you back behind her, spreading her cheeks with her free hand. \"Let's have some fun...\" she says before spinning you around in her hand so you're laying horizontally. She hovers you slowly between her pucker and slit, deciding on which one.")
wait {
msg (" Her hand slowly stops in front of her slit. \"A good choice...\" she starts before guiding you into her lips. She uses her free hand to slowly part the wet slit as your head is inserted in with a wet *squick*. Already the contact makes the vixen squirm, and she almost loses her grip on the lips. She takes her time to push you in, pulling you back out a couple times as well, but soon you're locked behind her lips. The flesh surrounding you slowly pulls you upward until you come out into a small chamber, assumedly her womb. The chamber is quite roomy, although very warm and dripping with fluids. ")
if (game.sound = 1) {
play sound ("slrpulpstomachsortofthingquestionmark.wav", false, false)
}
wait {
msg (" After around five minutes of the heat rising, it gets to a nearly unbearable point. Outside you can hear the rapid breaths of the vixen as she gets closer and closer to her breaking point. Suddenly the walls flex around you as waves of cum rocket past you out of the womb, the tide taking you with them. You slide out of the slit back out into the open world, into the vixen's open paw. She raises her paw back to her face. \"Did you have fun?\" she asks. \"I know I did.\" She places you back on the floor after washing you off a bit.")
if (game.sound = 1) {
play sound ("AVexit.mp3", true, false)
}
MoveObject (player, Room3Floor2)
}
}
}
}
}
}
]]>You are onvixen's armfalsetheYou leap off the vixen's tail onto her right arm, resting at her side. You grab a hold of some fur on it and quickly scramble up by her shoulder. You can see a counter just to the right of you. You can also try to scramble up her shoulder to get a better look, but she'll definitely notice you if you go up there.vixen's shoulderfalsetheYou are onYou scramble up the vixen's arm and finally perch yourself on top of her shoulder. You think you've evaded her notice, but out of the blue you feel a pinch on the back of your shirt! The vixen picks you up in her claws and hovers you in front of her face. \"And just what do you think you're doing?\" the vixen asks. \"Climbing me like a jungle gym? You know it's not safe up here.\" She pauses for a moment before closing her eyes a little. \"Let me put you someplace safer...\" she says. You notice a bit of drool escape her mouth before she opens her maw wide, breathing out a hot, steamy wind onto you. The sudden change hits you like a ton of bricks, and before you come back to your senses, you're hovering above the vixen's wide open maw, her tongue hanging out. \"Bye-bye!\" you hear echo from deep in her throat before you're dropped into the maw, snatched up by the tongue as soon as you splat down into it. The vixen's jaws close around you, cutting you off from the outside world, perhaps for good.
==PRESS ANY KEY TO CONTINUE==")
if (game.sound = 1) {
play sound ("squish1.wav", false, false)
}
wait {
if (game.sound = 1) {
play sound ("gulp9.wav", true, false)
}
if (game.sound = 1) {
msg ("")
}
msg (" The vixen's tongue wraps around your body, tasting you to the best of its ability. You hear a pleasant moan from the vixen as she continues to suck on you like a piece of hard candy. While you're being thoroughly tasted, the tongue subtlely pushes you towards the back of the vixen's maw, the breaths from deep within the vixen becoming louder and louder. One flick of the tongue back and the vixen is done with you, the tight throat clutching your body and pulling you down, down, down deep into the vixen. After being thoroughly kneaded and pushed by the throat muscles, you squeeze out into the vixen's roomy stomach. Outside, the vixen's stomach happily gurgles, content with its snack, as the vixen starts to rub the small bulge you make in her belly. The struggles persist for a while, but soon begin to die down as the stomach wears down its meal. Soon the only sounds filling the room are the quiet gurgles and glorps of digestion made by the vixen's guts, as her snack is slowly redistributed to her plush butt and breasts...
*You got spotted!*
==GAME OVER==")
finish
}
]]>vixen's stomachfalsetheYou aren't even fully inside the stomach before the vixen starts teasing you. You hear a giggle before a voice rumbles around you. "I guess I was still hungry after all..." she says, poking her swelled gut. "I can't believe you actually fell for that!" she says before letting rip a huge belch. Soon after, the vixen collapses onto her bed, rubbing her massive stomach that bulges out all around her. Meanwhile, you're cramped up inside her belly, your legs finally sliding in to complete your imprisonment. The stomach constricts you tightly, forcing you to be curled up into a ball. Every struggle you attempt is accompanied with a gross *squish* as you push into the mass of slowly-digesting grapes around you. When you think about the grapes, the gravity of the situation finally dawns on you: you had been completely consumed by the vixen. "Now, be a good snack and struggle hard!" the vixen asks.]]>")
}
msg (" You hear a large gurgle erupt around you, causing the stomach walls to contract and squeeze you even more. The source of that gurgle is revealed a few seconds later, when you hear a massive *BLECHHHHH* coming from above you. \"Oh...\" the vixen moans, \"that was good...looks like it's goodbye, snack.\" She starts rubbing her stomach even more, squishing the walls of fat around you in her paws. \"Oh, this feels so GOOD!\" she yells as you're tossed around in her gut. You can feel yourself getting weaker quickly as the gut rumbles and churns around you, eager to get at its meal. You wiggle and push desperately at the advancing walls to try and at least give yourself a little breathing room, but you aren't able to keep them away for long. Soon the walls collapse on you, and you're pretty much stuck in one position, unable to move at all.
Soonafter you hear a light snore rumble through her gut, the vixen having fallen asleep to her belly squeezing you harder. You, too, feel very drowsy as the stomach continues to knead you, whilst you are helpless to do anything. Soon the drowsiness overcomes you, and you drift into a deep sleep as the vixen rolls over onto her belly...")
if (DisposalToggle.on = 1) {
msg (" *YAAWWNNNNN...* the vixen moans as she wakes up from her nice nap. She stretches her arms high in the air as she tries to get up, set off-balance by her still-rumbling gut, now much smaller than it was previously. The stomach is still full of a bit of mush, but otherwise the vixen's meal had been completely turned into fat. She squishes the new fat on her belly, giggling a bit as she sees how plush it is. \"Oh, I'm so glad I didn't shrink that morsel!\" she says cheerfully before her sunny disposition is interrupted by a pressure in her lower gut. She scurries to the bathroom to noisily dispose of the rest of her meal, stopping to admire her plush tush in the mirror afterwards. She squeezes her new round globes, becoming even more giggly as she also notices how plush her breasts are. \"I need to thank that little guy...\" she says as she walks out of the room, her hand lowering between her legs...")
}
else {
msg (" *YAAWWNNNNN...* the vixen moans as she wakes up from her nice nap. She stretches her arms high in the air as she tries to get up, set off-balance by her still-rumbling gut, now much smaller than it was previously. The stomach is still full of a bit of mush, but otherwise the vixen's meal had been completely turned into fat. She squishes the new fat on her belly, giggling a bit as she sees how plush it is. \"Oh, I'm so glad I didn't shrink that morsel!\" she says cheerfully as she then squeezes her new round globes, becoming even more giggly as she also notices how plush her breasts are. \"I need to thank that little guy...\" she says as she walks out of the room, her hand lowering between her legs...")
}
msg (" *You fed her more than just grapes...*
==GAME OVER==")
finish
}
}
]]>stomach wallsfalsefalseLook at")
}
}
else if (random = 3) {
msg ("The vixen rubs her stomach, content with her latest catch.")
}
else if (random = 4) {
msg ("The vixen releases a contented, drawn-out burp.")
if (game.sound = 1) {
msg ("")
}
}
else if (random = 5) {
msg ("\"Aww, yeah....\" the vixen moans. \"Keep going.\" she says, rubbing the spot where you were struggling in.")
}
else if (random = 6) {
msg ("The vixen jostles her stomach a bit. \"Are you even trying?\" she asks.")
}
else if (random = 7) {
msg ("The vixen sighs as you struggle, your desperation being nothing more than pleasure to her.")
}
else {
msg ("The vixen strokes the spot you were struggling at, moaning all the while.")
if (game.sound = 1) {
msg ("")
}
}
]]>vixen's wombfalsetheThe walls around you are just as tight, if not tighter than the jackal's sac walls. They give you absolutely no room to move. The only way you're getting out of here, it seems, is if the vixen lets you out. You hear some moans around you as it seems like the vixen has resorted to some frantic masturbation.")
}
SetTimeout (20) {
wait {
if (game.sound = 1) {
msg ("")
}
msg (" The vixen's masturbation is beginning to reach a fever pitch, the walls of the womb clenching in on you even stronger. You start to push out to find the womb's exit before, with a massive clench, you are *shoved* out of the vixen's womb, rocketing out her vagina and back out into the hotel room, covered in sexual fluids from two different places. The vixen continues to moan as the rest of her cum spurts down onto you, thoroughly coating you. Your clothes have long dissolved as well, leaving you standing naked and drenched in fem-and regular cum in front of the vixen. She opens her eyes again and looks at you, licking her lips slightly. \"Hey fella...you wanna go for round 2?\" she asks.
You decide that's not the best idea, and quickly get out of the room.")
SetTimeout (5) {
if (game.sound = 1) {
stop sound
play sound ("UBexit.wav", true, false)
}
MoveObject (player, second floor)
UnlockExit (Room3Exit)
}
}
}
]]>
SetObjectFlagOff (player, "eaten")
the vixen's legfalseLook atYou are onYou quickly run over and scramble up the vixen's leg. She doesn't notice you, or if she does, she doesn't care. You grab a tight hold of the fur on her leg as she walks into the kitchen.false
if (RandomChance(85)) {
MoveObject (player, VixenLeg)
}
else if (RandomChance(15)) {
msg ("You rush up and try and grab the vixen's leg. You scramble up the top, but it seems like you've alerted the vixen with a small yipe. She grabs you off the back of her leg and brings you to her face. \"Whaddaya think..you're doin?\" she asks. You don't respond, obviously cause you don't really have a good idea. \"Well?\" You don't say anything. \"..All right, whatever. Just don't do it again.\" She puts you back on the floor.")
}
You are onfalsetheYou leap from the vixen's shoulder and land on the counter next to her. She walks past you, seemingly unaware that you were scrambling up her just a minute ago.falseYou walk over to the breadbox and lift up the bar in front to open it. Inside is a small vial of a greenish liquid, unlabeled.Look atOpenClose
MakeObjectVisible (odd vial)
falseLook atfalseYou feel the floor beneath you rumble... The Lower Floor has been opened!
For future use of the lower floor, the passcode is: showertime.")
MakeExitVisible (LowerExit)
}
if (player.tokens = 10) {
msg (" You feel the ceiling above you rumble... The Third Floor has been opened!
For future use of the lower floor, the passcode is: moreroomsmorefun.")
MakeExitVisible (ThirdFloorExit)
}
MoveObject (player, second floor)
]]>falseThe room token for Room 3.falsejackal's sacfalsetheYou are unceremoniously dumped out inside the jackal's sac, completely soaked with the jackal's cum. There isn't much room to move around in, as certainly the jackal's balls were not equipped to hold a full-grown "meal". Already cum has began to accumulate inside the hot chamber, filling the sac about 3/4 of the way with the sticky liquid. The musky air around you at least provides something to breathe, although you know it won't last long. It feels like you're breathing in cotton candy.0")
msg ("")
}
if (game.sound = 1) {
msg ("")
}
msg (" The musky environment in the balls is starting to overpower you. You can feel parts of your body starting to melt away into hot, sticky seed, as movement from the jackal splashes more and more of the hot liquid onto your body. You black out for a moment, but come to from the movement around you, a consistent in and out motion. This, and the constant moans you hear around you, lead you to believe the two are deep into intercourse. You sit on that thought for a moment, before you black out again, this time for good, the rest of your body gradually devolving into spooge.
\"NGH!\" the two ring out in unison. The jackal slams his cock all the way to the balls inside the vixen, moaning and howling in satisfaction as hot, sticky ropes of seed shoot out of his cock tip. The little cock snack he had before hand is working out well, extending his orgasm by nearly 30 seconds and allowing him to paint the inside of the vixen white with how much his output was added to. The two look into each others' eyes in post-orgasm bliss, before the vixen mutters out, \"I told ya it'd be a good idea...\"
*You were little more than a toy...*
==GAME OVER==")
finish
}
}
}
}
]]>falseLook atYou're thrown against the sac as the jackal gets up and walks over to, what you presume, is the vixen. \"You ready?\" he asks. \"R..ready baby...\" the vixen slurs back in response. Unbeknownst to you, the vixen is sprawled out naked on the hotel bed, her legs spread apart to reveal an already-wet slit. The jackal leans in, the tip of his cock slowly spreading apart the vixen's slit. You're pushed to the back of the sac as the rest of the cock is inserted deep into the vixen, the sac resting right against the vixen's nether lips. Your position has more or less eliminated the light that was shining through the thin sac walls, but you can still make out the vague outline of the vixen's slit. Your world is jostled around as the jackal begins rhythmically pumping in and out, the motion accompanied by the continuous cacophony of the two in heat. The cum around you begins to bubble and slosh as the jackal's arousal hightens, and he starts to pump in and out quicker and harder. At this point the moans are simultaneous and sharp, and you know the two are getting close to orgasm...")
SetTimeout (15) {
if (game.sound = 1) {
msg ("")
msg ("")
}
msg (" Two ear-shattering moans ring out in tandem as the pair reach orgasm. The cum around you rushes out of the cock, spurting its way deep into the vixen. You start to feel yourself sliding...and you realize that you're being taken with it! Indeed, the river of cum spurting out of the jackal is washing you away with it, the jackal's cock sporting a conspicuous bulge as you travel out of the balls, and deep into the vixen. You hear a sharp gasp as you're worked into her body, ready to meet the slit. Cum continues to spurt out as you are shot deep inside the vixen. \"Aah!\" she squeaks as she feels the object slam against her womb walls, coming to rest deep outside of her. The jackal doesn't even realize this, still coming down off his post-orgasm high as his cock slowly slides out of the vixen. You start to hear a squabble ensue. \"What the hell?!\" the vixen asks. \"He's still alive in there!\" You hear a startled \"huh?\" from the jackal. \"Guess my balls didn't melt him down...you know, this was your idea.\" he responds before sheathing his cock. You hear the vixen continue to yell as the door to the hotel room opens and shuts firmly. The vixen looks down at the bulge inside her. \"Well, great. What am I going to do with you?\" she complains, poking at you. \"Although..he does feel pretty good in there...\"")
SetTimeout (3) {
MoveObject (player, VixenSexWomb)
}
}
}
}
else if (random = 1) {
msg ("Your struggling elicits a deep moan from the jackal.")
JackalSac.strugglecount = JackalSac.strugglecount+1
if (game.sound = 1) {
msg ("")
}
}
else if (random = 2) {
msg ("You're jostled around inside the sac as the jackal starts to play with his balls.")
JackalSac.strugglecount = JackalSac.strugglecount+1
}
else if (random = 3) {
msg ("You hear a loud howl all around you as you push out against the sac.")
JackalSac.strugglecount = JackalSac.strugglecount+1
}
else if (random = 4) {
msg ("You can hear a contented sigh from the vixen as she pokes you inside the sac. \"He's still going!\" she says excitedly.")
JackalSac.strugglecount = JackalSac.strugglecount+1
if (game.sound = 1) {
msg ("")
}
}
else if (random = 5) {
msg ("You feel the jackal jerk and stroke his cock a couple of times.")
JackalSac.strugglecount = JackalSac.strugglecount+1
}
else if (random = 6) {
msg ("You hear a lewd moan come from the jackal.")
JackalSac.strugglecount = JackalSac.strugglecount+1
if (game.sound = 1) {
msg ("")
}
}
else if (random = 7) {
msg ("\"Unhh...\" the jackal moans. \"I don't think I can hold him in for much longer..\"")
JackalSac.strugglecount = JackalSac.strugglecount+1
}
else {
msg ("You stretch the sac as far out as you possibly can, but it doesn't make it much bigger than the thing already was.")
JackalSac.strugglecount = JackalSac.strugglecount+1
}
]]>jackal's stomachfalsethe The third thing you noticed was a quaking belch rumbling around you, which blew open the jackal’s lips as he leaned back against the toilet tank. “Nnf...I told you not to knock again, tasty...” he reminded you, rubbing at the bulge you were making in his gut and chuckling. “I guess this stall’s gonna be occupied for much longer than I thought…” ]]>")
}
SetTimeout (20) {
msg (" The impossibly-tight stomach around you is proving it can get even tighter somehow, continuing to squeeze and clench around your body, leaving very little room for even air inside the chamber. That, plus the overpowering heat, is very quickly making you dizzy and is giving you trouble with staying conscious…
You hear another belch from the jackal rumble around you, before his echoey, deep voice reverbs through the stomach walls surrounding you. “At the very least, you were one hell of a snack…” he teased, patting his gut again as he felt it really starting to work on you.")
if (game.sound = 1) {
msg ("")
}
SetTimeout (20) {
wait {
if (game.sound = 1) {
msg ("")
}
msg (" You can steadily feel the last of your strength and consciousness slipping away, leeched out of your body by the stomach that was now your world. At least it wasn’t that painful, a light tingling being the only thing you felt before you finally passed out inside the jackal’s stomach.
“Ah, there they go…” the jackal said as he heard a loud glrnnn… from his stomach, signaling the real start of digestion. He took his time on the toilet seat, rubbing and coddling at his gut as he actually got some time to do his business...which wasn’t going to the bathroom at all. It was jerking off to a porn mag he had stuffed in his back pocket. The heavy, sloshing gut was a great thing to rub his length up against, honestly, even if you weren’t really struggling inside much anymore. In no time at all, the jackal was finally able to get off, shooting his hot load of jackal cum onto the bathroom floor, the musky load spurting out powerfully in waves of pleasure. He really needed that release, and a nice meal was just the thing to get him going…
The jackal still had quite the sizable gut as he started to pack up his lewdness, fitting his pants around his waist and stuffing the porn mag back into his back pocket. He was just about ready to leave before he heard another knock on the door.
“Oh, not again…” he moaned before steeling himself for yet another squirming meal in his gut. Maybe he’d try another entrance this time, or something. Maybe he might just fuck them instead. Who knew?")
if (DisposalToggle.on = 1) {
msg (" Some time later, the jackal found him sitting back down on the toilet, complete with another squirming gut bulge. However, he felt some other feeling alongside the feeling of being overbearingly full - a feeling of release. And that’s why he left the lid up this time, grunting and pushing out the last of your remains as he struggled to keep the other gut bulge inside of him from kicking their way out. They were FAR more unhappy with the prospect of being food than you were…
It was difficult for him to actually get up and appreciate what his body had done to you, but the jackal tried his best, taking a nice look-see before flushing you down. Something told him he’d be doing the same thing again pretty soon...probably the loud glrnnn... of his stomach having claimed another meal...")
}
msg (" *You really shouldn't try to force somebody out of an occupied stall...*
==GAME OVER==")
finish
}
}
}
]]>falsestomach wallsLook atSlimy, dark, and overall unpleasant.")
}
}
else if (random = 5) {
msg ("You felt the stomach walls tighten even more around your body, almost taking the breath right out of you.")
}
else if (random = 6) {
msg ("The jackal places his hands under his gut, hefting it up and down and feeling the weight inside drop. It’s making you pretty dizzy.")
}
else if (random = 7) {
msg ("You can vaguely hear another knock on the door. “Bluhhhh, come back later…” the jackal moans. “Unless you wanna rub it…”")
}
else {
msg ("“Thanks for the snack…” the jackal says, giving his gut a nice rub.")
}
]]>jackal's stomachfalsethe The jackal takes a few last gulps of his beverage before placing the glass down on the bar again. "That hit the spot, man..." the jackal said, tossing a few coins at Byron as a tip before getting up. The movement caused him to belch wetly, chuckling a bit as he felt the "special ingredient" squirming around inside of his gut.]]>")
}
SetTimeout (20) {
msg (" It was pretty difficult to stay afloat in the jackal's stomach. Although the fluid levels inside were slowly dropping, as more of the stuff started funneling out into the jackal's deeper guts, the jackal was replenishing them every so often with occasional gulps of other beverages. Mostly beer. Ugh, you were just starting to get used to the pervasive stench of the stuff in here, and now he was adding fresh stuff to the mix?...This annoyance at least distracted you from how tired and worn-out you felt essentially doggy paddling inside the stomach...")
if (game.sound = 1) {
msg ("")
}
SetTimeout (20) {
wait {
if (game.sound = 1) {
msg ("")
}
msg (" After a few more minutes (at least, you thought they were minutes) inside the jackal's pool of a stomach, you feel the last of your energy get sapped away by the environment inside the gut. It was just...so tiring. You hadn't noticed the heat of this chamber as you frantically splashed around inside of it, but as you gradually stopped splashing and started floating, you realized it was sweltering in here..it gave you a headache. Thankfully, before anything got much more painful, you passed out inside...
The jackal continued to down a few more mixed drinks and bottles of beer, having come back to the bar after walking around outside for a little while, presumably to smoke or something like that. He barely noticed your squirms in the first place, so he certainly couldn't tell when they stopped, especially among the sea of other beverages and food he was consuming. As far as he knew, the belches and gurgles coming from his stomach were just a result of him eating so much...and really, they were. You were just a \"special ingredient\" to the jackal, and one he'd have to try in the future, as well...")
if (DisposalToggle.on = 1) {
msg (" In fact, you were so unnoticeable that the jackal barely even remembered you by the time he woke up the next morning, the waste of your body mixing in with whatever else the jackal had eaten the previous day and finding its way into the jackal's toilet. He just wanted to try the house special again...every micro had a different flavor, after all.")
}
msg (" *You got to experience quite the exotic cocktail...*
==GAME OVER==")
finish
}
}
}
]]>falsestomach wallsLook atSlimy, dark, and overall unpleasant.")
}
}
else {
msg ("Any movement you make is reciprocated tenfold by the stomach walls, kneading aggressively at you.")
}
]]>falsefalse You can also see his underwear peeking out of his pants as he's bent over. Somebody should probably tell him about that.")
}
else {
msg ("A quite imposing crocodile fellow. He's decked out in the same garb as the dragoness at the desk was, so you get the impression he works at the hotel too. That, and he's carrying around a mop bucket. He, too, looks bored, maybe with a touch of annoyance. Somebody probably blew a load down the sink or something again.")
}
]]>\"Oh, hey, kid.\" you heard Rech's gruff voice come. \"Just fixing a sink down here right now. Can you believe somebody tried to shove a bunch of hair down the pipes?....Anyway, I'd love to chat, but I gotta actually work for once. And please, don't turn on the sink.\"")
}
else {
if (Rech.talk = 1) {
msg ("Hey, I said I had work to do. Go explore the hotel or something.")
Rech.talk = 2
}
else if (Rech.talk = 2) {
msg ("Seriously, kid? Leave me alone. It's starting to dry into the carpet.")
Rech.talk = 3
}
else if (Rech.talk = 3) {
msg ("Kid, just let me do my job already.")
Rech.talk = 4
}
else if (Rech.talk = 4) {
msg ("\"All right, enough's enough. Get out of here.\" Rech then pushes you down the stairs back into the lobby, not with much force, but hopefully enough for you to get the message!")
if (game.sound = 1) {
play sound ("thump.mp3", false, false)
}
MoveObject (player, Lobby)
Rech.talk = 5
}
else if (Rech.talk = 5) {
msg ("\"Oh, come on! I just started cleaning it up.\" The croc complains as he grabs you and quite literally *throws* you down into the lobby. The impact jarred you a bit, but you seem to be okay.")
if (game.sound = 1) {
play sound ("thump.mp3", false, false)
}
MoveObject (player, Lobby)
Rech.talk = 6
}
else if (Rech.talk = 6) {
ClearScreen
DisableTimer (RechRoamTimer)
msg (" \"Okay, enough is enough. I didn't wanna do this, but you're bugging me way too much, kid.\" Rech says as he takes off his gloves, quickly snatching you up into his grasp! He brings you up to face-level before opening his maw wide, the croc's long mouth glistening with saliva. He doesn't give you much time to appreciate the view before he shoves your head in there, all the way to the back of his mouth! His long jaws close around you, Rech having shoved you in up to your waist. He starts to give your body some cursory licks, appreciating your flavor, before one loud, wet *gulp* pulls your head into his throat, leaving only your legs dangling out of the croc's maw. You think you hear (and feel) him say something, but considering your current position, it ends up sounding more like some satisfied moans and groans that rumble around you. The croc continues to lick over your body, lubricating you with his saliva for the trip into his gut, which continues with another loud *gulp* that pulls your waist past the point of no return, sucked into the throat as well. You could hear distant gurglings up ahead, the croc's stomach eager to accept you. All it took was one more *gulp* to lock you inside Rech's throat, totally at the croc janitor's mercy...and he didn't seem very merciful today, at least not after you bugged him on the job six times in a row.")
if (game.sound = 1) {
play sound ("gulp4.wav", false, false)
}
wait {
MoveObject (player, RechStomach)
}
}
else {
msg ("Hey kid. I'm Rech, the janitor around here. You'll probably see me poof around this place a lot. I'd love to chat, but I got a mess to clean up. Some idiot came all over the floor after they ate someone...in the hallway! The nerve of some people...")
Rech.talk = 1
}
}
]]>Rech's sacfalse \"Haah...\" you heard Rech moan as you filled out his sac. \"There we go, all stored away. Can't *huff* tell anyone about anything, now, can you...\" he continued as he massaged at his sac, disturbing your situation inside and splashing more of the hot cum onto your face. You filled out the croc's sac rather nicely, the scales forced to stretch in order to accommodate your wriggling form, revealing the skin behind them. You stretched them out more with every struggle, but it wasn't like they were going to snap at any point or something.")
}
else {
msg ("The rest of your body soon spilled out into Rech's sac, his balls not really equipped to hold something as big as you. The scales on his sac stretched with your form, betraying the light skin that hid behind them, outlining the prisoner inside.")
}
]]>You're starting to feel quite sluggish and worn-out inside Rech's sac. Moving is hard, and you can't tell if it's because of the gooey, hot cum you're coated in, or because you don't have anything to move with - your arms and legs are starting to lose feeling already. It doesn't help that Rech is constantly fondling his sac, splashing his cum around inside, coating every part of your body with it - sometimes it even got in your mouth. Gross...
\"Haah...they're almost gone in there...\" Rech moans, ostensibly talking to Rokanoss, who's been watching this whole spectacle unfold with a hard-on of his own. \"Think I might need some place to empty this...\" Rech teased, waving the dragon over...")
SetTimeout (20) {
wait {
if (game.sound = 1) {
msg ("")
msg ("")
}
msg (" Rech's constant ball-fondling has made it pretty hard to stay conscious inside the sac. The heat is baring down on you now, the croc's arousal quite obvious to everyone currently involved in this. It wasn't much longer before you passed out inside, most of your body already melted into more croc cum. You're just lucky you weren't around to experience what happened next; it would have been quite nauseous...
Rech's balls swung heavy between his legs as he placed his clawed hands on Rokanoss's rear. The dragon had more than eagerly accepted Rech's offer, presenting his rear to the croc as Rech worked at gurgling you up into nothing but cum. With that completed now, Rech had an outlet for his arousal. \"Get ready, Rok...\" Rech teased before he lined up his throbbing cock with the dragon's pucker, rolling his hips forward and thrusting up into the dragon's tight ass. They moaned in tandem as Rech pierced his rear, the croc already eagerly thrusting in and out as he felt his balls sloshing with need, begging to be released...
Their sex was frantic and quick; Rech hadn't really hopped from cock voring someone to fucking someone so quickly, and it showed. Rech's thrusts got deeper and deeper into Rok's bowels, the dragon's knees wobbling as he felt Rech's cock snaking up into his rear. But, Rech wasn't fully inside of Rok yet; he was desperately trying to save his orgasm for the knot at the base of his cock. He could feel it starting to surge up, though, and so he thrusted deep into Rok, both of them groaning in pleasure as Rech's knot popped into Rok's rear. Then, the flood of fresh cum came, Rech nearly falling to his knees as he felt the cum surge out of his length and shoot up into Rokanoss's bowels; thankfully, the knot was able to keep him upright, at least for the orgasm. The sensation of being filled triggered Rok as well, the feral splattering his own cum on the security floor as Rech filled his gut up with fresh croc seed.
The two were locked in intimacy for a few more minutes, as Rech's balls continued to empty themselves out; eventually, the hot flood of cum reduced to a trickle, the hot mess you created all spilled out into Rok's gut. The feral had a bit of a paunch hanging down as Rech started to pull out, groaning again as he felt his knot pop out of Rok's rear, followed by the rest of his member. The two both immediately collapsed, panting as they wallowed in afterglow.
\"Phew...\" Rech sighed. \"I'm kinda thankful that kid walked in on us...\" the croc observed as he caught his breath. This was the first time either of them had actually done something like this, but the idea had been blossoming in idle conversation between the two for a while. If the pleasure they were both incapacitated by was any indicator, though, they'd need to do it again sometime.
*You walked in on the wrong conversation...*
==GAME OVER==")
finish
}
}
}
else {
msg (" You're starting to lose feeling in your body now; the dominant sensation you're feeling is a dull tingling in your extremities as Rech's sac continues to fill up with more and more cum, presumably from your extremities as they melt away into the bubbling pool around you. Outside you can hear the croc moaning louder and louder as he feels you start to churn up, feeling at his balls as they start to slosh more, while you gradually become less you and more croc cum.")
SetTimeout (20) {
wait {
if (game.sound = 1) {
msg ("")
msg ("")
}
msg (" It's getting harder to focus on struggling now, the dull tingling sensation from earlier overtaking your entire body as you start to sink down into the bubbling pot of cum around you. Rech's fondling certainly doesn't help, the croc practically panting now as he feels his sac really start to get to work, your consciousness fading away as the rest of your body starts to melt into orgasm fuel for the janitor...
\"Nngh, I think you're done in there, kid...\" Rech says as he starts to stroke a bit slower now, reaching into his pocket to pull out something. \"But, I can't have you messing up my closet...\" he says as he breaks open the packaging. It's a condom, and he starts unraveling it around his cock, it touching base with his gurgling balls soon before Rech starts to really go at it again. He thrusts into his own hand as it runs up and down his base, feeling his heavy balls weighing him down, almost unable to wait until the last of you filled out that condom.
And then, it happened. The croc roared as gooey shots of spunk filled out his condom, the tip of it quickly drooping down as Rech continued to fill it with his seed, the croc starting to lean back in the chair as he just watched his cock continue to twitch out his load, the condom bloating up and threatening to sag off of his cock now unless Rech got another hand on it. He panted as he felt his orgasm high coming down now, carefully taking the condom off, almost dropping it as he felt the amount of liquid inside of it. \"Nngh, good idea, Rech. Would've sucked having to clean all this off the walls...\" he said as he tied up the bag, leaving it in the corner of his closet as he re-dressed and got back to work. He'd deal with it later...
*You caught a croc in his most intimate moment...*
==GAME OVER==")
finish
}
}
}
}
]]>falsesac wallsLook atLocktight around you, and currently producing cum at an unbelievable rate.")
}
}
else if (random = 2) {
msg ("You start to be jostled around a bit inside of Rech's sac, the croc eagerly fondling his balls now, rubbing around the bulge you make inside of them.")
}
else if (random = 3) {
msg ("You get no response from the croc, who's too busy stroking himself off with both of his claws.")
}
else if (random = 4) {
msg ("You stretch the sac walls so far that you think they'll break...but they snap back into place as soon as you start wearing yourself out.")
}
else if (random = 5) {
msg ("\"Nnf...keep it coming, kid...\" you hear the croc moan inbetween strokes of his length.")
}
else if (random = 6) {
msg ("Rech's cock starts to dribble a little bit of pre, the drop running down his shaft as he continues to stroke himself.")
}
else if (random = 7) {
msg ("\"Nnh..I'm so close...\" Rech moans as he fondles his balls, not caring whether or not you were still alive in there.")
}
else {
msg ("The sac walls ooze more cum onto you, covering you in the hot, sticky goop.")
}
]]>Rech's stomachfalsefalse You're not really sure what the croc means by "pleasure me", but pretty much the only thing you can do while being encased by these slimy walls is struggle against them. That would feel good...right?]]>")
}
SetObjectFlagOn (player, "eaten")
SetTimeout (30) {
if (game.pov.parent = RechStomach) {
wait {
if (game.sound = 1) {
msg ("")
}
msg (" The croc rubs at his stomach disappointingly. \"Not even putting up a fight, are ya kid?\" he asks teasingly. \"Well, if you're not even gonna help me with this, I guess I'll have to force you to help out on my hips...\" Suddenly the stomach gets a lot more active, the stomach walls kneading into you, rubbing slimy digestive fluids into your body, finding every crevice. Your clothes soon melt away, leaving you naked inside the croc's belly. Not soon after, your skin starts to tingle, and you start to lose feeling in some of your extremities, it being hard to struggle as your mind starts to get cloudy, it becoming difficult to focus on even thinking about struggling. It would be too late at this point, though, even if the croc let you go, it would be hard to recognize you, most of your body having melted into the sloppy stomach chyme at this point. You lose consciousness as the croc rubs at his gut one more time, feeling (and hearing) it starting to get more active, really digesting away its meal now. \"Shame,\" the croc said as he rubbed at his swollen gut, \"was a nice kid.\"")
if (DisposalToggle.on = 1) {
msg (" Soon, the croc would check out for the night, his gut having noticeably calmed down. He'd go back home and dispose of what was left of his meal, plopping his scaly rear down on his porcelain throne. This was always the most annoying part, especially since he didn't really have the biggest toilet...but, he did his duty and flushed, then looked in the mirror, noticing that you had mostly gone to his hips and butt. He wasn't exactly planning on gaining weight today, but it was a necessary evil for how delectable his snacks tasted, and how nice their squirms felt inside of him...")
}
msg (" *Don't annoy a croc...*
==GAME OVER==")
finish
}
}
}
]]>
SetObjectFlagOff (player, "eaten")
EnableTimer (RechRoamTimer)
falsestomach wallsLook atSlimy, dark, and overall unpleasant.You hear the croc groan out and rub at his gut. \"Mmph, kid, I think you've made your point...I'll get ya outta there...\" you feel the gut start to convulse around you a bit, pushing you towards the sphincter at the top. \"Ugh, haven't done this in a while...\" you hear the croc moan before you're sucked back up into the croc's esophagus, rippling movements of flesh pulling you up, up, back into the croc's mouth, albeit in a more sloppy state than when you went in. The cool feel of fresh air hits your face as you poke out of the croc's throat, you suddenly realizing how stale and gross the air was inside of the croc before he horks you back up, waist slipping out of his throat as you dangle out of his maw. One more hork pops your legs out, your body landing on the hallway floor with a wet, loud splat. You take a moment to collect your bearings before you look back up at the croc, mop in hand, rubbing the back of his neck. \"Sorry about that, kid, but you clearly weren't gonna leave me alone unless I got a little more...extreme.\" he turned around before muttering \"Oh, you might wanna go take a shower, too.\"")
MoveObject (player, second floor)
RechStomach.strugglecount = 0
}
}
else if (random = 1) {
msg ("You feel the croc rub at his gut.")
RechStomach.strugglecount = RechStomach.strugglecount+1
}
else if (random = 2) {
msg ("A loud belch erupts, shaking the stomach around you as it echoes throughout it.")
RechStomach.strugglecount = RechStomach.strugglecount+1
if (game.sound = 1) {
msg ("")
}
}
else if (random = 3) {
msg ("\"Mmph, keep going, kid...\" you hear the croc say.")
RechStomach.strugglecount = RechStomach.strugglecount+1
}
else if (random = 4) {
msg ("The stomach jostles you around a bit, the croc on the move, probably over to the \"spill\" he was talking about earlier.")
RechStomach.strugglecount = RechStomach.strugglecount+1
}
else if (random = 5) {
msg ("You hear the croc moan a bit. \"Not so hard...\"")
RechStomach.strugglecount = RechStomach.strugglecount+1
if (game.sound = 1) {
msg ("")
}
}
else if (random = 6) {
msg ("Your struggles amount to a small belch the croc casually blows out while he works.")
RechStomach.strugglecount = RechStomach.strugglecount+1
if (game.sound = 1) {
msg ("")
}
}
else if (random = 7) {
msg ("\"Ngh, you're pretty good at this...keep it up, and you might not end up as croc fat...\" Rech teases.")
RechStomach.strugglecount = RechStomach.strugglecount+1
}
else {
msg ("The stomach groans aggressively, getting tired of its capture's shenanigans.")
RechStomach.strugglecount = RechStomach.strugglecount+1
if (game.sound = 1) {
msg ("")
}
}
]]>falseJC KeyfalseA kind of rusty key. Embellished with a "JC".falsetheRech's bowelsfalsethe Interestingly, the bowel walls around you aren't trying to pull you deeper. Rather, you're almost locked in place, albeit still pretty deep inside of Rech at this point. You wonder where he's taking you...")
}
]]>")
}
msg (" Quite a bit of time had passed at this point, but you were still locked in the tight embrace of Rech's bowels. You could hear the hungry, impatient gurgling of the croc's stomach ahead of you, but you could also feel your eyebrows starting to droop...your breathing was becoming labored, too, and soon you found yourself losing consciousness deep within Rech's body.
You did eventually make it to the stomach, and thankfully you wouldn't be around for what happened next. As the croc snoozed, his \"pillow\" gradually shrunk beneath him, the noises of his stomach betraying what was happening beneath those scales. In a matter of hours, Rech's digestive system had broken you down into nothing but a nice layer of fat on Rech's tum and rear, as well as a bit of waste currently snaking its way through the croc's bowels. Tomorrow, the croc would wake up, finding his figure enhanced by his meal, and maybe have some more fun with Rok, if the dragon was up for it. Their last time had certainly been interesting...")
if (DisposalToggle.on = 1) {
msg (" The next day, Rech did find his figure to be much enhanced by your body. But, before the croc could get frisky, he had to take care of a more pressing issue first. Finding his clothes, the croc quickly redressed before sneaking his way out of Rok's office - the dragon was still out - and made his way to the employee restroom. Rech sighed as he plopped his new, more plush rear onto the seat, before he let loose of the rest of you, a large weight dropping out of his body, leaving the croc feeling empty again. He quickly wiped and flushed away the rest of you before making his way back into the security room, finding Rok to still be asleep...and the dragon's bits out in the open air. Rech went over to the couch, thinking of giving the dragon a different kind of wakeup call...")
}
msg (" *You listened to a conversation you shouldn't have...*
==GAME OVER==")
finish
}
}
}
else {
msg (" You hear Rech open and close a door gently. He slowly walks forward before taking a seat in what you assume to be a chair. You can hear a dull, deep voice from outside...somebody you don't recognize. It definitely didn't sound like Rech. You can't really pick out any part of their conversation, either, so you're just forced to wait until something happens.")
SetTimeout (20) {
wait {
msg (" Finally, their conversation ends. A bit of silence follows (well, relative silence) before you start to feel the bowel walls moving around you again...but they're pushing you out? Yes, you're being pushed out of Rech, the crocodile squatting on the floor as your feet start to peek out of his pucker again, sliding out slowly. The cool air in the room is a welcome change from the sweltering heat of the croc's body, but you weren't sure where Rech had taken you to at this point. You hear the croc grunt occasionally as he releases you, your knees soon sliding out of his body - the slimy bowel walls lubricated your body quite nicely for release. Soon your chest was slipping out, the croc moaning as he felt his ring spread again...the whole thing felt like the world's weirdest waterslide. Only your head was still stuck inside, the croc groaning as he felt his pucker expand around it...before it slides out wetly, your head landing on the floor with a dull thud. Ouch...you rub the back of your head as you sit up, trying to figure out where you were...")
if (game.sound = 1) {
play sound ("throwupaudio.mp3", false, false)
}
wait {
MoveObject (player, BossOffice)
SetObjectFlagOff (player, "eaten")
}
}
}
}
}
]]>falsebowel wallsLook atSlimy, dark, and overall unpleasant.
if (RechBowels.analscene = 1) {
random = GetRandomInt(1,4)
if (random = 1) {
msg ("The bowel walls clench around you. \"Not so hard, kid...\" Rech moans.")
}
else if (random = 2) {
msg ("\"Nngh..keep struggling, kid...\" Rech mumbles as he holds you up.")
}
else if (random = 3) {
msg ("You try to move inside of the bowels but their grip is so tight you can barely even wiggle.")
}
else {
msg ("You push at the bowel walls, but they quickly bounce back to their original shape, Rech's weight upon them more or less forcing them to compress tight around your body.")
}
}
else {
random = GetRandomInt(1,4)
if (random = 1) {
msg ("The bowel walls clench around you. \"Not so hard, kid...\" Rech moans.")
}
else if (random = 2) {
msg ("\"Nngh..quit struggling, kid. I'm not gonna digest you or anything...not my job this time.\" Rech mumbles as he holds you up.")
}
else if (random = 3) {
msg ("You try to move inside of the bowels but their grip is so tight you can barely even wiggle.")
}
else {
msg ("You push at the bowel walls, but they quickly bounce back to their original shape, as if you had never moved in the first place. Clearly Rech wants to keep you exactly where you are...")
}
}
Rech's bowelsfalsethe ]]>It feels like you've been winding through the croc's bowels for an eternity...the environment around you seemingly never changes, the same rippling, maroon flesh surrounding you, the same pounding heat, the same tightness, the same gurgles and groans that surround your auditory space. It's almost rhythmic, like it could put you to sleep...either that, or it was the lack of oxygen.")
SetTimeout (20) {
wait {
msg (" You finally feel something different in your environment, your head pushed up against a fleshy wall in front of you. The wall slowly yawns open, revealing your next destination: the croc's stomach, gurgling happily in anticipation of its meal. One clench pushes you rather rudely out into the chamber, the sphincter already locked around your waist at this point. Compared to the bowels, the stomach is much more spacious, although it smells much more strongly, and the heat inside is somehow even more staggering than in the bowels. On top of that, it seems ready for your arrival, the walls having already secreted a good deal of stomach fluids and the like, which made the undulating walls glisten sickeningly. One more clench shoved you up against the stomach walls, forcing you to curl up somewhat inside the churning gut.")
if (game.sound = 1) {
msg ("")
}
MoveObject (player, RechSinkStomach)
}
}
}
]]>falsebowel wallsLook atSlimy, dark, and overall unpleasant.")
}
else if (random = 3) {
msg ("The bowel walls around you are like a vicegrip, completely removing the possibility of struggling outside of the smallest wiggles. ")
}
else {
msg ("All you manage to do is tire yourself out, the oppressive conditions of the croc's bowels quickly sapping your energy to struggle.")
}
]]>Rech's stomachfalsefalse You heard a deep rumbling around you before Rech belched loudly off in the distance, flecks of slobber flying out of the croc's mouth. "Aah...feels better in there..." the croc said as he patted at his gut, the lack of air allowing the stomach walls to constrict harder around you, the chamber suddenly becoming somewhat tighter.]]>")
}
SetTimeout (20) {
msg (" You slowly felt the stomach sapping your strength, struggling becoming quite difficult inside of the croc. Your body was starting to get quite tingly as well, especially your legs, which were currently stewing in a gross mixture of stomach fluids and whatever gunk was still sitting in the croc's stomach. The limited air inside the chamber was running out as well...you knew it wouldn't be long before the croc's stomach claimed you entirely.")
SetTimeout (20) {
wait {
if (game.sound = 1) {
msg ("")
}
msg (" Focusing on struggling was a chore at this point. It was incredibly hard to even give a weak push out against the oppressive stomach walls. But what was getting to you most was the lack of air, the croc's belches emptying the chamber quite frequently. Your eyelids started to slowly droop down, like you were exhausted...which you were, really. The croc's body had exhausted yours, and so your consciousness slipped away inside of the croc...
Rech rubbed at his stomach as he heard it give a loud *glrrnnnnn....*. \"Aw, tuckered out already, kid?\" Rech said as he poked at his gut, feeling it starting to round and slosh out as the stomach got to work on digesting you. \"Now's time for the fun part...\" he said as he laid back against the wall again, delighting in the feeling of his stomach gurgling away what was left of you. He belched constantly, flecks of spit flying out and splattering against the shower floor. He'd have to clean those up later too, probably, if they didn't dry to the floor...but for now, Rech didn't want to think about work. He just wanted to delight in the feeling of a full, squirming, groaning gut. And that's what he did, giving his gut a nice massage as he felt the mass inside of him slowly breaking down, adding to his body. It was so nice, he thought he could just...fall asleep...
The croc snapped awake some time later, his gut having considerably shrunken in size, but still quite noisily working on its digestion. He looked across the room to the sink, still opened up, with his tools still lying on the floor. \"Ugh, guess I'll get to it then...\" Rech groaned as he slowly got up and made his way over to the sink, his gut still swinging somewhat beneath him as he hunched over, getting back to work.")
if (DisposalToggle.on = 1) {
msg (" It took a while, but Rech finally fixed up the sink. Unfortunately, that gave ample time for the rest of you to slip deeper into the croc's bowels, until he felt a familiar sensation deep inside of them. He quickly packed up his tool bag before running out of the showers, opening the door into the locker room and plopping his butt down on the nearest available seat. \"Aaaah, that's better...\" the croc groaned as he felt what was left of you splash down into the bowl. He wasn't used to snacks going through him so quickly, but he guessed you were just that eager...")
}
msg (" *You should stop annoying the croc...*
==GAME OVER==")
finish
}
}
}
]]>
SetObjectFlagOff (player, "eaten")
EnableTimer (RechRoamTimer)
falsestomach wallsLook atSlimy, dark, and overall unpleasant.")
}
}
else if (random = 3) {
msg ("\"Mmph, keep going, kid...\" you hear the croc say.")
}
else if (random = 4) {
msg ("Rech pokes at his gut a little, the imprint nudging you on the head.")
}
else if (random = 5) {
msg ("You hear the croc moan a bit. \"Not so hard...\"")
if (game.sound = 1) {
msg ("")
}
}
else if (random = 6) {
msg ("Your struggles amount to a small belch the croc casually blows out while he relaxes.")
if (game.sound = 1) {
msg ("")
}
}
else if (random = 7) {
msg ("\"Ngh, you're pretty good at this...keep it up, and you might not end up as croc fat...\" Rech teases.")
}
else {
msg ("The stomach groans aggressively, getting tired of its capture's shenanigans.")
if (game.sound = 1) {
msg ("")
}
}
]]>washhandswash hands"You can't wash hands " + object.article + "."takeabathtake a bath"You can't take a bath " + object.article + "."batheinbathe in"You can't bathe in " + object.article + "."sleepinsleep in"You can't sleep in " + object.article + "."second floorfalsetheYou are onfalsetheLook atOpenClosefalse
msg ("You turn the doorknob and the door opens.")
MoveObject (player, Room 4)
You open the door into a typical-looking hotel room, much like yours. Only difference is, there's nobody here right now, at least not in the main room. Maybe you should look around.falsefalsethekitchenfalseIt containsLook atOpenClosefalseLook atTakeEatfalseLook atTakeEatfalseYou feel the floor beneath you rumble... The Lower Floor has been opened!
For future use of the lower floor, the passcode is: showertime.")
MakeExitVisible (LowerExit)
}
if (player.tokens = 10) {
msg (" You feel the ceiling above you rumble... The Third Floor has been opened!
For future use of the lower floor, the passcode is: moreroomsmorefun.")
MakeExitVisible (ThirdFloorExit)
}
MakeObjectInvisible (Orange Juice)
]]>The room token for Room 4.falseLook atTakeEatLook atTakeEatbathroomfalsethefalseYou decide it had been a while since you took a good bath, and this was probably gonna be your best opportunity, so why pass it up? Quickly, you undress yourself and more or less crawl into the tub, fitting yourself inbetween the roo's quite massive legs. You both spend some time lathering each other up, the roo's large paws able to spread out the suds across most of your body. He asks you if he can get your back, which you graciously accept. After being lathered up for a bit longer you feel his two paws on your sides, starting to squeeze you just the tiniest bit. Just then, something drips onto your head from above. You look up to see the spread-open maw of the roo!
==PRESS ANY BUTTON TO TRY AND ESCAPE!==")
wait {
if (RandomChance(50)) {
ClearScreen
msg (" You struggle frantically, but you're unable to break from the roo's paws. Slowly his open maw spreads across your head, your face being thoroughly lathered by the roo's rough tongue, covering you in sticky drool. Your face is more or less forced to look up as the roo feeds you deeper into his maw, slurping his tongue all over you all the while. Soon the roo's jaws have taken in nearly a third of your body, the roo's back bent as he tries to get more of you down. You hear a deep *glup!* as your head pops into the roo's throat, the muscles fighting against both your struggles and the force of gravity. At this point the roo adjusts himself, tilting his head back and lifting what's left of you into the air to get the assistance of gravity. His tongue wraps around your leg and pulls them into its mouth as well, leaving only your feet to dangle in the outside world. Your head pries open a sphincter and peeks out into the stomach, the acrid smell hitting you immediately. Meanwhile, the roo slurps your feet inside, sending the rest of you down with a huge *glurp!* and sealing you inside him permanently.")
if (game.sound = 1) {
play sound ("twoweirdgulps.wav", false, false)
}
wait {
MoveObject (player, RooStomach)
}
}
else {
msg (" You manage to break out of the roo's grip! You immediately bolt out of the bathroom and into the hallway, not even caring that you had left your clothes behind.")
MoveObject (player, Secondfloor2)
}
}
}
else {
msg (" The roo shrugs. \"Suit yourself.\"")
}
}
]]>roo's stomachfalsethe
if (GetBoolean(RooStomach, "AnalVore")) {
msg ("You're forced out of the bowels and into the stomach, being harshly greeted by a voracious and starving roo stomach. The wet sac is already brimming with digestive juices, and eager to start digesting its meal as the walls around you start to tighten and constrict you. You don't feel as if you have much time, or strength, to try and escape from here. You feel some movement around you as the roo, finally having recovered from his massive orgasm, gets up and walks to another room. After hearing the running of water, you have to assume it's the bathroom, and the roo confirms it by stepping into the tub and settling down in the bath, rubbing his gut while he settles down.")
}
else {
msg ("The slimy gullet slowly feeds you deeper and deeper inside of the roo until you meet your ultimate destination. Your head is already peeked into the stomach, and soon the rest of your body follows, unceremoniously dumped out into the roo's tight, hot stomach. Outside, the roo lets out a large belch before settling back into the tub, cradling his now-bulging and active gut as it peeks out of the water. He lets out a long sigh before he closes his eyes, ready to relax away his meal.")
}
You hear some light snoring from outside; it's clear the roo has started to fall asleep. At the same time, the stomach starts becoming much rougher, kneading and tossing you about like a real piece of food. The thought occurs to you that you probably don't have much time left to try and get out of here.")
SetTimeout (20) {
if (GetBoolean(RooStomach, "AnalVore")) {
wait {
if (game.sound = 1) {
msg ("")
}
msg (" You continue to push out against the roo's strong gut, but it doesn't seem like you're doing much. The thick stew of the stomach contents have been steadily rising, and they threaten to drown you in their contents. You had already started to feel weaker, but now your struggles are barely even resulting in stomach bulges from the roo, your most desperate attempts barely even registering in the roo's consciousness. At this point you more or less accept your role as the roo's dinner, your body already starting to melt and gurgle away into the soupy mixture around you. Your last moments of consciousness are accentuated by one last, powerful belch coming from the roo's lips. \"Nnnh...they're finally gone.\" he comments. \"About time.\"
A few hours pass, the roo's active gut gurgling away its meal as the roo naps in the tub. What was once you is now deep inside the roo's bowels at this point, along with a mixture of whatever else the roo had eaten today, churning and adding itself to the roo's chubby body, accentuating his plush rear especially.")
if (DisposalToggle.on = 1) {
msg (" A pressure in his lower bowel awakens the roo from his pleasant nap, and he up onto the toilet, noisily discarding whatever was left of you. The roo flushes the toilet before deciding he's finished with his bath, and sets out to clean up the mess you had left him...")
}
else {
msg (" Some time later, the roo awakes from his nap, looking to the clock and realizing he'd been out for a lot longer than he'd like. He finished up his bath before getting out, wiping himself off, occasionally feeling the new, squishier parts of his body that you had helped create. \"I guess this wasn't the worst thing that could have happened...\" he comments before continuing on with the rest of his day.")
}
msg (" *You invaded a stranger's home...*
==GAME OVER==")
finish
}
}
else {
wait {
if (game.sound = 1) {
msg ("")
}
msg (" You continue to push out against the roo's strong gut, but it doesn't seem like you're doing much. The thick stew of the stomach contents have been steadily rising, and they threaten to drown you in their contents. You had already started to feel weaker, but now your struggles are barely even resulting in stomach bulges from the roo, your most desperate attempts barely even registering in the roo's consciousness. At this point you more or less accept your role as the roo's dinner, your body already starting to melt and gurgle away into the soupy mixture around you. Your last moments of consciousness are accentuated by one last, powerful belch coming from the roo's lips. \"Nnnh...he's finally gone.\" he comments. \"About time.\"
A few hours pass, the roo's active gut gurgling away its meal as the roo naps in the tub. What was once you is now deep inside the roo's bowels at this point, along with a mixture of whatever else the roo had eaten today, churning and adding itself to the roo's chubby body, accentuating his plush rear. ")
if (DisposalToggle.on = 1) {
msg (" A pressure in his lower bowel awakens the roo from his pleasant nap, and he up onto the toilet, noisily discarding whatever was left of you. The roo flushes the toilet before deciding he's finished with his bath, and sets out to clean up the mess you had left him...")
}
else {
msg (" Some time later, the roo awakes from his nap, looking to the clock and realizing he'd been out for a lot longer than he'd like. He finished up his bath before getting out, wiping himself off, occasionally feeling the new, squishier parts of his body that you had helped create. \"I guess this wasn't the worst thing that could have happened...\" he comments before continuing on with the rest of his day.")
}
msg (" *You invaded a stranger's home...*
==GAME OVER==")
finish
}
}
}
}
]]>falsestomach wallsLook atThe slimy stomach walls of the roo, currently kneading you forcefully.")
}
}
else if (random = 3) {
msg ("\"You wanna keep it down in there?\" the roo asks before submerging his muzzle again.")
}
else if (random = 4) {
msg ("The roo burps under the water, giggling as he watches the bubbles rise to the surface of the water.")
if (game.sound = 1) {
msg ("")
}
}
else if (random = 5) {
msg ("The roo emits a satisfied moan before rubbing his belly some.")
if (game.sound = 1) {
msg ("")
}
}
else if (random = 6) {
msg ("The belly walls around you start to constrict you harder, not pleased with how violent you're being.")
}
else if (random = 7) {
msg ("You feel the roo splashing some bathwater onto his belly.")
}
else {
msg ("You think you've upset the roo's stomach a bit as it starts to rumble, but soon you hear the roo let out a loud *brrrrup!*.")
if (game.sound = 1) {
msg ("")
SetTimeout (2) {
msg ("")
}
}
}
]]>A white-and-black patterned bandana. Seems to be indigestible, considering its owner has long since left this churning sac. You silently wish you had the same powers.You tie the bandana around your head. It makes you feel a bit better.Look atDropThe roo's bowels are long, winding, and dark. An earthy scent assails your nostrils as the slimy bowel walls around you contine to relax and contract, pushing you deeper and deeper into the roo. Ahead of you is the faint echo of the roo's grumbling, hungry belly, eagerly awaiting its meal. The other sound you can hear is the constant moaning of the roo from what you can safely assume is the roo pleasuring himself to your squirms, the moans getting louder and more frequent the deeper you travel into the roo.roo's bowelsfalsetheThe bowel walls start to squeeze you harder, as the moans coming from the roo start to get even louder. You feel like he's about to reach his climax, in no small part thanks to you. You feel like a tube of toothpaste that's almost out.")
SetTimeout (20) {
wait {
if (game.sound = 1) {
msg ("")
}
msg (" The pressure and heat around you continues to mount. You don't feel like you could last much longer - it's good that the roo finally orgasms at this point. After reaching his breaking point, long, sticky ropes of seed erupt out of the roo's cock, splattering all over the floors and walls of the hotel room. The bowels start to launch you forward during the roo's orgasm, the gentle gurgling of the stomach ahead of you becoming much louder and closer. The roo's tongue hangs out of his mouth as he is overcome with pleasure, collapsing onto the bed as his cock continues to spurt pools of cum onto his chest. Deep inside of the roo, you are still struggling, continuing to pleasure the roo even in his throes of orgasm. But your struggles are for naught, as you reach the entrance (or rather exit) to the stomach...")
SetTimeout (3) {
if (game.sound = 1) {
msg ("")
}
MoveObject (player, RooStomach)
}
}
}
}
]]>falsebowel wallsLook atThe roo's slimy bowel walls. They aren't exactly pleasant to be inside of.")
}
}
else if (random = 2) {
msg ("The roo rubs the bulge in his midsection you made.")
}
else if (random = 3) {
msg ("You feel a paw press gently on where you tried to push out.")
}
else if (random = 4) {
msg ("Your constant stirring seems to have elicited some discomfort in the roo, as he's temporarily stopped pleasuring himself. All that discomfort is released in one large burp, though.")
if (game.sound = 1) {
msg ("")
}
}
else if (random = 5) {
msg ("The roo rubs his belly some.")
}
else if (random = 6) {
msg ("The bowel walls constrict around you with unusual strength, squeezing the life out of you.")
}
else if (random = 7) {
msg ("The roo giggles a bit. \"Keep pushing!\" he says.")
}
else {
msg ("You feel a small push on the bulge you're making.")
}
]]>roo's sacfalsetheYour whole body is finally sealed inside the roo's ballsack. The roo's balls are completely awash with sticky seed; itcoats the walls, the bottoms of the balls, and more importantly, you, the movement of the roo already washing the hot gloop all over your body. The walls are stretched tight around your body, not leaving you much space to move around in the hot chamber, a set of roo balls clearly not designed to hold any sort of living thing. You can already hear (and feel) the roo getting to work on his arousal, loud moans vibrating the sac walls, as well as the constant motion causing the seed to slosh in his balls. It won't be long before he comes, but from the tingling you're starting to feel, it also won't be long until you're just part of his load.The roo starts to fondle his balls now, jostling you around inside his sac, completely coating you in his hot seed once again. You already felt tingly when you got in here, but now you feel even more tingly, barely able to feel anything at all, or to feel your arms or legs move...you continue to struggle, but the hot, suffocating chamber has drained you of your energy rather quickly.")
SetTimeout (20) {
wait {
if (game.sound = 1) {
stop sound
msg ("")
msg ("")
}
msg (" The roo is well-aroused now, the suffocating heat in the chamber continuing to rise as the roo comes closer and closer to orgasm. The roo continues to pump his thick shaft as you gradually sink into the pool of cum, losing your abillity to feel or even to think of anything besides how great it would be to just relax and sink into the hot cum bath surrounding you...by this point you're barely anything now, most of your body having completely melted to fill up the roo's plump, gorged balls with even more sticky, hot cum. His balls were starting to lose the defining bulges of your shape, beginning to round out again, but still very large in size, nearly sagging down to hit the hotel room floor. Your whole world shakes as the roo readjusts himself, getting up onto the bed and sitting at the end, aiming his cock straight at the wall. The final jostling was all it took for your consciousness to slip away, lost in the milky sea of roo-cum that continues to build and build with his arousal. The time had come, and the roo could barely contain himself anymore. Cupping and fondling his balls in one hand, and pumping forcefully at his shaft with the other, the roo *blasts* his load all over the hotel room, the walls painted in a milky-white color with a combination of what had been you and several other cock-snacks he had been devouring over the past few days. His sac continued to drain, the shaft eagerly pumping shot after shot of hot cum into the open air, a large pool forming on the floor. The sac of the roo slowly begins to shrink as it empties out, returning to a somewhat-normal size as the roo nears the end of his orgasm, huffing and puffing and moaning as his cock started to dribble the last drops of cum onto the floor. \"Phew.\" the roo says as he collapses onto the bed in post-orgasm bliss. \"Those little treats definitely made for a hell of an orgasm. What was it again? A deer? Maybe a wolf...\" he mumbles as he looks around the hotel room. \"Oh, god damnit.\" he says, reaching for the phone. \"Guess it's time to dial housekeeping. I could use a post-orgasm snack...\"
*You invaded a stranger's home...*
==GAME OVER==")
finish
}
}
}
]]>falsesac wallsLook atThe sac walls of the roo. They leave you little room to struggle, stretched tight around your body.")
}
}
else if (random = 2) {
msg ("\"Nnnn...struggle harder, snack...\" the roo moans.")
}
else if (random = 3) {
msg ("\"Oooh...keep squirming...\" the roo says, poking and fondling the areas that you're pushing out on.")
}
else if (random = 4) {
msg ("The roo's cock starts to dribble some pre onto the bed.")
}
else if (random = 5) {
msg ("The roo makes a sharp moan as you press out hard on the sac walls, leaving a definite handprint on the skin. \"Don't be so rough...\" he moans.")
if (game.sound = 1) {
msg ("")
}
}
else if (random = 6) {
msg ("\"Oh...you feel so good in there...\" you hear the roo say, pumping his cock harder to your struggles.")
}
else if (random = 7) {
msg ("The roo starts to stroke his cock even harder.")
}
else {
msg ("The cum around you sloshes hard as you squirm, but all that's accomplished is that you're coated in even more of the stuff.")
}
]]>You open the door into a very non-descript looking room. There are a lot of boxes, like everything had been packed up. You weren't sure what this room was for, but it wasn't very important. What is important is the feeling you get that somebody is in the room with you, or mad that you broke into here...falseroomafalseYou feel a huge weight land upon you as you're suddenly crushed by something! Laying on the floor, the animal's butt is firmly upon you, their brown cheeks neatly concealing a small tailhole that consumes your vision. A neat and short tail rests on top of your head. You try to struggle, but all the mysterious figure does is press down on you harder, leaving you dazed. \"Well, well, well...\" you hear a voice from above you say. \"Thinking you can sneak into my room and get away with it, huh?\" he questions. \"I know just what to do.\" He releases you from your butt prison, but you're still too dazed to really do anything. He turns around and leans over you, revealing a large brown anthro roo, one of his arms spreading open his belly pouch, the other grabbing your near-limp body! Your head is shoved straight into the roo's pouch, bunching up in the tight enclosure. Soon your whole body is fit into the pouch, the skin flap stretching neatly around the bulge you make. Pressed up against the roo's belly, you can hear soft gurgles and groans - the roo obviously hasn't eaten anything in a while. You idly wondered if you were going to be the snack filling up his belly as the roo bounced his way back to his hotel room, carefully locking the door behind him.")
if (game.sound = 1) {
play sound ("thump.mp3", false, false)
}
MoveObject (player, Room 4)
LockExit (Room4BathroomExitAV)
LockExit (Room4KitchenExitAV)
LockExit (Secondfloor2ExitAV)
SetTimeout (10) {
if (game.sound = 1) {
play sound ("Licks.wav", false, false)
}
msg (" The tight skin around you starts to become more loose. Two furry arms stretch out at you and pull you out of the pouch, plopping you onto the roo's bed. You barely have time to figure out where you are before your face meets the snout of the roo, who is leaning over you and staring intently. His jaws part to let a long tongue snake out of his mouth and lick you across the face, covering you with sticky kangaroo spit. \"Mmm...\" you hear the kangaroo say. \"What am I gonna do with you...\"")
wait {
random = GetRandomInt(1,2)
if (random = 1) {
msg (" \"I know.\" he says calmly before turning around again, giving you another view of his luscious rear. You take this opportunity to try and escape, but you weren't quick enough - his firm cheeks plant themselves atop your face again! You're greeted by the small tailhole you had become so familiar with earlier, this time, though, it's much closer to you, the roo grinding your face into the bed. \"Nnnf...get in there...\" the roo moans before you feel the tailhole clench around your nose, getting a firm hold of your face. Your renewed struggles do nothing to stop the slow encroaching of the roo's pucker on your face, and soon the tailhole is expanded across your entire face. You feel the pucker start to clench around you, and with a loud *SLRRRP!* your entire head is sucked into the roo's bowels! Darkness surrounds you as your body is slurped deeper into the roo's ass, the walls relaxing and contracting around you at a breakneck pace. \"Nnng...oh yeah...\" you hear the roo say, your deepening struggles helping to bolster his growing erection. \"Ohh...\"")
if (game.sound = 1) {
play sound ("squishing.wav", false, false)
}
wait {
msg (" Your entire chest is inside the roo now, leaving only your legs to dangle outside of the roo's asshole. You feel a single digit brush past your floundering feet before the roo's paw wraps around both your legs, keeping them still. A single finger from the roo's paw makes contact with your feet, slowly pushing your legs into the roo. Around you is a chorus of moans, the roo taking his time to pleasure himself to your insertion. One final \"nnngh!\" accompanies his last push, your feet slurked into the roo's pucker, locking yourself entirely within the roo's bowels.")
if (game.sound = 1) {
play sound ("slrpulpstomachsortofthingquestionmark.wav", false, false)
}
wait {
MoveObject (player, RooBowels)
}
}
}
else {
msg (" \"Oh!\" the roo says, snapping his focus back to you. \"I have just the thing to do...\" he starts before he readjusts himself to be at the end of the bed, directly in front of you. You wonder what he is doing until he starts making quiet moaning sounds, the movement of his arm keying you into what he was doing. Soon enough he was fully erect, the roo's rod poking its way onto the top of the bed. \"This is going to be fun...\" he says before he grabs your legs, bringing them towards his cock. He presses them against the slit for a moment before it widens enough to slurp your feet in! A loud moan accompanies your entry into the roo's cock, your legs starting to be consumed by the long rod as well. You try to grab at the bedsheets or anything to get yourself out of here but you can't find any purchase on the bed, and it doesn't help that the roo already has quite the hold on your lower half, the eager cock greedily gulping down more of you as fast as it can. You're being drawn closer and closer to the roo now, like a fish being reeled in by a pole. ")
if (game.sound = 1) {
play sound ("squishing.wav", false, false)
}
wait {
if (game.sound = 1) {
play sound ("weirdgulpynoises.wav", false, false)
}
msg (" Deep, wet, slurping gulps from the cock continue to pull you deeper, your feet starting to poke out into a more spacious chamber you can only assume is the ballsac of the roo. You keep on trying to thrash your way out of the roo but by this point it's far too late. More than half of your body is inside him now, surrounded by tight, thick, and fleshy walls that get hotter and hotter as the roo's arousal increases. Already the roo has begun to masturbate again, running one hand up and down his massive and engorged shaft while maintaining eye contact with his snack. By now your body has been consumed up to your shoulders, the widest part of your body. The cock has to work some to expand the slit to be wide enough to fit your shoulders in, but it does it without apparent trouble, your shoulders quickly slipping into the fleshy tube. You're now essentially face-to-face with the roo, who has a small, sly smile crossing his face, undeniably a hard face to make in the midst of his arousal. The roo opens his mouth to lick you, his long tongue covering you with sticky kangaroo saliva again. \"Mmmm...you taste so good as well...what a shame,\" he says, \"but that's fine. My cock will enjoy you all the same...goodbye, cocksnack~\" Those are the last words you hear the roo say before he starts to delicately push your head into his cock, a chorus of moans accompanying it. \"Aaahh......nnngh!\" the roo moans as you are finally sealed in from the outside world, your vision being completely covered in the hot, sticky walls of the roo's cock. By the time the roo cock had completely consumed you, your midsection began to empty out into the ballsac as well, the chamber awash in hot, sticky roo cum. All it takes is a few more lewd, wet gulps from the cock to send you to your final destination...")
if (game.sound = 1) {
play sound ("slrpulpstomachsortofthingquestionmark.wav", false, false)
}
wait {
MoveObject (player, RooSac)
}
}
}
}
}
}
}
}
}
}
}
]]>falsetheLook atOpenClosefalse
msg ("You turn the doorknob and the door opens.")
MoveObject (player, Room 5)
You open the door and find yourself inside a stable! Hay loosely covers the ground, and all the stable doors are closed, except for one on the right...falsethe stablethe stablefalsefalse Quite descriptive, actually.]]>You put the vial in your pocket.
msg ("Nothing happened.")
the stablefalsefalseA...brown horse. Not a normal one, though. It's standing on its hind hooves, just kind of...leaning against the back of the stall? With his arms crossed? And looking at you? Seductively?Rich= 30) {
msg ("\"Sorry, kid, but I'm spent for right now...\" Rich says as he points at his cock, still dribbling a bit of cum. \"Come back later, though.\"")
}
else {
firsttime {
msg (" \"Hey, kid.\" Rich says as he leans against the back of his stall. He's standing there quite casually, actually, and...uh...with no clothes on, either, his dong just kind of swinging there. \"What're you doing around here?\" he asked.")
horselist = NewStringList()
list add (horselist, "Just wandering...")
list add (horselist, "What are YOU doing here?")
ShowMenu ("How do you answer him?", horselist, false) {
if (result = "Just wandering...") {
msg (" \"Ah, well then, why don't you 'wander' into this stall then...maybe we could have some fun?\" the horse asks, raising an eyebrow almost comedically, realizing his pun was, yes, exactly as bad as you thought it was.")
Ask ("Accept his invitation?") {
if (result) {
msg (" \"Excellent...don't worry, I won't hurt you.\" Rich says as he reaches around you and closes the stall door. It wasn't exactly a private room, but there was nobody else around, as far as you could tell.
\"Now then...\" the horse said as he reached over into the other stall and picked up some stuff. \"If you wanted to do something a bit more...kinky...then this stuff will shrink you down.\" He said as he offered you a bottle of liquid.")
Ask ("Drink the liquid?") {
if (result) {
msg (" You take the bottle from Rich's hand and gulp down the liquid. Nearly instantly you're shrunk down to be about a foot tall, your clothes not making the journey with you, falling to the floor and leaving you standing naked on the hay. The horse bends over you, a smile on his face as his booming voice echoes around you. \"Aww, you look so cute!\" he says as he picks you up in one of his hands.
\"Now then, we can get started...\" he says as he starts idly jerking at the horsecock that was swaying between his legs. You start to scramble a bit on his paw, wondering what he would do, before that voice came again. \"Don't worry, little one, I'm not gonna hurt you...this might be a bit weird, though.\"")
wait {
msg (" Rich cups you in his hand as he starts to lower you to his furry sheath, stretching the flesh out a bit. You hear his voice again, this time above you. \"Heh, don't worry, I wasn't gonna put you down my cock...you're gonna go somewhere...different~\" he teases as you're lowered slowly into the sheath, the skin expanding around you as the horse holds his sheath open, letting go of you and letting you fall into it! The skin slaps tightly against you as Rich lets go of it, smacking you straight up against the horse cock, making it almost impossible to struggle...")
wait {
MoveObject (player, HorseSheath)
}
}
}
else {
msg (" You politely refuse the liquid. Rich scoffs a little, before putting it back. \"I had a hunch. But, I had a backup plan for some fun if you didn't wanna drink up...\" he says as he starts stroking at his member, it quickly growing in size, and becoming longer it seemed, too...he was huffing and puffing as he did it too, quite clearly getting into it. But soon, Rich pulled his hand away, standing as his cock stuck straight out, looking a bit proud. \"Well, are you just gonna stand there, or suck it?~\"")
Ask ("") {
if (result) {
ClearScreen
msg (" You eagerly nod at the horse's request. \"Well then, get down~\" Rich says as he leans against the back of the stall, dick pointing straight out and at you, ready to be...serviced. You approach it slowly, getting down on your knees and opening your mouth to give it a cursory lick. Rich moans in response, giving an eager \"There ya go...\" as you start to go down on him, your lips expanding to take in the giant horse cock. You couldn't hope to swallow the whole thing, though, so you were stuck sucking on the end, your lips only covering about a third, maybe a half at best, of the monstrous dong. Still though, the horse is quite enjoying this experience, moaning as you lick at his cock slit every once in a while, as he pressed your head down to try and get more of him into you. You can feel his dick throbbing inside of your mouth as he starts to thrust a little..but you get the sensation he isn't exactly satisfied with your inability to deep throat him. You continue to suck him off, but no orgasm comes, even as you try and use your tongue to your best ability.")
wait {
msg (" You hear Rich sigh as he starts to pull his dick out of your mouth. \"Sorry kid, looks like I'm just too big for you...\" he says as his dick flops out of your mouth. You notice he still has a firm grip on the back of your head, though, as he continues. \"But I think I have the perfect place for you...\" he says as he gives the back of your head a hard shove, locking your head into his shaft! You splay your arms out instinctively, trying to pull your head out of the shaft, but the head has a firm grip on you already. You hear the horse whinny as you struggle, obviously getting a kick out of it...your arms are still flying everywhere, trying to land a hit on Rich somehow, but honestly, the shaft is so long, you're only landing hits on the shaft itself and his arms...and those hits are really only helping the horse get off. At worst, they're making him clench, which only pulls you deeper, a loud whinny erupting as the cock works its way around your shoulders. \"F...fuck...\" you think you hear Rich moan as his cock continues to slurp you deeper, the ravenous length already having slurped you up to your chest now, leaving your lower half awkwardly flailing outside of the shaft.
The rippling walls around you continue to suck your body deeper, aided by the occasional pushes and thrusts of the horse as he works you down. You catch a whiff of the salty scent of horse cum, betraying how close you were to emptying out into his sac...that is, right next to it, another thrust from Rich pushing you into his balls, a loud whinny coming from the horse as he feels your body start to fill those fleshy sacs out. The pleasure Rich is feeling makes the rest of your decent rather quick, tight and fast clenches drawing your body further and further in, emptying more and more of you out into the sloshing pool of cum, until you feel the cock close behind your feet, completing your consumption. The horse massages the bulge you're making as your body travels further down his cock, moaning and whinnying every time he feels even an inch of you pass into his balls, until they're fully weighed down with your squirming self...")
if (game.sound = 1) {
play sound ("squishing.wav", true, false)
play sound ("outsidemalemoan.wav", true, false)
}
wait {
MoveObject (player, HorseSac)
}
}
}
else {
msg (" \"Aw. Well, I guess I can't force you. But I was looking forward to some fun...\" Rich says as he starts idly jerking at his length.")
}
}
}
}
}
else {
msg ("\"Well then, Mr. No Fun.\" the horse teases as he starts twiddling his thumbs, waiting for you to leave.")
}
}
}
else {
msg (" \"I'd ask why YOU'RE here, but I think I know. People come through all the time, looking for this thing...\" he says as you notice he has a token in his hand.")
Ask ("\"I assume that's what you want, too?\"") {
if (result) {
msg (" \"Ah, I knew it...\" Rich said as he flipped the thing in his hand. \"Can't imagine why you would, but I guess I could hand it over...\" He then raises the token above his head, opening his maw as he drops the thing into his mouth! You hear a gulp as the thing falls down his throat.
\"Or not.\" He says as he looks at you. \"What are you gonna do? Go in after it? I'd welcome that~\"")
Ask ("Go in for the token?") {
if (result) {
msg (" \"O-oh...I see.\" Rich stutters, not quite expecting you to be so intent on getting this token. \"Well then, hurry up before it gets digested, sna-I mean, kid!\" the horse says as he opens up his maw, his tongue inviting you inside...you stick an arm inside the mouth, which Rich soon wraps his lips around, tasting at your fingers and inviting you deeper. He looks at you expectantly before opening his mouth again. \"Go on, then...\" you heard him mumble from deep in his throat. You place your other hand inside Rich's mouth, hesitantly moving closer, your hands starting to rub over the back of his throat...and then the horse places his hooves at your sides, lifting you up in the air as he mumbles something incoherently. His jaws quickly wrap around your head, trapping you inside of his hot maw. You hear another mumble before Rich starts wrapping his long tongue around your head, giving you a thorough tasting and lubrication before sending you down.")
if (game.sound = 1) {
play sound ("Licks.wav", false, false)
}
wait {
msg (" A quick *gulp* pulls your hands into Rich's throat, bringing your head closer to the back of the horse's maw. At this point, you were chest-deep into the horse's mouth, your other half hanging awkwardly outside of the lips, Rich not really even supporting your body anymore. He pulled his head up before taking another gulp, pulling your head into the hot, constrictive throat, as well as your waist into the mouth. The throat was a lot tighter than the mouth, and quite warmer as well, almost suffocating in a way, especially with the lack of wiggle room...another gulp sounded out around you, this time more clear since you were closer to the source, and you felt your legs being pulled into the mouth, licked over the same...you squirmed a bit as you felt Rich's tongue rub at your more sensitive areas before he slurped those down with another wet gulp, pulling your whole body inside of his. All that was outside the throat was your feet...and those too soon funneled to the back, disappearing into the horse with one last little gulp...")
if (game.sound = 1) {
play sound ("gulp4.wav", false, false)
}
wait {
MoveObject (player, HorseStomach)
}
}
}
else {
msg (" \"Yeah, I didn't think so.\" Rich said before starting to jerk himself off. \"Can you give a horse some privacy?\" he asks, scowling at you.")
}
}
}
else {
msg (" \"Oh. Well, then I don't think I can help you.\" Rich says before returning to his lackadaisical pose, jerking himself off idly.")
}
}
}
}
}
otherwise {
msg ("\"Sorry, kid, but I'm spent for right now...\" Rich says as he points at his cock, still dribbling a bit of cum. \"Come back later, though.\"")
if (not Got(Room 5 Token)) {
msg (" {command:ask Horse about token:Ask the horse about the token?}")
}
}
}
]]>\"Oh, you're talking about this thing?\" the horse says as he takes the token out of...somewhere, holding the token in his hand.")
Ask ("\"I assume that's what you want, too?\"") {
if (result) {
msg (" \"Ah, I knew it...\" the horse said as he flipped the thing in his hand. \"Can't imagine why you would, but I guess I could hand it over...\" He then raises the token above his head, opening his maw as he drops the thing into his mouth! You hear a gulp as the thing falls down his throat.
\"Or not.\" He says as he looks at you. \"What are you gonna do? Go in after it? I'd welcome that~\"")
Ask ("Go in for the token?") {
if (result) {
msg (" \"O-oh...I see.\" the horse stutters, not quite expecting you to be so intent on getting this token. \"Well then, hurry up before it gets digested, sna-I mean, kid!\" the horse says as he opens up his maw, his tongue inviting you inside...you stick an arm inside the mouth, which the horse soon wraps his lips around, tasting at your fingers and inviting you deeper. He looks at you expectantly before opening his mouth again. \"Go on, then...\" you heard him mumble from deep in his throat. You place your other hand inside the horse's mouth, hesitantly moving closer, your hands starting to rub over the back of his throat...and then the horse places his hooves at your sides, lifting you up in the air as he mumbles something incoherently. His jaws quickly wrap around your head, trapping you inside of his hot maw. You hear another mumble before the horse starts wrapping his long tongue around your head, giving you a thorough tasting and lubrication before sending you down.")
if (game.sound = 1) {
play sound ("squishhit.wav", false, false)
}
wait {
msg (" A quick *gulp* pulls your hands into the horse's throat, bringing your head closer to the back of the horse's maw. At this point, you were chest-deep into the horse's mouth, your other half hanging awkwardly outside of the lips, the horse not really even supporting your body anymore. He pulled his head up before taking another gulp, pulling your head into the hot, constrictive throat, as well as your waist into the mouth. The throat was a lot tighter than the mouth, and quite warmer as well, almost suffocating in a way, especially with the lack of wiggle room...another gulp sounded out around you, this time more clear since you were closer to the source, and you felt your legs being pulled into the mouth, licked over the same...you squirmed a bit as you felt the horse's tongue rub at your more sensitive areas before he slurped those down with another wet gulp, pulling your whole body inside of his. All that was outside the throat was your feet...and those too soon funneled to the back, disappearing into the horse with one last little gulp...")
if (game.sound = 1) {
play sound ("gulp4.wav", false, false)
}
wait {
MoveObject (player, HorseStomach)
}
}
}
else {
msg (" \"Yeah, I didn't think so.\" the horse said before starting to jerk himself off. \"Can you give a horse some privacy?\" he asks, scowling at you.")
}
}
}
else {
msg (" \"Oh. Well, then I don't think I can help you.\" the horse says before returning to his lackadaisical pose, jerking himself off idly.")
}
}
]]>Rich's sheathfalse "You feel great in there..." Rich moans as he continues to stroke himself off, just your presence inside of his sheath arousing him intensely...no struggles required! But you can try.]]>You can really hear Rich going at it now, moaning and panting as he strokes himself harder, the heat from his balls and shaft somewhat transferring to his sheath, making you sweat a little as your confines become tighter and tighter. Judging from this rate, though, it shouldn't be long before he blows...")
SetTimeout (20) {
wait {
msg (" And then, it comes, Rich moaning and whinnying as he messily orgasms all over his stall, hot ropes of cum being shot against the floor and walls, quickly running down the walls to dry on the hay-covered floor...the sheath tightens around you with every clench and shot load, feeling like a vicegrip at this point, you worried that you would end up suffocating, it was so hard to breathe or move inside of this thing. But eventually, Rich calms down, having gotten his rocks off.
\"Ah...thanks, I needed that...\" you hear him boom as he reaches a hand down to his sheath again, his horsecock slowly retreating back into it somewhat as he pries it open, pinching you with his free hand and pulling you out of that sweltering sack. He held you in one hand while he went back to dig in that other stall, pulling out a small vial of clear liquid and placing it in his hand. \"Here, drink this...\" he said. You immediately pull the cork off and start to tip the vial before he furrows his eyebrows at you. \"...After I put you down, please.\" He does as he says, placing you on the floor in front of him. THEN you gulp down the clear liquid, quickly growing back to full size (albeit still naked) and standing before the horse.
\"Thanks for the fun, kid.\" he says. \"Come around later and I might have something else for ya...\"")
if (game.sound = 1) {
msg ("")
}
MoveObject (player, Room5StableStall)
Horse.met = 1
}
}
}
]]>You try to move but the sheath isn't budging at all.Rich's sacfalseOne last clench from Rich, one loud whinny, and you're fully inside of the horse's sac. It's quite taut, stretching around your form, making it rather difficult to move. The other dominating feature is the sloshing pool of cum currently lapping at your knees as you try to adjust yourself...somehow. Looks like the horse's body isn't cooperating, though.You're starting to get tired out now, the sloshing sea of cum always touching some part of your body, leaving it tingling. It feels like the fluid is almost sapping your energy, making it so hard to struggle...not like you could, the taut walls not able to stretch any further. You felt like you were inside of a balloon...but this one wouldn't pop, no matter how hard you tried. All that would happen if you tried pushing out would be a lewd groan from Rich, and probably him pumping his cock even harder, which only made the muggy environment inside of his balls even more difficult to deal with. At any rate, it was becoming harder to stay conscious in here.")
wait {
msg ("")
msg ("")
msg (" It's practically impossible to struggle at this point. You could feel the horse's arousal rising with every part of your body, and not helping was the fact that he was starting to fondle his balls now, stimulation constantly coming from all sides as he massaged at the bulge you made, feeling it start to soften away somewhat as your body began to melt away into the pool of cum you were sitting in. Most of your limbs had already melted, leaving your consciousness somewhat detached from the rest of your body. Not that it'd be around for long...Rich pumping his cock even harder now as he feels you start to melt away for good, your last struggles being quite weak as the overpowering environment in the sac shuts you down for good...
\"Aah...there you go~\" Rich says as the squirmy feeling inside his sac was replaced with the dull weight of full balls. He was already leaking some pre, but it was really starting to come out now, the horse stroking his flared cock as he felt his orgasm start to rise. \"Mmph..this is gonna be a fucking...fantastic load...\" he moaned as he felt cum start to surge out of his balls, whinnying as he felt his orgasm erupt, wet, sticky strands of cum being sprayed onto the hay-covered floor, occasionally venturing to the walls of the stable as Rich lost control of his cock. Sometimes it was just a bit TOO long...but eventually he'd get a grasp on it again, even as he leaned back against the stable wall, nearly drowning in pleasure as the afterglow started to come on, his cock slowly unflaring and shrinking down as he lolled against the stable wall. \"D...damn...I need to do that more often...\" he said as he relaxed, slumping a bit against the stable wall as he started to get a little tired. Having a big meal like that always made him tired...
*You had some fun with a horse...*
==GAME OVER==")
finish
}
}
]]>falsesac wallsLook atThin, and currently producing cum at an impressive rate. Impressive, or, in your case, quite alarming.")
}
}
else if (random = 3) {
msg ("You cause the cum around you to slosh a bit, but otherwise not much results from your struggles.")
}
else if (random = 4) {
msg ("It takes a lot for you to even make an imprint on the balls...well, any more of an imprint than you're already making.")
}
else if (random = 5) {
msg ("The horsecock dribbles a little pre as Rich pumps away at it.")
}
else if (random = 6) {
msg ("\"Nngh...not much longer till you're just a big load of musky cum~\" Rich teases as he feels you squirming away inside of him.")
}
else if (random = 7) {
msg ("You succeed!...in arousing the horse even further, as he starts rubbing his cock even faster now, waiting for his release...whether or not you'd be alive for it.")
}
else {
msg ("All you manage to do is get Rich to moan. Good job?")
if (game.sound = 1) {
msg ("")
}
}
]]>Rich's stomachfalse *UUURRPPPPP*..."Sorry kid, I get pretty gassy," you heard a deep voice echo around you. "It should be in there somewhere. Don't take too long though, or I might end up keepin' ya..."]]>")
}
SetTimeout (20) {
if (game.pov.parent = HorseStomach) {
msg (" It's becoming harder to move around in the horse's stomach. You're not even sure if you have the token or not at this point, you can't really feel much of anything...if you don't get out of here soon, then you're gonna end up as fat on Rich's waist, or rear...")
SetTimeout (20) {
if (game.pov.parent = HorseStomach) {
wait {
msg ("")
msg (" You've completely run out of energy at this point. The stomach is just too overbearing, and you can barely see or feel around in the muck that's coating everything inside (including yourself). It's just...too hard. So, you collapse against the stomach, a combination of the heat, stench, and tingling doing you in...
Outside, Rich rubs at his gut, which gives a loud glrrrnnnn in response to your defeat. \"Ah, well, I guess he couldn't find it...\" the horse said as he plopped down onto the hay bed at the back of the stall. \"Guess I'll just sleep ya off, then...\" Rich mused as he gave his gut a good rub and pat, feeling what was left of you sloshing around in there, slowly being processed into more horse. It wasn't often that people didn't find the token; usually they just wanted to end up adding to the horse's gut anyway, so they didn't even try. He thought it was pretty weird, but eh, a meal was a meal at that point. Sometime during the horse's sleep, he idly belches up the token, splatting against the hay-covered ground. The things were indigestible, so they had to come out eventually. Rich idly rubbed at his gut in his sleep, the paunch already having shrunk and rounded out a bit, barely betraying the fact that you were still gurgling inside...although \"you\" were currently in a lot of places at this point.")
if (DisposalToggle.on = 1) {
msg (" Rich woke up sometime later, his gut noticably shrunken, looking more like he was a bit chubby than anything else. He left your remains covertly in a corner of the stable before setting up shop again, waiting for somebody else to pass by to have some fun with...or maybe to have dinner with. Maybe even both.")
}
msg (" *You missed your chance for a token...*
==GAME OVER==")
finish
}
}
}
}
}
]]>falsestomach wallsLook atDark, slimy, and overall unpleasant.")
}
}
else if (random = 3) {
msg ("You slosh around the stomach fluids, covering you in chyme...but little else.")
}
else if (random = 4) {
msg ("You press out against the stomach walls, but they move back to their original form pretty quickly.")
}
else if (random = 5) {
msg ("You hear a belch rumbling off in the distance.")
if (game.sound = 1) {
msg ("")
}
}
else if (random = 6) {
msg ("\"Why are you struggling? You should be looking for that token...\" the horse says as he rubs at his gut.")
}
else if (random = 7) {
msg ("Rich rubs at his gut absentmindedly, quite enjoying the feeling of being full.")
}
else {
msg ("You try to look for the exit, but you can't find it. This stomach is still pretty dark, after all...")
}
]]>The room token for Room 5.You feel the floor beneath you rumble... The Lower Floor has been opened!
For future use of the lower floor, the passcode is: showertime.")
MakeExitVisible (LowerExit)
}
if (player.tokens = 10) {
msg (" You feel the ceiling above you rumble... The Third Floor has been opened!
For future use of the lower floor, the passcode is: moreroomsmorefun.")
MakeExitVisible (ThirdFloorExit)
}
]]>falsetheLook atOpenClosefalse
msg ("You turn the doorknob and the door opens.")
MoveObject (player, Room 6)
falseYou open the door and see a deer lying down on the hotel bed in front of you. He's watching TV, or at least he was until he heard his door open. \"Uh...are you part of the staff or something?\" he said, raising an eyebrow as you walked into the room.")
Ask ("") {
if (result) {
msg (" \"Well, I didn't exactly call for anyone to come in. But, I guess you're housekeeping or something...\" the deer says as he gets out of his bed. \"Name's Neil. Now, do whatever you need to. I've got time.\"")
}
else {
msg (" \"...Then what are you doing here?\" He asks. \"Oh, nevermind. I think I've already decided what you're gonna be doing here...\" the deer says as he gives his lips a lick, quickly closing the distance between you two as you turn around to finagle with the lock - but when you closed the door, it locked! You try to unlock the door, but Neil is closing in on you...
==PRESS ANY KEY TO TRY AND ESCAPE!==")
wait {
if (RandomChance(65)) {
if (game.sound = 1) {
play sound ("thump.mp3", true, false)
}
msg (" You're sweating as you try and undo the lock on the door, but you can't do it in time. Just then, you feel the impact of the deer hitting your body, slamming you up against the door quite powerfully. The deer is considerably taller than you, and you were already cowering a bit while you were trying to open the door, so currently most of your vision was being taken up by the deer's chubby belly. \"Where does my little snack think it's going...\" Neil says as he grinds his belly against your face a bit. You can hear the gurgling of his stomach as you're slowly pressed into the chub. This goes on for a while before you feel a wet touch on your head, Neil taking a tentative lick of your forehead. \"Oh, you taste wonderful...you'll make great buttfat~\" you hear him say (albeit muffled) as the churning gut continues to mush up against your face, the loud groans and gurgles quite obviously indicating the deer's hunger...")
if (game.sound = 1) {
play sound ("outsidebelly.mp3", false, false)
}
wait {
if (game.sound = 1) {
msg ("")
}
picture ("NeilVore3.png")
msg (" \"Nngh...how you feeling down there, snack?\" Neil asks as he rubs his gut against your face some more. \"Hear it in there? My belly can't wait for you~\" he says as he grabs your head, lifting you up to face him. \"But I think that's enough teasing. I'm pretty starved...\" the deer says as he opens up his maw, letting you see all the glistening features of it, including his long tongue, which extended out for an eager lick. \"Aah, you taste as good as you look...\" he says before a lewd *BUUUUURP* rumbles out of his throat, blowing flecks of saliva onto your face. \"Oh, sorry. That was lunch.\" He says as he starts to bring you closer to his maw, lips expanding around your head...")
wait {
msg (" Your face lands on Neil's tongue, the deer eagerly rubbing the rough appendage over you, covering you in sticky deer saliva. You can smell the lingering scent of the belch, sickeningly sweet and just a tinge acidic. It makes you curl your nose up a bit as your tongue bath continues, the deer leaning back against the door as he slowly feeds more of you into him. Your head teeters over the end of his mouth before a *gulp!* pulls you in, Neil sighing as he feels your head lodge firmly in his throat. He takes one hand away from your body, not needing to grip you much as he tipped his head up, letting gravity push you farther down his throat. That hand loosened his scarf a bit before rubbing at the bulge in his throat as it wriggled further down. Another gulp pulled you deeper in, the throat with a firm grip on your waist now. Only your legs had any purchase inside the deer's mouth now, and that purchase was quickly sinking as gravity continued to pull you down deeper. You could feel a hand rubbing at your waist as it slipped down the throat, the deer practically moaning as he felt you fill out his body. He didn't even have to gulp you down anymore, you were just sliding down slowly, the back of his mouth yawned open to accept you in. Neil still gulps, though, delighting in the noise, feeling you squirm as peristalsis pushes you deeper, chuckling a bit as he closes his lips. Your body is entirely locked inside of his throat at this point, and your head is already poking out into his stomach...")
if (game.sound = 1) {
stop sound
play sound ("gulp4.wav", false, false)
}
wait {
MoveObject (player, NeilStomach)
}
}
}
}
else {
msg (" You manage to undo the lock in time! You fling the door open and run out into the lobby, slamming it shut immediately. Don't want to run the risk of a chase...")
MoveObject (player, Secondfloor2)
}
}
}
}
}
else {
msg (" You open the door into an empty hotel room. Things are strewn about, as if someone had unpacked, but then left...
You have a vague feeling that you shouldn't be snooping around in here.")
}
]]>
if (game.pov.parent = Locker Room) {
msg ("Neil is currently idly digging through one of the lockers in the room. He keeps pulling out various scarves, and looks vaguely annoyed...why does he have scarves in his locker? The deer's completely nude, allowing you a nice view of his plump rear. He either doesn't notice that his towel's slid off of him, or doesn't care...")
}
else {
msg ("A gray deer guy. Stands around 6'1'', but he's still a bit chubby, most noticeably in his paunch of a gut and ample rear. He always seems to be wearing (only) a scarf for some reason, his sheath bobbing out in plain sight; and his only other distinguishing feature are his antlers. They don't look...normal. They kind of jut out in front of his head, and they're all knubby! He looks vaguely quizzical at your presence in his room, but something also tells you he's interested in you...")
}
You approach the deer, tapping him lightly on the shoulder as he digs through his locker. He almost flinches for a moment, before turning around to look at you. \"Hm?\" Neil says, standing over you, a little bit imposing...the deer's sheath bobs idly, as if waiting for you to respond. \"Well, out with it. What do ya want?\"")
Ask ("Ask Neil to shower with you?") {
if (result) {
msg (" \"Ah, a shower? Well, I suppose...\" the deer says, before closing his locker door. He looks down at his body, noticing that his towel had fallen off. \"Oh! Uh, sorry...\" he says, blushing as he picks it back up, before he leads you over into the showers. He hangs his towel over the side of the stall before hopping in, turning on the water and feeling the steam rise up around his body. \"Aah...\" he says as he starts to wash up, before hearing the door open and close again as you entered the stall. \"Ah, I almost forgot about you for a moment...\" the deer says as he resumes washing up, his round figure making you fight a bit for space in the stall as you started to wash up yourself.
\"Aaah, I love a nice, hot shower after a long day. Really relaxes the muscles...\" Neil idly says as he continues to wash up, nudging up against your body a bit. \"Sometimes it can get me a bit....excited, though....\"
It was pretty obvious that Neil was trying to hint at something...")
Ask ("Take the hint?") {
if (result) {
msg (" You decide to act a bit on the deer's hint, getting a little closer to his body as you washed up, bumping into him occasionally. You could see a reddish blush clearly developing on the deer's cheeks as he continued to lather up. This nonverbal back-and-forth teasing continued on for some time, before the deer finally decided to speak again. \"I know you've been looking at it...\" he said, obviously referring to his \"assets\", the deer's sheath still bobbing up and down as he moved around. He turned towards you, smiling slyly as he looked down at you, not exactly towering over you, but still a bit intimidating. \"Let's get you down there...\" he said as he gently placed his hands on your shoulders, pushing you into kneeling down. You knew this had been what the deer had been hinting at, and so that's why you didn't resist...but, even in all the steamy arousal of the situation, the deer's cock still hadn't slid out of his sheath...the furry thing was still bobbing there, but now only a few inches away from your face...")
wait {
msg (" \"Heh, I don't think I've ever tried this before...\" you heard the deer say before you felt those hands again, this time on the back of your head, pushing you straight into his sheath! At the same time, Neil rolled his hips forward, and you also realized that you were kneeling right in front of the wall, which left nowhere for your body to go but...in. You heard a wet, sharp *shlrp!* around you as your head slid into Neil, the deer moaning as you did. You weren't sure where you were exactly - it wasn't as tight as his shaft, and the musky scent wasn't really there either...all you knew is that whatever you were in had already swallowed up your whole head! The flesh wrapped tight around your head, but still stretched quite nicely, allowing you a fair bit of movement inside. The stretchiness of the walls...the relative lack of lubrication...you were starting to piece it all together....were you in Neil's sheath!?
You could feel the deer starting to walk forward more, pushing more of your body up into...wherever you were. \"Aah, I didn't even think I could fit you in there...\" you could hear Neil moan, a bit muffled, but still quite intelligible...yeah, that was the damning evidence. Somehow, you had been lodged into the deer's sheath! The musky scent was starting to waft up, though, due to your apparent proximity to the deer's cock...the slurping sheath had already worked its way around your shoulders, gentle clench-like motions pulling you deeper into the sheath...you weren't sure how he was managing it, but Neil was somehow slurping up your whole body into his stretchy sheath! The flesh had already wrapped its way around the widest part of your body, and now with that out of the way, it was a lot easier for Neil to just clench you inside, occasionally rolling his hips forward to take in large segments of your body.")
if (game.sound = 1) {
play sound ("squishing.wav", false, false)
}
wait {
msg (" Your chest was firmly lodged into Neil's sheath by now, the deer really unable to control his lust at this point, thrusting forward to slurp up more of your body more efficiently. Your legs started to get slurped inside, leaving them dangling awkwardly out of Neil's sheath as the deer slowly inched away from the left stall wall. He was essentially jerking at his sheath now, and you could feel his cock snaking out of it as he did, the deer's length pushing your legs up against the sheath as you started to snake your way deeper into Neil's furry sac. You weren't exactly inside the churning balls, although you could definitely hear the cum inside bubbling with Neil's arousal, you ended up more...wrapped around them, your body leaving quite the obvious imprint on Neil's sheath as the last of your body was slurped inside, Neil moaning as he felt his sheath starting to stretch around your wiggling ankles...")
if (game.sound = 1) {
play sound ("squishhit.wav", false, false)
}
wait {
MoveObject (player, NeilSheath)
}
}
}
}
else {
msg (" You opt to not act on Neil's hinting, just finishing your shower up. He teased a few more times, but eventually got the hint that you really just wanted to take a shower...with someone else. Hey, he doesn't judge...
The two of you finish up your shower, helping each other out before walking out. \"Thanks for helping me out!\" Neil said as the two of you walked out of the showers, idly chatting as you walked back to the locker room. Eventually you said goodbye, though, and Neil went back to digging around in his locker.")
}
}
}
else {
msg (" You say nothing, just kind of shrugging. The deer furrows his brow before turning back around to his locker, grumbling a bit about being \"interrupted\".")
}
}
}
else {
if (Neil.talk = 1) {
msg (" \"...Are you sure you work here?\"")
Neil.talk = 2
}
else if (Neil.talk = 2) {
msg (" \"Do you even know how to make a bed?\" Neil asks, tapping his hoof impatiently on the carpet.")
Neil.talk = 3
}
else if (Neil.talk = 3) {
msg (" Neil audibly sighs. \"Oh, I think I get your angle. Pretend to be housekeeping, barge into my room, rummage through my stuff. Got it.\" He pauses. \"Or maybe...\" he says as he gives his chub a little jiggle, \"you wanted to get to know me a little more, huh?...I can tell. You're blushing a little.\" He chuckled as you felt at your face, confirming that, indeed, your cheeks were red. \"Well, that's nothing to be ashamed of...\" he said as he started to walk over to his bed, laying down on the mattress, and patting the spot next to him. \"Well?\" he asks. \"Wanna get to know me?\"")
Ask ("\"Get to know\" Neil?") {
if (result) {
if (game.sound = 1) {
play sound ("outsidebelly.mp3", false, false)
}
msg (" You take up Neil on his offer, coming over and lying down on the bed next to him. His body is quite warm, and he immediately wraps his arms around your body, pulling you closer to him in a pseudo-snuggle. His fur is quite soft and nice, and his gut is quite squishy as well...you think you can hear some gurgles coming from it, but maybe he just hadn't eaten yet. \"See, not so bad.\" he said as he rested his chin on your head, pushing you up against his chest a bit more. You can hear the gurgles a bit more now, and you wonder if the deer had skipped lunch or something...still, it didn't worry you that much. His embrace felt quite nice...")
wait {
if (game.sound = 1) {
stop sound
}
msg (" The two of you cuddle for some time, Neil occasionally adjusting a bit as he held you against his chest tightly. His muzzle continued to rest on top of your head, the deer sighing contentedly as he holds you in his warm embrace. A prolonged silence follows, before you hear the deer ask a question. \"Aah...this is nice...but maybe you wanna do something a bit more...active?\" You felt Neil's grip loosen a bit, which allowed you to look around, first to the deer's smirking face, then a bit lower...to see his sheath, and slowly emerging cock. You look back to Neil. \"Heh...like what you see?\" he asks. \"I thought we could get a bit more intimate...\" he says as he removes his arms from your body entirely, one reaching down to stroke at his length, and the other resting on his side. \"So what about it?\"")
Ask ("\"\"Get to know\"\" Neil?") {
if (result) {
if (game.sound = 1) {
play sound ("sextrack.mp3", false, true)
}
msg (" \"That's what I thought....\" the deer said as he started to get up. \"Take off your clothes, and get on your stomach...make sure to wiggle that butt too~\" You do as Neil asks as he rummages through the nightstand next to the bed, before pulling out a rather large bottle of lube. Your clothes are flung to the side of the bed as Neil pours some lube into his hand, stroking up and down on his cock before hopping back onto the bed, this time in position to mount you. He dips his finger into the lube bottle, making sure to get it nice and slippery before you feel his finger brush up against your pucker, spreading the lube around your ass before he pushes his finger in. \"Oh, a tad tight...well, lube can definitely fix that.\" he said as he popped his finger out. \"Get ready...\" the deer said as he braced your hips, the long deer-cock brushing up against your butt before a sudden thrust pushes that deer cock deep up into you! You weren't quite ready for Neil to penetrate you so...eagerly, crying out as you felt him thrust inside of you. \"Unf, tight...\" the deer moaned as he thrusted in again, his cock gradually snaking deeper into your bowels with every thrust. Despite Neil saying (well, moaning) about it being tight, he was still getting deeper into you quite quickly, the deer's eager thrusts accompanied by Neil tightening the grip he had on your hips.
Soon, you could hear Neil making noises alongside every thrust, an odd sound that sounded like a mix between a moan and a bleat. He started to go quicker with his thrusts as well, your bowels almost taking his full length at this point. It was pretty clear he was starting to reach orgasm...and you were feeling the same, Neil's cock thrusting inside of you oh-so-wonderfully, reaching all those nice spots...now Neil was going even faster, hips making contact and slapping against each other as you took his entire length, Neil moaning as he felt his whole length wrapped in your bowel walls, the flesh tightening around his cock and rubbing up against it fantastically. The tempo of his thrusts continued to increase, though, and you knew Neil was about to cum...")
wait {
if (game.sound = 1) {
play sound ("outsidemaleorgasm.mp3", false, false)
}
msg (" You hear a powerful moan from behind you as Neil orgasms, the deer thrusting into you as he shoots out hot, sticky loads of seed into your bowels. You can feel the fluid shots slapping against your bowel walls, the sticky, gooey liquid working its way deeper into your body with every powerful blast of seed the deer gives you. The deer has a firm grip on your hips and butt throughout all of this, kneading his thumbs into your cheeks as he cums. It seems like he was pretty pent-up, because he showed no signs of slowing down so far, Neil bleating with every shot of cum he blasts into you. This went on for what felt like an eternity before the deer finally started to slow down, the flood of cum slowing to a trickle as Neil started to pull away. The sensation of Neil's cock snaking its way out of your body was almost as lovely as the sensation of it sliding in...and Neil gives one last bleat as he pulls the last of his cock out, still dribbling a little bit of cum. Then, he leans over your body, baring over you to give you a lick on your cheek. \"Mmm, that was great...\" he said in your ear before he eased off, getting off the bed.
You loll over onto your back in the bed, reveling in the feeling of having Neil's voluminous load sloshing inside of you. It took a lot out of you, honestly, and you felt like falling asleep now, the post-afterglow bliss starting to surround you. The bed was quite comfortable too...it didn't take long for you to conk out, Neil standing over you, grinning...")
wait {
if (game.sound = 1) {
play sound ("thump.mp3", false, false)
}
msg (" Your slumber is interrupted by the sudden addition of a lot of pressure to your face. Opening your eyes, you're met with a lot of the same gray color that Neil had...and a small tail resting on your head, too...! You couldn't 100% tell...but you thought Neil was sitting on you! You started to struggle, trying to push the deer's ample rear off of your face, but all that you got in response was Neil grinding against your face and a chuckle from somewhere above you. \"Someone's awake...\" Neil teased as he grinded against your face again, your nose brushing past the deer's pucker. \"I enjoyed our fun, but seeing you lying there...so helpless...well, it gave me an idea. How'd you like being buttfat?\" he said as he grinded against your face harder, pushing your head back into the pillow, and forcing your nose up closer to his pucker. \"Ngh...I can feel you teasing my ring back there. Feels quite good...but you'll feel better sliding up there.\" ")
wait {
msg (" Just then, Neil heard his belly groan loudly. \"Oh, well, wish I could tease ya more, but dinner calls. Bye-bye, buttfat~\" Neil said as he reached a hand back, planting it against the back of your head before he gave a firm push, your nose sliding up into his butt with ease. It seemed like he had lubed himself up while you were out - you could feel some of the liquid still, helping you slide up into the deer quite nicely. You tried to struggle, but Neil's butt and thighs had you firmly locked in place. The only appendages you have freed are your arms, which you use to batter Neil's cheeks, but you barely make them squish, let alone cause the deer any actual pain. In almost no time at all your whole head has disappeared up Neil's rump. The bowels press you tight, undulating flesh pulling you deeper with every clench Neil gives. The moans and bleats of the deer echo around you now, and your vision has been replaced with near total darkness as well, leaving it difficult to gauge your progress up the deer's butt. All you knew was that it was happening at an alarming rate, the butt taking in your shoulders like nothing and quickly slurping you in up to your waist.
You feel the pressure on your legs relieved slightly, as Neil adjusts himself, getting on his hands and knees on the bed, letting your legs hang freely out of his pucker as he clenched again, moaning and stroking at his still-erect cock as he felt you slide up into him. You already made quite a sizeable bulge in his midsection, enough that Neil could lie on it somewhat, rubbing at it with one hand while he stroked at his cock with the other. It was only your feet stuck outside of Neil at this point, wiggling awkwardly as the ring slowly expanded around them, one last clench pulling you in entirely, locking you inside of the deer...")
if (game.sound = 1) {
play sound ("slrpulpstomachsortofthingquestionmark.wav", false, false)
}
wait {
MoveObject (player, NeilBowels)
}
}
}
}
}
else {
msg (" \"Aww...\" Neil says. \"I was hoping for some action myself...but I guess I can't force you to. The cuddles were still nice, though.\" He says as he gets off the bed. \"But you should probably get going.\"")
}
}
}
}
else {
msg (" \"Then what were you staying around so long for?...Just, never mind. Get outta here.\"")
MoveObject (player, Secondfloor2)
}
}
}
else {
msg (" Neil looks at you expectantly. \"Well, what are you waiting for?\" he asks.")
Neil.talk = 1
}
}
]]>Neil's stomachfalseYou curl up inside of Neil's stomach, the aggressive stomach walls making it hard not to at this point, pushing and kneading against you. Seemed that Neil actually DID skip lunch, like you suspected...the thought hit you that you were just snuggling up against this gut nary a few hours ago, and now you were gurgling inside of it...and soon, you'd be part of it...
Then, your world started to shake. Outside, Neil had flopped back, his back now up against the headstand of the bed as he cradled his gut, rubbing at the large, squirming bulge you made inside of him. \"Nngh, that's just what I needed...now, it's time to gurgle you up, snack. Sleep well~\" he teased as he rubbed at you some more, appreciating the feeling of just being...so full.")
}
else {
msg (" Your head pokes out into Neil's stomach, the scent of the belch from earlier immediately magnified as the rest of your body is dumped into the chamber. You can feel the sphincter clench behind your feet as Neil's eager gulps push you out, your face landing on the belly floor, getting covered in stomach juices already. The chamber is somewhat spacious, but the stomach walls are making sure that condition changes, kneading expectantly at your body. It also doesn't help that there's a thick stew of chyme about, probably from the \"lunch\" he mentioned earlier, coating you as you struggle. You can faintly feel Neil rubbing at his gut, moaning as he enjoyed the feeling of a squirming meal. \"Aah...you tasted great, snack. Now, get ready to be buttfat...\" you could hear him say, the voice rumbling around you, deep and bassy. Looks like you're stuck in here for a while, or maybe even forever...")
}
]]>")
}
if (GetBoolean(NeilStomach, "AnalVore")) {
msg (" All your struggles amounted to one large belch from Neil. \"Oh, excuse me...\" he said, giggling a bit as he rubbed at his gut some more. \"Gosh, you snacks always make me so gassy...\" you heard him tease as the stomach walls started to constrict you even harder, the loss of air in the chamber leaving nothing to stop the stomach from churning harder around you, kneading aggressively at your body. It was really starting to tire you out, and you thought you were starting to feel a bit of tingling around you too...")
SetTimeout (20) {
wait {
if (game.sound = 1) {
msg ("")
}
msg (" Struggling had become quite hard inside of Neil's churning gut. That last belch had made it almost impossible, even, reducing your valiant struggles into pleasant wiggles that Neil could barely feel or see as he rubbed at his stomach. The deer reclined back a bit, reveling in the full feeling he was experiencing...but inside, you were having much less of a good time. The tingly feeling you were feeling earlier was multiplying now, and where it originated was starting to be replaced by a dull lack of feeling. This, combined with the constriction of the stomach, the increasing lack of air in the stomach, and the overpowering heat and smell of the gut, made it hard for you to even stay conscious at this point...and soon enough, you lost that battle, slumping back into the deer's gut like any large meal, ready to be processed.
Outside, Neil felt his gut slowly stop its fight. \"Aww, tuckered out already?\" he teased, poking at his gut to confirm whether or not you were still solid. \"That's a shame...but I guess it's time to start turning you into something more useful~\" Almost on cue, his stomach groaned loudly, having started the digestion process fully now, gurgling and glorping away at what used to be you, getting ready to add you to the deer's ample posterior...or maybe his stomach this time. Maybe even his thighs, he couldn't really control it sometimes. What was more immediate in Neil's mind wasn't where you would end up, it was the tired feeling he had. Having so much fun in one day tended to wear anyone out. \"Night, snack~\" Neil said as he gave his gut one last rub before passing out in the bed, delighting in the full feeling you gave him...")
if (DisposalToggle.on = 1) {
msg (" The deer awoke late the next morning, with a significantly shrunken gut, although it was still somewhat bigger than what he started out with. The first thing he'd have to do before going on with the rest of his day is to visit the bathroom, plopping his plush rear down onto the toilet seat as he disposed of the last of you. He looked down into the bowl, admiring his body's ability to turn such cuties as yourself into nothing but waste and fat, before flushing the rest of you away. You had been gurgled up into fat quite nicely...and, judging from what the deer saw in the mirror, you were mostly added to his already-ample posterior. He couldn't really complain, though. Having a plush butt was always great for attracting the next fling...and maybe the next meal, too...")
}
msg (" *You had a little too much fun with a deer...*
==GAME OVER==")
finish
}
}
}
else {
msg (" Neil gives one final pat to his stomach as he finally collapses against the door, jostling you around inside a bit as he lands on his plush butt. \"Agh, a good meal always makes me a touch sleepy...\" he mumbles. You hear his stomach start to get pretty active around you, really starting to churn you up now. It was already hard to move around in the chamber, but now it seems like the stomach is shrinking, the walls pushing against every part of your body simultaneously. You hear a drawn-out belch from Neil, then a long sigh as the belly walls constrict around you even tighter. You're starting to get tingly, too...")
SetTimeout (20) {
wait {
if (game.sound = 1) {
msg ("")
}
msg (" It's getting real hard to continue existing in this environment. What air was left after that belch is thin and tastes of stomach fluids, and most of your body is coated in chyme and various chunks of semi-digested food from whatever \"lunch\" Neil had earlier. You hadn't found any bones, so at least it wasn't someone that shared your fate...your fate, you realize. It hadn't quite hit you yet that you were gonna add to that plush butt and gut after all, but as you started to lose feeling in your body, the thought suddenly became clear. That chubby gut had been quite enticing, honestly, and now it seems like you were going to add it. You would have commented on the coincidence, but it was too hard to even keep your eyes open at this point, forget about noticing subtle points of irony. Your eyelids felt heavy, and the belly around you was just too strong to resist...the last thing you heard was another belch that blew open Neil's lips.
\"Ugh, digesting already? I was just about to fall asleep with a nice, squirmy belly...\" the deer complained as he closed his eyes again, occasionally rubbing or scratching at his now less-active gut as it started to churn you up. The bulge in his gut started to shrink slowly, the pushing out of your struggles replaced with the warbling noises of the stomach as it broke down its meal, you slowly melting into the gut chyme that had coated you earlier. You were indistinguishable from the deer's earlier meals as the rest of you flushed out into the deer's intestines, starting on your illustrious new career as deer fat. Neil fell asleep soon after, excited to see the new additions to his gut and butt in the morning. It was always his favorite part; seeing how his digestive system could turn his meals into nothing but fat so efficiently...")
if (DisposalToggle.on = 1) {
msg (" And, that's just what Neil did next morning. A quick trip to the bathroom to get rid of what was left of you (along with a bit of his lunch, sa well) and the deer was fully ready to admire his new figure in the mirror. He gave his stomach a hearty pinch, giggling as he rubbed over it, still feeling it gurgle a bit with whatever it had left of you to finish off. He also gave his new butt a firm slap, feeling it jiggle with its added weight. \"Aah, perfect size....I gotta stop working out~\" the deer said as he got ready to go about his day...a day that may or may not include more meals...")
}
msg (" *You helped a chubby deer out...*
==GAME OVER==")
finish
finish
}
}
}
}
]]>falsestomach wallsLook atSlimy, dark, and overall unpleasant. Currently trying to turn you into chyme.")
}
}
else if (random = 3) {
msg ("You try your best to bang at the stomach walls, but besides some cursory imprints on the chubby belly, you don't really get any result from it.")
}
else if (random = 4) {
msg ("Neil squishes down on the place you pushed out on. \"Don't get too rowdy in there! Food doesn't struggle~\" he says, giggling a bit at his teasing.")
}
else if (random = 5) {
msg ("Neil pats at his gut, content with his squirmy catch. Inside, you batter your fists against the stomach walls, but nothing much comes of it.")
}
else if (random = 6) {
msg ("All you achieve is a sticky, slimy coating of stomach gunk all over your body from struggling so much.")
}
else if (random = 7) {
msg ("The stomach groans at you angrily, not used to a meal squirming for this long.")
if (game.sound = 1) {
msg ("")
}
}
else {
msg ("Neil giggles as he feels your squirms. \"Thanks for the massage!\" he teases.")
}
]]>Neil's bowelsfalse Outside, Neil moaned as he felt the last of you disappear into him. He laid on the bulge you made while he jerked himself off, which squished you a bit more down with the full weight of the deer, Neil massaging at you with a hand as you snaked your way deeper into the deer. "Aah, you'll make great buttfat..." he teased as he rubbed you. It seems like he'd have the experience to tell...]]>You've been snaking through Neil's bowels for quite a while now. The air is becoming quite thin (thinner than it already was, anyway), and honestly, the claustrophobia of the whole situation is starting to get to you a little bit. You try to wiggle out against the bowel walls, almost out of panic, but they don't even give you the time of day, the tight flesh compacting you tightly like a vicegrip. All that you're sure of is that Neil is enjoying this.")
SetTimeout (20) {
msg (" It felt like forever since you had let the deer fuck you. It was becoming hard to focus, especially as the bowel walls constantly kneaded at you, almost numbing your skin with their constant stimulation. The only telltale sign of any progress was the gentle gurgling of the stomach, both becoming less gentle and far louder over time. You feel like you're right up against it now, and your suspicions are confirmed when you bump into a fleshy wall ahead of you, which slowly parts as your nose bumps against it. Immediately a far more powerful smell hits you, the sickeningly sweet smell of gastric acid...you had arrived in the deer's stomach, that's for sure. The intestines push you out into the chamber quite rudely, the sphincter clenching around you as you're pushed out. Neil's stomach is somewhat spacious, although the stomach is quickly trying to fix that, the walls kneading and pushing around you as soon as you arrive, eager to start the digestive process...")
SetTimeout (5) {
if (game.sound = 1) {
msg ("")
}
MoveObject (player, NeilStomach)
}
}
}
]]>falsebowel wallsLook atKneading against you and pulling you deeper. Are those villi?")
}
}
else if (random = 2) {
msg (" The bowel walls rebuke every effort you make to struggle.")
}
else if (random = 3) {
msg (" You try and wiggle backwards in the tunnel, but the walls are having nothing of it, pushing you even deeper in response to your cheeky plan.")
}
else if (random = 4) {
msg (" \"Oh, that's fantastic...\" Neil groans as you push out against his bowel walls.")
}
else if (random = 5) {
msg ("You don't do much besides make Neil squirm a little in delight.")
}
else if (random = 6) {
msg ("\"Don't push too hard...you'll tucker yourself out~\" Neil teases.")
}
else if (random = 7) {
msg (" Your struggles only push you deeper into the winding bowels.")
}
else {
msg (" \"F...fuck, that feels great...\" Neil moans as you push out against his bowels.")
}
]]>Neil's sheathfalse "Haah...I wasn't sure how that'd feel...but I'm enjoying it..." the deer managed to pant out, blatantly blushing at this point, the deer's tongue even hanging out of his mouth. "S...so I think I'm gonna enjoy it a while longer...don't worry, I don't think anything can even happen to you in there..." he reassured, before returning to his shower. "I'll let you out once I've worked myself up a bit more..." he teased, shaking his hips a bit, feeling you swaying inside of his sheath oh-so-pleasurably...
You were powerless to struggle against Neil's sheath, partially because there weren't really walls to struggle against. You were just tightly bound by the sheath, almost like a skintight suit of sorts, which stopped your movements pretty much entirely...the musky scent was still quite pervasive inside the sheath, almost overpowering, but at least there was air inside to transmit that heady odor...]]>Neil had been showering for quite some time now, occasionally teasing you by swaying his sac inbetween his legs a bit, and idly jerking at his length, which still hung out of his sheath somewhat, although it was drooping more and more as Neil's arousal started to die down a bit. Every time you tried to wiggle inside, though, his cock pretty much instantly hardened again, making it hard for the deer to actually get any washing up done...which is why it took him so long, you assumed.
\"Doing okay in there?\" Neil asked as he turned off the water, grabbing his towel from the shower stall and half-assedly drying his body off before wrapping it around his waist and making his way back to the locker room. Patrons filtered in and out occasionally, but honestly, they had seen a lot at this point, so a deer jerking off while something wriggled in his sheath wouldn't exactly be too out of place...")
SetTimeout (20) {
wait {
if (game.sound = 1) {
msg ("")
msg ("")
}
msg (" You could feel Neil come to a stop, before sitting down on a bench in the locker room, moaning quietly as he felt you squirming around inside a bit. \"Time for the *huff*...really fun part...\" Neil said before he started toying with his sheath again, getting his shaft to snake out and poke up back again, before he started to stroke at it. His shaft was already quite sensitive from the stimulation he'd given it earlier, as well as the squirming you were doing inside of Neil, so it didn't take long for him to get fully hard, Neil moaning with his tongue hanging out of his mouth as he slid his hand up and down his length...you were still suspended in the air, hanging off the bench as Neil sat down, so every movement the deer made was jostling you around inside, making you feel a bit sick again...the heat wasn't helping either, giving you a little bit of a headache...you decided to use the last bit of your energy to struggle a bit more, hoping that Neil would climax you out earlier...
While your struggles didn't move much physically, you could definitely hear Neil reacting to them, huffing and moaning at every little push you made out. You could hear the cum in Neil's sac practically simmering next to you, and the heat inside rising up as well...you knew it wouldn't be much longer until his body gave into the pleasure. After a few more minutes of spasmic jerking, you heard a raw bleat from Neil as he orgasmed, his cock and sheath clenching powerfully while powerful shots of cum rocketed out of the shaft. You could feel the deer's body powerfully clenching around you, only this time it was trying to force you out instead of sucking you back in...while you couldn't really tell in the frenzy and heat of Neil's orgasm, you WERE sliding out, your feet being pushed back into the outside world as more deer jizz shot out of Neil's shaft. A few more powerful shots of cum dragged you out further, leaving you only waist-deep in Neil's sheath. Your body started wriggling more as you felt the fresh air touch your skin, which only drove Neil to further pleasure, the last of his cum shooting out of his rock-hard shaft before the cum flow slowed to a dribble, the deer panting and leaning back against the lockers as he started to revel in the afterglow...
...Then you realized you weren't lying on the floor in a pool of cum yet. Around a third of your body was still awkwardly lodged in Neil's sheath, and he didn't even seem to notice in the frenzy of his orgasm. You thought his orgasm wasn't over initially, but nearly a minute passed and no more clenches came...so you started to wiggle in the sheath some more, sliding out of the deer's sheath inch-by-inch. \"Oh! Uh, s-sorry...\" you heard his voice come eventually, still a bit breathy and wobbly from his orgasm. You could feel his hands clamp down around your legs, starting to pull on them slightly. \"Hnnnf-aaah...~\" Neil moaned as the last of your body slid out of him, your head coming out with a wet *pop!* as you swept by Neil's retreating cock, a bit of deer cum getting on your hair before Neil lowered you to the floor. You took a bit of time to get re-accustomed to the outside world, taking deep breaths before you opened your eyes again, looking up to the comforting smile of Neil. \"Hey, thanks for helping me out. I needed a bit of release...\" he said before getting up, his cock still flopping around a bit as he looked around for his locker. \"...You should probably get in the shower again, though...\" he said before turning to his locker, pointing to the pool of deer cum you were currently wallowing in.
You decided to take the deer's advice, heading back to the shower room for a REAL shower before putting your clothes back on in the locker room.")
MoveObject (player, Locker Room)
}
}
}
]]>BedLook atfalseLook atOpenCloseThe room token for Room 6.falseYou feel the floor beneath you rumble... The Lower Floor has been opened!
For future use of the lower floor, the passcode is: showertime.")
MakeExitVisible (LowerExit)
}
if (player.tokens = 10) {
msg (" You feel the ceiling above you rumble... The Third Floor has been opened!
For future use of the lower floor, the passcode is: moreroomsmorefun.")
MakeExitVisible (ThirdFloorExit)
}
]]>DresserA small, wooden dresser adjacent to the bed.It containsLook atOpenClose
if (ListContains(ScopeVisible(), Neil)) {
msg ("You open the dresser, but you don't think you should try and take anything with Neil around...he looks at you quizzically.")
}
A dark blue pair of briefs, which you presume belong to Neil.\"Hey, don't take that!\" Neil says angrily, running over to you as you ferret around in his underwear drawer. \"What do you think you're doing!?\"")
}
else {
msg (" For some reason, you feel compelled to take the deer's underwear. You don't know why, but you go through with it, grabbing the folded briefs out of the dresser. You were just about to stuff them into your pocket before you heard the door open behind you. You immediately freeze like a deer in headlights as Neil walks back into his room, a towel slung over his shoulder, the deer only wearing a pair of gym shorts.
The deer locks eyes with you for a moment, stunned to find someone in his room, let alone someone trying to steal his undergarments! \"....What the hell are you doing?\" he finally asks after a few awkward seconds of silence. You don't respond at all, and after a few more awkward seconds, Neil gently closes the door behind him, before he slowly walks towards you. \"Well?\" he asks as he gets closer to you, the chubby cervine starting to bare over you a bit as you're still frozen in place by a combination of embarrassment and shock.")
wait {
msg (" Neil was now inches away from you, the deer casually taking his gym shorts off and flinging them to the floor, revealing a similar pair of tight, blue undies to the ones you still had in your hands. \"Ya like undies, huh?\" the cervine said comfortably, a sly grin starting to spread across his face as he closed in on you. \"Why don't you get a closer look, then?~\" You weren't sure what the deer meant, but you would learn a few seconds later as you felt one of his hands wrap around the back of your head, pulling you straight into his body! Your body is forced to its knees, your face squished against his pot belly for a few seconds before he adjusts you, bringing you down to the musky fabric wrapped around his groin...
Neil grinds your face into his underwear bulge, the heavy, heady scent of the deer's musk, tinged with the lingering scent of the deer's workout, immediately surrounding your head as you drown in his bulge. \"Take a few big whiffs! I know you love deer musk...\" the deer teased, chuckling as he enveloped you in the scents of his groin. You try and struggle out, but the deer's grip is locktight, forcing you against his bulge even harder as you try and struggle. Your lungs are filled with the powerful odor, and you feel a dizziness start to come on as Neil continues smothering you in his bulge. You can feel your knees start to wobble, and it feels like your whole body is starting to gently tingle as well...")
wait {
msg (" That dizziness continued to grow in your mind as Neil continued to grind your face against his undie bulge. You can't struggle any more at this point, your body is tingling all over, and you can't even tell if you're moving your limbs at this point at all...Neil just chuckles above you as he feels you start to go limp against his bulge, the deer's heady musk completely overpowering your senses. \"I knew you'd enjoy it...\" the deer teases.
You don't even notice him slowly sliding his musky undies down to his ankles and kicking them off, your face now smooshed up directly against the deer's sheath and balls...somehow, the musk is even more potent here. So potent, in fact, that you start to feel your nose...itch? Yes, itch slightly, an aggrivating itch that, to make matters worse, you couldn't scratch at all...")
wait {
msg (" \"If you like deer undies so much, I think you'll LOVE becoming a pair of them...\" was the last thing you heard Neil say before your senses started to blend together, the itch in your nose starting to spread across your entire face, quickly overtaking your entire body. You felt yourself starting to flatten, like you were being spread out by a gigantic rolling pin! You try to yell, but nothing comes out as you feel your body slowly starting to slump down from Neil's crotch, although the scent of the deer's musk was still surrounding you...
Neil gently removes his hand from the back of your head, and that's when you crumple to the floor. The deer stands over you, his sheath (with cock poking out) and sac hanging out freely in the open, a smirk spread across the cervine's muzzle before he leans down to you. \"Looking much better already...\" he teases as his hand reaches out. You try to run away, but you can't move at all as Neil grabs your body, stretching you out before he pulls you over each of his legs, sliding you up his thighs. You feel your body wrap around the deer's ample rear and crotch bulge, the familiar overpowering odor of the deer's musk returning to you as your body stretches around Neil's sheath, his cock starting to snake out of his sheath and making a small bulge in your body.
\"Nice and tight~\" the deer comments as he rubs at his rump, feeling his plush orbs contained quite nicely by your new body. You feel yourself start to move as the deer makes his way over to the bathroom, and then you can see your worst fear, confirmed: the deer had somehow transformed you into another pair of those same blue undies! The deer admired himself in the mirror for a while, letting you see all angles of your new body...and then you noticed a number on the waistband. #17. You remembered that a similar thing was present on the waistband of the pair you'd taken earlier...#16. You weren't even the first victim of this deer, or even one of the first couple...
\"Aah, I think #17 might be the most comfortable yet...\" the deer teased as he walked out of the bathroom, slipping on a new pair of shorts, and heading back out, this time perhaps to the pool or hot tub...
*You snooped around in someone's dresser...*
==GAME OVER==")
finish
}
}
}
}
]]>second floorfalsetheYou are onfalsetheLook atOpenClosefalse
msg ("You turn the doorknob and the door opens.")
MoveObject (player, Room 7)
falseA blue shark girl. Blue as in the docile shark species, not her color. Although she is physically blue as well. That's kind of confusing.Look atYou try to talk to the sharkess. Immediately, she notices the dildo you took from Kayla, sticking out of your pocket (how did nobody else see?...). She grins before getting off the bed and walking over to you. \"What's this you've got here?\" she says with that same grin before swiping the dildo away from you. She looks over the thing in her hand. \"I've seen this before...\" she comments. \"And I know just what to do with it...\" Ocearine says before suddenly pulling her pants and panties down in front of you, revealing the sharkess's slit. \"Don't get too excited, you haven't seen anything yet...\" she teases as she places the dildo's base right against her body, above her slit, like she was trying to use it as a strap-on or something...
You hear Ocearine moan slightly as she pushes it against her body, the toy starting to...pulsate?...slightly as she does it. You had no idea what was going on, but you were strangely compelled by this spectacle...Ocearine groaned again as the dildo continued pulsating, slowly changing its color to match the sharkess's skin. It's getting a bit bigger as well, and you can see a set of balls starting to develop on the underside, as well. Ocearine starts stroking at her newfound length as this happens, feeling the dildo starting to merge with her own body, becoming flesh rather than plastic. Soon, the cock stops pulsating, as it's fully merged with Ocearine's body, the sharkess stroking at her length a few more times to confirm she was feeling some form of pleasure before looking back to you. \"Now, where were we...?\"")
wait {
msg (" You had thought about just getting away earlier, but the whole transformation thing had enamored you. Maybe that's what the pulsating was, some form of hypnosis...? Anyway, it was far too late to move now, as Ocearine was right in front of you, and she wasn't going to let you go easily. Immediately, the sharkess wraps her arms around your body, staring directly into your eyes for a moment. You could see the lust bubbling behind them, before Ocearine wordlessly moved you down to her newfound cock head.
\"I'm gonna give you a choice...\" Ocearine started, her cock throbbing mere inches from your face.")
Ask ("\"Suck it...or no?\"") {
if (result) {
MoveObject (player, OcearineBJRoom)
}
else {
msg (" \"Oh, not gonna do it? Well, I guess you'll make a great load of cum then...\" the sharkess teases before thrusting her hips out, the eager cock immediately latching onto your forehead! You try to struggle in Ocearine's grasp, but the sharkess is far too powerful, squeezing you harder as you attempt any form of resistance. With a few more thrusts, the cock is entirely worked around your head, the flesh making odd slurping noises as Ocearine clenched you deeper.
You could smell the potent, salty odor of fresh cum wafting up through the shaft. Clearly, Ocearine's sac was already well at work producing a nice load of cum for you to melt into...you tried not to think about your destination as you continued to try and wiggle your way out of Ocearine's shaft. But soon, you heard a primal moan as the shaft stretched around your shoulders, the sharkess's cock having gotten around the widest part of your body. It was essentially hopeless at this point to struggle, but you tried anyway, fighting back against the rippling muscle clenches that dragged you deeper into the shaft...")
if (game.sound = 1) {
play sound ("squish1.wav", false, false)
}
wait {
msg (" Already, though, you were up to your waist in sharkess cock. Ocearine didn't even need to grip you anymore, releasing her hands from your sides as your legs dangled awkwardly outside of her cock head. She, instead, opted to start stroking at her cock; you could feel her hands running along the bulge you made in her cock as she moaned. \"Aah, yeah...just slide inside. Nothing you can do now...\" the sharkess teased as she stroked at her new length. You could feel her clenching every time she stroked at her rod, helping to pull you deeper, closer to the sharkess's newly minted sac. Soon, only your feet was kissed by the embrace of the outside world, and with a few more clenches, those slid inside as well, a few more muffled teases coming from Ocearine as she felt your feet slip in. You couldn't hear them, though. Your hearing was dominated by various internal noises, most immediate being the gurgling of her sac as you continued to be clenched closer to it. You were just thankful that this cock was so new that Ocearine's body didn't have much time to develop a musk, the air inside her shaft still relatively breathable (whatever air there was, anyway)...but that would quickly change as you continued your trip down Ocearine's cock.")
if (game.sound = 1) {
play sound ("pulledupplusmoan.wav", false, false)
}
wait {
MoveObject (player, OcearineSac)
}
}
}
}
}
}
else {
msg (" You try to strike up a conversation with the sharkess sitting on the bed. She doesn't respond for a while, just kind of glaring at you as you talk to her. \"...What do you want?\" she asks, but without waiting for an answer, she continues. \"Actually, I don't really care what you want...\" she says as she gets off the bed, slowly approaching you. \"What's more important is what I want...\" she says as she grabs you, pressing you against her chest in what feels like a bear hug!
==PRESS ANY KEY TO TRY AND ESCAPE!==")
wait {
if (RandomChance(50)) {
msg (" You try and wiggle out of the sharkess's grasp, but she's got you locked against her chest. Your face, in fact, grinding up against her breasts as she looks down at you. \"Oh, we're going to have fun...or at least, I will.\" she says as she removes her bra with one hand, giving you a nice, personal view of her fleshy orbs, bouncing a bit as they were released from the tension of her bra. \"Like what you see? Maybe you should get closer...\" she says as she moves her breast closer to her face, her green nipple brushing up against your nose. She continues to grind your face against the nipple until you hear a wet *shluk*...then, you realize your nose has slipped inside of her nipple! You hear the sharkess moan as this happens, the nipple quickly expanding around your face as she shoves you deeper within.")
if (game.sound = 1) {
play sound ("squishing.wav", false, false)
}
wait {
msg (" Your head immediately enters the breast, which is somewhat spacious, at least for your head...but you know you're going to be curling up in quite a small space sometime soon. You'd struggle, but the nipple is tight around your body, almost crushing you as more and more of your body is pushed in by the sharkess. Since you're so close to her mouth, you can hear what she's saying quite audibly...or rather, what she's moaning, occasionally interspersing these moans with teasing. \"Slosh nicely for me...\" you hear as she gives another shove, your whole waist getting sucked past the nipple, the breast tightening up as more of you is forced inside, your body forced to curl up against the walls. Soon, it's only your feet hanging outside of the breast, Ocearine casually taking off your shoes before pushing your feet in, groaning as she felt the nipple close around your feet, locking you inside her entirely...")
if (game.sound = 1) {
play sound ("slrpulpstomachsortofthingquestionmark.wav", false, false)
}
wait {
MoveObject (player, OcearineBreast)
}
}
}
else {
msg (" You break out of the sharkess' grip, quickly running out of the hotel room. You don't want to know what she had planned for you...")
MoveObject (player, Secondfloor3)
}
}
}
]]>Ocearine's breastfalseYou're forced into the tight breast, your body bulging out the cavity quite obviously, leaving you little room to struggle. Ocearine has to place one hand underneath her breast just to support your bulge, moaning every time she feels you try to adjust yourself. There's a quickly-growing pool of milk in the bottom of the breast, which is starting to nip at your ankles. The liquid is still quite warm, though, and leaves you a bit tingly...The milk in the breast is starting to rise at this point. Your whole lower body is submerged in the stuff, and it's quickly threatening your chest as well...You're really starting to tingle up as well, your legs feeling like they're falling asleep or something...not like you could move them around to check. It only seems like the breast is getting tighter, especially as Ocearine starts to jiggle her breast around, laughing as she feels you squirm in response to it. \"Not much longer now...\" she says as she feels herself starting to get a bit wet down there...she takes a hand down and plunges her fingers up her slit, moaning as she gets off to your struggles (or what's left of them at this point).")
SetTimeout (20) {
msg (" It's becoming harder to struggle inside. You're practically drowning in milk at this point, most of your body feeling that same dull tingling sensation...or rather, the rest of it. You've lost feeling in your legs already, and your waist is starting to lose feeling entirely as well. The burbling milk is already up to your chin, your nose in the air as you try to take breaths...but it's hard to even maintain yourself at this point, your body slumping under that sea of milk as you lose consciousness...meanwhile, Ocearine's masturbation is increasing in frequency, the sharkess moaning as she feels her orgasm starting to rise...she jiggles her breast, the milk inside audibly sloshing, the full sensation in her breast letting her know that you had completely digested into her milk. ")
if (game.sound = 1) {
msg ("")
}
wait {
if (game.sound = 1) {
msg ("")
}
msg (" The sharkess moans as she feels her orgasm pump out, wet femcum splashing all over the hotel bed spread as she jiggles her breast, the feeling of it being so delightfully full driving her arousal. Her slit is still dripping as she starts to finger at her nipple, the milk inside starting to dribble out a little bit, letting Ocearine know it was ready. \"I've always wanted to do this...\" she says as she gets up (noting the mess she had made on the bed) to fetch a cup from the kitchen. She fingers her nipple a bit more, moaning as she feels the nipple loosen up, milk pouring out of it into the cup. The sensation was quite nice, almost driving Ocearine to start masturbating again. She felt the milk starting to only dribble out though, knowing that she had emptied herself out...at least, enough to fill the cup with. She had it filled up all the way, and her breast didn't even feel half-empty. \"Oh well, guess I'll have some extra then...\" she said as she raised the cup to her eye, looking at the milk, sloshing it around a bit before smiling and opening her mouth, tipping the cup and eagerly gulping down mouthfuls of the milk. It didn't take her long to down the cup, feeling the liquid empty out into her stomach. \"Aah...\" *urp* she moaned as she put the cup down. \"Always tastes best fresh...\" she said as she went back to watching TV, occasionally fondling her breast a bit, feeling the remaining milk slosh around inside, eager for the next time she could gulp down a cup of it...
*You made a nice, nutritious drink for the sharkess...*
==GAME OVER==")
finish
}
}
}
]]>falsethe breastLook at")
}
}
else {
msg ("The only thing that results from your struggles is your body getting coated in more of the milk that was pooling at the bottom of the breast.")
}
]]>Ocearine's wombfalseThe last of your body is squeezed out into Ocearine's womb. You are completely immobilized inside the chamber, the tight womb walls preventing all movement from you. All the while you feel the walls dripping feminine juices, soaking your clothes and body in no time at all. You can hear the rhythmic moans of the sharkess as she starts playing with herself, sliding her fingers up and down her slit, teasing herself in a way. You feel the walls squeeze you tightly with every moan, feeling as if you would be crushed by the muscular organ any time now...It is nearly impossible to move.The womb was practically flooding with those feminine fluids at this point, the sloshing sea of fem-cum threatening to drown you out entirely. Ocearine's masturbation had also become much heavier and more powerful, raising the heat inside of her womb to a nearly unbearable level. You couldn't tell if it was sweat or femcum pouring down your forehead at this point (probably both...), but what was more immediate was the lack of air in here. You felt yourself gasping for every breath, desperately pushing against the womb walls in any attempt to free yourself...but all your squirms did was further Ocearine's arousal.")
SetTimeout (20) {
wait {
if (game.sound = 1) {
msg ("")
}
msg (" The womb had really started to wear you out. You felt less and less of your body now, the darkness shielding you from the fact that you were starting to melt into more cum for the sharkess. The bulge in her midsection had started to round out, the vacuum sealing from earlier turning into a pleasant, round belly bulge, like she was pregnant or had an especially large meal. Your consciousness was starting to slip, as more and more of you started to melt away into the sea of femcum inside of the sharkess...
A few minutes later, you were nothing but a sloshing bulge inside of the sharkess. A sloshy bulge which begged for release. Feeling the weight inside of her liquidate, Ocearine started to press even deeper, fingering herself quite roughly, plunging her digits in and out of her vagina. The rhythmic moans continued until she felt her insides tighten up...
Then, it came. Waves of gooey, sloppy femcum start to gush out of her slit, the sharkess laying back and moaning in absolute bliss as her vagina spurted her mess all out onto the hotel floor. The sensation was uncomparable, to the point where Ocearine really couldn't even moan, just a passenger as her body was rocked by pleasure, every spurt of femcum rocking her body with another wave of pleasure. The bulge in her belly shrunk down with every spurt, until eventually, nothing was left, her belly returning to its normal size.
Ocearine couldn't even do anything for a couple moments. She just laid on the bed, staring up in the ceiling, her body immobilized by pleasure. Eventually, she started to get out of the bed, though, her body shaking with every movement. She looked at what had come out of her, the splatters of femcum soaking the carpet floor, some even splattered against the walls. She sighed deeply, before making her way over to the hotel phone and calling for housekeeping. They probably had experience cleaning up gooey messes, at least...
*You slept in the wrong bed...*
==GAME OVER==")
finish
}
}
}
]]>Ocearine's sacfalse You can feel something close to ground beneath you as Ocearine plops down on her rear, stroking at her length in earnest now. You can feel the balls shaking and sloshing around as she gets off, coating you in more of the sharkess's cum. You're already coated in the thick goop, and it's starting to make it a bit hard to move around in here...]]>falseYou can hear the huffs and groans of Ocearine's masturbation starting to quicken now, the sharkess clearly close to her orgasm. The cum you're bathing in is practically bubbling around you as the sharkess's arousal starts inching closer to its peak. One thing you hadn't noticed until now was the raw heat of this chamber, but now that it was turning up, you were really starting to feel its effects. You started feeling tired, exhausted, lightheaded even with the lack of air and the pounding heat inside. It didn't help that you were being jostled around by Ocearine's masturbation either...you were starting to feel a bit sick. And tingly, too... ")
SetTimeout (20) {
wait {
if (OcearineSac.endo = 1) {
msg (" Your body continued to tingle, the sensation crawling over you slowly, like you were being consumed by it, almost as if you were melting away at this point...the last of your struggles were almost unnoticed by Ocearine, as the sharkess was completely lost to her pleasure. In fact...it almost felt like her body was getting ready to orgasm...but it was too late. Your eyelids were already starting to close over your eyes, as you started to lose consciousness...")
wait {
if (game.sound = 1) {
stop sound
msg ("")
msg ("")
}
msg (" ...And then they opened again? No, you weren't dreaming, or moving on to some other ethereal realm. You were back in Ocearine's hotel room, slumped against the wall...then you notice you were sitting in a pool of what looked (and smelled like) Ocearine's cum! Your clothes had melted off, but the rest of your body was mostly intact, although you were still tingling a bit...
Your little self pow-wow was shattered by a high-pitched moan, coming from the bed. That made you realize that Ocearine was still in the room with you...although she didn't seem to notice you. It looked like some unlucky shmuck was getting slurped up into the sharkess's womb now, Ocearine stroking at her still rock-hard cock as her belly bulged out a bit. You almost wanted to watch, but you knew it wasn't a good idea to stick around - even after a blowjob and literally eating you with her cock, she was still horny...so this next person probably wouldn't sate her, either.")
MoveObject (player, Secondfloor3)
OcearineSac.endo = 0
}
}
else {
if (game.sound = 1) {
msg ("")
msg ("")
}
msg (" The tingling you felt from earlier was really starting to overtake your body now. You felt sluggish in your movement, the gooey, sloppy cum feeling almost like a spider web, keeping you locked in place...but you knew you were just tired, worn out by the oppressive environment of Ocearine's sac. Most of your body was tingling at this point, and if you could actually see inside the orbs, you'd see that your arms and legs were starting to melt into more of the sharkess's cum...thankfully, the lack of air inside the chamber made you pass out far before anything more painful happened.
\"...Aah, nothing but cum now...\" the sharkess moaned as she felt her balls starting to sag and round out more, the chamber filling with more and more cum as you melted down. The new sensation fueled her arousal, the sharkess stroking at her length powerfully now, thinking about the load of cum inside of her that was just begging to be released. She could feel her cock throbbing in her grip as she neared orgasm, before the cum started surging up through her shaft, Ocearine letting out a primal growl of orgasm as the cum started shooting out of her new length. Her first cum shot reached clear across the room, splattering wetly on the wall as she continued to shoot out hot globs of sharkess cum. She couldn't match the pure intensity of that first shot, but it was still coming out quite strongly, splattering against the hotel room's carpet as Ocearine was lost to pleasure. She hardly noticed, or cared, about the mess she was making. All she wanted was to feel empty...
Eventually, the orgasm came to a close, Ocearine's now-muskier cum having found its way onto the walls, the carpet, even her own body. She licked her lips clean of whatever cum had splattered on her face, before laying back against the floor, idly stroking at her cock as it slowly shrank down to a normal size. \"Phew...wish I'd done that earlier...\" she gasped as she lounged in the afterglow of her orgasm. Certainly, she'd be doing it again...
*You took something that didn't belong to you...*
==GAME OVER==")
finish
}
}
}
}
]]>falsesac wallsLook atThey're almost...shiny. That's probably just the glistening cum, though.")
}
}
else if (random = 3) {
msg ("You wriggle around in the sac, but it's pretty hard to move inside. Doesn't seem like Ocearine even notices it, either.")
}
else if (random = 4) {
msg ("You end up splashing cum everywhere, including in your mouth, sputtering as you get the distinct aftertaste of musk in your mouth. Gross.")
}
else if (random = 5) {
msg ("You feel the sac walls give a little way, but they quickly snap back to their previous form - which just so happens to be skintight around you.")
}
else {
msg ("You hear Ocearine chuckle as she feels you squirming in her balls. \"Not much longer 'till you're just a nice, musky load of cum...\" she teases as she pumps at her length some more.")
}
]]>You are suckingOcearine's cockfalse\"Good choice...\" the sharkess says, before rubbing her cock against your face. \"Well? What're you waiting for?\" she says impatiently. Hesitantly, you open your mouth, wrapping your lips around the sharkess's shaft and steadily taking her length in. Almost immediately, you hear a breathy sigh of pleasure above, a sign that you were doing something right, at least. Ocearine wants to get this moving along, though, thrusting her cock deeper into your mouth at a faster pace than you would have liked...you can't really do much to stop her, though, so you just suck away, trying not to gag on the length as she thrusts it deeper into your mouth. \"No teeth...\" she manages to moan out inbetween thrusts, putting her hands on the back of your head and pressing you further onto her cock; even when you were the one pleasuring her, Ocearine was still completely in charge...")
if (game.sound = 1) {
play sound ("outsidesigh.wav", false, false)
}
SetTimeout (20) {
msg (" This continued for around five minutes or so. You could definitely tell Ocearine was a bit pent-up from how aggressive she was (even if that was pretty normal for her...), and knew it wouldn't be too long before she blew her load...She had you by the back of the head now, pressing her cock as deep into your mouth as possible. You just hoped your gag reflex wouldn't kick in...")
SetTimeout (20) {
wait {
msg (" After a few more minutes, you heard a roar above you precede a flood of cum gushing out of her shaft, Ocearine thrusting her cock as deep into your mouth as possible before she orgasmed, making sure that you were forced to gulp down every last shot of her cum. Wave after wave of the gooey stuff shot its way down into your throat, bulging out your belly already. Slowly, as her orgasm drained into you, Ocearine started to go slighly more limp, her grip on your head loosening as she wallowed in orgasm bliss. Eventually, her hands lost their grip on you entirely, dangling at her sides as her orgasm ended.
\"Haah...that's better...\" Ocearine moaned as she slipped her cock out of your mouth.")
if (game.sound = 1) {
play sound ("outsideorgasmmoan.wav", false, false)
}
wait {
if (OcearineBJRoom.suck >= 5) {
msg (" \"I'd slip you inside right now, but you actually...really drained me...\" Ocearine said, plopping against the bed and waving you away with a limp arm. \"J...just come back later...\"")
MoveObject (player, Secondfloor3)
OcearineBJRoom.suck = 0
}
else if (OcearineBJRoom.suck >= 1) {
OcearineSac.endo = 1
if (game.sound = 1) {
play sound ("squish1.wav", false, false)
}
msg (" \"But now I think I need a refill...\" the sharkess said, before suddenly pressing your head back up against her cock! You tried to struggle, but the sharkess was far too powerful...she wasn't rubbing you up against her cock, though, she was shoving you IN it! You could hear her growl in pleasure as her cock flesh expanded around your head, the innards of her shaft already clenching around your head even before it was fully lodged in! It didn't take much longer for that to be the case, though, Ocearine practically throwing you down her shaft. The thing was already slurping up your chest before you even really knew where you were...although, the tight, salty-smelling cavern was a pretty unique environment to be in; you're not sure how you didn't recognize it earlier...")
wait {
msg (" You continued to wiggle inside Ocearine's shaft, but with your shoulders already pinned to your side by the sharkess's cock, they weren't really accomplishing much besides pleasuring the sharkess even more. You could hear her huff and moan with increased frequency as she continued slurping your body up, nary a misstep in the sharkess's clenching and pulling, even as her pleasure continued to mount...clearly, she was experienced with this, and could deal with even the most wriggly, squirmy prey possible...and you weren't that strong, that was for sure. So you just had to sit on standby, essentially, attempting a wiggle every time Ocearine clenched around your body; but in due time, only your legs and feet were left sticking out of her shaft, which the sharkess easily dealt with, moaning as she took a finger and pushed them in, locking you inside of her shaft...")
if (game.sound = 1) {
play sound ("pulledupplusmoan.wav", false, false)
}
wait {
MoveObject (player, OcearineSac)
}
}
}
else {
msg (" \"But now I think I need a refill...\" the sharkess said, before suddenly pressing your head back up against her cock! You tried to struggle, but the sharkess was far too powerful...she wasn't rubbing you up against her cock, though, she was shoving you IN it! You could hear her growl in pleasure as her cock flesh expanded around your head, the innards of her shaft already clenching around your head even before it was fully lodged in! It didn't take much longer for that to be the case, though, Ocearine practically throwing you down her shaft. The thing was already slurping up your chest before you even really knew where you were...although, the tight, salty-smelling cavern was a pretty unique environment to be in; you're not sure how you didn't recognize it earlier...")
if (game.sound = 1) {
play sound ("squish1.wav", false, false)
}
wait {
msg (" You continued to wiggle inside Ocearine's shaft, but with your shoulders already pinned to your side by the sharkess's cock, they weren't really accomplishing much besides pleasuring the sharkess even more. You could hear her huff and moan with increased frequency as she continued slurping your body up, nary a misstep in the sharkess's clenching and pulling, even as her pleasure continued to mount...clearly, she was experienced with this, and could deal with even the most wriggly, squirmy prey possible...and you weren't that strong, that was for sure. So you just had to sit on standby, essentially, attempting a wiggle every time Ocearine clenched around your body; but in due time, only your legs and feet were left sticking out of her shaft, which the sharkess easily dealt with, moaning as she took a finger and pushed them in, locking you inside of her shaft...")
if (game.sound = 1) {
play sound ("pulledupplusmoan.wav", false, false)
}
wait {
MoveObject (player, OcearineSac)
}
}
}
}
}
}
}
]]>Ocearine's cockfalse")
}
OcearineBJRoom.suck = OcearineBJRoom.suck + 1
}
else if (random = 2) {
msg ("You hear a moan above you as Ocearine thrusts more of her cock into your mouth.")
if (game.sound = 1) {
msg ("")
}
OcearineBJRoom.suck = OcearineBJRoom.suck + 1
}
else if (random = 3) {
msg ("You almost gag on Ocearine's cock. You can practically feel her glaring down at you.")
if (game.sound = 1) {
msg ("")
}
OcearineBJRoom.suck = OcearineBJRoom.suck + 1
}
else {
msg ("\"More tongue...\" the sharkess moans, pressing your mouth down onto her cock more.")
if (game.sound = 1) {
msg ("")
}
OcearineBJRoom.suck = OcearineBJRoom.suck + 1
}
]]>falsefalseThe room token for Room 7.A single bed. It has red sheets and a couple pillows near the top. It doesn't look incredibly comfortable, but it'll do.BedLook atYou fall asleep in Ocearine's bed. The sharkess is caught a bit off guard by your gall, but you just really needed a rest...")
firsttime {
wait {
msg (" You slowly open your eyes..into complete darkness. And you can't breathe either, really. You can still feel the bed underneath you, but you have no idea what's on top of you, only that you can smell a feminine scent wafting from it. You struggle instinctively, but your struggles are quickly stalled by a voice above you.
\"Looks like somebody's awake...\" you hear the voice say, recognizing it as Ocearine. \"Did you think I'd just let you sleep in my bed, kid?~\" the sharkess says as she grinds her rear down on your face, your nose poking up against her slit. \"Now, I'm gonna cut you a deal. I'm horny. I need some attention down there. If you eat me out, I'll let you go. If you don't...well, let's just say that you'll end up somewhere a lot tighter and darker than where you are right now...\"")
Ask ("Take up the sharkess's offer?") {
if (result) {
if (game.sound = 1) {
play sound ("outsidemoan1.wav", false, false)
}
msg (" \"That's a good toy. Now, get to it...\" Ocearine says as she grinds down on your face some more, adjusting herself a bit so her dripping slit is right above your nose. It's obvious she's quite enjoying this already, and it didn't seem like she would honestly take much stimulation to make her come...tentatively, you stuck your tongue out, licking along the slit, Ocearine shuddering as you do, before she starts to grind down harder on your face, moaning as you teased at her slit with her tongue. As she grinded on you, she pressed down a bit harder, your tongue slipping up and piercing deep into her nethers, the sharkess moaning out loudly as she feels your muscle plunging deep up into her slit. \"Aagh! Nnf...don't stop...\" you hear the sharkess moan as you continue eating her out, your lips practically kissing her slit as you dug your tongue deeper into her. Her grinding down on your face gets harder and harder, you worrying a bit about suffocating underneath the sharkess' rump as she starts crying out in pleasure with every movement of your tongue. Pre is starting to drip down onto your face, and you know it's only a matter of time until a river of cum splashes down onto you...")
wait {
msg (" You can hear Ocearine muffling a heavy moan as she orgasms, biting her lip as she feels that cum rushing out of her womb and splashing onto your face. It's quite a heavy amount of the stuff, threatening to drown you out, some of it getting in your mouth...it wasn't exactly the worst experience though. At least you weren't the cum this time. In the midst of all this, you can feel something hard and plastic-y smack against your face, bouncing off and landing somewhere on the bed. The flood of cum eventually tapers off somewhat, leaving a panting, fulfilled sharkess sitting on top of you. She sits there for some time, before slowly lifting off of your face, her lips still dripping femcum onto your body.
You sit up on the bed, wiping the femcum off your face as you watch Ocearine re-dress herself. \"Hnn...I...I really needed that...\" she pants as she stands up. \"I guess you won't end up as cum today. But if you sleep in my bed again...\" she warns, before walking into the kitchen. \"Now, leave.\"
You look around the bed to find the plastic thing that had clanked against your head earlier. It takes a little bit, but you finally find the thing, still dripping with cum. You wipe it off, finding that it's the token to Room 7. Weird place for it to be, but whatever. You put it in your pocket before leaving the room...")
if (game.sound = 1) {
play sound ("outsideorgasmmoan.wav", false, false)
}
AddToInventory (Room 7 Token)
player.securitytrigger = 1
player.tokens = player.tokens+1
if (player.tokens = 5) {
msg (" You feel the floor beneath you rumble... The Lower Floor has been opened!
For future use of the lower floor, the passcode is: showertime.")
MakeExitVisible (LowerExit)
}
if (player.tokens = 10) {
msg (" You feel the ceiling above you rumble... The Third Floor has been opened!
For future use of the lower floor, the passcode is: moreroomsmorefun.")
MakeExitVisible (ThirdFloorExit)
}
MakeObjectVisible (Room 7 Token)
MoveObject (player, Secondfloor3)
}
}
else {
if (game.sound = 1) {
play sound ("outsidemoan1.wav", false, false)
}
msg (" Ocearine straddles you, waiting for a response until she eventually grinds down harder on your face. \"Not biting, eh? Your funeral...\" she says as she presses down on you, her slit rubbing up against your nose, which eventually pops inside, the sharkess moaning as she feels your face sliding into her slit. She reaches a hand behind her and places it on your head, grunting as she pushes your head forward, her slit expanding around it and taking it in. You struggle, but the slit is like a vicegrip, cutting off any chance you had at pulling it out. Desperate, you start licking her walls with your tongue, slathering them with your muscle...all you hear is a giggle from Ocearine. \"Way too late, cum...\" she says before giving your body another push, this time her hand firmly planted on your shoulders. She shudders and moans loudly as her slit expands around them, feeling as though she was taking the girthiest dick in the world right now...but with your shoulders locked inside, it became a lot easier for Ocearine to take in the rest of you. She doesn't even really need to push you in anymore, the clenches of her vaginal walls accomplishing the same, pulling you deeper into her womb with every clench. Her breathing, deep and heavy around you, became more rhythmic with every clench, Ocearine pacing herself to make sure she didn't come too early...")
wait {
msg (" After a few more clenches, your head pokes out into a chamber somewhat more roomy than the almost body-shattering vicegrip of her vagina. Ocearine's womb was still quite small, forcing you to be packed in like sardines inside of the chamber. Every moan and clench from the sharkess pulls you a few inches deeper, forcing you to curl up inside the tight womb. The walls don't stretch at all, holding firmly against this new intrusion, leaving you vacuum-sealed inside of the womb, and the chamber was only becoming tigher as more and more of you was fed into the womb. At this point, Ocearine has adjusted herself, flipping herself over and watching your feet wiggle awkwardly outside of her slit, before disappearing with one more clench and moan from the sharkess, locking you inside of her womb...")
if (game.sound = 1) {
play sound ("slrpulpstomachsortofthingquestionmark.wav", false, false)
}
wait {
MoveObject (player, OcearineWomb)
}
}
}
}
}
}
otherwise {
wait {
msg (" You slowly open your eyes..into complete darkness. And you can't breathe either, really. You can still feel the bed underneath you, but you have no idea what's on top of you, only that you can smell a feminine scent wafting from it. You struggle instinctively, but your struggles are quickly stalled by a voice above you.
\"Again, kid?\" you hear the voice say, recognizing it as Ocearine. \"I gave you a chance, but this time I need something inside of me. I mean, if you did it again, you probably WANT to end up as femcum...\" she says.")
wait {
if (game.sound = 1) {
play sound ("outsidemoan1.wav", false, false)
}
msg (" Ocearine straddles you, waiting for a response until she eventually grinds down harder on your face. \"Not even an objection? You're no fun...\" she says as she presses down on you, her slit rubbing up against your nose eventually pops inside, the sharkess moaning as she feels your face sliding into her slit. She reaches a hand behind her and places it on your head, grunting as she pushes your head forward, her slit expanding around it and taking it in. You struggle, but the slit is like a vicegrip, cutting off any chance you had at pulling it out. Desperate, you start licking her walls with your tongue, slathering them with your muscle...all you hear is a giggle from Ocearine. \"Way too late, cum...\" she says before giving your body another push, this time her hand firmly planted on your shoulders. She shudders and moans loudly as her slit expands around them, feeling as though she was taking the girthiest dick in the world right now...but with your shoulders locked inside, it became a lot easier for Ocearine to take in the rest of you. She doesn't even really need to push you in anymore, the clenches of her vaginal walls accomplishing the same, pulling you deeper into her womb with every clench. Her breathing, deep and heavy around you, became more rhythmic with every clench, Ocearine pacing herself to make sure she didn't come too early...")
wait {
msg (" After a few more clenches, your head pokes out into a chamber somewhat more roomy than the almost body-shattering vicegrip of her vagina. Ocearine's womb was still quite small, forcing you to be packed in like sardines inside of the chamber. Every moan and clench from the sharkess pulls you a few inches deeper, forcing you to curl up inside the tight womb. The walls don't stretch at all, holding firmly against this new intrusion, leaving you vacuum-sealed inside of the womb, and the chamber was only becoming tigher as more and more of you was fed into the womb. At this point, Ocearine has adjusted herself, flipping herself over and watching your feet wiggle awkwardly outside of her slit, before disappearing with one more clench and moan from the sharkess, locking you inside of her womb...")
if (game.sound = 1) {
play sound ("slrpulpstomachsortofthingquestionmark.wav", false, false)
}
wait {
MoveObject (player, OcearineWomb)
}
}
}
}
}
]]>falseLook atOpenClosefalsethefalse
msg ("You turn the doorknob and the door opens.")
MoveObject (player, Room 8)
falseA basic hotel room, 1 bedroom. At the left of the room is the single bed; to its right is a television. It's not a CRT, but it doesn't look that new. To the left is the {object:Room 8 Bathroom}.A single bed. It has red sheets and a couple pillows near the top. It doesn't look incredibly comfortable, but it'll do.Your slumber is long and fulfilling...but you find yourself waking up in the middle of the night. The hotel room is pitch black, the lights having been turned off, but more importantly, you couldn't move at all! You were scared out of your mind; was this an episode of sleep paralysis or something? You start to struggle, wake up your body, but soon you realize that...you're moving. You're not bound by sleep, but rather by something physical! You can't really tell what it is, but you can feel your bindings coiling around you, slightly fleshy whenever they touched your skin. Then, you heard a voice coming from the foot of the bed. \"Oh, awake are we?~\" came the voice, confident and teasing. \"You know, you shouldn't ever let your guard down around here...or you might end up someplace you'd rather not be.\" The voice was distinctly masculine, and a bit suave, as well...you weren't sure what he was talking about, but you did know that whatever was binding you was coming from his body somehow...not arms, but some sort of tentacles.
These tentacles started rubbing up and down your body, slightly squeezing as they coiled around you tighter. \"But don't worry. That's not me. I'll tuck you away somewhere nice and safe, where all those mean, hungry people can't find you...\" the voice came again. Your eyes had started to adjust to the dark somewhat, and you could make out the confident smile of a draconic figure; vaguely purple, with some beige horns poking out of his head, and brown hair kept back in a ponytail. And, yes, those tentacles were coming from him all right, the purple, fleshy tubes emerging from behind the dragon's back and slinking their way up the bed, wrapping comfortably around your body, lightly squeezing and massaging at you. It felt strangely...sensual? And comfortable too, the dragon's embrace soft and pillowy. It was honestly getting you a bit aroused...")
wait {
msg (" \"Now you're getting it...\" the dragon said as he felt you starting to squirm a bit in arousal. Those tentacles just felt lovely, rubbing up and along your sides. It was inescapable...\"Now, just relax, and let me put you somewhere safe...\" the dragon said again, before you felt something wet and warm wrap around your feet. His mouth...? At the same time, though, you felt one of those tentacles release its grip on your body, the fleshy tendril snaking into your shorts and finding its way to your rear. You instinctively squirmed as you felt the tentacle starting to brush up against your pucker, but then the other tentacle continued to rub along your body, continuing to heighten your arousal, making you more receptive to the exploring tentacle. \"Hush...let me pleasure you...\" you heard the (significantly) more garbled voice come as the tentacle pressed up into your rear. Without lube, it was a bit hard, but the tentacle still pushed up, making you moan reflexively as it snaked its way up into your bowels.
You could feel another fleshy tendril rubbing and licking at your feet; but this one was a bit more wet, the dragon's tongue coated in saliva as it rubbed and tasted over your bare feet. \"Mmmmm, delightful...\" the dragon moaned as he worked his mouth over more of your feet, eventually finding his lips tickling at your ankles. You were mostly distracted by the tentacle currently sliding in and out of your rump, but you could still feel the sensual, slow *glp* the dragon took, pulling your feet into his hot, tight throat; the slowness allowed for much more of a gradual movement as you were gently pulled to the foot of the bed. You still barely noticed the movement, though, as the tentacles continued to rub over you, the more...inquisitive...one currently tickling at your pucker before making its way in again, causing you to groan once more as the dragon lapped his tongue around your legs. ")
if (game.sound = 1) {
play sound ("gulp9.wav", false, false)
}
wait {
msg (" You felt another gulp pull you closer to the foot of the bed, this time a bit more jerky and forceful as the dragon felt his stomach growl. The tentacles continued pleasing you, one coiled around your chest, tip rubbing along your side as the other one snaked up into your rear again. You could only hear the sloppy, wet sounds of the dragon feasting as he continued to pull you deeper into his throat, your feet and legs completely unable to move at this point; you could feel the ripples of peristalsis starting to pull them deeper into the throat as well, alongside the dragon's regular gulps. You could make out more of the dragon's features now, his piercing eyes staring straight into yours as he continued to gulp you down. You felt his tongue rubbing over your groin as your chest slid into his mouth, the southbound tentacle being a bit more forceful in its plunging as your arousal started to overwhelm you...your mind was clouded by it at this point, making it impossible to struggle even if you wanted to. You just wanted release...
You could feel the first tentacle gently uncoiling from your body, the dragon pulling the saliva-soaked appendage out of his mouth before another *glp* pulled your chest into his throat, leaving your crotch soaked in dragon saliva, your captor taking his time to tease and rub at it before sending it further down. You felt your feet starting to break out into what you assumed was the dragon's stomach, far more spacious...but you could already feel a hand patting and rubbing at the bulge your feet and legs were creating in the dragon's gut. A flash of rememberance of what was actually happening to you flickered in your brain, but it was dashed as soon as it was created by another thrust by that wandering tentacle into your rear, replacing your dreadful curiosity with unsatiated lust. You thought you heard the dragon chuckle a bit before gulping again, leaving only your head outside of his drooling maw...and soon, you felt his tongue curling around the back of your head, pulling it inside as well, turning your view to pitch black once again. At the same time, you felt that second tentacle pull out of you, a wet *pop* accompanying it as the fleshy tendril snaked its way back up the dragon's throat. The tongue slathered you with some more saliva, quite eagerly tasting you, before you felt your head being gently pulled to the back of the mouth...and then...
*glp~*")
if (game.sound = 1) {
play sound ("gulp4.wav", false, false)
}
wait {
MoveObject (player, JojoStomach)
}
}
}
}
else {
msg ("You wake up some time later, feeling more ready to face the day.")
}
}
]]>BathroomfalsetheA basic bathroom, with tiling. Nothing too fancy, although they do provide shampoos and soaps.falsefalseYour hands are now nice and clean!Look atLook atYou strip naked and turn on the bath water. After getting in you sink slowly into the water for what seems like forever. You close your eyes and enjoy the bath water...")
wait {
if (game.sound = 1) {
msg ("")
}
msg ("...and the next thing you know you can feel something around your waist! You slowly open your eyes and see that some sort of python has snaked its way in through the open window into your bathroom and is busy consuming you! You try to struggle but your arms are already pinned inside the snake's gullet, tightly bound together in the slimy tunnel. You continue to try and push the snake off somehow, but you soon realize your only hope is to scream, and so you yell as loud as you possibly can!
==PRESS ANY KEY TO TRY AND BREAK FREE!==")
wait {
if (RandomChance(50)) {
ClearScreen
if (game.sound = 1) {
play sound ("squishing.wav", false, false)
}
msg (" You scream and yell for as long as you can, but the snake has already made it up to your neck. It unfurls its tail and starts to wrap it around your mouth, but suddenly the door slams open! Kayla, the dragoness from earlier, must have heard your screams! \"What's going on in here!?\" she yells and stops herself when she sees the snake and soon-to-be-snake-food. Kayla seemingly instantly lowers her stance and tone of voice, in a \"not-this-again\" sort of way, as she runs over to the bathtub and starts pulling on your head! ")
msg (" Kayla and the snake play tug-of-war with your naked body for a while, until you start to slowly slide out of the snake's gullet. The snake tries to retaliate with its tail but Kayla is able to pin it underneath her clawed feet. Slowly, you're pulled from certain slimy doom and back on solid ground. \"Ugh. Go put some clothes on.\" Kayla says, trying to avert her eyes from your naked body. You willingly do so, despite being covered in snake saliva (you can shower later...with the window closed!) and when you come back, Kayla has the snake subdued on the floor, still wriggling. \"What are we gonna do with this thing?\" she asks you.")
kaylasnakelist = NewStringList()
list add (kaylasnakelist, "Put it back outside")
list add (kaylasnakelist, "I might be a bit hungry")
list add (kaylasnakelist, "You can have it")
ShowMenu ("", kaylasnakelist, false) {
if (result = "Put it back outside") {
msg (" \"Your loss.\" she says. Kayla takes the snake over to the window and slowly feeds it back out to the ground. It's a long drop but the snake is able to touch ground before it's even out the window.")
}
else if (result = "I might be a bit hungry") {
if (game.sound = 1) {
msg ("")
play sound ("outsidebelly.mp3", false, false)
}
msg (" Kayla looks at you for a bit. \"Didn't really see you as that type...but fine. You'll need some help though.\" She releases the snake from beneath her feet and grabs its head, raising it to your mouth. \"Open wide.\" she says. You obey, mouth opening up wide in anticipation of its newest occupant. \"Looks like someone really IS hungry...\" she says, looking inside and seeing how moist the fleshy cavern is. \"Here we go!\" she says, and pushes the snake's head into your mouth. It's a bit overwhelming, but Kayla continues to ease the long body down your throat. \"Just relax your gullet...\" she coaches as the snake starts to get near the back of your mouth. \"Aaaand..gulp!\" she commands. You do, and the snake's head is sucked down into your esophagus. After a couple more gulps, she tells you \"All right, I'm gonna let go now. He's still pretty feisty though.\" She takes her hands off the scaly noodle, and it starts to thrash around even harder, almost knocking you onto your butt! \"Use your teeth if you need to!\" Kayla continues to coach. \"Just slurp it like a noodle!\" You take her advice and begin to slurp down the snake. It takes nearly a half hour of struggling and nearly falling down several times, but you finally get to the end. You take the last, satisfying gulp as the snake finally slides down your throat.")
msg (" You've accumulated quite the belly in the process, still thrashing about as the snake desperately tries to escape its fleshy prison. You start to feel queasy for a couple seconds, but then a massive belch bellows up your throat and blows your mouth clean open. You wipe a bit of drool from your mouth, satisfied and pleasantly full. \"Didn't that feel great?\" Kayla asks. \"You're probably gonna need to sleep that off, though.\" she adds, pointing at your massive, engorged stomach. She starts to walk out the door, but before she leaves, she adds one more thing.
\"Don't tell anyone this happened.\"")
msg (" As soon as she leaves, you plop straight onto the ground, unable to support the snake's weight any longer. You rub and tease your belly as the cacophony of gurgles and glorps begin to ring out. After about a half hour, though, the struggles begin to lessen, and you heed her advice and head off to bed, stumbling about, not used to the counterweight still. ")
wait {
msg ("As you sleep, your belly starts to get smaller...")
}
wait {
msg ("And smaller, the snake not struggling at all anymore...")
}
wait {
if (game.sound = 1) {
stop sound
play sound ("glorpgrowl.wav", false, false)
}
msg ("...until you wake up the next morning, with a normal (although certainly more rotund) belly and a hunger for more.")
MoveObject (player, Room 8)
SetObjectFlagOn (Snake, "eaten")
}
}
else if (result = "You can have it") {
if (game.sound = 1) {
play sound ("hardgulp.wav", true, false)
}
msg (" \"Suit yourself.\" Kayla responds. Immediately she brings the snake's head to her mouth. A loud, wanting \"Aaaaaahh...\" rings out as she opens her drooling maw as wide as it can possibly go. Her jaws close around the snake's head, sucking on it like a piece of candy. After giving it a healthy bath in her saliva, Kayla begins to...slurp? the snake. Yes, she's slurping it down just like a noodle! The slurping sounds continue, interchanged with the occasional gulp and gluk, until Kayla's belly is sticking out a fair distance from the rest of her body. She lets out a succession of \"burp!\"s and \"BRAAP!\"s before she pats her belly, clearly satisfied. \"Looks like I'll be skipping dinner tonight.\" she says, before walking out of the room, oddly coordinated for having such a large weight in her belly. She seems experienced with this.")
if (game.sound = 1) {
play sound ("j-shortpowerbelch3.wav", true, false)
}
SetObjectFlagOn (Snake, "eaten")
}
}
}
else {
msg (" You continue to scream and yell, but to no avail, as nobody comes to your rescue. Tired of its prey's cries, the snake wraps its free tail around your mouth and seals your screams shut as it slowly works its way over the rest of your body. You can hear distant gurgles from about where your legs are and struggle in horror as the gravity of the situation falls onto you. Alas, these struggles are in vain, the snake's lips already around your upper chest. You watch in horror as the snake's head slowly approaches yours, working over your chin with the frighteningly slow pace snakes are wont to do. You can hear the snake's heartbeat as it slowly slurps up the rest of your body, its lips finally able to touch each other as you slide inside the massive python.")
if (game.sound = 1) {
play sound ("weirdgulpynoises.wav", false, false)
}
wait {
MoveObject (player, SnakeStomach)
}
}
}
}
}
else if (GetBoolean(Snake, "eaten")) {
msg (" You strip naked and turn on the bath water. After getting in you sink slowly into the water for what seems like forever. You close your eyes and enjoy the bath water...")
wait {
msg ("...and the next thing you know it's an hour later! Your skin is pruning as you get out of the water and dry yourself. It was relaxing, but you missed a good hour of time!")
MoveObject (player, Room 8 Bathroom)
}
}
else {
msg (" You strip naked and turn on the bath water. After getting in you sink slowly into the water for what seems like forever. You close your eyes and enjoy the bath water...")
wait {
msg ("...and the next thing you know it's an hour later! Your skin is pruning as you get out of the water and dry yourself. It was relaxing, but you missed a good hour of time!")
MoveObject (player, Room 8 Bathroom)
}
}
}
else {
msg (" You strip naked and turn on the bath water. After getting in you sink slowly into the water for what seems like forever. You close your eyes and enjoy the bath water...")
wait {
msg ("...and the next thing you know it's an hour later! Your skin is pruning as you get out of the water and dry yourself. It was relaxing, but you missed a good hour of time!")
MoveObject (player, Room 8 Bathroom)
}
}
}
else {
msg ("You strip naked and turn on the bath water. After getting in you sink slowly into the water for what seems like forever. You close your eyes and enjoy the bath water...")
wait {
msg ("...and the next thing you know it's an hour later! Your skin is pruning as you get out of the water and dry yourself. It was relaxing, but you missed a good hour of time!")
MoveObject (player, Room 8 Bathroom)
}
}
UnlockExit (Room8Bathroom)
]]>falseLook atOpenCloseA small window above the bathtub.falseYou open the windo
msg ("You open the window. It wouldn't hurt to get some air circulating.")
HelperOpenObject (Window)
msg ("You close the window. It was getting a bit chilly in here!")
HelperCloseObject (Window)
falsesnake's stomachfalsefalsetheAs the snake finally closes its mouth and locks you in its fleshy prison, the gulps and your sliding come to a slow end. You can't really tell the difference between the two, but it appears that you have arrived in the snake's stomach. You are completely unable to move, the stomach already stretched completely as it is, but you desperately wiggle to try and escape this predicament.All around you areThe gurgles and groans around you start to become more intense, nearly drowning out the snake's pounding heartbeat. You desperately try to struggle more but you're already becoming weaker as digestive fluids start to pour into the chamber. Your breaths start to become slower and slower as the air in the chamber is rapidly depleting.")
SetTimeout (20) {
wait {
if (game.sound = 1) {
msg ("")
}
msg (" You can really start to feel your skin tingle as the digestive fluids drown you out completely. With the air nearly depleted, you start to consign yourself to fate. Your last breath is a slow and painful one before your head goes completely under the soup of stomach acids. As you close your eyes you can already feel your skin slowly melting into a nutrient-rich broth for this snake to absorb...")
if (DisposalToggle.on = 1) {
msg (" The snake lounges in the bathtub for some time, completely unable to move after gorging itself. Over the course of days, it slowly digests its massive meal, the bulge in its midsection rounding out and shrinking over time. After nearly 5 days in what was your hotel room, the snake is finally able to move. It slithers out the still-open window and onto the hotel grounds, but soon feels a pang in its lower bowels and slithers to a nearby bush, dumping you in a remote part of the hotel grounds. After finishing its business, the snake slithers off, belly already rumbling for its next victim. Later, Kayla walks by while tending the grounds and sees the mound of your remains. \"Damnit, what did he eat this time!?\"")
}
else {
msg (" The snake lounges in the bathtub for some time, completely unable to move after gorging itself. Over the course of days, it slowly digests its massive meal, the bulge in its midsection rounding out and shrinking over time. After nearly 5 days in what was your hotel room, the snake is finally able to move. It slithers out the still-open window and onto the hotel grounds, free to sneak around and look for the next wandering patron, just away from the spying eyes of any hotel employees...")
}
msg (" *You got a little too comfortable in the open air...*
=GAME OVER=")
finish
}
}
}
]]>The snake's stomach walls. They look exactly the same as its throat and constantly bathe you in digestive fluids.Look atPound againstfalseStomach walls
if (RandomChance(50)) {
msg ("You try and kick against the stomach walls but you're barely able to move.")
}
else {
msg ("The snake squirms a bit but you aren't able to do much.")
}
falseYou can barely look up, let alone move that way.falseIf you see this description than that is a problemLook atJojo's stomachfalse You didn't have much time to get accustomed to the stomach, either, before you felt your surroundings jostle around somewhat, culminating in a loud, rumbling *BUUUUuuuuuUrrraaapppp....* echoing above you. "Oh, excuse me..." you heard a deep voice come from above. "How rude of me...We never even introduced ourselves! I'm Jojo, and, well, you will be too, soon..." Jojo chuckled as he started rubbing at his distended gut, belching a few more times as you squirmed inside. "I told you I'd put you somewhere nice and safe...didn't mention that it wouldn't stay safe." he teased as he laid on the bed, exactly where you were sleeping, rubbing his clawed hands over you. "And what a meal to get, too...you tasted absolutely scrumptious! I have to thank you for letting your guard down..." Unbeknownst to you, Jojo's method of thanking was a little bit lewd. You weren't able to judge the dragon's lack of clothes as he pulled you inside of him, or see his now-throbbing length rubbing up against the bulge you made as he rubbed at it. But, eventually, you could hear his moans as he stroked at it, getting off to your movements inside.
]]>")
}
SetTimeout (20) {
msg (" The huffs and groans of Jojo's masturbation were starting to get louder and louder; not that you could really tell, because the gurglings of his stomach were also starting to get louder, and those were more immediate to you. The stomach was already pretty aggressive in its introduction, but it was somehow getting even more aggressive, kneading against your body almost angrily, like it was mad you didn't get inside of it earlier or something! You couldn't really protest, though, considering your predicament; your only \"protests\" were your squirms and struggles as you tried to keep the stomach walls away from you, but all that got you was covered in more stomach slime. Stomach slime that was starting to make your skin tingle a bit.
Outside, Jojo's masturbation was occasionally interrupted by a belch or two. \"*huff*...still struggling...haah...in there?\" he managed to moan out as he stroked at his length. He was getting pretty close...")
SetTimeout (20) {
wait {
if (game.sound = 1) {
msg ("")
msg ("")
}
msg (" It was difficult to struggle at this point. The stomach had won its \"war\" with you, aggressively kneading against your worn-out body without you being able to fight back, both physically and mentally; you couldn't really feel your arms at this point, let alone struggle with them. Your mind was also worn out, the heat and suffocating stench of the dragon's stomach doing its toll on your consciousness; which started to slip away, thankfully, as you didn't really want to be awake for what came next.
Jojo heard a loud *glrrrn.....* come from his stomach as it started to really work away on your body. The dragon just smirked as he patted at his gut with one hand, still using his other to stroke at his length. He had been edging himself in a way until you really started digesting; and now that you were, the real fun part was going to start...he stroked hard at his length, with both hands, occasionally, feeling his cum starting to surge up through his balls and into his shaft. Jojo roared primally as he felt his orgasm come, sticky shots of dragon seed splattering across his chest, face, and occasionally the bed he was lying in. He caught some in his mouth, too, enjoying the taste and chuckling at the thought of gulping down his own cum for you to stew in as you digested...which he, of course, did. Soon, his orgasm came down, though, leaving Jojo panting in afterglow, arms and legs splayed out on the bed as he reveled in the feeling.
\"Haah...what a delicious little find...\" the dragon managed to pant out, rubbing at his swollen gut as it gradually shrank down, before he started feeling a bit tired himself. Swallowing, digesting, and jerking off to an entire person was quite the night, let alone all the things he did earlier today...and so the dragon slipped into sleep himself; this time he was confident in his safety, though, considering he'd thought to actually lock the door...")
if (DisposalToggle.on = 1) {
msg (" Jojo awoke the next day, sunlight shining through the curtains as the dragon lounged around in the hotel bed. \"Oh, they came out nicely...\" he said as he rubbed at his gut and rear, now a bit chubbier, thanks to your help. The second result of your digestion was coming up, too, Jojo feeling a familiar pang in his bowels as he lazed in bed. He was a bit mad about having to get up, but eventually he was forced to by his body, running to the bathroom and sitting down on the toilet before he felt the rest of you sliding out of him. He tried to not think about the result of his eating habits, but they were a fact of life, and one he'd have to get used to...maybe learn to enjoy as well. For now, though, it was just a necessity, the dragon flushing the toilet as he put in a call for housekeeping. With luck, he'd be gone before they got here...and he wouldn't get charged for the night, either!")
}
msg (" *Of all the rooms to meet your end in, it was your own. Good going...*
==GAME OVER==")
finish
}
}
}
]]>falsestomach wallsLook atSlimy, dark, and overall unpleasant.")
}
}
else if (random = 2) {
msg ("Your struggles only really tire you out; every push you give out is just reciprocated with a moan from Jojo. He's *really* enjoying them.")
}
else if (random = 3) {
msg ("\"Ah, calm down *huff* in there...you're nothing but dragon fat now...\" Jojo advises, patting at his gut.")
}
else if (random = 4) {
msg ("\"Why would something *huff* as delicious as you *huff* want to escape...?\" Jojo asks. You can't really tell the inflection from inside of him, so you aren't sure if it's a serious question or not.")
}
else if (random = 5) {
msg ("You try to find the sphincter you arrived in the stomach from, but it's way too dark to tell if you're even right-side up inside of the stomach.")
}
else {
msg ("The stomach is far too active to establish any sort of footing for you to struggle from. You just keep slipping and losing your balance...")
}
]]>falseLook atOpenClosefalsethefalseYou open the hotel door into complete darkness. While you're a bit put off by it, you just think the light's turned off or something. You close the door and instinctively move your hands to the side of the door to turn the light on, but your hand meets cold, hard rock. Startled, you turn around to walk back out of the door, but the door you entered from is just rock now as well. Although you're already a bit scared, sitting there and pounding on the walls won't make the door re-appear. You face the darkness and decide to press on.")
if (FutaRabbit.trigger = 1) {
msg (" You're not sure why, but something is compelling you to go {command:n:north}...")
}
]]>falsefalsecavesthefalsefalsecavesthefalsecavesfalsethefalsecavesfalsethefalsecavesfalsethefalsecavesfalsethefalsecavesfalsethefalseYou walk ahead deeper into the cave. As you walk, you can hear something...breathing? A constant inhaling and exhaling in the distance, you make it out to be. With cautious curiosity, you walk closer, hearing the breathing become louder and louder. You can start to feel the breath exhaled on your face, tinged with the slight scent of smoke. You take a moment to collect yourself, and fueled by curiosity, you go forward. The exhaling becomes louder and louder until -
DONK!
...You walk straight into a cave wall! It knocks you back on your butt. Dazed, you start to collect yourself...but wait...that didn't really feel like a wall...?
==PRESS ANY KEY TO RECOLLECT YOURSELF==")
wait {
random = GetRandomInt(1,2)
if (random = 1) {
ClearScreen
msg (" You take a moment to collect yourself on the floor. You're a bit scuffed up, but nothing too seriously. You look back up and are met with the piercing gaze of something in the darkness! This must've been the \"thing\" that was breathing so hard. You wisely decide to back away, first slowly, inching away as the eye tracks your movement, and you make a break for it - but a clawed hand slams down in front of you! You run straight into the scaly wall and the clawed hand quickly closes around you, snapping shut like a bear trap. The hand slowly lifts you back to where you fell, and soon you can feel an intense heat from below licking your feet. Between the heat, the scales, and the smoky breath...you must have awoken a cave dragon! You silently reflect on your stupidity as you struggle away in the dragon's tight grip, but your efforts don't even seem to phase him as he suddenly drops you! Expecting to hit the cave floor, you instead land somewhere...wet?")
wait {
msg (" Yes, wet, the undulating floor below you is completely soaked! You look around and realize the dragon has dropped you straight into his mouth! You turn around to try and escape, but the jaws are already closing and the tongue is too slippery to gain any traction on! The dragon's teeth clank shut as your body is left lying on the tongue, your entire body only barely taking up half of it. The dragon plays with you a bit, tasting you all over, before a simple flick of the tongue sends you deep into the dragon's gullet. Usually tight, the esophagus is so big you can more or less go straight down, ignoring the peristalsis. One gulp is all it takes to lodge your body deep inside the dragon's throat, and gravity does the rest, as soon you plop onto a fleshy wall. ")
if (game.sound = 1) {
play sound ("gulp9.wav", false, false)
}
wait {
MoveObject (player, CaveDragonStomach)
}
}
}
else {
msg (" You manage to collect yourself and walk away, slowly. From the breathing to the scales, you probably don't want to go this way again.")
MoveObject (player, Room9CavesWest2)
}
}
MakeExitVisible (Room9CaveDragonExit)
]]>falsedragon's stomachfalsefalseThe sphincter slowly yawns open as you fall into the dragon's cavernous stomach. You land in a small pool of digestive juices that barely covers the wet, slimy floor underneath you. The spacious gut is large enough to easily accompany you and even gives you standing room. Not like it'll help, the stomach already giving a big gurgle as more juices start to pour in, thundering around you and knocking you back onto the slick floor. The heat in the chamber is unbearable as well, already sapping you of your energy.All around you aretheThe levels of the stomach juices continue to rise in the stomach, soon sweeping you off your feet as you are forced to swim in the juices to stay alive. You can already feel yourself losing energy, and a painful tingle is starting to overtake your senses. You struggle to stay afloat in the sloshing sea, but you know you can't hold out forever.")
SetTimeout (20) {
wait {
if (game.sound = 1) {
msg ("")
}
msg (" You've managed to float yourself over to a belly wall and start to use the last of your energy to pound desperately on it. You slam your fists into the unyielding walls in a futile attempt to cause the dragon to cough you up, but it's too little too late. Tired, sapped completely of your energy, and feeling the intense stinging pain of the pool of stomach juices, you finally give in and let yourself slowly float to the bottom of the stomach. Your already-weak body begins to dissolve slowly as the cave dragon falls asleep, but not before giving its belly some rubs as the wiggles inside come to an end. In no time at all the dragon's belly absorbs your remains, your little snack of a body not providing much nourishment on its own. The indigestibles, such as your clothing, are coughed up by the dragon and left in a pile as the dragon drifts back off to sleep.")
if (DisposalToggle.on = 1) {
msg (" Hours pass, and the dragon eventually wakes, already feeling a gnawing hunger in his belly. The dragon continues to patrol its cave, snacking on the other adventurous patrons that dare to brave Room 9, until their digested remains compound into one big mass that the dragon deposits in a corner along with the indigestibles. It, however, keeps the valuables for itself. It's a living.")
}
else {
}
msg (" *You wandered into the dragon's lair...*
==GAME OVER==")
finish
}
}
}
]]>The dragon's slimy stomach walls. They ooze more digestive slime that continues to collect at the bottom of the stomach.Look atfalseStomach walls")
}
}
]]>falseYou can barely reach the sphincter, even when standing up. Even if you manage to get a hold of the sphincter, you slip before you can pry it open.cavesfalsethefalsecavesfalsethefalsefalsecavesthefalsecavesfalsethefalsecavesfalsethefalseYou come upon a bend in the cave. Deciding to go deeper, you walk around the bend. Suddenly, two massive arms wrap around your chest! You're yanked off your feet as you plunge into the darkness, the strong arms holding you firmly and tightly. Above, you hear a chuckle, and then a deep voice. \"Looks like you're just in time...\"
==PRESS ANY KEY TO TRY AND ESCAPE==")
wait {
random = GetRandomInt(1,2)
if (random = 1) {
ClearScreen
msg (" You continue to squirm in the creature's grip, but you're unable to get any leverage as the beast slowly lifts you up to what you assume is eye-level. Straining your eyes, you can start to make out the features of a giant otter staring you directly in the face. \"Hello, toy~\" the otter seductively whispers, licking its lips slightly. The otter's cold gaze freezes you in place, stopping your struggles in their tracks as you're already starting to lose your will to fight. The only thing that breaks the gaze is the warm, musky scent slowly drifting up from below you. \"Guess where you're going!\" the otter taunts as your entire world is suddenly flipped, the otter grabbing you by your ankles and flipping you around, leaving your head suspended in midair. It's this new view that shows you the source of this musky scent, the otter's long shaft slowly emerging from a set of furry balls, pointing straight up along the curvature of the otter's belly. You struggle with renewed vigor as you imagine what he could do with that huge shlong, but you can't loosen the otter's grip at all. The otter slowly lowers you towards his cock head, and your struggles are stifled as the otter rocks his hips forward and swallows your entire head in his cock! An audible groan already rings out as the otter's grip immediately loosens, a powerful muscle quickly accepting this new snack as it pulls your body deep into the otter's cock. Soon your head is forced into one of the otter's furry balls, giving you a little room to breathe, but also soaking you in musky otter cum. The rest of your body is slowly fed through the cock, suckled by the tight passage. At this point, you already knee-deep into his cock, the otter lets his grip go and immediately hovers towards his huge cock, stroking it as the newfound action helps lubricate your voyage with a dab of precum. The stroking increases in intensity as the rest of your body is sucked into the otter's ballsac, forcing you to curl up awkwardly in a ball.")
if (game.sound = 1) {
play sound ("squishing.wav", true, false)
play sound ("outsidemalemoan.wav", true, false)
}
wait {
MoveObject (player, CaveOtterSac)
}
}
else {
msg (" The unknown beast starts to slowly lift you up, but right at that point you start to squirm incredibly! Seeming to catch it off guard, you slip out of the creature's grip. As soon as your feet hit the floor you sprint away as fast and as far away as you can, not taking any time to look back. After a while, you think you've lost it, but you'll definitely be looking over your shoulder.")
MoveObject (player, Room9CavesN2E)
}
}
MakeExitVisible (Room9CavesCV)
]]>falseLook atA lithe, giant, grayish otter. He's pretty long, especially for an otter, almost looking more like a ferret. He's currently digging through his locker, looking for something. Looks like the harsh lights are bothering him too, judging from the hand he has shielding his face from them.\"Hm? Oh, uh, hi.\" the otter says as he turns around to look at you, rubbing the back of his neck with a paw. \"I'd love to chat, but I was just about to hop in the shower...\"")
Ask ("Shower with the otter?") {
if (result) {
msg (" \"Oh? Well, I guess I could use an extra hand. Come on...\" the otter says as he shuts his locker and walks over to the showers, ushering you to come along with him. You follow behind as the otter walks into the shower room, then selects a stall and takes his towel off, hanging it over the side and stepping inside. \"Whatcha waiting for?\" he says as he turns to you, turning on the water and starting to lather up somewhat before you step in as well. The two of you wash up for some time, helping each other out at various points, before you hear the otter's voice. \"Hey, you think you need help washing your back?~\"")
Ask ("Let the otter wash your back?") {
if (result) {
msg (" You turn to the side and feel the otter starting to scrub at your back, washing up and down your back with his paws, before he starts reaching down a bit further, to feel at your rear. \"Oh, quite nice indeed...\" you heard him say as he continued to wash you up, before he gripped at your sides suddenly. \"I hope you don't mind if I get a bit...closer of a wash...\" the otter said before you felt what must have been his member brushing up against your rear. Truth be told, you had seen his bobbing sheath earlier, and were quite interested in seeing what was hiding inside, but couldn't work up the courage to ask the ott for anything lewd. Looks like he was making the decision for you, though...")
wait {
if (game.sound = 1) {
play sound ("sextrack.mp3", false, true)
}
msg (" You heard the otter groan as he pushed up into your rear, his erect cock piercing you quite nicely. It took a few tries for him to really find a purchase on your rump, but when the otter did, he went to town, thrusting up and deep into your bowels almost immediately. \"Nnf...so tight...\" you could hear the otter moan as he thrust up into you, his cock stretching out your bowels with every thrust into you. He had managed to fit around half of his cock up your rump at this point, and that amount was increasing steadily with every thrust into you. The steam of the shower helped accentuate the whole experience, making you blush as the otter thrust into you, lewdly groaning every time he pushed his hips against yours. \"Haah...there we go...\" the ott moaned as he felt his hips touch against yours, having thrust essentially his entire cock into your rump at this point. You two stayed locked for a moment like this, until he pulled out slightly only to thrust in again, this time much quicker. It was pretty obvious that he was close to orgasm, and you were as well, your crotch getting wetter and wetter as you started to drip more and more pre. Any moment now...")
wait {
if (game.sound = 1) {
play sound ("outsidemaleorgasm.mp3", false, false)
}
msg (" You heard the otter cry out in satisfaction as he came, locking his hips against yours as the seed spurt up into your rump, each powerful shot of cum slapping up against your bowel walls before slowly funneling deeper into your body. Every thrust became wetter and wetter as the otter continued to shoot cum deep into you, the cum starting to slosh into your belly now, giving you a cute little paunch of a belly hanging below your chest as he continued to come. You came as well, juices splashing up against the wall and floor as you moaned in unison with the otter. The otter's orgasm was a lot more voluminous, though, continuing to spurt out well after he had stopped thrusting, until all you could hear were lewd pants from the otter. \"F...fuck, that was great, toy...\" you heard the otter moan before he slowly pulled out of your butt, a wet *shlrp* accompanying the final pull out. \"You were pretty tight, but that's the best part...\" the otter said as he gave your shoulder a light pat. You turned around to face the ott, who was smiling as he looked at what he had done to you, reducing you to a blushy, sloshing mess. Then, his eyelids lowered, before he reached out again, grabbing you by the shoulders. \"But, you know, a good fucking always makes me hungry...\"
==PRESS ANY KEY TO TRY AND ESCAPE!==")
wait {
if (RandomChance(50)) {
msg (" You can't break free of the otter's grasp, and are forced to stare into the ott's eyes as he looks you over, licking his lips. \"Aah, and you'll make a fine cream-filled snack as well. Make sure to squirm for me...~\" the ott teases before opening his maw, showing off the drooling thing, before quite rudely shoving you inside, slamming your head against his tongue before locking his jaws around your neck. You heard a loud \"mmm...\" rumbling around your head as the otter tasted you, giving you a good drool bath before pulling you out of his mouth. \"You taste so good, I gotta give you another taste...\" the ott said before giving your face a long, slobbery lick across your entire face, making you squirm immensely. \"Take a deep breath...\" you heard the otter say before he gave you another drool bath, this time one with a bit more purpose, as the otter pushed more and more of you into his drooling maw, your head bumping up against the back of his mouth.")
if (game.sound = 1) {
play sound ("Licks.wav", false, false)
}
wait {
msg (" *glp~*
You felt the throat grab at your head, sucking you down into the esophagus as the otter took a gulp, which pulled your head and shoulders into the otter's throat. The flesh of the throat was far tighter than the mouth, and more purposeful; the peristalsis slowly dragged you deeper, closer to the otter's grumbling gut. You heard a couple more small gulps echoing around you, pulling more and more of you into the otter's throat as he tried to grasp more of your body with his muzzle. You felt the otter's tongue brushing up against your rear, licking up the last of the cum that had splattered up against your butt. You heard a little giggle as you squirmed from the stimulation, before the otter gulped again, pulling you into the throat up to your waist, and locking your feet inside the mouth, as well. You could feel the otter licking at your feet, rubbing the muscly flesh around your legs before pushing them lightly to the back of his throat with the tip of his tongue, and sending you off to his gut with one more sharp, wet gulp...")
if (game.sound = 1) {
play sound ("gulp4.wav", false, false)
}
wait {
MoveObject (player, CaveOtterStomach)
}
}
}
else {
msg (" You break free of the otter's grasp and make a break for it out of the shower, belly of cum sloshing around as you sprint into the locker room. Thankfully, nobody notices your dripping form running in, and the otter doesn't give chase. Looks like you're safe, at least for now...better get out of here, though.")
MoveObject (player, Lower Floor)
}
}
}
}
}
else {
msg (" \"Ah, I guess you can get it on your own...\" the otter says. You finish up your showers, and step out later, feeling a lot cleaner. \"Well, that was nice. See ya around...\" the otter said as he walked into the locker room.")
}
}
}
else {
msg (" You thank the otter for his time and let him take his shower.")
}
}
]]>otter's ballsacfalsethefalseSurrounding you areYour body tightly curls up inside the otter's sac, cum washing over you as the newfound weight causes the otter's balls to jiggle frequently. Your body hangs down below the otter's legs, stretching the sac as wide as it can go and then some. The size disparity between the otter's two balls was clear, one covered in fur, the other constantly twitching and nearly all skin, the fur spread out entirely by your body. Compared to the otter's cock, there's at least some air to breathe, although the heavy musk in the sac is close to choking you every time you take a breath.Look atAfter several minutes in the otter's sac, you can already feel yourself beginning to give up. Your struggling has tired you out, and the hot, humid, musky environment isn't helping either, the sea of gooey cum constantly assaulting you as the otter violently cups his balls. Your energy sapped, you feel like just taking a nap, collapsing into the pool of seed, your body already suitably submerged in it.")
SetTimeout (20) {
wait {
msg (" Your body starts to give out as you slump into the musky pool, the hot cum around you already having dulled your senses. You haven't felt most of your body in a good while, but what you didn't realize is that a fair bit of your body had already started to melt into more otter seed, the sac slowly recompressing to a smaller size as your body became more liquid. The sac's musky haze keeps you unable to react to this change, or even to notice it, as your head slowly starts to sink into the musky sea. All the while the otter has been fondling himself dutily, playing with himself and trying to delay his orgasm until his nuts had churned down his victim. With your head submerged, the otter's ravenous balls had finally claimed you entirely, gurgling you down into nothing but sloshy otter cum.")
SetTimeout (10) {
if (game.sound = 1) {
msg ("")
msg ("")
}
msg (" The otter had been waiting for this moment for a while. He was ready to paint the walls with his victory. Feeling the last struggles subside, he points his rock-hard cock at the nearest wall and begins to pump harder, first slower, than increasing speed as he milks his shaft for all it has. The climax that he had teased off for so long now finally built to critical mass, the otter fondling his balls as his other hand started to jerk hard. Moans echo throughout the cave as the otter gets ever closer, his dick practically spraying pre at this point. Finally he reaches a point where he can't take any more, and lets his firehose cock loose, blowing his load all over the cave wall, screams of pleasure bouncing off the cave walls. Rivers of seed gush out of the otter's cock, thoroughly covering the cave wall opposite him in his gooey, white handiwork.
The thick bursts of cum last for nearly 2 minutes before the otter decides to try something new, aiming his cock towards his mouth and opening wide, spraying his musky seed into his gaping maw, eagerly swallowing down your remains mixed in with the otter's other cum. Slowly but surely, the high comes down, the otter's cock starting to dribble more than anything as the otter milks his shlong for the last drops. Finally satisfied, he licks his lips and swallows down the last gulp of cum, patting his jiggling, sloshy belly, which now sticks out a fair bit, rounded out with its milky contents. \"Look at this,\" he says, spreading his arms to envelop his painted land. \"I need to do this more often.\" he says before collapsing into a slump, dozing off with a full belly and empty balls...
*You gave an otter the ride of his life...*
==GAME OVER==")
finish
}
}
}
}
]]>sac wallsfalseThe otter's ballsac walls. They're incredibly taut and stretched and definitely aren't equipped to carry a full-grown anything.Look at")
}
}
else if (random = 2) {
msg ("You manage to stretch out the sac walls even more, but it doesn't seem to affect the otter. If anything, it's helping him get off.")
}
else if (random = 3) {
msg ("Your struggling only helps the cum bath you're in work into the deepest crevices of your body, thoroughly washing you in the musky cream.")
}
else if (random = 4) {
msg ("The otter's cock dribbles a bit more pre with every struggle you make.")
}
else {
msg ("Stirred by your struggles, the otter starts to pump his cock harder.")
}
]]>falseYou push up frantically in the sea of musk but you can't even find where you came from.otter's stomachfalsethe Outside, the otter continued his shower, belching wetly as the last of you landed in his gut. "Aaah, what a great snack, AND toy..." he mused to himself as he rubbed and patted at his gut with one hand, washing over it (and the rest of his body) with his other hand. He licked his lips clean of your flavor, along with the last of his cum, before starting back on washing himself up.]]>")
}
SetTimeout (20) {
if (game.sound = 1) {
msg ("")
}
msg (" The stomach walls had thoroughly mixed you up with the rest of the stomach slop inside of the gut, leaving you soaked in the stomach juices. It was pretty gross...and it started to hurt a little bit too, your skin starting to tingle a bit, like what happens when your leg falls asleep. You felt some warm water piddling out of the yawned sphincter and onto your head, the otter swallowing gulps of the shower water down into his stomach. A few gulps later, the shower stopped, although it had considerably diluted the stomach fluids inside, at least for now. You felt the gut jiggling a bit, the otter giggling as he shook around his gut. \"How's the bath?\" you heard him tease, jostling around his big, sloshing gut as you stewed around inside. ")
SetTimeout (20) {
if (game.sound = 1) {
msg ("")
}
msg (" The water the otter had gulped down had slowed down the digestion process a bit, but eventually that tingling sensation came back, with a vengeance too, a dull pain starting to flash through your body as well. It was becoming harder to struggle, the stomach walls still dead-set on churning you up, restricting a lot of your movement. This was starting to tire you out...
You felt the gut shake and wiggle around you as the otter moved around, turning off the shower and stepping out of the stall, struggling to wrap a towel around his still-struggling gut. \"Only a bit longer now, snack...\" he teased before he walked into the locker room. There were only a few people still lingering in the locker room. Brad, the malamute, noticed the otter's squirming bulge as he walked over to his locker, giving the ott a high five as he walked past him. \"Caught a live one?\" the malamute teased as he rubbed at the gut a bit. \"Oh, he's a squirmer too...\" the malamute said again before retracting his hand. The otter belched again, covering his mouth and blushing before he continued. \"Yeah, got to have a little bit of fun beforehand too. But now I think I'm gonna go sleep him off...\" the otter said before he plopped down lengthwise on a close bench, crossing his hands across his gut as he started to doze off.")
SetTimeout (20) {
wait {
if (game.sound = 1) {
msg ("")
}
msg (" As soon as the otter had fallen asleep, you felt the stomach get a lot more active, all of the body's energy currently focused on digesting you. That certainly helped expedite the process, the stomach acid slowly returning to a fuller strength despite the still-sloshing pot of water inside as well. The last belch the otter spewed also took most of the air with it, leaving it hard to breathe inside the cramped gut. It was like a hot tub at this point, and you were steadily sinking down into the bubbling water as your eyelids closed...
The otter snoozed for quite a while, his gut slowly shrinking and rounding out as the rest of you started to digest away. Occasionally, a belch blew open the otter's lips, sometimes even waking him up, but besides that the otter's nap was uninterrupted, most of his energy being diverted to the sloshing stomach, still quite occupied with digesting you up into more ott fat... ")
if (DisposalToggle.on = 1) {
msg (" \"Uh...damn...how long was I out?\" the otter asked as his eyelids slowly slid open, having woken up from his quite-long nap. He looked down to his gut, which was still groaning and gurgling, but noticeably shrunken from what it was when he fell asleep. \"Oh, about 4 hours or so...\" said Brad, from across the bench, still digging through his gym bag. The otter looked over to the malamute, wide-eyed that Brad still hadn't found what he was looking for in his bag...he considered asking him about it, but what was more immediate for the otter was a pang in his bowels. \"Oh, geez, already...\" the otter said as he got up, clutching at his towel as he ran into the nearest bathroom, finding an empty stall and plopping his plushed-out rear onto the seat. \"Phew...\" he said as he emptied himself, the last of your remains plopping into the round bowl, leaving the only evidence of your existence as the fat on the otter's tush. He wiped himself before looking down at what had come out of him, already feeling a bit lighter. \"Geez...\" he said before he flushed, idly gripping at the new fat you had made on his rear as he wrapped his towel around his waist again. You were worth it, that was for sure...")
}
else {
msg (" \"Uh...damn...how long was I out?\" the otter asked as his eyelids slowly slid open, having woken up from his quite-long nap. He looked down to his gut, which was still groaning and gurgling, but noticeably shrunken from what it was when he fell asleep. \"Oh, about 4 hours or so...\" said Brad, from across the bench, still digging through his gym bag. The otter looked over to the malamute, wide-eyed that Brad still hadn't found what he was looking for in his bag...he considered asking him about it, but what was more immediate for him was another gnawing hunger in his belly. He took a look at the clock in the locker room, noticing that he had already slept well past lunchtime...")
}
msg (" *You trusted a stranger...*
==GAME OVER==")
finish
}
}
}
}
]]>falsestomach wallsLook atSlimy, dark, and overall unpleasant.")
}
}
else if (random = 3) {
msg ("The otter giggled as he felt you punch out. \"It's no use, snack. You're ott fat now~\"")
}
else if (random = 4) {
msg ("The otter pretended to not notice your struggles, rubbing his sponge over the gut as he washed up. You were nothing more than food at this point, after all. Why should he pay attention?")
}
else if (random = 5) {
msg ("The otter belched loudly in his stall, the sound echoing throughout the shower room, before covering his mouth up in mock embarrassment. \"Oh, excuse me...\"")
if (game.sound = 1) {
msg ("")
}
}
else if (random = 6) {
msg ("You try to struggle, but the food slop in the stomach is actually pretty restrictive of your movement. Plus, you don't even really want to touch it...")
}
else if (random = 7) {
msg ("You put all your energy into one big punch...that barely even pierces the stomach walls. Clearly, you just aren't strong enough.")
}
else {
msg ("The stomach isn't very happy with your struggles. It communicates this with a loud, almost aggressive growl.")
if (game.sound = 1) {
msg ("")
}
}
]]>cavesfalsethefalseYou walk forward in the caves, as this feeling had compelled you to, until you reached a dead end. Well, it looks like this was just some sort of odd coincidence, you thought. Clearly, there was nothing here...
So, you turned around to go back to where you came from...but then you felt something ram into you, knocking you straight back against the wall and onto the ground! The impact was powerful, making you see stars as you lolled against the cave wall, trying to get your bearings back...!")
wait {
msg (" Your vision starts to slowly clear as you collect your bearings. You can make out the vague outline of a figure standing in front of you, which quickly becomes more detailed as the figure lights a torch, revealing it to be quite the busty bunny lady. Her breasts are pretty normal-sized, a white patch of fur underneath them on her belly, surrounded by the grey fur of the rest of the rabbit's body...what draws your attention, though, is the human-looking set of genitals swinging between the rabbit's legs. \"Come back for me, cutie?\" the rabbit girl asks, setting the torch on the ground to light up the section of cave around them as she slowly steps forward. \"I know I was waiting for you...\" the girl said, reaching a hand down to her limp cock, picking it up in one hand and stroking over the length as it gradually grew in her grasp. \"So let's have some fun...\"")
wait {
msg (" The rabbit girl slowly walked towards you, stroking at her length as it continued to grow. \"Haah, we're gonna have so much fun...\" she said before climbing on top of you, planting her rear on the top of your chest, her partially-erect cock sitting firmly on top of your face. You tried to squirm, but the bunny girl's rump pinned you to the cave floor, diminishing the most powerful of your struggles into mere wiggles under her rear. The gal started to move her hips up and down your chest a bit, grinding her puffy vulva on your chest, as well as her hardening cock on your face. \"Ooh, you feel so nice...\" the girl moaned as her cock rubbed up and down your face, continuing to harden as the herm's arousal grew. \"L-look at you, nothing but a grinding board, you slut...\" she taunted as she continued grinding on you, a bit of a wet feeling developing on your upper chest as she started to leak out of her slit somewhat.")
wait {
msg (" \"Nnf...I can't wait to make you into a nice, hot load...\" the rabbit taunted as her cock fully hardened on top of your face, the meat throbbing slightly as the rabbit continued to grind. This continued for some time, the rabbit girl moaning as she taunted you and grinded over your body, quashing any sort of struggles with her weight on top of you...your struggles continued as the rabbit's true intentions came to the surface, but it was no use. \"Is that really all you've got, slut?\" she taunted, feeling you thrash underneath her body in response to her taunting. \"Gosh, maybe you'll be more useful as a load of cum after all...\" the rabbit said, before leaning back slightly, pulling her cock and balls off of your face for a moment. She grasped the underside of her length with one hand, placing the other on the back of your head, forcing you to stare straight into her cock. \"Have fun in there, cutie~\" she teased one last time before rolling her hips forward, shoving your head forward at the same time as well, the cock flesh quickly expanding around your head, pulling it inside with a wet *shlorp!*.")
if (game.sound = 1) {
play sound ("squish1.wav", false, false)
}
wait {
msg (" \"Haah, doing better already...\" you could hear the bunny's muffled voice taunt as your head was pulled inside of her throbbing, hungry cock. You barely had time to get accustomed to the surroundings inside the shaft before you heard a powerful moan around you as well, the bunny's length pulling in your shoulders as well, the flesh stretching around the widest part of your body in a way that made the bunny moan madly with pleasure. Clearly, she was aroused enough to want to get you inside as soon as possible...which you didn't agree with, for multiple reasons.
The shaft walls were slick with precum, making it quite easy for you to slide deeper into the herm's length, despite your best objections. The salty, heady odor of cum emanated from deeper within, too, keying you in on your final destination, even though you didn't really want to think about it. You were heading there at a brisk pace, though, the taunts of the bunny reduced to deep, drawn-out moans as she continued to slurp up and clench in more of your body...you felt the pressure on your chest finally relieved as the bunny stood up a bit, her ravenous cock quickly expanding and gulping you down up to your belly now, your body bent at an uncomfortable angle, almost sandwiched around the bunny's crotch...")
wait {
msg (" Quickly, this uncomfortable position was changed, though, as the futa bunny stood up fully, jerking herself off uncaringly as around a third of your body dangled outside of her cock. \"Haah!...I m-might cum you up b-before you're even done in there...\" the rabbit managed to breathe out inbetween moans, teasing you one more time before you slid inside of her cock entirely...a few more clenches from the futa, and the last of your body was slurped up, the rabbit taking a finger and weakly pushing your feet into her cock slit, moaning as she felt the last of your body slide by her cock slit. \"F-finally...all mine...\" she said, licking the pre from her finger as you started to squeeze out into her sac...")
if (game.sound = 1) {
play sound ("pulledupplusmoan.wav", false, false)
}
wait {
MoveObject (player, FutaRabbitSac)
}
}
}
}
}
}
}
else {
msg (" As you reach the end of the caves, you can't help but feel like you should come back here later...after you make it out alive, at least.")
}
]]>falsefuta bunny's sacfalsethe "F-fuck...there we go..." the rabbit moaned as she felt her sac swell up with her latest catch, the bunny patting her engorged balls as she started to stroke at her cock. "H-how's it feel in there, slut?~" she asked, continuing her taunting even as you were beginning to melt away inside her...]]>The more you struggled inside the herm bunny's sac, the more you just wore yourself out. You were already pretty tired from trying to escape the bunny's teasing and grinding, and now that you were in a much more hostile environment, you could feel your energy draining away at a worrying pace. Already you felt tired, exhausted even, like it would be nice to just take a nap in here...you also felt your lower body starting to tingle and sting a little bit, as if it were melting or something...
\"Aaw, t-tuckered out already?\" the bunny teased as she felt your struggles starting to die down a bit. \"Guess you just want to be bunny cum...\" she continued, stroking harder at her cock now, making sure her arousal turned up the temperature inside...")
SetTimeout (20) {
wait {
if (game.sound = 1) {
stop sound
msg ("")
msg ("")
}
msg (" Your body couldn't take much more at this point. Most if it was either tingling or completely numb at this point...or gone. You didn't want to think about it, but there was a good chance you were already starting to melt away into rabbit cum, even as you were still conscious...thankfully, you didn't have to much longer before the lack of air inside the sac got to you, your eyelids slowly changing your vision to nothing but darkness...
\"Nnf...t-that's it, then...\" the rabbit moaned as she stroked and pumped at her cock, her taunting slowly slipping into nothing but raw, primal moans as she continued to jerk her shaft off. Her balls started to round out slightly as you digested inside, the taut, defined bulges slowly giving way to a more uniform, albeit still quite swollen with cum, set of rabbit balls. \"I-I-I'm gonna *haah* paint the w-wall with you...\" the bunny girl managed to breathe out before her lexicon changed entirely, breathy moans punctuating every stroke of her cock. If you had struggled a bit more, she might actually have cummed you up (although the state you would be in would still be up for debate), judging by how close to orgasm she was...the rabbit's cock twitched at the slightest stimulation, and with how roughly she was pumping her length, that twitching was more of a powerful, lustful throbbing, driving the rabbit mad with pleasure as she felt the cum you gurgled into starting to surge up through her shaft...
\"Ha-AAAHHHH!\" the rabbit moaned as her orgasm came, the high-pitched sound echoing throughout the caverns as her orgasm came shooting out of her throbbing cock head. Her cum splattered all over the wall in front of her, the sprayback even getting some of it on her face with how close she was standing. Her cock continued to pump all over the place, getting the walls and floors of the cavern coated entirely in her white cream...the orgasm lasted for what seemed like years, the rabbit's balls draining entirely, finally ending in a weak dribble of cum running down the rabbit's still erect shaft, as she fell to her rump, consumed by afterglow.
She laid on the cave floor for a while now, panting as she reveled in the post-orgasm bliss. \"I-I need to do that more often..\" she managed to huff out inbetween heavy pants, already thinking about her next victim....
*You came back for her...*
==GAME OVER==")
finish
}
}
}
]]>falsesac wallsLook atUndulating around you, denying any sort of movement, really.")
}
}
else {
msg ("You manage to slosh around the cum inside of the bunny's sac a little bit, but honestly, that's probably to your detriment.")
}
]]>cavesfalsethefalsecavesfalsethefalsecavesfalsethefalseYou can see a dim light up ahead.cavesfalsethefalseYou come upon a blinding light seemingly in the middle of the cave. While you're a bit cautious, you don't have anywhere else to go, so you walk towards it...and walk through it, closing your eyes to avoid blinding yourself. When you open your eyes, you're suddenly...in the lobby? Yes, you're back in the lobby, the same, familiar, drab lobby you were in before. While Kayla doesn't even seem fazed, you certainly are, but you might as well count your blessings and just take the win here.falsecavesthefalse
MoveObject (player, Lobby)
FutaRabbit.trigger = 1
falsecavesthefalseYou come upon a glimmering treasure hoard in the darkness! Even in the pitch black surroundings you can make out piles and piles of coins, gems, and other treasures. You want to fill your pockets to the brim, but considering the echoes of deep snoring you can hear throughout the cave, that's probably not the best idea. On top of the pile, you can see a token, though, one that looks like a room token from the hotel! Curious, you take it, and find the number 9 etched into it.")
AddToInventory (Room 9 Token)
player.securitytrigger = 1
player.tokens = player.tokens+1
if (player.tokens = 5) {
msg (" You feel the floor beneath you rumble... The Lower Floor has been opened!
For future use of the lower floor, the passcode is: showertime.")
MakeExitVisible (LowerExit)
}
if (player.tokens = 10) {
msg (" You feel the ceiling above you rumble... The Third Floor has been opened!
For future use of the lower floor, the passcode is: moreroomsmorefun.")
MakeExitVisible (ThirdFloorExit)
}
]]>The room token for Room 9.falsecavesthefalseYou hear a call echo off the walls of the cave. \"Hello??\" it warbles, seeming to be coming from deeper into the cave. The voice calls again, this time with a note of distress in its voice. \"Is there anyone in here?\" it follows. With caution, you travel deeper into the cave in search of the voice. You see the faint light of a torch up ahead as you approach a bend in the cave. \"Who's there?\" you hear from beyond the bend. The light comes closer, and it reveals a tall gray fox, visibly shaken. You lock eyes, and his demeanor changes. \"Oh, thank goodness. I thought you were a monster.\" He pauses. \"Wait, where did you come from? Can you lead me to the exit?\" You know the exit's gone now, but he still looks shaken and unstable. You don't want to make him mad.
Along the way you can hear the fox's belly growl loudly. \"Oh, excuse me!\" he exclaims. \"I haven't eaten in quite a while. Would you happen to have any food on you?\" You shake your head. \"Oh, heavens.\" He mutters. \"What am I going to eat now?\"
Coming back to the original wall, you find that still the door isn't there. \"You're sure this is where you came from?\" You nod. \"Well, we might as well stay here then. No use in wandering more.\" You start to settle down when you hear a sigh come from behind you. \"I hate to do this...\" are the last words you hear before a fist to the head knocks you out cold.
==PRESS ANY KEY TO WAKE UP==")
wait {
if (RandomChance(40)) {
ClearScreen
msg (" You awake in a remote section of the cave. The torch the fox carried around seemed to be put out, enveloping you in darkness. You can't tell how long you've been out, but you still have a pounding headache. A disembodied voice suddenly speaks behind you. \"Oh, you're awake.\" You hear some shuffling, and the fox comes in front of you. You try to move but you discover you've been bound by some makeshift ropes. \"I'm sorry to do this,\" he says, \"but I'm just so hungry right now...\" Immediately he grabs your body in his arms and lifts you up. You can hear his lips part as the fox slowly opens his mouth, and a loud gurgle churns out from below you, the belly eager for some nourishment. The fox wastes no time in getting its meal, shoving your head into his hot maw. You're pushed straight to the back of his mouth as the esophagus yawns open and sucks your head in. A loud \"gulp!\" rings out as the fox slurps up your belly, tongue rubbing underneath your clothes trying to catch the flavor it can before the greedy fox continues gulping. So quick were you inside the fox's body that you barely had time to struggle, futilely kicking your bound legs around against the fox's belly to no avail. As more of your body is gulped down, you start to hear some lewd gurgles from below you, and you're set ajar when the fox, unaccustomed to this new weight, falls onto his butt. He mumbles something as he pushes your feet into his maw with both hands, almost immediately trying to gulp them down. \"Oh, so good...so hungry...\" you can hear him moan as soon as your legs enter his throat.")
if (game.sound = 1) {
play sound ("gulp4.wav", false, false)
}
wait {
MoveObject (player, GrayFoxStomach)
}
}
else {
msg (" You awake in the cave with a pounding headache. All your stuff is strewn about you, frantically searched. The fox must've knocked you out and tried to see if you were hiding food anywhere. Strangely, the fox didn't steal any of your valuables. Puzzled, you have no choice but to further explore the cave.")
}
}
]]>falsefox's stomachfalsefalsetheAround you arePast the sphincter, you empty out into a sweaty, hot chamber. The fox's stomach is already heavy at work secreting digestive fluids, eager to claim the nutrients your body holds. The rippling muscle above you forces the rest of your body out into the stomach. You hear three bassy thumps as the fox pats his belly outside.")
SetObjectFlagOn (player, "eaten")
if (game.sound = 1) {
play sound ("1433315482.jeschke_ethicist_commission_3hourslater.mp3", false, true)
}
SetTimeout (20) {
msg (" The fox's stomach walls already start to constrict you harder, squeezing you painfully and washing stomach acids over you. The churning belly is desperate for some food, and it's not going to let this morsel go.")
SetTimeout (20) {
wait {
if (game.sound = 1) {
msg ("")
}
msg (" The groaning belly around you has bested your strength. Your body, already weakened and sinking deeper into the stomach walls, is giving up. \"Oooh, this is interesting...\" the fox says as he feels his belly start to gurgle harder and shrink. Luckily, you slip into unconsciousness before what comes next. A final burp echoes throughout the cave as you slowly digest, a sludge constantly kneaded by the starving belly. The foreign burbles and glrps echo throughout the cave as the fox's belly loudly continues its work. \"Simply delicious...\" he moans as he licks his lips, remembering your taste and feeling the delightful sensation of a full belly. \"Finally, some food...\" he says while kneading and rubbing his bulge.")
if (DisposalToggle.on = 1) {
msg (" After days of wandering more, the fox comes upon another scared patron of the hotel. Knocked out and snatched up, the fox drags them to his corner before he feels a sudden pang in his lower gut. This unlucky victim got to witness their fate firsthand as the fox squat down and relieved himself of your remains. Said victim doesn't have much time to be horrified, though, as they're already on down the same trip into the fox's slender guts.")
}
msg (" *You tried to help...*
==GAME OVER==")
finish
}
}
}
]]>The fox's stomach walls, consistently slimy and always pushy.Look atfalseStomach walls")
}
}
else if (random = 4) {
msg ("The belly around you emits a loud, ominous glrrrrrrrgl in response to your squirms.")
if (game.sound = 1) {
msg ("")
}
}
else {
msg ("\"Thank you for your sacrifice...\" the fox mutters. \"Just give in.\" His stomach starts to constrict you harder.")
}
]]>falseYou're too constricted to muster the power to pry open a sphincter.falseYou are onthesecond floor
if (Got(R Key)) {
MakeObjectVisible (Records Room Door)
}
falseLook atOpenClosefalsethefalse
msg ("You turn the doorknob and the door opens.")
MoveObject (player, Room 10)
falseYou open the door into a vast prairie. The carpeting under your feet quickly turns to tall grass as you walk out into the green expanse, which continues as far as the eye can see, flat land for miles and miles beyond you...fieldaThe room token for Room 10.A big clot of mud on the ground. Looks like a pig has been rolling in it or something...falsefalsefalseLook atYou plunge your hands into the mud, tearing apart the clot...and find a token! Looking at it, you can see the number 10 etched into it.")
AddToInventory (Room 10 Token)
player.securitytrigger = 1
player.tokens = player.tokens+1
if (player.tokens = 5) {
msg (" You feel the floor beneath you rumble... The Lower Floor has been opened!
For future use of the lower floor, the passcode is: showertime.")
MakeExitVisible (LowerExit)
}
if (player.tokens = 10) {
msg (" You feel the ceiling above you rumble... The Third Floor has been opened!
For future use of the lower floor, the passcode is: moreroomsmorefun.")
MakeExitVisible (ThirdFloorExit)
}
else {
msg (" You dig around in the mud, but can't find anything in it. Well, now your hands are just dirty...")
}
}
}
else {
msg (" You dig around in the mud, but can't find anything in it. Well, now your hands are just dirty...")
}
]]>falsefieldfalseaA regular old spotted cow grazing in the field.Look atPet ==PRESS ANY KEY TO TRY AND BREAK LOOSE==")
wait {
random = GetRandomInt(1,2)
if (random = 1) {
ClearScreen
msg (" You try to pull yourself away, but the cow yanks its head back and launches you right towards its awaiting maw! Your head smacks onto the cow's wet, hot, undulating tongue as it pulls you slowly into its origin. The hot cave is still awash with grass from the earlier grazing, and soppy bits of it get all over you as the cow starts to suckle your body. The tongue guides you to the back of the throat as a loud *gulp* rings in your ears, your body being sucked into the cow's esophagus. With a few more gulps your entire body is now inside the cow, your feet finally passing through those hungry lips as your head peeks into the cow's first stomach.")
if (game.sound = 1) {
play sound ("gulp9.wav", false, false)
}
wait {
MoveObject (player, CowStomach1)
}
}
else {
msg ("With a bit of force, you pull your hand out of the tongue's sticky embrace. You back off from the cow, wiping your hand on your shirt.")
}
}
}
]]> ==PRESS ANY KEY TO TRY AND BREAK LOOSE==")
wait {
random = GetRandomInt(1,2)
if (random = 1) {
msg ("[udder vore]")
}
else {
msg ("Somehow, you're able to lift the cow off of you! Taking your opportunity, you quickly scramble away before this cow can snag you again.")
MoveObject (player, Secondfloor4)
}
}
}
]]>cow's first stomachfalsefalseYou slowly slide out of the esophagus into the cow's first stomach. The pool of acids you'd expect in a stomach is instead replaced with a slimy floor of papillae, ticking you all over as what looks to be saliva is slowly massaged into your body by the stomach walls. You curl up into a ball for what you know is going to be a long ride, your body barely making any sort of bulge in the cow's belly.All around you aretheThe walls around you continue to coat you with saliva, although nothing much else is really happening. You're comfortable enough in the stomach sac, as it has plenty of room for you to move around in, but you're wondering when the actual digestion will kick in.")
SetTimeout (20) {
wait {
if (game.sound = 1) {
stop sound
}
msg (" Just as you've settled in the cow's belly, you feel a massive muscular contraction that squeezes you right back into the cow's esophagus! The slimy walls coax you up as you realize with fright that cows chew their cud. Your body moves back up into the cow's mouth along with the grass it had eaten earlier, but the cow must not have had experience with such large meals, as only your head makes it into the cow's mouth, the rest of your body still stuck inside the esophagus. The cow chews its cud for a while before gulping it - and you - back down into its gut to continue softening it up. After a couple more regurgitations and swallowings, your softened body is pushed along into the second stomach by the undulating stomach walls.")
if (game.sound = 1) {
play sound ("regurgitationaudio.mp3", true, false)
}
MoveObject (player, CowStomach2)
}
}
}
]]>The cow's first stomach walls. Covered in papillae, they slowly ooze a clear liquid that coats your body.Look atfalseStomach walls")
}
}
]]>falseThe sphincter is locktight, preventing your escape.cow's second stomachfalsefalseYou're pushed into the cow's second stomach, which seems to be a lot like the first one. The papillae continue to tickle you and there's still no acids to be found in the pit of the stomach.All around you aretheThe walls continue to undulate around you, although just like in the first stomach, it's relatively calm. You can hear the gurgles off in the distance, though, amongst the beating of the heart and other bodily noises, and you know this isn't going to last long.")
SetTimeout (20) {
wait {
msg (" Another strong, muscular contraction forces you deeper into the cow's gut, the heat rising as you make your trip into the third stomach. Your weak body pops out into the third stomach, this one covered in thin flaps that seem to stick to your body, drawing moisture away from you.")
if (game.sound = 1) {
play sound ("slrpulpstomachsortofthingquestionmark.wav", true, false)
}
MoveObject (player, CowStomach3)
}
}
}
]]>The cow's second stomach walls. Covered in papillae, they slowly ooze a clear liquid that coats your body.Look atfalseStomach walls")
}
}
]]>falseYou try to work your way back to the first stomach but you can't even find where you came from.cow's third stomachfalsefalseThe third stomach seems to be a bit different than the previous two. It's less spacious, and the stomach walls are lined in folds. This stomach is a lot more active, constantly squeezing and assailing your frail body. The ominous gurgling in the distance also feels a lot closer now.All around you aretheThe saliva inside the third stomach continues to bathe you, and the walls continue to massage you as the heat slowly rises in the chamber. You can feel your energy being completely sapped from you, the slimy saliva taking its sweet time in its task.")
SetTimeout (20) {
wait {
msg (" The final muscular contraction starts, the stomach sac undulating around you as it pushes you in the direction of the gurgles that had rang in your ears. You emerge in a pool of stomach juices as you arrive in the fourth stomach, the unbearable heat already beating down on you.")
if (game.sound = 1) {
play sound ("slrpulpstomachsortofthingquestionmark.wav", true, false)
}
MoveObject (player, CowStomach4)
}
}
}
]]>The cow's first stomach walls. Covered in papillae, they slowly ooze a clear liquid that coats your body.Look atfalseStomach walls")
}
}
else {
msg ("The cow stirs slightly but otherwise your struggles don't have any effect.")
}
]]>falseYou can't really see where you came from inside this stomach, the sac constantly fighting your movement.cow's fourth stomachfalsefalseYou emerge in the cow's fourth stomach. The acids you'd expected finally greet you as the "true" stomach undulates around you, kneading your weak body with the stomach juices. A chorus of gurgles and glorps ring out as the "true" stomach gets to work.All around you aretheThe acidic gurgles and glorps start to get louder as the heat in the stomach becomes completely unbearable. Tired, beat, you can barely fight the rising of the stomach acids anymore as they begin to completely consume you. The stomach churns and glorps as it begins to contract around you, finally having claimed its meal.")
SetTimeout (20) {
wait {
if (game.sound = 1) {
msg ("")
}
msg (" You can't do anything anymore. The stomach has you completely constricted and the acids are washing over you. Your consciousness is already fading as the stomach really gets to work, dissolving your body slowly, but surely, the cow's digestive system having problems digesting such a substantial meal. But after a trip through the small intestines, the cow's body had finally claimed you, rounding out its belly and using the nutrients to churn up some rich milk.")
if (DisposalToggle.on = 1) {
msg (" The rest of your remains are deposited in the field somewhere as the cow once again grazes the field, waiting eagerly for its next snack...")
}
msg (" *You got a little too friendly...*
==GAME OVER==")
finish
}
}
}
]]>The cow's first stomach walls. Covered in papillae, they slowly ooze a clear liquid that coats your body.Look atfalseStomach walls")
}
}
]]>falseYou're far too weak - and deep - to attempt an escape now.falsefieldfalseafalsefieldfalseaYou feel a shadow being cast on you by something flying high in the sky...falsefieldfalseaYou feel another shadow being cast over you, this time accompanied by the wooshing of something flying dangerously close to you...you look up to the sky and see an orange blur, heading straight for you! You barely have time to attempt to get out of the way before you feel that orange blur barreling into you...but instead of being knocked over onto the ground, you're suddenly in the air, being gripped powerfully by...something. You're barely able to move in the tight grip, but you can at least see what you're being captured by...an enormous, orange dragon! The thing has to be at least 30, no, 45 feet long...but what you can also see is the dragon's cock, because you're being slowly moved towards it...it's flapping in the wind a little, but it's still quite hard...you don't know what this thing is gonna do, but you need to get out of here!
==PRESS ANY KEY TO TRY AND ESCAPE!==")
wait {
if (RandomChance(70)) {
msg (" You try to wiggle in the dragon's grasp, but it's utterly useless...the beast only tightens his grip as he feels you trying to worm your way out. The wind whistles by you as the dragon brings you closer to his cock, the throbbing length practically snapping for you like a hungry crocodile as you hover closer. The dragon fiddles with you for a little bit, rotating you in his grip (being careful not to drop you) until your head is facing right up against the dragon's cock slit. The dragon's length is around the size of your whole body, the cock slit looking like it could comfortably take your body without having to stretch toooo far..and that seems to be what the dragon wants to prove, as he thrusts you into his cock! A wet *shlorp* accompanies your insertion, the shaft already a bit lubricated with pre, the dragon clearly getting quite excited about this prospect...you think you hear a bit of a moan from the dragon as you're pushed into his length, but you can't really tell; the flesh surrounding you dials back most sounds, but you still can't make anything out above the wooshing of the winds around you.")
if (game.sound = 1) {
play sound ("squishing.wav", false, false)
}
wait {
msg (" You're certain you DO hear a moan from the dragon as the cock expands around your shoulders, having to stretch a bit to get the widest part of your anatomy in...but after that it's smooth sailing. You feel your body lurch as the dragon lets go of you, and suddenly, half your body is just dangling in the air, hanging outside of the dragon's cock! You panic, as you feel your body starting to slip out of the cock a bit, the pre working both ways...but then you feel one of the dragon's clawed fingers rubbing over your body, finding your dangling rear before pushing you in further...you were afraid of falling out, but now that your panic about that is over, you realize the situation you're in isn't exactly much safer...
The dragon's finger had managed to push you in to around your chest, the pleasure making him lose focus on flying for a moment...it felt like a bit of turbulence, but eventually he got back into the flow. You weren't sure where he was going, or if you'd ever know, considering where you were going to end up in soon! Very soon, actually, as you felt the cock flesh starting to clench around your body, dragging you deeper into the dragon's length, the cock flesh now comfortably surrounding your waist and quickly encroaching on your legs. The clenches continued as you're dragged deeper, your body having to tilt up a bit as you started disappearing into the dragon's internal sac; the clenches had to become more powerful as the dragon had to start fighting against gravity. Eventually, though, you felt the cock slide down your legs, leaving only your feet in the outside world, brushed by the wind...until those were slurped up too, leaving you trapped in the dragon's shaft.")
if (game.sound = 1) {
play sound ("slrpulpstomachsortofthingquestionmark.wav", false, false)
}
wait {
MoveObject (player, JohnnySac)
}
}
}
else {
msg (" You struggle powerfully, managing to wiggle deeper into the dragon's grip until...yes! You feel your legs slide free of the beast's grasp, then your chest, and finally your head...then you realize how high up you were, looking down to the plain...maybe this wasn't the best idea.
You scream as you fall back to earth, the field coming much closer to you, much more quickly than you'd like...until you land face-first in the pile of mud you tiptoed over earlier. Well, it's not exactly a graceful fall, but at least it broke your descent a little...")
MoveObject (player, Room 10)
if (not Got(Room 10 Token)) {
msg (" You DID land on something a bit hard, though...you rifle through the mud and find the Room 10 Token!...weird place for it to be, but whatever.")
AddToInventory (Room 10 Token)
player.securitytrigger = 1
player.tokens = player.tokens+1
if (player.tokens = 5) {
msg (" You feel the floor beneath you rumble... The Lower Floor has been opened!
For future use of the lower floor, the passcode is: showertime.")
MakeExitVisible (LowerExit)
}
if (player.tokens = 10) {
msg (" You feel the ceiling above you rumble... The Third Floor has been opened!
For future use of the lower floor, the passcode is: moreroomsmorefun.")
MakeExitVisible (ThirdFloorExit)
}
}
}
}
]]>falseBlah blah blah.Look at
msg ("Blah")
wait {
if (RandomChance(50)) {
msg ("Nom")
}
else {
msg ("Not Nom")
}
}
Johnny's sacfalse Johnny continued flying, even as he felt you wriggling inside of his sac. He knew he would have to land soon, though, or risk crashing just from the amount of pleasure you were giving him...he planned to land to release you, at the very least. ]]>You could feel the dragon's altitude dip and wobble a little in flight, giving you a little bit of motion sickness as you wiggled in the sac. What was more important to you, though, was the tingling you were starting to feel, Johnny's cum getting all over you as the dragon wobbled in flight. You couldn't avoid it, mostly because you couldn't even see where it was...but it would happen anyway. While the cool wind helped the temperature inside ever so slightly, it was still like a sauna inside, and that was kind of giving you a headache, as well. You weren't sure how much longer you could last in here...
Outside, Johnny started playing with himself a little, the dragon stroking at his cock absentmindedly as he looked for a good spot to land. He knew you weren't going to last much longer inside...")
SetTimeout (20) {
wait {
if (game.sound = 1) {
msg ("")
msg ("")
}
msg (" It wasn't much longer before the oppressive environment of the dragon's sac did you in. The heat, the lack of air, the dull pain you were feeling from the cum...it was all too much for your body. Ultimately, though, it was the lack of air, your eyelids drooping as you passed out from lack of oxygen...thankfully, before anything got too gooey for you.
Johnny felt the squirms in his sac diminish just as he picked out the perfect landing spot in the field. Perfect timing... the dragon thought as he made his descent, dipping back down to Earth for a little bit of fun...the dragon landed in a nice patch of open field, nothing around for miles, perfect for him to relax and enjoy himself...
Johnny sprawled out on the plain, feeling the grass on his scales as he started to stroke at his cock. It was already quite erect, standing proudly in front of the dragon as he laid down. He started to rub at it, the pink flesh practically shivering as Johnny started to pleasure himself. The cock was already dribbling a bit of pre from Johnny playing with himself earlier, and he knew he wouldn't last long. Despite this, he tried to edge the best he could, occassionally taking his hand off of his cock to just pant away his arousal for a bit...but he could only do that so many times before he felt a surge of dragon cum going up his shaft, Johnny roaring as he felt his fresh load of cum shoot out of his cock, spurting directly up before coming back to Earth...it landed everywhere, in the grass, on Johnny's chest and face, just...everywhere. The volume was impressive, too, considering how small you were compared to the dragon...Johnny wasn't exactly complaining, though. More cum just meant more pleasure for him, and he had both in abundance...
Eventually, the dragon's orgasm ceased, though, Johnny panting in afterglow as he sprawled out on the plain. This was the first time the dragon had done anything like that in flight...it seemed a tad dangerous at points, but just dangerous enough to be even more attractive. He'd definitely have to do it again...
*You were an easy target...*
==GAME OVER==")
finish
}
}
}
]]>falsesac wallsLook atQuite dark, and producing a lot of dragon cum as well.")
}
}
else if (random = 4) {
msg ("Johnny strokes a bit more at his cock as he feels you wriggling around inside of his sac. He might blow his load right now if you keep doing that...")
}
else if (random = 5) {
msg ("The dragon blushes as he feels you wiggle inside of his sac. It makes him wobble a bit in flight, too.")
}
else {
msg ("You feel the sac walls clench around you as you try to struggle against them...")
}
]]>fieldfalseafalsefieldfalseafalsefieldfalseafalsefalsethefalseLook atOpenClose
if (Got(R Key)) {
msg ("You insert the key into the lock and the door opens.")
MoveObject (player, Records Room)
}
else {
msg ("This door is locked.")
}
falsethe
msg ("You open the door to a dusty-looking room, full of shelves upon shelves of {object:Records}. In the right corner is a {object:Safe}.")
falseShelves upon shelves of messily-assembled records on the various Hotel patrons. You definitely shouldn't be looking at these.Look at==HOTEL RECORDS== Name: Rosie Singer Species: Elephant Occupation: Stripper Vore Types: Oral, Anal, Unbirth
First spotted in the hotel on 09/26/15. Current status: oblivious, can be used. Is unaware of her role. Easily manipulated; easily tired as well. Usually first line of defense against prey, but easily defeated. Not trustworthy with tokens.")
}
else if (random = 2) {
PrintCentered (" ==HOTEL RECORDS== Name: Kayla ? Species: Dragoness Occupation: Secretary Vore Types: Oral, Anal, Unbirth (endo)
First spotted in the hotel on 09/26/15. Current status: aware, troublingly so. Knows far more than she needs to, protects / teaches prey that check in (albeit success rate is minimal). Must be eliminated as soon as possible.")
}
else if (random = 3) {
PrintCentered (" ==HOTEL RECORDS== Name: Rech ? Species: Crocodile Occupation: Janitor Vore Types: Oral, Cock, Anal
First spotted in the hotel on 01/09/17. Current status: aware, but doesn't care really. Still hungry, eats prey often. Thinks more for himself than for the safety of the hotel. May need to be eliminated at some point, but for now, it works.")
}
}
]]> There is a {object:Note1} taped to the right side.]]>Look atOpenlikesustainfillingexpensivebackpacknaivesawdreamlove
msg ("What is the keyphrase?")
get input {
switch (result) {
case (Safe.combo) {
MakeObjectVisible (Documents)
msg ("The safe opens. Inside are some {object:Documents}.")
}
default {
msg ("The safe doesn't budge.")
}
}
}
msg ("What is the keycode?")
get input {
switch (result) {
case (Safe.combo) {
MakeObjectVisible (Documents)
msg ("The safe opens. Inside are some {object:Documents}.")
}
default {
msg ("The safe doesn't budge.")
}
}
}
NotefalseLook at
picture ("note.png")
msg ("It doesn't seem to be related to anything. Maybe if you looked a bit closer...")
falseSome dusty, old documents. You probably aren't supposed to have them.\"Just what the hell do you think you're doing?\" You hear a voice tell you from behind. It's Rech, the janitor. And he doesn't seem happy. \"Now, you shouldn't be snooping around in this room...\" the croc says, slowly walking forward. \"Now, just put those back where they came from, and we won't have a problem...\"")
recordslist1 = NewStringList()
list add (recordslist1, "Run into the records shelves!")
list add (recordslist1, "Give yourself up...")
ShowMenu ("What do you do?", recordslist1, false) {
if (result = "Run into the records shelves!") {
msg (" You duck behind the shelves of records, documents still in hand. You can hear Rech groan before he calls to you. \"Hey, kid-you aren't gonna get out of here without getting past me. Just give up, now!\" You can hear his voice getting closer.")
recordslist2 = NewStringList()
list add (recordslist2, "Straight!")
list add (recordslist2, "Right!")
ShowMenu ("Which direction?", recordslist2, false) {
if (result = "Straight!") {
msg (" You run straight out into the room, and...")
wait {
if (game.sound = 1) {
play sound ("thump.mp3", false, false)
}
msg (" ...You run straight into Rech! You bump into his belly, the croc's paunch knocking you straight over onto the ground. Before you can even open your eyes, you can feel Rech's presence standing over you. \"Sorry kid, but this is the easiest way to transport you...\" he says as he puts all his weight on his haunches, trapping you under his rear!
You squirm around under the pressure, but it's clear that Rech has you locked under him..and even if you were able to get him off, it's not like you'd be able to escape...Rech grinds his butt against you a little bit, the croc's fleshy ring starting to poke up against your noise. \"Nnf..gotta bring you to the boss now...\" he says as he starts pressing down around your face...!")
wait {
msg (" Your head pops into Rech's rectum with a wet *shluk*! The bowel walls are already rippling around you, eager to take you deeper into the crocodile. The smell, while musty, isn't too offending. What is worrying you is a gentle gurgling you can hear echo from deeper inside of the croc. But those sounds are quickly muffled by Rech's moaning as he endeavors to pull you deeper, clenching around your head, the rippling flesh slurping you deeper with great speed. It doesn't take long for your shoulders to be worked in, and with the widest part of your body in, the rest of you is a piece of cake by comparison. It's a rather quick job though, Rech clenching around your body as more of it is pulled past the fleshy ring, wanting to get you inside as quickly as possible...
Only your waist is outside of the croc at this point. Rech can see his arousal in plain view, but he didn't really have time to attend to it right now...probably after the boss dismissed him, then he'd have time for more personal stuff...still, it was quite nice to feel you squirming up there, even if it was purely part of the job at this point. Another hard clench from Rech pulled your knees in, the walls constricting around your body as Rech clenches. The walls were quite slick, and tight as well, your body slipping quite deep with every clench the croc makes... Soon you can feel only your feet outside of the croc, and that was quickly remedied with one last clench. The pucker molds itself around your feet before they disappear inside the croc with a wet squelch, locking you completely inside of Rech's bowels...")
if (game.sound = 1) {
play sound ("slrpulpstomachsortofthingquestionmark.wav", false, false)
}
wait {
MoveObject (player, RechBowels)
}
}
}
}
else {
msg (" You run to the right! For the time being, you haven't run into Rech yet, but you need to go somewhere else - you can hear his breathing...")
recordslist3 = NewStringList()
list add (recordslist3, "Left!")
list add (recordslist3, "Straight!")
ShowMenu ("Which direction?", recordslist3, false) {
if (result = "Left!") {
msg (" You make a left into another stack of shelves. No Rech yet, but you can hear the croc breathing. You can see the door, but he's obviously around...")
recordslist4 = NewStringList()
list add (recordslist4, "Book it!")
list add (recordslist4, "Stand still!")
ShowMenu ("Which direction?", recordslist4, false) {
if (result = "Book it!") {
msg (" You decide to make a run for it, and...")
wait {
if (game.sound = 1) {
play sound ("thump.mp3", false, false)
}
msg (" ...You run straight into Rech! You bump into his belly, the croc's paunch knocking you straight over onto the ground. Before you can even open your eyes, you can feel Rech's presence standing over you. \"Sorry kid, but this is the easiest way to transport you...\" he says as he puts all his weight on his haunches, trapping you under his rear!
You squirm around under the pressure, but it's clear that Rech has you locked under him..and even if you were able to get him off, it's not like you'd be able to escape...Rech grinds his butt against you a little bit, the croc's fleshy ring starting to poke up against your noise. \"Nnf..gotta bring you to the boss now...\" he says as he starts pressing down around your face...!")
wait {
msg (" Your head pops into Rech's rectum with a wet *shluk*! The bowel walls are already rippling around you, eager to take you deeper into the crocodile. The smell, while musty, isn't too offending. What is worrying you is a gentle gurgling you can hear echo from deeper inside of the croc. But those sounds are quickly muffled by Rech's moaning as he endeavors to pull you deeper, clenching around your head, the rippling flesh slurping you deeper with great speed. It doesn't take long for your shoulders to be worked in, and with the widest part of your body in, the rest of you is a piece of cake by comparison. It's a rather quick job though, Rech clenching around your body as more of it is pulled past the fleshy ring, wanting to get you inside as quickly as possible...
Only your waist is outside of the croc at this point. Rech can see his arousal in plain view, but he didn't really have time to attend to it right now...probably after the boss dismissed him, then he'd have time for more personal stuff...still, it was quite nice to feel you squirming up there, even if it was purely part of the job at this point. Another hard clench from Rech pulled your knees in, the walls constricting around your body as Rech clenches. The walls were quite slick, and tight as well, your body slipping quite deep with every clench the croc makes... Soon you can feel only your feet outside of the croc, and that was quickly remedied with one last clench. The pucker molds itself around your feet before they disappear inside the croc with a wet squelch, locking you completely inside of Rech's bowels...")
if (game.sound = 1) {
play sound ("slrpulpstomachsortofthingquestionmark.wav", false, false)
}
wait {
MoveObject (player, RechBowels)
}
}
}
}
else {
msg (" You decide to stay still, hugging the back of the shelves, not even breathing as you hear Rech walk past you, the dark of the room helping to cloak you somewhat as he searches for you in the room. It seems that you've evaded him for now...and it's time to get out of here!")
recordslist5 = NewStringList()
list add (recordslist5, "Get outta here!")
ShowMenu ("", recordslist5, false) {
msg (" You run for the door, gasping as you escaped the croc, documents now in hand...time to see what the fuss is all about...")
MoveObject (player, Secondfloor4)
}
}
}
}
else {
if (game.sound = 1) {
play sound ("thump.mp3", false, false)
}
msg (" ...You run straight into Rech! You bump into his belly, the croc's paunch knocking you straight over onto the ground. Before you can even open your eyes, you can feel Rech's presence standing over you. \"Sorry kid, but this is the easiest way to transport you...\" he says as he puts all his weight on his haunches, trapping you under his rear!
You squirm around under the pressure, but it's clear that Rech has you locked under him..and even if you were able to get him off, it's not like you'd be able to escape...Rech grinds his butt against you a little bit, the croc's fleshy ring starting to poke up against your noise. \"Nnf..gotta bring you to the boss now...\" he says as he starts pressing down around your face...!")
wait {
msg (" Your head pops into Rech's rectum with a wet *shluk*! The bowel walls are already rippling around you, eager to take you deeper into the crocodile. The smell, while musty, isn't too offending. What is worrying you is a gentle gurgling you can hear echo from deeper inside of the croc. But those sounds are quickly muffled by Rech's moaning as he endeavors to pull you deeper, clenching around your head, the rippling flesh slurping you deeper with great speed. It doesn't take long for your shoulders to be worked in, and with the widest part of your body in, the rest of you is a piece of cake by comparison. It's a rather quick job though, Rech clenching around your body as more of it is pulled past the fleshy ring, wanting to get you inside as quickly as possible...
Only your waist is outside of the croc at this point. Rech can see his arousal in plain view, but he didn't really have time to attend to it right now...probably after the boss dismissed him, then he'd have time for more personal stuff...still, it was quite nice to feel you squirming up there, even if it was purely part of the job at this point. Another hard clench from Rech pulled your knees in, the walls constricting around your body as Rech clenches. The walls were quite slick, and tight as well, your body slipping quite deep with every clench the croc makes... Soon you can feel only your feet outside of the croc, and that was quickly remedied with one last clench. The pucker molds itself around your feet before they disappear inside the croc with a wet squelch, locking you completely inside of Rech's bowels...")
if (game.sound = 1) {
play sound ("slrpulpstomachsortofthingquestionmark.wav", false, false)
}
wait {
MoveObject (player, RechBowels)
}
}
}
}
}
}
}
else {
if (game.sound = 1) {
play sound ("thump.mp3", false, false)
}
msg (" You drop the documents to the floor, holding up both hands, as if Rech was a policeman or something. There was no way you'd be able to escape the croc at this point, so there was no point in trying to pull a fast one on him. Rech laughs a bit at your helplessness as he approaches. \"That's a good kid. No use in fightin'...\" he says as he turns around, locking the door behind him as he takes off his pants, moving closer to you as he does, that prominent croc rear now inching towards your face. \"Sorry kid, but this is the easiest way to transport you...\" he says as he puts all his weight on his haunches, trapping you under his rear!
You squirm around under the pressure, but it's clear that Rech has you locked under him..and even if you were able to get him off, it's not like you'd be able to escape...Rech grinds his butt against you a little bit, the croc's fleshy ring starting to poke up against your noise. \"Nnf..gotta bring you to the boss now...\" he says as he starts pressing down around your face...!")
wait {
msg (" Your head pops into Rech's rectum with a wet *shluk*! The bowel walls are already rippling around you, eager to take you deeper into the crocodile. The smell, while musty, isn't too offending. What is worrying you is a gentle gurgling you can hear echo from deeper inside of the croc. But those sounds are quickly muffled by Rech's moaning as he endeavors to pull you deeper, clenching around your head, the rippling flesh slurping you deeper with great speed. It doesn't take long for your shoulders to be worked in, and with the widest part of your body in, the rest of you is a piece of cake by comparison. It's a rather quick job though, Rech clenching around your body as more of it is pulled past the fleshy ring, wanting to get you inside as quickly as possible...
Only your waist is outside of the croc at this point. Rech can see his arousal in plain view, but he didn't really have time to attend to it right now...probably after the boss dismissed him, then he'd have time for more personal stuff...still, it was quite nice to feel you squirming up there, even if it was purely part of the job at this point. Another hard clench from Rech pulled your knees in, the walls constricting around your body as Rech clenches. The walls were quite slick, and tight as well, your body slipping quite deep with every clench the croc makes... Soon you can feel only your feet outside of the croc, and that was quickly remedied with one last clench. The pucker molds itself around your feet before they disappear inside the croc with a wet squelch, locking you completely inside of Rech's bowels...")
if (game.sound = 1) {
play sound ("slrpulpstomachsortofthingquestionmark.wav", false, false)
}
wait {
MoveObject (player, RechBowels)
}
}
}
}
]]>falsetheLook atOpenClose
msg ("You turn the doorknob and the door opens.")
MoveObject (player, Security Room)
You open the door into what looks like a complicated mess of wiring and televisions. Each television displays a separate room in the hotel, along with the hallways and lobby. There's a large, plush couch to the left, with a coffee table in front of it. You assume this must be where all the monitoring of the hotel takes place...
It seems you've interrupted a conversation between Rech and a dragon, whom you assume to be the security guard. Rech immediately turns to you, interrupting their conversation. \"So, Rok...Hey! You're not supposed to be in here, kid...\" he says, both him and Rokanoss stepping forward and starting to corner you!
==PRESS ANY KEY TO TRY AND ESCAPE!==")
wait {
if (RandomChance(65)) {
msg (" You try to find the door, but you aren't able to in time. You turn around to see Rech and Rokanoss right in front of you, pouncing on you immediately...!
...Apparently, you must have passed out in the scuffle or something. You come to sometime later, laying on the floor of the security room. You open your eyes slowly, to see Rech and Rokanoss bearing over you, the crocodile with a shifty grin glazing over his face. You almost immediately notice that they're...rather aroused, Rech holding up his length with one clawed hand, and Rokanoss's just...hanging out. You connected the two, and tried to scramble to your feet, but then you realized that one of Rech's feet was planted firmly on your chest, making it impossible for you to move!
\"Alright, kid...\" Rech finally said. \"I'm not sure what you heard of all that, but both of us know we can't have you going around jibber-jabbering about it.\" You tried to tell Rech that you hadn't heard anything, but the croc quickly shushed you, giving you an angry glare as he continued. \"So, you're gonna have to...disappear. But 'cuz I'm a nice guy, I'll give ya a choice. So...\" he accentuated with a shake of his (now mostly-erect) length, \"...Which one do you wanna end up in?\"")
rechrokchoice = NewStringList()
list add (rechrokchoice, "Rech")
list add (rechrokchoice, "Rokanoss")
ShowMenu ("", rechrokchoice, false) {
if (result = "Rech") {
msg (" Rech smiles as he hears your choice. \"Knew you couldn't resist it...\" he rubs his cock once, confirming that it's \"ready\" for you...you try to back away instinctively, but Rech puts more pressure down on your chest, pinning you right where you were. \"No use in struggling, kid...\" Rech advises as he places a hand behind your head, lifting it up, bringing you face-to-face with his cock. \"Don't really wanna do this, but sometimes you gotta shut people up...\" That's the last you heard from the croc before you felt a powerful shove on the back of your head, lodging half of your head inside of Rech's cock! You can hear Rech roar as you fill his cock out, the croc already starting to stroke at his length to feel at the bulge you were making inside. Rech wastes no time in getting you down, the cock already starting to clench around you and pull you deeper into the shaft...you can feel Rech's foot lifting off your chest as you're pulled deeper, your body snaking up into the croc's length with relative ease.
Just from the environment inside Rech's shaft, you could tell he was quite aroused - the shaft was lubricated with his pre, making it quite easy for him to slurp you down. As well, the musky, heady odor of cum was almost overbearing; it felt like you were breathing in solid matter, like you would choke on the croc's musk if you weren't careful...but despite these feelings, you didn't, and so you were still able to wiggle as Rech forced you down his length, rolling his hips forward to take in more of your wriggling self. He had to make such an aggressive movement to take in your shoulders, clenching still even as he moved his hips to make sure that your arms fit in nice and tight.")
if (game.sound = 1) {
play sound ("squishhit.wav", false, false)
}
wait {
msg (" In no time at all, almost half your body was inside Rech's cock, the croc moaning every time he clenched around your body inside of his shaft. \"Aah...you're gonna make a wonderful load, kid...\" the croc moaned as he placed a hand on your exposed rear, groaning as he pushed it up and into his cock, sliding you deeper inside of the length at breakneck pace; so fast, in fact, that you thought the shaft would reject you, the deeper flesh of it not quite relaxed enough to take you in at the pace Rech wanted to...but eventually it gave way, and you slipped deeper, the smell of musk becoming more and more prevalent as you made your way further into the croc.
You felt your head bump up against something solid eventually, giving you newfound strength to wiggle deep inside of Rech's cock, as only your feet were sticking out of it at this point. The flesh ahead of you gave way, hitting you with a blast of musky, stale air as you broke out into Rech's sac. At this point, Rech was pretty lost to pleasure, the croc sitting back on his rear as he stroked at his length eagerly, feeling the bulge you made slowly sliding deeper into him, finally filling out his balls. Pre was practically spurting out of his cock, dripping onto the floor as Rech took a clawed finger to your feet, gingerly pushing them inside as he stroked at his length some more, locking you away inside of him for good...")
RechSac.secroom = 1
if (game.sound = 1) {
play sound ("outsidemalemoan_deeper.wav", false, false)
}
wait {
MoveObject (player, RechSac)
}
}
}
else {
msg (" Rokanoss steps forward as he hears his name, grinning a bit as he looks down at you. \"A great choice...\" the dragon said as he made his way over to you, walking over you, his four clawed feet firmly planted in a box around you. The dragon's cock was hovering above you now, throbbing slightly as it prepared to take you in. This standoff occurred for a few seconds, before Rokanoss spoke again. \"Up with you...\" he advised, before taking one of his feet and nudging your head up with it, then pushing your back up as well, forcing you into somewhat of an upright position underneath the dragon. The throbbing cock was now only a few inches away from your face, that clawed foot nudging you close enough for Rok to thrust his hips forward, sinking your whole head into his cock!
The cock flesh was tight around your form, and clenched powerfully to pull you deeper, the muscles having to pull most of the weight considering Rokanoss didn't have anything to push you up against in order to get you deeper into his cock more quickly...he did, however, have a bit of help from Rech, who planted a clawed hand on your back, pressing down and forward on it to slide you deeper into Rok's cock. You couldn't wiggle much inside of the cock, in any direction, even, so you were forced to just \"enjoy\" the show as Rech pushed you deeper and Rok's powerful contractions pulled you deeper...")
if (game.sound = 1) {
play sound ("squish1.wav", false, false)
}
wait {
msg (" With the pair's combined efforts, you were waist-deep in dragon cock in barely any time at all. It was around this time the frantic movements slowed down a bit, Rok opting to enjoy your consumption a bit more, and you were able to comprehend your surroundings more fully. The salty, musky scent of cum hung thick in the air, battering you like a brick as you were tugged deeper. The walls were still incredibly tight, destroying all hopes of movement...and the choking musky odor was accompanied by a headache-inducing heat that just made everything feel worse. Thankfully, the tightness of the shaft was not representative of the rest of your journey, and the more loose sac might alleviate the heat issues a bit...not like you WANTED to end up there, anyway. It was just the best of a bad situation..but end up there you would, as Rech took hold of your wriggling legs and gave a heavy heave, Rok groaning in pleasure as he felt the rest of your body sink into his shaft, your head starting to poke out into his sac as well. Only your feet were left to be consumed, and soon they slid inside as well, leaving you firmly trapped in Rokanoss's embrace...")
if (game.sound = 1) {
play sound ("slrpulpstomachsortofthingquestionmark.wav", false, false)
}
wait {
MoveObject (player, RokanossSac)
}
}
}
}
}
else {
msg (" You manage to find the door again, opening it and immediately sprinting down the hallway, all the way back into the lobby. You pause to catch your breath and look behind you, to see if they're giving chase...but you don't see anything. They must be having a very...important conversation in there.")
MoveObject (player, Lobby)
}
}
}
else {
msg (" You open the door into what looks like a complicated mess of wiring and televisions. Each television displays a separate room in the hotel, along with the hallways and lobby. There's a large, plush couch to the left, with a coffee table in front of it. You assume this must be where all the monitoring of the hotel takes place...
There's {object:Rokanoss: a dragon} in front of a desk, monitoring all these screens. Doesn't seem like he's noticed you coming in yet (how ironic).")
}
]]> His tail swishes expectantly as he looks at the monitors in the room. Evidently, this dragon is the head of security around here. Probably shouldn't talk to him with a bunch of tokens, then, considering you literally broke into people's private rooms and took them...]]>Look at\"Hello, welcome to the security room...\" Rokanoss says as he turns around. \"Y-wait.\" he says as he creeps closer, noticing the tokens in your pocket. \"Those aren't your tokens. You're only supposed to have the one for your room.\" He said as he stepped forward again. \"If you just hand them over, then we won't have a problem...\"")
Ask ("Hand over the tokens?") {
if (result) {
msg (" Thank you. You know, you shouldn't go snooping around in other people's rooms like that...\" Rokanoss said as he took the tokens and put them in a desk drawer. \"But, I mean, it's not like it's that obvious. Just don't do it again.\"")
RemoveObject (Room 1 Token)
RemoveObject (Room 2 Token)
RemoveObject (Room 3 Token)
RemoveObject (Room 4 Token)
RemoveObject (Room 6 Token)
RemoveObject (Room 7 Token)
RemoveObject (Room 9 Token)
RemoveObject (Room 10 Token)
player.securitytrigger = 0
}
else {
if (game.sound = 1) {
play sound ("Licks.wav", false, false)
}
msg (" \"Well, if you're not going to cooperate, I guess I'll just have to detain you then...\" the dragon said as he suddenly jumped upon you, the larger beast easily pinning you down on the ground. \"Of course, I'll have to put you some place you can't escape and cause more mischief...\" Rokanoss said as he opened his mouth, giving you a view of his cavernous maw before licking across your face, the rough flesh dragging over your visage. \"Oh, yes, you'll do fine...\" Rokanoss said before he opened his mouth, dropping it around your face, instantly enveloping you in wet darkness. You felt that same tongue rub up against you as the dragon tasted at you, \"mmm...\" ing a bit before he flicked his head up, dragging your body up into the air as he held your head in his lips. He shook you a bit, opening his mouth so that you would drop further in, until his lips had a good grip on your waist.")
wait {
msg (" Then, you felt a massive suction, pulling you into the dragon's tight throat, a deep *gulp* echoing around you alongside the motion. The gulp lodged you in the dragon's throat up to your chest, leaving your feet wiggling awkwardly outside of the dragon's long mouth. All it took was a push of the dragon's tongue to trap you inside the dragon's maw entirely, Rokanoss taking his time to lick over your body before another wet *glp* pulled the rest of your body into his throat, locking you inside of the dragon entirely. The throat was hot, tight, but you wouldn't be inside of it for long, another *glrp* pulling you deeper inside the dragon...")
if (game.sound = 1) {
play sound ("gulp9.wav", false, false)
}
wait {
MoveObject (player, RokanossStomach)
}
}
}
}
}
else {
msg (" \"Hello, welcome to the security room...\" Rokanoss says as he turns around. \"Here's where we monitor everything in the hotel...\" he said as he showed you the various monitors. \"I don't have any qualms with you right now, so you can go on. Don't get lost out there, it's kind of scary sometimes...\"")
}
]]>Rokanoss's stomachfalse *UUUUURPPPPP*...You heard a belch rumble around you, then the deep, echoey voice of the dragon. "Sorry, but you should have wanted to give them back in the first place. Now, quit struggling so much and digest..." Rokanoss said as he ambled over to the couch, climbing up on the furniture, jostling you around in his belly as he did so. "Lunch break..." he said before he laid down on his side, resting his head on the bulge you made in his gut, before he started to doze off...]]>")
}
SetTimeout (20) {
msg (" The stomach walls are starting to get more aggressive, kneading at your body and pushing at you inside the sac. You're quite slick with stomach fluids now, and you're starting to feel a bit tingly. Also, it doesn't help that the dragon's head is pressed pretty far down on his gut, leaving a big bump in the middle of the gut that you end up bumping into quite often...needless to say, you're getting quite dizzy at this point, which is making it harder to struggle...")
SetTimeout (20) {
wait {
if (game.sound = 1) {
msg ("")
}
msg (" It's been quite hard to struggle for a bit of time now. The constant kneading of the stomach has left you quite disoriented, not to mention the increasing heat, slowly dissipating air, and tingling that you keep feeling. Well at this point, either you felt tingling or nothing in every one of your body parts. Overall, though, you're just exhausted. The stomach has sapped all your energy, leaving you a husk of your former self. You slump up against the stomach walls, defeated, nothing left to really do but be turned into dragon pudge...
Outside, Rokanoss snoozes as the bulge he's resting down slowly shrinks down, then rounds out, your squirming form being reduced to nothing but a pleasant fullness for the dragon, and a bit of extra pudge, as well. He wakes up somewhat later, already noticing that you had been mostly digested by this point. \"Ugh, didn't even last for that long...\" he said before he felt a bulge rise up in his throat. *Urrrrp....clank!*...Rokanoss belched up what looked to be the tokens you had, the wet disks clattering on the floor in front of him. \"Well...\" Rokanoss said as he looked at the tokens, \"I guess I can distribute these around again while I wait for my meal to settle fully...\" he said as he patted at his gut, the gurgling organ groaning in response. \"I should eat thieves more often...\" he said as he slowly got to his feet, feeling that swinging weight below him as he moved around, getting ready to return these tokens.")
if (DisposalToggle.on = 1) {
msg (" After Rokanoss's trip around to the various hotel rooms, returning the tokens to their rightful places, he swung by the lobby restroom quick, feeling his meal having settled down and moved deeper into his bowels. There was a special stall, with a toilet more designed to accompany the body shape of ferals, which Rokanoss walked into, sitting down on the porcelain and disposing of what was left of you before returning to the Security Room. He didn't have much break time to appreciate what his body had done to you, and he needed to be ever-vigilant to catch any other token capers...")
}
msg (" *You got caught thieving...*
==GAME OVER==")
finish
}
}
}
]]>falsestomach wallsLook atSlimy, dark, and overall unpleasant.")
}
}
else if (random = 2) {
msg ("You kick out against the stomach walls, but they take each of your blows with ease. You barely even make a noticeable bulge on the dragon's belly.")
}
else if (random = 3) {
msg ("You try to pry open the sphincter, but you can barely even find it. Plus, the flesh is too slick for you to get a good grip, anyway.")
}
else if (random = 4) {
msg ("You kick Rokanoss straight in his chin!...but the dragon doesn't even really wake up.")
}
else if (random = 5) {
msg ("You can hear a long, drawn-out belch escape from the dragon's sleeping lips.")
if (game.sound = 1) {
msg ("")
}
}
else if (random = 6) {
msg ("You only succeed in wearing yourself out, and making yourself even more dizzy inside the caustic stomach...")
}
else if (random = 7) {
msg ("You try to kick out against the stomach walls, but you can't really muster the strength to deliver any form of noticeable kick.")
}
else {
msg ("The dense walls absorb your every blow, leaving your hands and legs coated in stomach juices.")
}
]]>Rokanoss's sacfalse Outside, Rok's balls touched the floor as he felt you squirm inside. "Ooh...I haven't done that...in a long time..." the dragon panted out as you squirmed, feeling his cock throb and twitch at the stimulation. Rech was helping him a bit, idly stroking at the dragon's cock as it throbbed in his hands...]]>Every breath inside of Rok's sac was a fight. You barely wanted to breathe in the musky stuff, but you had to in order to keep the chance of your escape alive...so you choked back breath after breath of the stuff, although you weren't sure how much air was actually in here. What was more immediate was the pounding headache you were starting to feel, the heat of the sac starting to match the shaft as Rok's arousal continued to grow. You could hear him moan occasionally as Rech stroked at his length, and the sac was starting to get more active as well, the cum practically gurgling around you as your body started to tingle...
\"I appreciate *huff* the help, Rech...\" Rokanoss managed to breathe out, \"but I think you can do a little better...\" The dragon's insinuation was pretty obvious, and Rech was already thinking about it as well...and so, Rech crawled underneath Rok eagerly, facing his exposed rear to Rok's throbbing member. \"Any time you're ready, Rok...\" Rech said, awaiting the horny dragon's powerful thrusting...")
SetTimeout (20) {
if (game.pov.parent = RokanossSac) {
wait {
if (game.sound = 1) {
msg ("")
msg ("")
}
msg (" ...Yeah, you probably should have paced your breaths a little better. The choking atmosphere inside the sac was quickly being reduced to no atmosphere at all...and you couldn't feel most of your body, either. Thankfully, you passed out before you could feel any real pain, but your limbs were already in the process of gurgling up into dragon cum, and now that you were gone, the process was coming along much faster...
\"I think I'm ready...\" Rok said as he felt the squirms inside his sac die down. Rech was in a nice position, and all Rok had to do was roll his hips forward in order to spear the crocodile's rear, thrusting his cock up into Rech's bowels. He sank nearly half of his length on the first thrust, the two moaning in unison as it happened. Rok's length was already pretty sensitive from...well, eating someone with it, so it didn't take long for him to start thrusting pretty hard and deep, the dragon leaning down on Rech's body as he started to thrust deeper and deeper.
Soon, the pointed length's base was slapping against Rech's rear, Rok having sunk his entire draconic length into the croc...and then taking it all out again, pushing in and out in long, powerful thrusts of his hips. He started to grip the ground a bit as he felt a surge of cum rocket up his shaft, the dragon's orgasm coming quicker than he thought it would...but it was still quite enjoyable and powerful, Rok roaring as he thrust up into Rech one last time before blowing his load, the sticky dragon seed practically flooding Rech's bowels and channeling its way deep into his guts. Rok's body slumped onto Rech's as he came, the dragon's energy already being sapped by his arousal. He simply enjoyed the feeling of his cock flooding Rech's belly with cum, the croc already sporting a bit of a belly as Rok continued to shoot his cum up into him.
The orgasm died down eventually, Rok moaning as he felt the last of the newly made cum dribble out into Rech's bowels. He pulled out soon after, hearing the satisfying *pop!* as his cock dislodged itself from Rech's rear. The two collapsed onto the floor, wallowing in their afterglow, Rech rubbing at his new swollen gut while he jerked at his own length, now standing quite proud itself. Maybe Rok could help him out with that, a bit of reciprocation...
*You walked in on the wrong conversation...*
==GAME OVER==")
finish
}
}
}
}
}
]]>falsesac wallsLook atTaut with your form, and currently producing a fair amount of dragon cum as well. A worrying amount.In the midst of your struggles, you felt your world start to shake around you as Rokanoss started to move again. It seems like the horny dragon couldn't hold his lust in, because you could hear moans from the both of them echoing around you a few seconds later, accompanied with the sac you were imprisoned in jostling back and forth steadily...you didn't need much imagination to know what was happening. While this motion did get you covered in more of the dragon's hot, fresh jizz, it also gave you hope that you could escape, if you only struggled a bit more! Frantically, you put all of your effort into struggling out, feeling the heat rise inside the tight chamber as Rok's arousal increases...")
wait {
msg (" Then, suddenly, you feel it. A powerful clench from the tight sac, all around your body, forcing you back the way you came! You hear a guttural, primal roar from Rok as he comes, your still-solid body shooting up out of his cock at breakneck pace! You're amazed that you had the ability to do that...until you realize where you were ending up. Instead of a light at the end of the tunnel, you can see nothing but further inky blackness...and then, you feel it. The cool air of the security room touches your skin for a moment as you shoot out of Rok's cock before you're pushed up into another tunnel, this one with a more distinct, earthy smell...the flesh easily yielded to your intrusion, half of your body sliding up with just one clench from Rok's rod...and that's all it took for Rech's bowels to firmly latch onto you. You could feel your legs slowly sliding out of the dragon's cock as he dismounted from the crocodile, Rech's asshole gaping and dripping with the dragon's cum as your legs awkwardly stuck out of the croc's rump...
\"N...need some help there?\" Rok said with bated breath, still awash in afterglow. Rech didn't respond, only moaning as he worked the rest of you inside himself, his hungry ass clenching around your body, steadily dragging in your wiggling legs until there was nothing left. \"Haah...nah, I think I got it...\" Rech groaned as he felt his pucker envelop the last of your legs, the croc collapsing onto his bulging gut as soon as he finished, his weight crushing you as you languished inside his hot, tight bowels...")
RechBowels.analscene = 1
MoveObject (player, RechBowels)
}
}
if (random = 1) {
msg ("Rok simply moaned as he felt you writhe and squirm in his balls.")
if (game.sound = 1) {
msg ("")
}
Rokanoss.strugglecount = Rokanoss.strugglecount + 1
}
else if (random = 2) {
msg ("You kicked out against the sac walls powerfully, causing Rok to flinch a bit...but soon they snapped back, tighter than ever around your form.")
Rokanoss.strugglecount = Rokanoss.strugglecount + 1
}
else if (random = 3) {
msg ("You only manage to get more of the dragon's cum on yourself, the small pool quickly upgrading to a cum bath.")
Rokanoss.strugglecount = Rokanoss.strugglecount + 1
}
else if (random = 4) {
msg ("\"Haah...keep struggling...\" Rok moans, your struggles and Rech's strokes coming together for an immense amount of pleasure.")
Rokanoss.strugglecount = Rokanoss.strugglecount + 1
}
else if (random = 5) {
msg ("The sac walls are quite taut; every struggle you attempt is quickly rebuked by them.")
Rokanoss.strugglecount = Rokanoss.strugglecount + 1
}
else {
msg ("You try to find where your body had been clenched out from, but in the darkness of the sac, you can barely see anything, let alone make a cohesive attempt at escape.")
Rokanoss.strugglecount = Rokanoss.strugglecount + 1
}
]]>A rather long and large, ornate, red couch. It looks to be the perfect size for a dragon to lay down on.Look atYou sit down on the couch. It's quite plush, if a bit big for you to really be comfortable in it...digindig in"You can't dig in " + object.article + "."liftlift"You can't lift " + object.article + "."Kayla's guest roomA plain guest room, with a bed and a dresser. falseA double bed. It has blue sheets and a couple pillows near the top. It looks pretty comfortable.You take a nice nap in the bed and wake up feeling a bit more ready to face the day.BedLook atfalseYou open up the dresser, but nothing interesting is inside.Look atOpenClosefalseYou close the dresser.Kayla's living room. It's fairly well furnished, and has some nice carpeting as well.Kayla's living roomfalsefalseYou sit down on the couch. It's pretty comfortable.A flatscreen TV. It looks pretty nice.You turn on the TV. It's currently on a local cable channel.You turn off the TV. Enough entertainment for now.Look atTakeSwitch onSwitch offend tableA basic wooden end table next to the couch. It has some drawers under it.It containsYou open up the end table.falseLook atTakeOpenCloseYou eat the whole package of crackers and feel like a pig.You take the crackers. You meanie!A package of crackers. They don't look to be stale.falseLook atTakeEatKayla's bedroomfalseKayla's bedroom. The carpets are dark blue and the room is centered around Kayla's double bed.falseKayla's queen-sized bed. It has dark blue sheets, and you can still see the stains in it from last night's "adventure".You take a nice nap in the bed and wake up feeling a bit more ready to face the day.Kayla's bedLook atfalseA flatscreen TV. It looks pretty nice.You turn on the TV. It's currently on a crime fiction show.You turn off the TV. Enough entertainment for now.TVLook atTakeSwitch onSwitch offfalseYou open up the dresser.Look atOpenCloseYou close the dresser.Kayla's dresserfalseKayla's large dresser. It is made out of wood, and has three levels. Only the top one is unlocked, though.It containsKayla's dildoKayla's dildo. It's in the model of a large dragon's, in a blue color. You have a feeling you shouldn't have this...You take the dildo. This is probably a bad idea.You drop the dildo. Taking it is bad enough, but losing it is probably gonna make Kayla mad.falseKayla's kitchenKayla's kitchen. The floor is made of tiles, and the whole room is incredibly clean.falseYou are onKayla's street. Conveniently, she lives on the same street as the hotel.squirmagainstsquirm against"You can't squirm against " + object.article + "."petpet"You can't pet " + object.article + "."milkmilk"You can't milk " + object.article + "."swiminswim in"You can't swim in " + object.article + "."pushatpush at"You can't push at " + object.article + "."pushrockpush rock"You can't push rock " + object.article + "."struggleagainststruggle against"You can't struggle against " + object.article + "."movetowardsmove towards"You can't move towards " + object.article + "."pokepoke"You can't poke " + object.article + "."waitwait"You can't wait " + object.article + "."falsetheYou are onYou walk down the stairs onto the lower floor. To the north is the {object:Locker Room}, and to the south is the {object:Pool}. The floor is tiled, and you can vaguely smell the scent of chlorine drifting about.")
EnableTimer (OtterTimer)
EnableTimer (NeilTimer)
]]>falsethefalseA red Alaskan Malamute. He's currently dressed in black briefs, and searching through his gym bag for something. Looks like he just got done working out somewhere...smells like it too. Probably about to hop in the showers, then. Maybe you might want to tag along. He is quite the hunk...Look atSpeak tofalsefalseBrad stops rifling through his bag when you speak to him. \"Oh hey there, little guy...\" he said as he looked at you, almost as if he was sizing you up. He zipped up his bag and put it underneath the bench before he stood up. \"I was just about to hop in the shower. I might need an extra pair of hands...care to help out?\"")
Ask ("Shower with Brad?") {
if (result) {
msg (" \"Well, first you gotta get ready...\" Brad said as he walked forward, looking you over before grabbing at your shirt. \"Arms up,\" he said as he pulled the shirt up, leaving your chest naked. He casually tossed the shirt on the bench before coming back to you. \"Now for these...\" he said as he tugged at your pants and underwear, the garments sliding down your legs with ease, leaving you completely naked before the malamute. \"That's better...now come along.\" Brad said as he grabbed your arm and walked into the showers, you sticking close behind the malamute as he selected a stall. \"This one's probably my favorite.\" He said as he opened the door to the stall, pulling you inside the stall. It was quite cramped with the two of you in there, your body practically squished up against Brad's as he removed his boxers and flung them over the side of the stall. \"That's better...\" he chirped before turning on the water and starting to wash up, lifting his arms up to make sure he got the suds everywhere he could. You did the same, although room in the stall was quite limited, and you found yourself bumping into Brad quite often. You also couldn't help but notice his package, balls bouncing up and down as the malamute washed up. You could also see his length starting to poke out of his shaft, if ever so lightly...")
wait {
msg (" The two of you washed up for a bit, letting the steam in the stall rise, which was helping both of your arousal levels. It was pretty much impossible to ignore Brad's length at this point, which was poking out from his sheath and expanding rather quickly as he washed up. The silence of the shower was broken by Brad, who asked \"Ya need me to wash your back, guy? I got mine, but it looks like you're having some troubles...\"")
Ask ("Let Brad wash your back?") {
if (result) {
msg (" \"Great!\" the malamute chirped as you turned your back to him, Brad running a sponge up and down your back as you continued to wash your face and chest. He worked his way down your back before reaching your rear, giving the butt a playful slap before you heard his voice again. \"Ooh, nice and plump...\" he cooed as he ran the sponge over your cheeks, occasionally feeling at it a bit, before he retreated somewhat. \"Looks cleaner already...\" he said before you felt something hard - and throbbing - rubbing against your rear. \"Don't lie, little guy, I know you saw it perking up...\" Brad said as he rubbed his length against your rear. \"It's pretty big...think you can take it?\"")
Ask ("Can you?") {
if (result) {
if (game.sound = 1) {
play sound ("sextrack_deeper.mp3", false, true)
}
msg (" \"Well, if you think so...\" Brad said as he suddenly gripped at your sides, wrapping his arms around your chest as he brought his dick up to your cheeks, rubbing it up and down a couple times in the crease. \"Nnnf...it's quite long, though. You said yes, though, so get ready...\" he said as he pulled back his hips a little before thrusting into you, Brad's dick finding your pucker quite quickly and plunging into your rear with great speed. The malamute moaned as he pushed himself up in your rump, tightening his grip a bit as he thrusted in. \"Nnf..a little bit tight...\" Brad moaned as he slid out a bit before plunging back in, this time succeeding in plunging even deeper into your rear, causing you to cry out a bit. \"Ssh, I'm not even all the way in yet...\" Brad said as he thrusted again, clutching at your chest as he buried himself deeper. The heat in the shower was certainly helping Brad's arousal, the dog panting with every thrust he gave into you. Clearly he was quite aroused - otherwise, his cock wouldn't be buried so deep into you by now! - but you had to wonder how long he'd last, especially in these conditions.
\"Nngh..fuck...\" Brad moaned as he thrusted in again, succeeding in fitting all of his cock inside of you, except for the knot. You had assumed he had one, and your assumptions were confirmed when you saw it poking out of his sheath. It wasn't too large, but they were always an episode on their own. Regardless, though, your hips met, slapping wetly against each other as Brad gripped at your chest, his grip slowly slipping down further to your own crotch, the malamute fondling your parts somewhat as he plunged into you. It was making it harder for you to hold back an orgasm as well, especially as the malamute started pounding harder at your butt, his orgasm certainly just around the corner at this point...")
wait {
if (game.sound = 1) {
play sound ("outsidemaleorgasm_deeper.wav", false, false)
}
msg (" Brad's thrusts were becoming more and more forceful, the malamute inching closer and closer to his orgasm...you knew he'd knot you eventually, but you were still weren't ready when you felt the fleshy knot force its way inside of your ass, Brad nearly howling as he finally lodged himself fully inside of your rump. Soon, you heard an earnest moan from the dog as he came, his throbbing cock spurting thick loads of seed up your ass, Brad moaning every time he felt his cock shoot out another load. Your rump was oh-so-tight around his member, milking it for absolutely all it was worth, giving Brad such a great time...and you as well, fluids dripping from your body as well, your orgasm coinciding with the dog's, to the point when it felt like just one large, unbelievable orgasm. But soon, you felt Brad starting to calm down, panting as he felt his orgasm slowly die off. \"Aah...that was great...\" he said as he started to wiggle his hips a little, the knot in your ass slowly popping out, followed by the rest of the malamute's cock. The head slipped out with a loud pop, leaving a sizeable gape in your butt. You felt Brad pat you on the shoulder before saying \"F...fuck, that was great, little guy. You showed this dog a grand time. Now, we need to get cleaned up...\" he said as he returned to his shower, cleaning the cum off his fur where it leaked out of your butthole. You slowly returned to the same, although your knees were a little wobbly and weak from the dog's powerful fucking.")
wait {
msg (" The two of you finished up your shower, walking out of the steamy stall together and back to the locker room, towels in hand. \"That was fun, wasn't it?\" Brad said as he slipped his boxers back on. \"Come back anytime...\" the malamute said as he returned to frisking through his gym bag. Would he ever find what he was looking for...?")
}
}
}
else {
if (game.sound = 1) {
play sound ("squish1.wav", false, false)
}
msg (" \"Hmph.\" Brad groaned as he retreated somewhat. \"Well, maybe it can take YOU then!\" the malamute retorted as he gave you a hard push, knocking you against the stall wall. You quickly lose your footing and fall flat on the floor, scrambling to get out of the corner. You turn around to see the malamute looming over you, his erect length mere inches from your face, a drip of either pre or shower water glistening on it. \"Sorry, but a good workout always makes me horny...you'll do, little guy.\" Brad said as he reached a hand forward, which wrapped around your head, before giving you a big push forwards, smooshing you right up against the dog's cock! Your nose slides into the cockslit with relative ease, the flesh quickly expanding around your head as the malamute groans out in pleasure. \"Ooh, I can already tell you'll make a nice, hot load...\" Brad teases before he gives your head another hard push, locking your head inside the malamute's cock entirely.
You try to fight back against the malamute, but you're already tucked away in the corner at this point, it'd be quite difficult for you to escape even if you could pry the malamute's cock off your head. As it stands though, the cock has an iron grip on you, already wrapping around your shoulders at this point as the malamute thrusted forward, slowly stepping forward as well, giving you less and less room in the corner. Not that you'd be sitting in that corner for long, though...")
wait {
msg (" The malamute grunts as his cock works its way around your shoulders, locking your flailing arms at their sides, gradually consuming whatever leverage you had against Brad. You can vaguely hear a wet *pop* as your shoulders slide in, the widest part of your body having been consumed. It would be a cakewalk for the malamute to slurp you up at this point...! The inside of Brad's cock was quite tight, the shaft walls allowing no struggling, compressing you tightly to the point where even bulges weren't exactly prominent on the rod. The faint scent of cum wafted through the fleshy chamber, from some indiscriminate place below...you assumed it was Brad's churning, jostling sac, getting ready for its newest occupant.
You heard a muffled moan from the malamute as he gave another thrust, pushing you into the cock up to your waist now. You could feel Brad stroking at his cock occasionally, feeling at the bulge you made...specifically, you felt him lift up his cock as he walked back, leaving your legs awkwardly hanging outside of the cock as he leaned up against the other side of the stall. \"F...fuck, get in there, splooge~\" Brad moaned as he felt another clench pull in your knees, leaving only your lower legs flailing awkwardly outside of the cock slit. At this point the malamute was consumed by pleasure, eyes closed, tongue hanging out as he leaned up against the stall, legs wobbling as the last of you slowly slid into his engorged cock. Brad wailed as he felt your feet pass through his cockslit, finally feeling that flesh return to somewhat of a normal state as the bulge you made slowly traveled down to his sac. \"There we *huff* go...nothing but cum soon...\" the malamute said as he collapsed against the sac wall, back slowly sliding down as he stroked at his cock madly, feeling his orgasm already rise as your body started to fill out his sac...")
if (game.sound = 1) {
play sound ("slrpulpstomachsortofthingquestionmark.wav", false, false)
}
wait {
MoveObject (player, BradSac)
}
}
}
}
}
else {
msg (" \"Ah. Well, do you think you could get mine, then?\" Brad says, turning around and pointing to his back.")
Ask ("Wash Brad's back?") {
if (result) {
msg (" You oblige the malamute, rubbing over his back fur with the sponge you were using. You idly did this for a while, thinking about other things and washing over your body with your other hand. You hardly even noticed where your hand had slipped to, venturing further down Brad's back until you were washing (and staring idly at) Brad's plush rump. You stayed there for a few seconds, prompting Brad to look over his shoulder and to see you staring right at his rear. \"Oh, you like it, don't you?~\" the malamute teased, giving it a little wiggle as you continued to wash over it.
Despite your advancements being a bit...odd, Brad didn't seem to mind them, the dog washing himself up as you attended his rear. Slowly, though, you felt the dog backing up across the shower stall, slowly pushing you across the stall until, with one swift push, you were lodged between the wall and his rump!
\"Heh. Don't act surprised, I know you like it...\" the malamute teased as he pinned you against his rear, clenching his cheeks around your body and swaying his ass back and forth, which moved you a bit along the wall. You tried to struggle, but Brad's ample rear pretty much locked you against the wall, making it quite hard to slip out from behind it, even with the slippery environment of the shower.")
if (game.sound = 1) {
play sound ("thump.mp3", false, false)
}
wait {
msg (" This teasing went on for some time, Brad grinding his rear up against your chest as he pinned you against the wall. Eventually, though, you felt the clench upon you ease up slightly, Brad's rear not so tight around your body anymore. You can hear the dog huffing in front of you a bit, stroking at his length as he felt it peeking out a little. \"Haah...I wanna enjoy this...\" he groaned as he stroked at his shaft, eventually taking the pressure off you entirely.
Instead of trying to make a break, though, you simply slumped against the floor, the pinning episode having sufficiently weakened you. \"Now, time to slip you in somewhere nice and tight...\" you could hear Brad tease, before you saw the dog's rump hovering over your head! Then, you felt the dog's arms grip either side of your body as he pressed his rump down onto your head, pinning you up against the wall again for a brief moment until the dog's pucker gave way.
You could hear a deep moan from Brad as the pucker expanded over your head, the dog's rear quickly taking you in as Brad continued to push down. You could hear a few more groans as the dog started to attend to his excitement, stroking his length as he felt his pucker quickly slurping you inside.")
if (game.sound = 1) {
msg ("")
}
wait {
msg (" Brad continued squatting over your form for a while, pressing his rear down your neck and shoulders as he wholeheartedly stroked at his erect cock. \"Haah...squirm for me, I love a good fighter...\" he managed to moan out in all of this, especially simulated by his pucker pulling your shoulders in, the wideness of them stretching out his ass oh-so-nicely.
The inside of the dog's rear was quite tight, the clenches of his bowel walls leaving you with nowhere to go but up; and you were making that voyage at breakneck pace...the limited air inside the chamber stank heavily of the dog's musk, but otherwise it wasn't too unpleasant. It was at least breathable...you soon felt another clench from the dog as he squatted further down on you, his pucker gliding across your chest and slipping down to your waist in rapid succession.
Brad breathed out a heavy moan of satisfaction as you suddenly sank deeper into his rump. \"*huff* That's more like it...\" he managed to pant out before falling forward, the dog's weight suddenly baring down on all of you as he collapses against the bulge you made in his gut. You felt like the dog would squish you inside, and indeed it did hurt a little, but after some time you felt the clenches continue, Brad's ass pointed up in the air as your legs dangled outside of it, being slowly slurped up by his clenches.")
if (game.sound = 1) {
play sound ("squishhit.wav", false, false)
}
wait {
msg (" In due time, the only thing left outside of Brad's rump were your feet. The rapid clenching was dragging you in deeper rather quickly, every clench accompanied by a rippling movement of muscle that pushed you along the dog's bowels with ease. You could feel Brad rocking back and forth a bit on the bulge you were making in him, evidently grinding against it with his member...you could feel it push against you sometimes, making you a little embarrased. It almost took the attention away from the last couple of clenches, slurping your wiggling feet up like noodles, the dog moaning in satisfaction as he felt his pucker close around the last of your body...")
if (game.sound = 1) {
msg ("")
}
wait {
MoveObject (player, BradBowels)
}
}
}
}
}
else {
msg (" \"Ah, I guess...\" Brad continues to scrub up alongside you, occasionally making teasing ventures at your body, but nothing with any result. Soon enough, you both finished, walking out of the stall and back to the locker room. \"Shame I had to let such a sweet thing walk, though...\" Brad teased as he put his clothes back on, frisking through his gym bag again for...something.")
}
}
}
}
}
}
else {
msg (" \"Ah, all right then.\" Brad goes back to rummaging through his bag.")
}
}
]]>Brad's sacfalsetheYour head poked out into Brad's sac, the faint whiffs of cum you smelled earlier suddenly rushing at you full-force, accompanied by a heaping helping of the malamute's musk. The sloshing orbs were already quite full of cum, and even if they weren't, you would still be a tight fit inside of them. As it stands, you were already covered in the malamute's cum by the time half of your body had curled up inside of the sac...it was pretty obvious that getting messy would be inavoidable at this point. Soon your legs slid out of the shaft, leaving you entirely inside of Brad's balls, which the malamute constantly jostled around as he loudly masturbated inside the stall, shower still going, steaming up the stall quite nicely...for Brad, anyway. It certainly didn't help you out.Brad's continued masturbation has made the sac much more inhospitable to your presence. The gurgling pool of cum around you was steadily rising, both just from the dog's arousal, and from the fact that your body was steadily melting away inside of the sac. Your legs were already pretty much gone at this point, or at least the feeling in them...and most of your body was tingling, as well. It made it much harder to struggle...not that you really could, anyway, the sac tight around you, and only tightening more as the malamute came closer to orgasm...")
SetTimeout (20) {
wait {
if (game.sound = 1) {
msg ("")
msg ("")
}
msg (" Most of your body had turned into cum by this point, or at least some form of cum-muck. You were pretty much indistinguishable from cum at this point, anyway, especially from the outside, the skintight bulge you made steadily being replaced with a nice, rounded, swollen sac, begging to be released. Your consciousness slowly slipped away as Brad continued stroking at his shaft, the rest of your body gurgling up into more cum soon after...
Brad felt down to his sac, feeling the sloshing cum inside, which nearly filled up his sac. \"Looks like they're done in there...\" Brad said as he stroked at his shaft with both hands, moaning at the sensitivity of his shaft and thinking about how nice release would be right now...his sac laid between his legs, swollen with his cum, jostling as the malamute continued to masturbate. Since Brad was already so aroused, it didn't take much time after you were gurgled to reach climax, the malamute groaning as his rock-hard shaft shot hot loads of cum across the stall, the jizz splattering wetly against the opposite stall walls. Brad continued to pump at his shaft as it shot out more cum, the malamute groaning as he saw his cum shot across the stall wall, slowly being washed off by the continuing shower. It seemed like he'd cum forever, his balls still quite swollen...but it would end soon, Brad panting as he came down off his orgasm, the hot blasts of cum slowly being reduced to a dribble as the malamute's orgasm finally finished. \"F...fuck, I gotta do that more often...\" Brad said as he braced himself against the stall, slowly getting up as his cock shrank back into its sheath, never betraying the presence of anyone inside of it.
Brad finished off his shower slowly, reveling in the afterglow and the steamy atmosphere of the stall. He opened the door to the stall, grabbing a towel that he wrapped around his waist as he made his way back to the locker room. He dried up and got dressed before he found the pile of clothes that you had tossed aside and opened his locker, casually tossing them into it. The locker contained several more pairs of clothes, all in sizes and shapes that would be quite odd for Brad to wear himself...")
finish
}
}
}
]]>falsesac wallsLook atSkin-tight, almost. Not very happy that you're currently contained inside them.")
}
}
else if (random = 4) {
msg ("You cause the malamute's tip to dribble a bit of pre...or maybe it's just water from the shower, hard to tell. Either way, Brad's still riled up about it.")
}
else if (random = 5) {
msg ("You succeed!...in covering yourself in even more of the malamute's cum. Good job?")
}
else if (random = 6) {
msg ("\"Won't be long *pant* till you're cum...don't wear yourself out~\" Brad teased.")
}
else if (random = 7) {
msg ("You jostle around Brad's balls a bit. Not that he can notice it, because he's currently jostling it around a lot harder.")
}
else {
msg ("You stretch out the sac walls for a moment, but they quickly snap back into place.")
}
]]>Brad's bowelsfalse You could still feel Brad occasionally rocking back and forth a bit, grinding his rock hard length into the bulge you were making, but mostly the dog was stroking off regularly. He still had quite a bit of access to his length, even with the bulge you made in the way, and you could hear the dog's deep moans echoing around you as he got off to your squirms. You just hoped he'd come before it became too embarrassing.]]>The rapid clenching of Brad's masturbation has moved you along at quite the quick pace. The gentle gurgling of his stomach was becoming much louder, much quicker. Initially you weren't even sure you'd make it long enough to see the dog's stomach, but at this pace, you were most likely going to make it...which you weren't a fan of, exactly. Would have been much nicer to just pass out here, rather than deal with the gurgling, acidic stomach...at any rate, you could tell Brad's orgasm was nigh.")
SetTimeout (20) {
wait {
msg (" The huffs and moans of Brad around you continued to get faster and more frequent, the clenches of his bowels becoming highly rhythmic and tense. You thought the bowels would crush you at this point, the fleshy tube not giving you any room to move whatsoever. Outside, Brad was still stroking at his length, feeling his orgasm start to get closer and closer as you squirmed deep inside of him. Finally, the malamute's orgasm came, Brad howling as he blew out sticky shots of dog seed into the running water, the cum quickly rushing down the drain. The clenches of orgasm were more than enough to power you through the rest of Brad's intestines, your nose and head quickly poking out into Brad's stomach, the rest of you coming along in record time. Brad could feel you starting to bulge his stomach out as his orgasm continued, seed splattering against the shower floor and walls before eventually being washed away totally. It was like the dog never even orgasmed...or at least it would be, if he wasn't currently flopped on his back now, lounging in afterglow as he rubbed at the bulge you made in his stomach.")
if (game.sound = 1) {
msg ("")
msg ("")
}
MoveObject (player, BradStomach)
}
}
}
]]>falsebowel wallsLook atSlimy, dark, and overall unpleasant.")
}
}
else if (random = 2) {
msg ("You can barely move inside the bowels, let alone try any sort of cohesive struggling.")
}
else if (random = 3) {
msg ("You try to wiggle backwards inside the bowels, but a clench from Brad immediately puts you back to where you originally were. Maybe even a bit deeper into the dog, who knew?")
}
else if (random = 4) {
msg ("You tried to squirm, but all you heard in response was a rather lewd groan from Brad.")
if (game.sound = 1) {
msg ("")
}
}
else if (random = 5) {
msg ("After you expend all your energy squirming inside the dog, you feel a crushing clench that locks you even more in place. Apparently, Brad isn't exactly happy with your struggles.")
}
else {
msg ("You try to struggle, but you're already so worn out at this point that it's hard to make even the smallest bulge.")
}
]]>Brad's stomachfalse You could feel constant rubs and pats of the bulge you were making from Brad, relaxing in his post-orgasm afterglow and delighting in the feeling of just being full. "Haah, thanks for that..." he moaned as he rubbed at his gut. "Sorry I have to make you into ass fat, but sometimes it's just how things work out..." he apologized (?) as he gave you a few more rubs - you, specifically, not just his gut. This somewhat tender moment is shattered when a belch blows open Brad's lips, clenching the stomach walls around you some more.]]>")
}
SetTimeout (20) {
msg (" You could already feel your movements starting to become pretty sluggish inside Brad's stomach. The stomach was incredibly slimy and icky, and that thick slime was covering your whole body at this point, like some sort of webbing. In addition, you could already feel your body starting to tingle somewhat as the gut groaned and gurgled around you. Clearly, it was starting to kick into high gear, and you were feeling it...")
SetTimeout (20) {
wait {
if (game.sound = 1) {
msg ("")
}
msg (" Your body couldn't handle much more of this oppressive environment. The gut was just too strong, too unrelenting for you to handle. You're pretty sure your arms and legs were already starting to melt away, not that you could feel or see them at this point. The stomach juices were starting to rise, as well, shifting from just a small puddle at the bottom of the stomach to a pool you were now bathing in against your own will. You don't really last much longer, not because of all of this, but because of the lack of air in the stomach, Brad's constant belching having accelerated your fate...
Brad continued to rub and stroke over the bulge you made in his gut, even after the struggles inside had stopped fully. He was feeling something close to a tinge of regret at this point, but you were way too far gone to rescue. So, he had to instead make sure it went as quickly as possible, giving himself some nice belly rubs to make sure that the digestion went as quickly and painlessly as it could. He lounged in the stall this whole time, feeling his gut slowly churn and gurgle away what was left of you, shrinking all the while. His bulging, bowling ball gut, the one he could balance himself on as he got off, quickly shrank down into a nice, chubby paunch, as more and more of you funneled back into the dog's intestines, this time in a much less solid form.
Eventually, Brad got up to finish his shower, the new pudge he'd just gurgled up feeling quite weird as he washed over it. He finished quickly, and collected both his and your clothes as he got out of the shower, feeling his newfound weight jiggle around as he made his way back to the locker room. He opened up his locker and stuffed your clothes inside. It was fitting that he rarely used his locker...")
if (DisposalToggle.on = 1) {
msg (" Sometime later, Brad was working out again when he felt a pang in his bowels, a familiar one, as well. He could feel the weight inside of him as he quickly finished his workout, putting the weight he was lifting back on the rack before making a quick joint over to the nearest restroom.
He plopped his plush rear down onto the toilet before he felt your remains slide out of him. His rear was still quite stretched out from slurping you up earlier, so it was pretty easy for him to dispose of what was left of you. He got up to look at the pile of former-you before wiping and flushing. At least he'd always have this jiggling paunch to remember you by.")
}
msg (" *You got a little too familiar with a dog's rear...*
==GAME OVER==")
finish
}
}
}
]]>falsestomach wallsLook atSlimy, dark, and overall unpleasant.")
}
}
else if (random = 2) {
msg ("You feel Brad rub at the spot you pushed out on. \"There, there...nothing you can do now...\" he says, the voice rumbling around you.")
}
else if (random = 3) {
msg ("You think you've caused Brad a bit of indigestion, before a belch rumbles up through his throat and shakes the walls around you as he lets it out. \"Calm down in there...\" he teases, kneading at his gut somewhat.")
if (game.sound = 1) {
msg ("")
}
}
else if (random = 4) {
msg ("You kick out against the walls a bit, rubbing up against Brad's still somewhat-erect shaft. All you hear is a little bit of a moan from the dog.")
if (game.sound = 1) {
msg ("")
}
}
else if (random = 5) {
msg ("You press both of your hands against Brad's slimy walls, creating a couple of impressions on the dog's gut...but they only last for a few seconds, and now your palms are covered in slimy muck.")
}
else {
msg ("You try to move around in Brad's stomach, but the walls bounce back against your every movement.")
}
]]>falsethefalseSinkLook atfalse
if (ListContains(ScopeVisible(), Rech)) {
msg ("A broken sink.")
}
else {
msg ("A sink.")
}
You turn on the sink, spraying hair and water into Rech's face. \"What the hell, kid?\" he sputtered as he wiped the water off his hand, getting to his feet. You turn the sink off but it's already too late, as Rech has gotten to his feet and is now staring at you quite angrily. \"Very funny.\" he says, standing there, dripping in water. You sense that something is about to happen, and start to back off, but too late; the croc is on you now, knocking you over onto the ground with a big push, nearly knocking you out. \"Nnf...this is what you get for messing with me...\" you hear him say before you open your eyes again, your whole field of view suddenly being consumed by the croc's ample rump. Rech's scaled rear hovered in front of your face for a moment before pressing down on you, your face being instantly smothered by the scales, and your nose poking up into someplace wet and warm...")
wait {
msg (" Rech moans as he pushes his rump against you, the fleshy pucker slowly expanding around your face. At this point, the pushing from the croc has mashed your head up against one of the room's walls, with nowhere for your head to go but in...the croc knows this, and takes his time, grinding his rear up against your head as it slowly sinks deeper into Rech's pucker, and beyond. By this point, the flesh had expanded around your face entirely, the pucker slowly clenching around your neck. With Rech practically sitting down on the rest of your body at this point, it was quite difficult to struggle at all, but you still tried to, fiercely wiggling underneath the croc's weight. It really only served to tire you out though...")
if (game.sound = 1) {
play sound ("squishing.wav", false, false)
}
wait {
msg (" The croc started to grind against you again, the pucker slowly expanding around your shoulders. Eventually, they popped in with a wet *shlrk*, the widest part of your body already consumed...the pucker bound your arms at your sides, rendering them unusable, and with your legs still sealed underneath Rech's own, it was tough to maneuver much at all. Now that the ravenous pucker had access to your whole chest, your consumption was rather expedited, the fleshy ring quickly expanding around your chest and waist as Rech pushed down on it, using you as a sort of expensive, fleshy, wriggling dildo...except you weren't coming out anytime soon.
Rech's rump had stretched its way all the way down to your waist at this point. The bowels undulated around you, the flesh pulling you deeper even without Rech having to push down on you at this point..the fleshy tunnel endeavored to bring you to the croc's growling gut as soon as possible. The bowels, while tight and hot, didn't really smell bad, which is what would have really made it hard to stay conscious in them. Not that it wasn't hard already, the heat bearing down on you and the stale-at-best air rather difficult to breathe as well...you felt the rippling flesh start to slowly consume your legs, the croc tentatively standing up to push the last of you inside, placing a claw against your dangling feet and ever-so-slowly pressing them in, Rech moaning as he felt them slide past his pucker, before his clawed finger met his pucker again, locking you inside with a wet *shlorp*...")
if (game.sound = 1) {
play sound ("slrpulpstomachsortofthingquestionmark.wav", false, false)
}
wait {
MoveObject (player, RechSinkBowels)
}
}
}
}
else {
msg ("You turn on the sink. Why did you do that?
You let the water run a bit before turning it off again.")
}
]]>falsethefalse She looks quite relaxed, floating out in the pool on an inner tube. She's got a drink in one hand, her other one lazily lapping at the water. She's wearing sunglasses, too, even though it's not even that bright in here. Regardless, you probably don't want to interrupt her relaxation. And why would you? She seems quite nice...]]>Marcie says nothing. Clearly, she's in her own little world right now. You'd be wise to not disturb her...Marcie's wombfalse “Ooh...that was fantastic…” she moans as she starts to rub at the bulge you’re making in her womb, your body filling out her midsection quite nicely. It’s a bit harder for her to move in the water, but you could feel the womb shaking around you as she slowly makes her way towards the shallower end of the pool. Each step she takes rumbles around you, even in the muffled environment of the pool. Eventually, though, she makes it over to the shallow end; shallow enough for her to sit down in the water and rub over her swollen womb. “Aah, that’s better…” she said as she plopped her rear down on the bottom of the pool, cradling the bulge you made in her arms. “I’m actually…*huff*...quite pleased you decided to be a dick. I needed some release…” she said, before you heard her starting to moan again. It was pretty evident that she had started masturbating, plunging her digits in and out of her vagina as she feels you attempt to squirm inside of her…]]>Marcie’s masturbation markedly changed the environment of her womb rather quickly. While the heat was already pounding, it slowly progressed to suffocating every time you heard her moaning outside. The fluids running out of the womb also started to ramp up as well, practically flowing out of her cervix as she continued to get off to your squirms. What you didn’t realize is that those fluids were mostly made of you at this point, your body steadily melting down into more cum for her orgasm. Your only tip-off was the gentle, dull tingling of your body as the cum rushed over you, and the gradual tired feeling that was creeping over your body…")
SetTimeout (20) {
wait {
if (game.sound = 1) {
msg ("")
msg ("")
}
msg (" Eventually, your body just shut off. Most of you was already melted into panda cum at this point, and your consciousness had been gradually fading away since you were squeezed into the womb, anyway. There was just a point where you couldn’t go on anymore, your eyelids drooping over your eyes as you slipped away…
Marcie didn’t really notice any difference in the squirming inside her womb. She was far too into the throes of pleasure at this point to notice or care; the only objective she had was getting off. And she was getting pretty close to completing that objective as well, some of her juices slipping out into the pool already as she plunged her digits deeper and deeper into her nethers. “Aah...so...close…” she moaned before she felt the flood of femcum come firing out of her nethers, the whitish fluid leaking into the otherwise-clear pool water as the panda orgasmed. Although she couldn’t exactly see the volume of her orgasm, she knew you had been transformed into quite the load of it, just judging from how much her belly was shrinking during this orgasm, and how empty she was quickly feeling from it…
Marcie’s orgasm slowly tapered off after the initial couple blasts of femcum, the panda panting and leaning against the pool wall as she reveled in the afterglow of her orgasm. She had created quite the cloud of femcum, floating out of her slit and into the pool water she was in. It was kind of...weird, so she elected to get out of the pool as soon she was physically able to. But that wouldn’t be for a pretty long time. Sitting here in the nice, cool water, basking in her afterglow, was a wonderful sensation for the panda. And plus, it wasn’t THAT weird. She was sure if she talked to one of the janitors around here, they definitely would tell her that they had cleaned cum out of the pool at least twice. She looked across the pool to her inner tube, still absentmindedly floating around the pool. Her drink and sunglasses were floating around somewhere, too, so she’d have to find those. But not right now. For now, she’d just enjoy the orgasm you’d given her...")
msg (" *You disturbed a panda gal's relaxation time...*
==GAME OVER==")
finish
}
}
}
]]>falsesomeA stack of clear inner tubes, sitting by the pool. There's currently one missing.Look atYou can see Marcie, floating in her own inner tube, relaxing. Something inside you wants to go mess with her, but that seems like a bad idea.")
Ask ("Do it anyway?") {
if (result) {
msg (" You decide to mess with the panda a bit. She looked to be off in her own little world; she probably wouldn’t even notice you casually floating over towards her until it was far too late...you start gently paddling in the water with your outstretched hands, slowly moving your inner tube towards her own. Taking care to not make any sudden or loud movements, you slowly approach Marcie as she takes a sip from her drink, still unaware of your presence. Soon, you’re about two or three feet away from her inner tube, your legs hanging off the tube facing her. You reel your legs back, and then…")
wait {
msg (" *splash!*
You push your legs forward, bopping Marcie’s inner tube! The panda barely has any time to yell before she careens into the pool, her inner tube slamming up against the wall of the pool, bouncing off harmlessly and floating to the deep end. Unfortunately, the momentum of your kick ended up pushing you back as well, sending your inner tube bouncing away...without you, though. You careened into the drink as well, mere feet from Marcie, quickly losing your balance…
You can barely understand what’s happening. One second you’re on the inner tube, the next you’re scrambling in the water, trying to figure out what direction “up” is...until you feel somebody grab you and hoist you out of the water. In a few seconds, you’re face-to-face with Marcie, who looks understandably pissed about what you just did.
“What the fuck, dude!?” she yells, furrowing her brows as she waits for a response. “What? Not even gonna say anything?”")
wait {
msg (" You don’t say anything, really. You’re too paralyzed by confusion and fear to respond, unable to even babble an apology before she starts talking again.
“Oh, forget it, you’re not gonna talk…” she says before a smile curls its way across her face. “And if you’re not gonna talk, I’ll just put you somewhere you’re actually useful…hold your breath!” she says before plunging you under the water again! You didn’t really have time to take her advice, scrambling to get back to the surface before you can feel your body being pressed against...something. You really don’t even want to open your eyes to see where you are, but eventually your curiosity wins out...and you open your eyes to a faceful of panda vagina. Yes, Marcie thinks that useful thing you’d be doing is squirming inside of her womb, apparently, because she wastes no time in shoving you inside at all! Before you can even still understand where you are, really, you feel a large push on the back of your head, lodging it firmly between the panda’s lips.")
if (game.sound = 1) {
play sound ("squish1.wav", false, false)
}
wait {
msg (" Even through the water, you can hear the sharp moan Marcie makes as your body slides up into hers. You can feel it too, the panda shivering as your head stretches out her vaginal walls. You’re still holding your breath at this point, although there seems to be a little bit of breathable air inside of the vagina somehow...and, even with the fluids already funneling out of her womb, it’s still quite dry compared to the pool. You don’t really have much time to reflect on this marked improvement in environment before Marcie pushes up again, her hand running down your back now. With your body wedged into the vagina up to your waist already, struggling is pretty much not an option. Especially with how tight the panda’s walls are; it’s nearly impossible to wiggle just to get comfortable, let alone to try and escape…
You hear another moan from the panda as she pushes again, sucking you into the womb up to your knees! At this point, her tight muscles are the only thing she’d need to slurp you the rest of the way in, and Marcie knows this, taking her hand off your legs for the moment. You feel the vaginal walls clenching around you, threatening to crush you as your head breaks through her cervix and into her womb…")
if (game.sound = 1) {
play sound ("pulledupplusmoan.wav", false, false)
}
wait {
MoveObject (player, MarcieWomb)
}
}
}
}
}
else {
msg (" You decide against bugging the panda, opting to just relax instead. It was hard surviving in this place sometimes, and you needed a break...
Sometime later, you feel sufficiently refreshed to start exploring again, drying off on the poolside and placing the inner tube back.")
}
}
}
else {
msg (" Sometime later, you feel sufficiently refreshed to start exploring again, drying off on the poolside and placing the inner tube back.")
}
]]>inputcodeinput code"You can't input code " + object.article + "."Boss's officefalsetheYou look up to see a panther sitting behind a desk. The room you're currently sitting in is quite ornate, mahogany desk situated in what looks to be a mini-library. Bookshelves line the walls, filled with various dusty volumes of everything from Dostoyevsky to Darwin. You were currently sitting on an ornate rug, still dripping croc juices as Rech took a seat in a chair next to you. The panther clasped his paws together and looked to you sitting on the floor, peeking over his desk a bit to do so. He raised an eyebrow before looking at Rech, and nodding. A brief silence ensued before the panther cleared his throat to speak.
\"I assume if you were able to figure out the code to our safe, then our methods of making them completely unrelated to anything in this hotel have been foiled.\" the panther finally says. You open your mouth to speak, but the panther quickly cuts you off. \"You won't need to be speaking at all during this...meeting.\" he says, raising an eyebrow as he adjusts his position in his chair.")
wait {
msg (" \"You aren't going to be around for very long after this, so I assume I can tell you everything about this hotel before you go.\" he says, tapping his fingers together on the desk.
\"You've probably seen that there are no other prey around in this hotel...That's for a very good reason.\" he continues, getting up out of his chair a bit to pace in front of you. \"You've probably guessed this by this point, but this is by no means a regular hotel. I consider it a...business venture, more of. Hungry preds book the actual rooms, and interspersed inbetween are the rooms we rent out to prey...like you.\" he said, accentuating the you at the end with a hungry gaze into your eyes.
\"I'm honestly surprised you even survived this long to get this far. You look quite delectable, or you would if we didn't have to transport you like that.\"")
wait {
msg (" \"You see, many of these residents pay quite the premium to have food literally amble into their rooms.\" the panther continued. \"All that money pays for all this...\" he said, motioning to the room around him. \"Volumes upon volumes of rare books...not to mention this,\" he said, running a hand down his suit, \"and the ability for me to open more of these hotels around the world. Soon I'll have enough money that I can put into phase Part two of my plan.\" He moved closer to you, leaning into your face. \"The commercialization of you preythings...\" he said, booping your nose, \"As nothing but food for us. Commercialization of the natural order. It's a great plan, isn't it?\"
\"Already, my conglomerate has started putting smaller, actual hotel chains out of business. Most of those were run by preythings by yourself, but that's besides the point...\" he said, rubbing at his gut a bit, \"ah...acquiring and liquidating those assets is always quite nice. But my point is, soon I'll have the whole industry underfoot...and then, there will be nothing that can stop me.\"
You thought to raise a question to the panther concerning the status of international government and the potential applications of the Geneva Convention to this idea, but decided to stay quiet. It would be more interesting for him to find out himself...")
wait {
msg (" \"...And then we get to you, specifically. We know you've conspired with the dragoness attendant; we intend to 'remove' her from her position at some point. We also know that you have openly defied the natural order by staying around in the hotel for this long. And you were so close, too. Do you know what those documents could have done?\" the boss said, looking into your eyes again. \"I won't answer that, because you never will know...\" he said, opening his wide maw. \"And soon, you won't know anything. You've been around for far too long, kid, and it's time we evicted you...\"
The panther retreated a bit from you, chuckling a bit at his teasing. He looked at Rech, still sitting in his chair. \"You're relieved from this meeting, Rech. Go attend to the hotel.\" The croc silently nodded, then left the room, locking the door behind him...")
wait {
msg (" \"Now. To you.\" the panther said, turning back to you. He gave his gut a rub. \"Aaah...even though I hate having to deal with situations like this, I do have to say I enjoy the free lunches that just come walking right into my office...\" he gave it a pat before leaning into you, giving your face a long, wet lick. \"Ah, even after being stuck inside that gator, you still taste quite delectable...\" You could audibly hear his stomach groan. \"Oh, fine. I guess I can't tease you that much...\" the Boss says as he grabs you with both hands, lifting you up into the air. \"Say hello to all the other 'smart' preythings in there, would you?\" he teased before opening his maw, quickly stuffing your head inside and closing his lips around it, sucking on your head a bit. He was drooling quite profusely, drips of it running down his chin as he tasted your head, unbuttoning his suit as he did so, knowing his already pudgy gut would be bulging out quite obviously soon. You heard a loud \"mmm...\" rumble around you before the panther gulped, your head being locked inside of his throat, the undulating flesh already trying to pull you deeper into the panther...")
if (game.sound = 1) {
play sound ("gulp4.wav", false, false)
}
wait {
msg (" You could feel the rough tongue lapping at your chest as the panther gulped again, your chest already lodged inside of his throat...clearly he was quite experienced with \"disposing\" of troublemakers. He seemed to take a great deal of pleasure in teasing as well, his tongue grinding a little bit at your groin before taking another gulp, pulling your waist into his throat. The flesh in the throat rippled around you, pulling you deeper and deeper quite quickly. Every time the panther gulps you can feel the throat squeeze you unbearably hard, pulling you deeper as you tried to struggle against it, but it was useless at this point. You had come so close to figuring everything out, but now you're just going to feed the mastermind of it all...you feel another gulp ripple around you, and your feet pop into the throat, leaving you completely locked inside of the panther.")
if (game.sound = 1) {
play sound ("twoweirdgulps.wav", false, false)
}
wait {
MoveObject (player, BossStomach)
}
}
}
}
}
}
]]>A sleek panther, currently wearing a tailored suit. Does not look happy to see you.Boss's stomachfalsethe The Boss rubbed at his gut as he felt you fill it out. He loved a nice, squirming meal, especially when they came right into his office. He pulled out his cellphone and dialed his assistant up. "Yes, I don't need lunch after all....*BUUUUUUUURPPP*! Oh, excuse me. As I was saying, I got delivery instead...Yeah, cancel my meetings today, I need time to digest..." he hung up as he rubbed at you again, laughing as he felt you push out weakly against his gut. "Ahh...now, you get it. You might have been smart enough to figure out that safe, but it doesn't matter once you're just more fat for me..." he teased as he gave his gut a pat.]]>")
}
SetTimeout (20) {
msg (" The panther's gut is starting to become quite hostile to your continued existence. It's starting to churn heavily now, not helped by the panther's continuous rubbing of his gut. You think you can hear a conversation happening outside, but at this point you don't care...even survival isn't really on your mind at this point. Really, nothing is on your mind, the gut having sapped you of your energy to even think...all you can think about is the regret, of how close you were...but you couldn't finish the job. Surely this was what the panther was thinking, too, but instead of dwelling on it, he was reveling in his victory.")
SetTimeout (20) {
wait {
msg ("")
msg ("")
msg (" Your clothes have already melted away into the panther's gut, the loose slop of stomach muck at the pit of the panther's gut getting all over you as you struggle. Unfortunately, the belch the panther gave earlier made it difficult to breathe in this gut in the first place, and it was only getting harder as time went on. You were already feeling losing in your limbs, and most of what you could feel of your body was tingling. It didn't take long for you to lose consciousness inside the panther, lamenting what could have been as you slipped away.
On the outside, the panther was quite disappointed that you had already started digesting. He enjoyed having a squirming belly, and for you to stop your end of this job was quite...disconcerning, to say the least. But it's not like he could bring you back or anything. Instead, he reclined back in his chair, opting to replace the pleasant feeling of squirms with the pleasant feeling of his stomach gurgling yet another curious hotel patron into panther chub. He was still rubbing at it, feeling his gut shrink little by little as he felt his eyelids get heavy. He licked his lips, remembering your taste as he leaned back in his chair. It was another successful day on the job, after all, and he deserved a nap for all his hard work...
Some time later, the panther woke himself up with a long, wet belch. Flecks of drool splattered on his desk as the panther woke himself up, noticing his still-churning gut. He looked at the clock. He'd only been out for around an hour! \"Damn gassy preythings...\" he muttered before dozing off again, first making sure his door was locked before he did so. He didn't want any more interruptions while he slept off his latest catch...")
if (DisposalToggle.on = 1) {
msg (" The boss awoke some time later, his gut having shrunken considerably, enough that his suit fit just fine again. He rubbed at the latest addition to his paunch before swinging by the restroom next to his office. The private bathroom was quite ornate, complete with a high-capacity toilet for those...larger meals, which he sat down on, grunting as he worked the last of you out of him. He got up to look at his \"present\" before wiping with some ridiculously plush toilet paper (probably 16-ply or something like that), then flushed. He chortled as he realized how close you had come to figuring out the hotel's secret, only to end up in the plumbing lines, like every other prey that had just got eaten by the first pred they had come across...")
}
msg (" *You discovered the secret of The Hotel!...And the inside of a panther's gut...*
==GAME OVER==")
finish
}
}
}
]]>falsestomach wallsLook atSlimy, dark, and overall unpleasant.You push weakly at the gut, but it doesn't really give a response.")
}
else if (random = 2) {
msg (" \"Aaah...you're gonna feel great padding out my gut~\" the panther says as he reclines back in his chair, enjoying your struggles.")
}
else if (random = 3) {
msg (" \"And to think you were so close...\" the panther teased as he rubbed at his gut.")
}
else if (random = 4) {
msg (" You heard the gut groan around you...before the panther belched wetly, the gut quickly constricting around you as the air in the chamber started to be depleted.")
if (game.sound = 1) {
msg ("")
}
}
else if (random = 5) {
msg (" The stomach growls angrily at your struggles.")
if (game.sound = 1) {
msg ("")
}
}
else if (random = 6) {
msg (" \"I can feel you digesting away in there...how does it feel?\" the panther asks, somewhat rhetorically.")
}
else if (random = 7) {
msg (" You only manage to make a slight bulge against the panther's chubby gut.")
}
else {
msg (" \"Keep struggling...it'll wear you out...\" the panther moans as he rubs his gut, feeling you start to digest away inside of him...")
}
]]>falsetheYou are onfalseLook atOpenClosefalsethefalseRoom 11 DoorYou turn the doorknob, finding the door unlocked. You go in to find...uh..Selicia! Halfway down a dragon cock! You hear the dragon moan as Selicia wiggles inside his cock, noticing (among other, more..prominent..things) his glowing, yellow flesh, and lack of eyes. Although, not being able to \"see\" wouldn't really matter, as he slurped up the salamander dragon into his cock, either not noticing or not caring that you walked in on his scene. Selicia was already up to her waist in dragon cock at this point, starting to bulge out the dragon's sac a little. She was quite long, after all, and it'd take a while to get all of her down...")
wait {
if (game.sound = 1) {
play sound ("outsidebelly.mp3", false, false)
msg ("")
}
msg (" Zark gave another moan as Selicia slipped deeper into his cock, the dragoness making a nice, slender bulge inside of his cock. Her shape made it almost impossible to struggle; Zark's ravenous cock was slurping her up like a long noodle, the dragoness's smooth body endeavoring to fight back...but with her forearms already locked inside, and her legs slowly following behind, it was quite hard to do much of anything besides wait...which is what she ended up doing. Soon, her head poked out into Zark's sac, the salty smell of cum hitting her like a smack in the face as the rest of her body continued to be clenched down by Zark's ravenous cock. All that was left at this point was the tail, a cakewalk compared to the rest of the dragoness. Zark lazily stroke at his cock with one hand, feeling at the bulges that Selicia made, as he played around with the tip of her tail, wrapping around his hand a bit before giving it a push, shoving the rest of the dragoness inside of his length. Ever so slowly, in fact, Zark quite enjoying this last part, sliding the dragoness's tail down his shaft. Eventually, the cock slit closed around the tip of Selicia's tail, locking the dragoness inside entirely...")
wait {
if (game.sound = 1) {
play sound ("outsidemaleorgasm_deeper.wav", false, false)
msg ("")
}
msg (" Zark's sac started to swell out with the dragoness's form, Selicia wiggling mightily as she tried to get somewhat comfortable inside her tight, fleshy confines. The dragoness was around twice Zark's size, so his sac swelled up mightily to contain her, Zark himself almost touching the ceiling as he balanced on top of his swelled sac. He started rubbing at his length with both hands now, moaning weakly every time he gave that length one drawn-out rub. Eventually, Selicia's squirms died down, the bulges of her body rounding out somewhat as she was (rather noisily) digested up into dragon cum. The sac started to shrink too, albeit only a little, now that Selicia was more liquid than dragoness...it seemed like the sac had been far too tight and hot for the dragoness, because her squirms died down rather quickly...soon, the swollen sac rounded out completely, Selicia rendered into nothing but dragon cum at this point.
Zark started to stroke at his length quite earnestly now, feeling the dragoness melting away entirely into more cum...his sac became much more squishy, less bound by its contents at this point. Zark felt his orgasm rising, his balls begging to be emptied of their huge load...and then it came, sharp, gooey, hot loads of dragon seed being pumped out of Zark's length, slamming against the bedroom wall as Zark cried out in bliss. It almost seemed like the walls would break from the amount of force that these cumwads were being shot out at...and with the massive volume too, the whole wall ended up being soaked, cum slowly dripping down the walls and onto the floor, leaving a large puddle slowly staining the carpet...Zark came back down to earth slowly, his sac shrinking somewhat with every blast of cum that shot out of his cock. Then, seemingly out of nowhere, a long bulge shot up his cock, the dragon almost screeching in pleasure as what looked to be a leg bone shot out of his cock slit, clanking against the floor, then another huge bulge that ended up being the skull of the dragoness, clattering against the wall before it landed on the floor, next to the leg bone. That was the last of his orgasm, the rest of it mostly being lazy drops of cum dripping out of Zark's sac as it finally shrunk down to normal...
Then, Zark looked at you. He didn't say anything, but you felt like he wanted you to leave...so you did.")
Selicia.zarktrigger = 0
MakeObjectVisible (Room 11 Door 2)
MakeObjectInvisible (Room 11 Door 1)
}
}
}
else {
firsttime {
picture ("zarknote.png")
msg (" There's a note stuck to the door. It's a crudely drawn picture of Selicia, with an arrow drawn from her to what looks like a cock. With a signature, too, from someone named \"Zark\". Looks like it was written in crayon or something.
Guess you should take this to her, then?")
AddToInventory (ZarkNote)
MakeObjectVisible (ZarkNote)
}
otherwise {
msg ("Door's locked.")
}
}
]]>Notefalse{img:zarknote.png}Look at
msg ("That isn't Selicia!")
msg ("That isn't Selicia!")
You leave the note at the sleeping dragoness's feet. The movement is enough to make her wake up, first scowling at you, then looking down to see the note. Almost immediately Selicia gets on her feet, nearly bowling you over as she runs out of the cave.
You assume she's going back to see Zark. Then, you wonder how she'd even get back to the room...Ah, this place barely makes sense anyway.")
Selicia.zarktrigger = 1
MakeObjectInvisible (Selicia)
]]>falseLook atOpenClosefalsethefalsefalseRoom 11 Door
msg ("You turn the doorknob and the door opens.")
MoveObject (player, Room 11)
false{once:You open the door into...darkness. The entire room is pitch black. There's no echo in your voice, so you think it's a normal room, just...completely black. And silent. You can't even find the door behind you at this point.}You hear a loud creak from somewhere in the room.")
}
SetTurnTimeout (6) {
msg (" You feel something woosh past you! Gah, what the hell is going on here...")
}
SetTurnTimeout (9) {
if (RandomChance(50)) {
msg (" You're wandering in the dark, before something hits you *hard*, bowling you over onto the floor. You open your eyes to see a glowing beast on top of you, the creature's fur glowing a dull yellow, illuminating the room (and itself) at least somewhat. The creature's mouth opens wide, showing off its glowing yellow insides, before giving your face a long, wet lick...Then you feel something wrap tightly around your feet, the creature moaning as he thrusts forward. You can't really see what's going on, even with the dull glow of the creature's fur, but you think that you're being slurped up into its cock! You bang your fists against the creature, but your arms are very quickly pinned down by the feral, giving you another wet lick as it thrusted forward again, your knees already locked inside of its cock! It was then you realized how similar it was to the creature you saw slurping up Selicia earlier...was this Zark? He was hungry for a cock meal again!? You silently complained about this creature's sexual appetite as Zark thrusted forward again, quickly pulling your waist into his cockslit...")
if (game.sound = 1) {
play sound ("Licks.wav", false, false)
}
wait {
msg (" You felt another moan as Zark thrusted forward again, the creature slowly taking his grip off of your pinned-down arms as he worked you deeper into his cock. You tried to hit at Zark, and succeeded in landing some blows, but you were already chest-deep in the creature's cock at this point, and the weak wiggles of your legs were accomplishing even less than your arms. Soon, another thrust pulled you in up to your shoulders, locking your arms upright as they tried to reach and hit at Zark. Looks like that wasn't the best idea, because you were now completely immobilized, only able to watch in the dim light as your body slowly made its way further down the dragon's shaft, every thrust pulling the thick shaft closer to you, gradually invading your field of vision entirely, until it was right up against your face. One thrust forced your neck down, popping your head inside of Zark's cock, the creature moaning in pleasure as he felt you slide entirely into his length. He reached a hand down to his cock, rubbing at the bulge you made as he masturbated, each clench of his cock pulling you deeper and deeper, until you felt your legs empty out into a somewhat more spacious area. The sac...")
if (game.sound = 1) {
play sound ("slrpulpstomachsortofthingquestionmark.wav", false, false)
}
wait {
MoveObject (player, ZarkSac)
}
}
}
else {
msg (" You've been wandering in the dark for a while now. You think you've just gone in a circle, before something hits you *hard* from in front of you, a zigzag of yellow crossing your vision before it happened, knocking you over onto the floor. You feel something big land on top of you, and open your eyes to see some sort of beast, its fur glowing a dull yellow. The creature stared at you for a moment before opening its mouth, showing off its glowing, yellow innards, before its mouth suddenly swung down, your face smacking up against the beast's tongue! You tried to push if off of you, but the creature's ample weight had you pinned down, your arms stuck at your sides, unable to do anything as the creature worked its mouth around your head and shoulders, getting a decent amount of you inside. It was then that you realized how similar this creature looked to the one that had slurped up Selicia...was this Zark? He was hungry again!? You silently huffed at this creature's gluttony before you felt a deep *gulp* echoing around you, pulling you into Zark's glowing throat.")
if (game.sound = 1) {
play sound ("gulp4.wav", false, false)
}
wait {
msg (" The flesh inside of Zark gave you a decent view of where you were ending up; the yellow flesh extended down, down into the creature, a narrow opening that you were being pushed through apparent to your view as another gulp sucked you into the throat up to your waist. The pressure of Zark's body had lifted, replaced with the wet embrace of his maw as he licked around your waist and legs, getting little tastes at you before he gulped again. In almost no time at all, the hungry dragon had gulped you down up to your legs, leaving your feet awkwardly kicking outside of Zark's maw. It was obvious Zark didn't want to waste any time getting you inside of him, the creature feeling an emptiness in his gut that yearned to be filled...and so, he took one more gulp, wrapping his tongue around your feet before sending them down, lodging your whole body inside Zark's throat. You could see the approaching sphincter up ahead, a fleshy, puckered, yellow wall leading into the dragon's stomach...")
if (game.sound = 1) {
play sound ("twoweirdgulps.wav", false, false)
}
wait {
MoveObject (player, ZarkStomach)
}
}
}
}
]]>falseZark's sacfalse Outside, the bulge you made touched the ground, the sac walls outlining your form almost grotesquely. Zark stroked at his length with great fervor, moaning every time he felt you kick around in his sac. The temperature was already rising from his arousal, tiring you out...it wasn't looking good. ]]>The sac walls are quite literally starting to drip big globs of cum at this point. The stuff is drowning you out almost...not like you were much yourself at this point, anyway. What body parts weren't tingling had been completely dissolved into cum, for all you knew. You couldn't feel them, and the cum inside Zark's sac was certainly rising. It had to come from somewhere...not to mention you were quite tired at this point. The sac was just too cramped, taut, and hot to make you NOT want to pass out.")
SetTimeout (20) {
wait {
if (game.sound = 1) {
msg ("")
msg ("")
}
msg (" The sac was just too much for you. Especially the heat, it gave you a pounding headache. Or what you could feel of the headache, anyway. Most of your body was just tingly nothingness at this point. All you knew was that you were tired, exhausted even, and so you slowly collapsed into the pool of cum you were bathing in, slowly becoming nothing but more orgasm fuel for the dragon.
The bulge you made inside Zark's sac slowly rounded out, the imprints you made giving way to the dull, rounded, full sloshings of a heavy, full sac, just waiting to be released. The sac walls relaxed, not being stretched as much now, and soon the sac became jiggly again, with no real solid matter inside to rest on or resist movement with. Zark poked at it cheekily with one claw-finger, confirming that you had been sloshed away into nothing but gooey cum...then, he really went to work on his cock, moaning with every stroke of his length as he thought about the amount of cum inside of him, just waiting to be released...it didn't take much stimulation for the dragon to blow his load, the dragon sitting on his butt as his orgasm came, hot ropes of seed shooting up into the air (occasionally splattering on Zark's muzzle or sac), spreading the gooey liquid nearly everywhere in the room. The liquid shot out with much force, some globs even managing to hit the ceiling, dripping down small drops of cum intermittently during the ordeal. The rounded-out sac was slowly being drained, slowly returning to its normal shape as Zark emptied himself occasionally, the dragon licking at his muzzle to pick up some cum that had splattered on his face....but soon, his orgasm died down, the hot shots of cum being reduced to dribblings of cum from the length. It wasn't as massive a load as Selicia was, but still incredibly satisfying nonetheless. Yes, Zark would have to do this more often...
*You got lost in the dark...*
==GAME OVER==")
finish
}
}
}
]]>falsesac wallsLook atTaut, and producing cum at a worrying pace.")
}
}
else if (random = 3) {
msg ("All you really do is slosh around the cum inside the sac, getting even more of the sticky stuff on you.")
}
else if (random = 4) {
msg ("You jostle around the sac a bit, but given you're already bulging it out so much, you don't make much of a difference outside.")
}
else if (random = 5) {
msg ("The sac walls barely move or react to your struggles at all.")
}
else if (random = 6) {
msg ("You try to push out against the sac, but all you do is make Zark's cock drip a little bit of pre.")
}
else if (random = 7) {
msg ("Zark doesn't even notice your struggles, the dragon too wrapped up in his own pleasure already for them to be more than pleasureable wigglings...")
}
else {
msg ("You try to struggle, but you only wear yourself out. The heat in here is boggling...")
}
]]>Zark's stomachfalsethe Outside, Zark sighed as he felt you slide into his gut. You bulged out his midsection considerably, each of your wiggles pleasing Zark intensely. The dragon collapsed right where he had eaten you, curling up a little, feeling a bit tired after consuming such a large meal.]]>You can feel most of your body starting to tingle at this point. Your struggles had worn you out considerably, and you weren't sure how much longer you'd be able to survive inside the dragon's gut. Every movement you made only seemed to expedite your digestion, making the walls close and clench harder around you, tightening up the chamber, almost like they were angry at the audacity of trying to escape...
Outside, Zark was starting to fall asleep, the bulge in his stomach somewhat rounding out as your struggles became less and less noticeable.")
SetTimeout (20) {
wait {
if (game.sound = 1) {
msg ("")
}
msg (" You were completely worn out by this point. It had become difficult to even lightly push against the stomach walls, or to adjust yourself. The stomach acids had really started to work into your skin as well, most of your body either tingling or numb at this point. Your body was collapsed against the stomach walls, tired out, the stomach having defeated you. You felt your eyelids get heavier, before they dropped over your eyes like curtains, your consciousness gradually fleeting from you...
Zark heard his stomach groan loudly as it started to really get to work at his meal, the glrrrn actually snapping Zark out of his little nap. He gave his gut a little lick as he felt (and saw) the bulge slowly rounding out, his stomach noisily working away at the catch inside. The feeling felt so divine, and big meals always made him sleepy...so eventually, he slipped back into sleep, at least for the moment, listening to his stomach gurgle and groan as it digested up what was left of you.
Soon, the squirming, active bulge was reduced to nothing more but a fat paunch for the dragon, resting comfortably on the floor as Zark snoozed you off. The gut rumbled loudly, before Zark felt something foreign and hard surge up his throat. His lips blew open with a deep belch, then something a bit more solid, the dragon belching up a couple of bones that clanked on the floor in front of him, dripping stomach fluids. He would clean them up later...maybe. For now, his nap called again...")
if (DisposalToggle.on = 1) {
msg (" Zark awoke sometime later, noticing the bones still in front of him, now dried of the stomach fluids that had coated them. They reminded him that he needed to dispose of the rest of you, as well, and so he did, walking to a specific corner of the room and squatting down before relieving himself of you. He grabbed the bones in his mouth, as well, and placed them near the pile, in an arrangement of sorts. He was sure that if you were around, you'd find it quite funny.")
}
msg (" *You got lost in the dark...*
==GAME OVER==")
finish
}
}
}
]]>falsestomach wallsLook atGlowing yellow, and secreting a lot of gross stomach fluids.")
}
}
else if (random = 5) {
msg ("Your hand makes a small imprint on Zark's belly, but doesn't really get a reaction from the dragon.")
}
else if (random = 6) {
msg ("You felt Zark nose at the place you had pushed out on.")
}
else if (random = 7) {
msg ("The belly groaned angrily at you in response to your struggles.")
if (game.sound = 1) {
msg ("")
}
}
else {
msg ("The stomach barely moves in response to your struggles. Are you even making any imprints?")
}
]]>Room 11falseA large, brown river otter, dressed in the familiar grey outfit of Hotel workers. It doesn't fit him very well, though...The river otter looks a bit startled that you would talk to him, before his face slowly glossed into a comforting smile. \"Oh, uh, hello...\" he starts. \"I'm George, and I work at the hotel. This one. This hotel.\" He pauses a bit before asking you a question.")
Ask ("\"Do you need help?\"") {
if (result) {
msg (" \"Ah, what do you need help with?\" he asks before looking you over. \"Oh no, I think I'm pretty sure I know what you're asking about. One of those nasty preds tried to gobble you up, right? Trying to get away from them?\"")
Ask ("Is that it?") {
if (result) {
msg (" \"Ah, perfect. Well, I'm just the guy to come to! Follow along, I'll lead you someplace safe...\"
The otter turns around and walks down the hallway, making a left. You follow behind, somewhat hesitantly, not sure where you were being led to. You didn't trust many people in this hotel, but George seemed nice, almost aloof...The river otter keys open a room, revealing a hotel room similar to yours.
\"Every worker at the hotel gets their own room. This is mine, so nobody in here is gonna try to get you...\" George said as he walked into the kitchen, coming out rather quickly with two glasses of water as you sat down at a table in the room. \"Now,\" George said as he sat at the opposite side of the table, sliding a glass over to you. \"Tell me about it.\"
You were rather thirsty, so you took a swig from the water before you started talking. You don't know at what point during your talk you started feeling tired, but you were feeling REALLY tired now. So tired in fact, you fell forward, knocking your head against the table. If you hadn't already fallen asleep, you probably would have knocked yourself out from the head bang...")
if (game.sound = 1) {
play sound ("thump.mp3", false, false)
}
wait {
msg (" You came to sometime later, still in that same chair. But, when you tried to move your arms, you found that they were tied to your body! You weren't tied up against the chair, but you were still bound by some ropes, binding your arms at your sides and your legs together. The only movement you could muster was a weak wiggle...and that's when you notice George in front of you. Or, rather, the river otter's quite large rump, hovering mere inches from your face. You tried to yell, but then you noticed the gag in your mouth as well, stopping you from crying out. \"Oh, wake up, did we?\" you heard George's voice again, from somewhere in front of you. \"Well, that's even better, then. I can feel you squirming up there even more vigorously~\" you heard the otter said before his rump plunged against your face, your nose instantly popping past his pucker, with your whole face following soon. You could hear a guttural moan from the otter as his pucker continued to expand around your face. You couldn't stop the rump's advancement at all, the pucker quickly sliding down around your head as the otter put more and more pressure on his hips, your body easily sliding up into the otter's experienced pucker. The inside of the otter's bowels was rather slick, a faint musty smell wafting from deeper within the otter as you slid further in. It really didn't take much effort for George at all...apparently he was pretty good at this. How'd you ever fall for this, anyway?")
if (game.sound = 1) {
msg ("")
}
wait {
msg (" You heard a *pop* around you as the pucker expanded around your shoulders, George groaning with pleasure as he worked his way around the widest part of your body. \"Nngh...I can already tell you're gonna look great on these hips~\" he teased before giving another push, his rump sliding down all the way to your chest, and still going quite quickly. You could feel George slowly lift his rump up, pulling your waist and legs up into the air, straightening them out so he could clench them in more effectively...and, yes, you soon felt a mightly clench around your midsection, pulling your waist in, leaving your knees teasing at the otter's pucker. Even if you could kick your legs, it wouldn't do anything at this point, the otter had just too much leverage...you felt another clench pull you deeper, your feet slowly slipping past the meaty pucker, locking you fully inside the otter...")
if (game.sound = 1) {
play sound ("slrpulpstomachsortofthingquestionmark.wav", false, false)
}
wait {
MoveObject (player, GeorgeBowels)
}
}
}
}
else {
msg ("\"Oh? If that's not it, then what's the problem?\"
{command:ask George about tokens: Ask George about tokens?}")
}
}
}
else {
msg (" \"Ah. Well, then, be on your way, then. If you ever need help, though, feel free to come to me!\" He says before stepping around you to continue his \"patrol\".")
}
}
]]>You tentatively follow the otter as he turns around to lead you to this presumed token. He was walking strangely proudly, looking like his chest was puffed up or something...it was just a minor detail, though. It didn’t take long before the two of you reached a corner, you being far enough behind George that he was able to completely disappear behind the corner before you could even round it. You tried to catch up a bit, though, and started to round the corner, before you caught a glimpse of George - that was, before his outstretched paw covered your mouth with some sort of cloth. You instinctively inhale, in what was perhaps a gasp, before you could feel your eyelids drooping over your eyes, your whole world quickly going black…")
wait {
msg (" The first thing you noticed when you came to was the immense pressure surrounding your face. It felt like you were being smothered by an incredibly weighty pillow! Almost immediately, like out of some primal reaction, you started struggling underneath the weight, feeling like your air supply was about to be cut off entirely by this thing. It took a few seconds for you to take in the rest of your environment; whatever was on top of you was close enough to pretty much black out your vision entirely, but you could certainly still smell it. It was an odd mix of scent; a distinct, yet faint waft of ammonia, mostly overpowered by a strong, musky, heady smell emanating from whatever was on top of you.
Your struggles were almost immediately cut off by an increase in the pressure on your face. You had already started doing the math, but your hypothesis was confirmed after you heard a familiar voice coming from above you. “Ah, awake already? I knew those smelling salts would do the trick…” George teased, feeling you squirming delightfully underneath his rump. Smelling salts - that was the ammonia you caught a whiff of! Indeed, George had a package of the salts hanging off of his erect shaft, dangling right down onto your chest as the otter pinned you underneath his rear. You would congratulate yourself on your deductive skills, but you currently had a much more pressing situation to get yourself out of…")
if (game.sound = 1) {
play sound ("thump.mp3", false, false)
}
wait {
msg (" You continued struggling under George’s rump for quite some time...but without any real result. The otter had your upper body pinned completely, and your legs couldn’t exactly kick up to hit the otter, considering you were lying on your back. You could hear the otter chuckle as you wore yourself out, before he started grinding down on your face harder, bringing your nose and face closer to his fleshy pucker, the source of the musky scent that currently dominated your sense of smell. “Damn, that was easy...I could just eat you, but considering I have you completely at my mercy…” George teased, accentuating that last part with another grinding of his rump on your face, “I think I’ll have a bit more fun with ya. But first…” you heard him say again, before pressing his rump even harder down onto your face. You thought you were going to pass out again, the musky odor enveloping you as George grinded on your face some more...before you felt your nose rubbing up against his pucker, the fleshy ring slowly yawning open to accept it, the flesh quickly wrapping around any inch it was given.
You could already feel George clenching around your nose as he started to pull you deeper, the sphincter slowly opening to accept the rest of your face despite your best struggles. Already you could tell where that musk was coming from, the heady odor emanating from deeper in the otter, getting stronger and stronger as you got more...intimate with the otter’s rear. You could feel George’s ass already starting to grasp at you, the rippling flesh clenching around your face and head and pulling it deeper quite easily. It was pretty easy for you to slip in with how slick the otter’s bowel walls were; they were almost unusually slick, like he had lubed up beforehand or something…
You could hear George moaning as he started to take you in, the otter gladly stroking at his erect length as the smelling salts still dangled from his shaft. With how slick the otter’s bowels were, your body slid up in almost no time at all. George had a hand on your back, trying to push you up deeper, but honestly, he didn’t really need it - the grabby clenches of his body were more than enough to get you where you were going (whether you liked it or not). You could feel the sphincter impossibly stretching around your shoulders, the slick flesh expanding over them like they were no problem. That was what really scared you - your last resort was a now-futile hope that the otter couldn’t take your shoulders in. That hope was quickly dashed as you felt your shoulders sliding up into the musky, warm embrace, George moaning loudly as his pucker started moving down your chest...")
if (game.sound = 1) {
play sound ("squishing.wav", false, false)
}
wait {
msg (" George stopped clenching as hard as you were around halfway into his rump. You were starting to feel a bit woozy at this point, the pounding heat and powerful stench draining your body of any energy. You hoped he was having second thoughts, but then you felt some movement outside, the otter raising his rump off the ground somewhat, leaving the rest of your body awkwardly dangling outside of his rump. You felt one of the otter’s hands reaching around to grip your side, holding you steady as your feet felt ground again. At this point, you were (rather awkwardly) standing up inside George’s rump, your struggling reinvigorated by the otter’s movement. The bowel walls were still locktight around your body, preventing most of those struggles, but you weren’t going anywhere at the moment.
You heard the otter’s voice again, more muffled behind layers of flesh, muscle, and fat, but still at least partially intelligible. “Hah...time for the fun part…” you heard him pant, before suddenly, you felt the flesh rippling around you again...but this time, in the opposite direction? Yes, you were coming back out, the otter gripping you strongly as he lifted his rear up and off of your erect body, using you like...like some sort of dildo! You could hear George huffing and panting as he did it - even with all the lube, you were still quite the large sex toy, and it was pretty difficult to pull you out, seeing as you were already lodged so deep inside, but the otter was trying anyway...and he was definitely succeeding. You felt your chest hit the cold outside air again, coated in lube and bowel juices. Soon after, your shoulders slid out, accompanied by a powerful, primal roar of a moan from George which practically shook the bowels around you. You were barely even aware of the fact you were coming back out before you did, your head sliding out of the otter’s pucker with a wet *pop!*.")
if (game.sound = 1) {
play sound ("sextrack_deeper.mp3", false, true)
}
wait {
msg (" “Hah...this is what..I was talking about…” George groaned as he gripped at your side, still stroking at his throbbing cock with his other hand. Your neck was still tilted up, looking at George’s gaping rear as it hovered menacingly over you, pucker yawned wide to accept your body again. You didn’t have much time to attempt escape, or even really look at the otter’s rump, before it dropped down around you again, your whole body sliding back in up to your chest with one lewd, wet *sqlch*! You slid straight past the pucker, the rippling walls barely even registering on your skin as you were pushed back inside. You had some time to notice that you were even deeper into the otter’s rump before you heard another guttural, rumbling moan from George, and another hip movement, George digging his fingers into your side to make sure you didn’t go anywhere as he slid his hips up again, the cool air of the hotel room once again greeting your used body.
“HAAaaaaaaAAaaahhh...so good…” George moaned loudly, his mouth practically hanging open as he felt you slide out of his bowels again. Your head slit out of the pucker again, the fleshy ring perfectly stretched out to your form, George not bothering (or able?) to shut it at this point. You barely had time to breathe before George plunged his rump down again, the otter practically shuddering as he took more and more of you in. While the first time, you only slid in a little bit deeper, you could DEFINITELY notice the change now, the otter’s pucker nibbling at your knees after George was done pushing you in. “F...fuck…” you heard the otter moan as he started moving his hips up and down, just a bit this time. You could feel the flesh sliding up and down your body as George moved his hips, moving a bit slower as he took a “break”, so to speak. He felt his orgasm coming on, his cock practically begging to explode at this point, but he didn’t want to orgasm quite yet. Your squirms were simply delectable, and he knew once he orgasmed, the clenches of his body would lock you away for good…")
wait {
msg (" However, George’s break was short lived. The otter took a deep breath before he started lifting his hips up again, even quicker at this point. The rump practically slid past you, the pucker brushing past everything from your shoulders to your ankles as George eagerly rode you. You got the impression he probably couldn’t handle feeling those shoulders sliding out again, so he didn’t give you a chance to breathe this time around, electing to just slide up to your shoulders, then quickly sitting down back to your knees, and eventually even your ankles, the otter’s pucker brushing up against your feet at one point. You were officially just a sex toy at this point, with no say in what was happening; you were pretty sure even if you squirmed, the otter would barely be able to feel it, as he was just so lost in the throes of pleasure at this point…
Eventually, the hip thrusts became almost confusingly quick and long. You could hear constant huffs of pleasure from the otter now; he was approaching orgasm, and he wasn’t backing down at this point! Instead he was just pushing further, hoping for his firehose cock to blow so he could experience the absolutely divine feeling of you sliding up into him permanently alongside an earth-shattering orgasm…")
wait {
msg (" You felt the flesh clenching around you for the first time in a while as George finally reached orgasm. His body lurched and spasmed as cum rushed out of his throbbing cock, splattering against the floor and even managing to make it to the wall opposite him! It was a wonderfully, powerfully messy and voluminous orgasm, George practically falling down onto his rump as he clenched. It was so quick, both the clenches and George’s final sit, that you barely realized your feet had been slurped up into the bowels, the unfamiliar sensation lost behind the absolute chaos of George’s orgasm...Your body practically disappeared into George’s rump, the clenches blasting you past the first couple of turns of his intestines, lodging you firmly inside of him before his orgasm finally died down, leaving you as a struggling, pleasant-feeling belly bulge the otter could rub and tease at as he basked in his afterglow…
“....Ho...holy fuck…” George sputtered as he leaned up against the wall. His cock was still dripping cum even as it started to soften, a solid line of white, musky otter cum splattered across the floor and wall, practically dividing the room in two. He noticed the squirming bulge in his gut, gradually traveling further inside of the otter. “Hah...told...you it’d be...fun….” he gasped as he rubbed at his gut, feeling your occasional squirms from inside. ")
if (game.sound = 1) {
play sound ("outsidemaleorgasm_deeper.wav", false, false)
}
wait {
George.AV2 = 1
MoveObject (player, GeorgeBowels)
}
}
}
}
}
}
}
}
else {
msg ("You decide to not follow the otter, who stops shortly after. \"Oh, uh...guess you don't want to, after all? That's fine...\" he says before slowly resuming his patrol.")
}
}
]]>George's bowelsfalse Outside, George moaned as he felt his rump meet with the chair, finally being able to sit down again as he rubbed and cradled at his now-full gut, clenching occasionally to pull you deeper. Each clench rippled the flesh around you, shooting you deeper into the otter's bowels, like somebody from behind had just given you a massive push...!")
}
]]>You've been winding through the otter's bowels for quite a long time now. You can hear the gentle gurglings of his stomach getting steadily louder, a good measurement of your \"progress\" inside the otter's tumultuous intestines. You still don't really want to think about where you're ending up, though...")
SetTimeout (20) {
wait {
if (game.sound = 1) {
msg ("")
}
if (George.AV2 = 1) {
msg (" It seemed like an eternity before you felt your head bump up against some sort of fleshy wall. Then, with another clench from George, the wall slowly parted, revealing itself to be a sphincter; in fact, THE sphincter you were waiting for, the one connecting to the stomach...one more clench pushed your head through, the sickeningly sweet smell of the organ hitting your nose almost immediately, making you gag a little bit. A few more clenches pushed the rest of your body out into the stomach, the chamber far more roomy than the bowels..but it wasn't like you could struggle, anyway. The stomach walls were quite tight around you, making it so you had to curl up in the otter's stomach, even considering the difference in space between the bowels and the stomach.")
}
else {
msg (" It seemed like an eternity before you felt your head bump up against some sort of fleshy wall. Then, with another clench from George, the wall slowly parted, revealing itself to be a sphincter; in fact, THE sphincter you were waiting for, the one connecting to the stomach...one more clench pushed your head through, the sickeningly sweet smell of the organ hitting your nose almost immediately, making you gag a little bit. A few more clenches pushed the rest of your body out into the stomach, the chamber far more roomy than the bowels..but it wasn't like you could struggle, anyway. The ropes binding your body still held fairly strongly, making it quite hard for you to even move around inside the otter's stomach. Instead, the stomach walls did that for you, their constant kneading tossing you around like a doll, rubbing stomach fluids into every crevice of your body.")
}
MoveObject (player, GeorgeStomach)
}
}
}
]]>falsebowel wallsLook atSlimy, dark, and overall unpleasant.
if (George.AV2 = 1) {
random = GetRandomInt(1,2)
if (random = 1) {
msg ("You try to struggle in the otter's tight bowels, but the flesh really prevents you from doing anything more than a wiggle.")
}
else {
msg ("\"Keep struggling...that's why I pulled ya out, anyway. Keeps ya wiggling longer...\" George teased as he rubbed over the bulge you made in his gut, giving it a dense pat as well that echoed around you.")
}
}
else {
random = GetRandomInt(1,2)
if (random = 1) {
msg ("Your rope bindings essentially bar you from struggling entirely.")
}
else {
msg ("You can't struggle at all, but you can still hear the otter's voice echoing around you. \"Keep wiggling...at least try, anyway~\" you heard him tease.")
}
}
George's stomachfalse Outside, George releases a loud belch before noticing his length, still throbbing, this time against the bulge you made in his gut. \"Well, I guess I could go for round 2...\" the otter teased before he laid back against the wall, one hand jerking at his length casually as he rubbed at his squirming gut with his other hand. Truly, this was bliss for the otter. You, not so much...")
}
else {
msg ("George's stomach is considerably more roomy than his bowels, but that doesn't help much, considering it's still trying to digest you. You can feel the ropes binding you starting to digest just a little bit, but they're still holding you rather tightly...
Outside, George releases a loud belch before noticing his throbbing length. \"Oh, I'm always down for a bit of 'celebration'...\" the otter teased before he laid back in the chair, one hand jerking at his length casually as he rubbed at his squirming gut with his other hand. Truly, this was bliss for the otter. You, not so much...")
}
]]>You've expended quite a bit of your energy trying to struggle out of the otter's gut. Honestly, it was becoming pretty difficult to move around. The vigorous dildo session George gave you really wore you out...you were starting to feel physically sore from the whole ordeal. Or maybe that was the tingling of the stomach acids...? Either way, it kinda hurt.")
}
else {
msg (" You've expended quite a bit of your energy trying to push out against the ropes constraining you. You could feel them starting to give away, if only you pushed anymore...yes! The thick strands finally snap, one by one, you eagerly throwing off the ropes across the stomach as you go to wholeheartedly struggling against the stomach walls, trying to get George to spit you up. Was it too late, though...?")
Rope.digested = 1
}
SetTimeout (20) {
wait {
if (game.sound = 1) {
msg ("")
msg ("")
}
if (George.AV2 = 1) {
msg (" The otter's bowels were already an ordeal enough; the stomach was just wearing you out more. You were already quite tired, and you could feel various parts of your body tingling and losing feeling. Especially your mind; while not physically tingling, you certainly felt like it was being numbed by the environment of the stomach. The constant smells, sounds, and heat were doing a toll on your body. You resolved to fight to the end, but eventually you couldn't muster it, losing consciousness inside of the otter's stomach...
George was midway through his masturbation session when he heard his gut groan rather loudly. \"Looks like they're done in there...\" he said before he gave his gut an earnest pat, feeling the sloshing mass inside of it slowly start to digest down into something more liquid. At the same time, he started to pump at his length harder, enamored with the sensation of digestion. He felt so full, so wholly full, and that set him off wonderfully...he had already been edging himself for a bit while you gurgled down, but now he was really going at it, and so his orgasm soon came. While not as voluminous as the first time, it was still quite powerful, the otter shooting hot, sticky ropes of seed against the wall, the cum splats dripping down them and staining the floor. It seemed that George had been looking for the perfect squirmy, meaty dildo...it was just bad luck that it ended up being you.
\"Haah...I need to do that more often...\" George moaned as he came down from his orgasm, the otter's length still dripping a bit of seed as he collapsed against the wall. He was already lounging in post-orgasm bliss, and could have fallen asleep right then and there, but decided to expend the energy to at least walk to his bed before passing out, rubbing and massaging at his groaning gut as it broke you down into more and more otter... ")
}
else {
msg (" It had already been incredibly difficult to struggle out of those rope constraints, and the otter's stomach walls themselves weren't any easy task, either. You were already quite tired, and you could feel various parts of your body tingling and losing feeling. Especially your mind; while not physically tingling, you certainly felt like it was being numbed by the environment of the stomach. The constant smells, sounds, and heat were doing a toll on your body. You resolved to fight to the end, but eventually you couldn't muster it, losing consciousness inside of the otter's stomach...
George was midway through his masturbation session when he heard his gut groan rather loudly. \"Looks like they're done in there...\" he said before he gave his gut an earnest pat, feeling the sloshing mass inside of it slowly start to digest down into something more liquid. At the same time, he started to pump at his length harder, enamored with the sensation of digestion. He felt so full, so wholly full, and that set him off wonderfully...he had already been edging himself for a bit while you gurgled down, but now he was really going at it, and so his orgasm soon came, the otter shooting hot, sticky ropes of seed against the wall, the cum splats dripping down them and staining the floor. Every shot was so powerful, and with so much cum coming out...it was quite clear that George had been pent up for a while, looking for the perfect snack. It was just bad luck that it ended up being you.
\"Haah...I need to do that more often...\" George moaned as he came down from his orgasm, the otter's length still dripping a bit of seed as he collapsed against the chair. He was already lounging in post-orgasm bliss, and could have fallen asleep right then and there, but decided to expend the energy to at least walk to his bed before passing out, rubbing and massaging at his groaning gut as it broke you down into more and more otter... ")
}
if (DisposalToggle.on = 1) {
if (George.AV2 = 1) {
msg (" George awoke the next morning, one last belch slipping out of his mouth before he felt a familiar pang in his lower bowels. He practically jumped out of bed and went into the restroom, squatting down on the toilet as he relieved himself of your remains. \"Ugh....at least they helped loosen me up...\" he said as he looked over the pile he had left, before flushing it all away. He found that butt-snacks often helped stretch him out a bit, and you definitely did a good job, considering how long you were sliding in and out of him...")
}
else {
msg (" George awoke the next morning, one last belch slipping out of his mouth before he felt a familiar pang in his lower bowels. He practically jumped out of bed and went into the restroom, squatting down on the toilet as he relieved himself of your remains. \"Ugh....glad that rope didn't show up...\" he said as he looked over the pile he had left, before flushing it all away. He's had bad experiences with ropes before, and made sure to buy ones made out of easily-digestible materials to avoid a potentially painful and embarrassing aftermath...")
}
}
msg (" *You took the bait...*
==GAME OVER==")
finish
}
}
}
]]>falsestomach wallsLook atSlimy, dark, and overall unpleasant.")
}
else if (random = 2) {
msg ("The stomach walls push back against your every blow, like some sort of weird trampoline, bouncing you backwards every time you push against them.")
}
else if (random = 3) {
msg ("You only succeed in covering yourself in more of the stomach's juices, the slimy, runny stuff getting all over your hands and arms, running down them, as well.")
}
else {
msg ("\"Ah, you feel great in there...\" George moans, patting his gut as he feels you squirm inside. The pats jostle you around a bit, making you lose your footing in the stomach.")
}
}
else {
if (Rope.digested = 0) {
msg ("You can't struggle at all, the ropes are binding you too tightly...")
}
else {
random = GetRandomInt(1,4)
if (random = 1) {
msg ("You try to push out against the stomach walls, but soon you hear a loud belch from the otter, and they constrict against you even harder.")
msg ("")
}
else if (random = 2) {
msg ("The stomach walls push back against your every blow, like some sort of weird trampoline, bouncing you backwards every time you push against them.")
}
else if (random = 3) {
msg ("You only succeed in covering yourself in more of the stomach's juices, the slimy, runny stuff getting all over your hands and arms, running down them, as well.")
}
else {
msg ("\"Ah, you feel great in there...\" George moans, patting his gut as he feels you squirm inside. The pats jostle you around a bit, making you lose your footing in the stomach.")
}
}
}
]]>falsefalsetheLook atOpenClose
msg ("You turn the doorknob and the door opens.")
MoveObject (player, Room 12)
falseIt's a pretty standard-looking hotel room.falsebathroomYou open the door into the bathroom. You had heard somebody showering when you entered the room, and your suspicions were confirmed when you saw the shadow of a taur in the shower curtain, scrubbing up as the water ran down their body. “Hello? Who’s there?” a feminine voice called from inside. You didn’t respond, and after a few seconds you saw the curtain draw back to reveal an alpacataur. “Oh, thank heavens. I thought it’d be someone dangerous…” she starts. “The name’s Addison...do you think you could do me a favor?”")
Ask ("Help her out?") {
if (result) {
msg (" You nod to the alpacataur’s request. “Oh, thank you so much. You see, I can’t really wash...uh...back there..” she makes what she’s talking about clear with an exaggerated wiggle of her rump. “If you could take a sponge and help me out back there, that would be great.” She grabs a sponge off the shower rack and hands it to you. “You should probably get undressed, yourself…”
Sponge in hand, clothes on the floor, you get in the shower behind Addison. Her pucker and slit are on full display, practically inviting you into them as you rub and wash under her tail and along her rear. Occasionally you brush past her slit, making the alpaca blush and moan slightly with every stimulation. You take your time washing her up, but it seems like you’re just making her more aroused…!")
if (game.sound = 1) {
play sound ("outsidemoan1.wav", false, false)
}
wait {
if (RandomChance(33)) {
msg (" In one swift movement, Addison presses her rump down on your hand, the appendage slipping wrist deep into her slit! You can only hear a moan from the alpacataur as your hand slides up into her vagina, as she starts baring her weight down on you, leaving your hand with nowhere to go with up. In no time at all, despite your best struggles, you’re arm deep into Addison’s vagina, the powerful flesh clenching and pulling you deeper, your head hovering just outside of the awaiting slit, and your other arm trapped at your side as the slit clenches around your shoulders. WIth nowhere to go but up, your head slides into Addison’s slit, the alpacataur moaning as she feels her flesh stretching around your head.
The flesh around you feels like it’s crushing you, and her clenches aren’t helping that feeling, either. Each clench sucks you deeper like a vacuum, your body making rapid progress into Addison’s womb. In no time at all, the slit is expanded around your waist, Addison crying out in pleasure as she feels your body starting to be pulled deeper and deeper into her sex. If you could struggle, it’d probably drive her insane...but you are definitely in no position to struggle, the walls are just too tight to allow any movement from you at all. You just thank the stars you can even breathe in here…")
if (game.sound = 1) {
play sound ("squishing.wav", false, false)
}
wait {
msg (" You feel Addison moving around you, walking backwards a bit, bumping her rear up against the wall of the shower. You feel your feet pressed flat against the wall, and hear a powerful moan around you as Addison pushes against it, like your legs were some kind of suction-cupped dildo against the wall...this is getting the rest of you in quite quickly, though, and in what seemed like no time at all the slit is closing its lips around your feet, locking you away from the outside world...")
if (game.sound = 1) {
play sound ("pulledupplusmoan.wav", false, false)
}
wait {
MoveObject (player, AddieWomb)
}
}
}
else if (RandomChance(33)) {
msg (" In one swift movement, Addison presses her rump down on your hand, which easily slips straight past the alpacataur's pucker! You can feel Addie's body shudder around your hand as it slips further, the alpaca starting to sway and grind her hips a bit as the flesh inside clenches around your hand, dragging you deeper into her. Her flesh holds tight against your every struggle, each movement seeming to actually bury you deeper into that fleshy cavern...soon, your shoulder is bumping up against Addie's rump, forcing your head to rub up against her slit and pucker as you still try to get away. You don't have many places to go, though, Addie's continued clenching pulling your head ever closer to her yawning pucker, until...
*shlorp!*
Addie groans in pleasure as she feels your head start to slide up into her pucker, struggling to stay on her feet as she feels you start to bulge out her rump. Your shoulders are locked at your sides as Addie continues to clench you deeper into her body, making it nigh impossible for you to struggle with your arms out of commission. No, you can only wiggle inside the hot, tight cavern you're being shoved into in a desperate attempt to try and slide your way back out into the outside world...but no dice. Every time you move you feel Addison clench around your body in pleasure, only serving to pull you deeper into her.")
if (game.sound = 1) {
play sound ("squishing.wav", false, false)
}
wait {
msg (" You were slurped up to your waist at this point, over half your body trapped deep in Addison's winding bowels. You started to feel the world around you shake somewhat as Addie backed up a bit, forcing what was left of your body (namely your legs) up against the back of the shower wall. Your feet end up flat against the wall, and then start to slide up deeper into Addison, the alpaca grunting and moaning as she slowly pushed herself further down your legs, using the wall as a sort of brace...it was working, as you were sliding up into and stretching out Addison's bowels with relative ease! Soon, you could feel her tail brushing up against your feet, the rest of your body trapped inside...with a few clenches and more backing up, your feet disappeared to, Addison sighing heartily as she felt her pucker clench around your feet, locking you inside her winding intestines...")
if (game.sound = 1) {
play sound ("pulledupplusmoan.wav", false, false)
}
wait {
MoveObject (player, AddieBowels)
}
}
}
else {
msg (" Addie manages to fight back her lust, though, letting you finish washing up her rear as she washes her front. \"T-thank you...\" she says as you finish up, \"and sorry about the scare. But I'm a bit...sensitive...back there...\" she continues, turning off the faucet and stepping out of the shower. \"I think we should maybe...talk sometime.\" she says, before stepping out of the bathroom.")
}
}
}
else {
msg ("\"Oh. That's fine...\" the alpacataur says, sounding noticeably disappointed. \"Then leave, if you could. I'd like some privacy...\"")
MoveObject (player, Room 12)
}
}
]]>Addie's wombfalseThe tightness of your enclosure cannot really be understated. The walls prevent all forms of movement, forcing you to curl up weakly inside the womb as fluids start to fill the chamber. Already, you’re feeling a weak tingling throughout your body, as Addison “enjoys” your squirms deep within her body. You can’t see, but she has her tail firmly in between her lips as she moves her rump around, grinding it up against her slit somewhat. It’s somewhat hackneyed, but it’s clearly working, from what you can tell of the rising heat in her womb...The heat in the womb is really starting to rise as Addison gets herself worked up. She’s starting to move her rump faster now, grinding heavily up against her tail as her rump is firmly planted against the wall. It was quite an odd, and powerful, sensation for the alpacataur, certainly boosted by the wriggling bulge inside of her.")
SetTimeout (20) {
wait {
msg (" Some time passes, before you hear Addison’s voice echoing around you for the first time. “My apologies..I got a little too excited. I am wondering, though, would you like to stay inside? I can let you out right now, if that option isn’t attractive...you should know that, if you decide to stay inside, you won't come out in the same form, though...”")
Ask ("Stay inside of Addie?") {
if (result) {
if (game.sound = 1) {
msg ("")
msg ("")
}
msg (" “Oh, really? Well, I guess you want to be cum then...it was nice knowing you~” Addison teased before you felt the womb start to get a lot warmer, the alpacataur’s arousal clearly on the uptick, somehow. The fluids started to come quicker as well, flooding out the chamber and making your body even more tingly than it was before. You had been wondering where these fluids were coming from, until you tried to move your arms and legs and noticed...you couldn’t. Or at least, you couldn’t feel them moving. What you didn’t know is that they were already starting to melt away into more alpaca cum, ready to fuel Addison’s orgasm...luckily, you weren’t around for much longer to actually experience that, the pounding heat and tight walls slowly taking away your strength, before you finally gave in and slipped away…
Addison barely noticed that the struggles you were making had died down as she ground against her tail, moaning every time the tail brushed past her lips...it didn’t take much for her to cum, moaning in pleasure as she felt that femcum rushing out of her slit and splashing against the shower floor and wall. You had ended up as quite a large load of cum, and Addison definitely noticed how long her orgasm was, even though the cum ended up washed away just like the rest of the water she was using to shower...eventually her orgasm started to die down, though, the rest of the cum idly dripping out of her slit as she reveled in her post-orgasm bliss.
“Aah...what a wonderful toy~” she commented before getting back to work on her shower, scrubbing up a bit before finishing up and stepping out. That bit of play had honestly tired her out quite a bit...a nap was starting to sound pretty nice.")
msg (" *You helped a taur out...*
==GAME OVER==")
finish
}
else {
msg (" “Oh, all right...well, I’ll give it my best try…” Addison responded. The heat in the womb was already quite suffocating, but it picked up as the apacataur was getting more and more aroused, the fluids increasing in volume as well as they started to flow out of her slit freely. Now, it was quite clear that she was really getting off, lewd huffs and moans accompanying the flush of fluids that threatened to drown you out...you felt the walls clenching around you in tune with these clenches, threatening to crush you inside of her womb!
But then, the cervix finally gives way, one massive clench from Addison sending you the way you came, squeezing you back out through the cervix like a tube of toothpaste, accompanied by a healthy rush of fluids. You slid back out of the alpacataur like her vagina was a waterslide, Addison’s copious fluids mixing with the water of the shower and pooling in the tub as you made your way out. You could hear her moaning with every movement you made, the alpacataur in the middle of a quite powerful (and voluminous) orgasm...you felt your head peek through the slit, and the rest of your body followed soon afterwards, practically crashing against the back of the shower wall. You were a bit dazed by your sudden landing, and opened your eyes to see Addison leaning over you. “Sorry, I guess I got a bit carried away...thanks though.” she says before handing you a towel to dry yourself off, as you just noticed the shower had been turned off...how long had you been out...? Whatever. You decided to just let it go, drying off before leaving Addison to her own life.")
if (game.sound = 1) {
stop sound
msg ("")
msg ("")
}
MoveObject (player, Room 12)
SetObjectFlagOff (player, "eaten")
}
}
}
}
}
]]>Addie's bowelsfalse "S-sorry about that..." Addie manages to get out inbetween moans. "S...sometimes I can g-get a little carried away..."
Well, at least she's repentant about it. That gave you a glimmer of hope, that maybe she'd let you out...but it didn't seem like her bodily functions were reflecting that, at least not yet.]]>You had been moving along at a regular pace inside Addie's bowels for some time now. Every now and again, you would feel a big clench push you far deeper into her than you expected, but overall, it was quite tame. You assumed she was finishing up her shower or something...she seemed like she wasn't putting much effort into actually getting you out, though, for how concerned she seemed to be about getting \"carried away\"...")
SetTimeout (20) {
wait {
if (game.sound = 1) {
msg ("")
}
msg (" Eventually, after some more time winding through Addie's bowels, you feel your head and arm finally bump up against something solid and fleshy. Eventually, this fleshy wall gives way, a big muscular contraction pushing you up into what you assumed was the taur's lower stomach. It was certainly more wet and roomy, the belly sagging comfortably below Addison's lower body as you started to fill it out. You could hear a deep, earthy groan rumble around you as the last of your body was clenched out into the stomach, the sphincter you came from slowly closing around your feet as you got comfortable in your new surroundings. You could certainly struggle more here, the taur belly swaying slightly as you wiggled around inside...that also got more stomach fluids splashed on you, though, so maybe it wasn't the best idea.
\"*huff*...I think you made it in there...\" you could hear Addison say, her voice a tad clearer now that you weren't buried so deep in her body. \"I-I don't think I can get you out of there, though...\"
Oh no.")
MoveObject (player, AddieLowerStomach)
}
}
}
]]>falsebowel wallsLook atSlimy, dark, and overall unpleasant.")
}
}
else if (random = 3) {
msg ("You try to push yourself back out the way you came, but literally the opposite happens, as your struggles trigger a clench that pulls you even deeper into Addie's bowels...")
}
else {
msg ("The bowel walls stop you from struggling entirely, tightening around you as Addie clenches.")
}
]]>Addie's lower stomachfalseYou started to struggle more as you heard Addie's concession that she couldn't (or wouldn't...) help you. Her body certainly wouldn't, the stomach walls undulating and kneading at your body and fighting back against every struggle you tried to make. It was at this time that you finally took in your surroundings, the hot, gurgling chamber certainly matching the heat of her bowels, and then some...the acrid smell of chyme hung in the air, making the air thick, like you were breathing in cotton candy or something...You continued to make Addie's taur belly swing and slosh with your struggles, but to little actual benefit for you. It definitely seemed like the taur's stomach was hungry enough to not even consider letting you out..but even then, the only place you'd really have to go would be her first stomach anyway. Deep in Addie's guts, all you could do was continue to futilely wiggle in the hope that she would spit you up...but it didn't seem like it would happen any time soon.
\"S-sorry about all this...\" you heard her say. \"But I just realized how...hungry...I am...\"")
SetTimeout (20) {
wait {
if (game.sound = 1) {
msg ("")
}
msg (" Ever since Addie had said that, her stomach had started to get more active, the sac gurgling and tossing you around casually as it worked more of the stomach fluids into your skin. But what would eventually do you in was the lack of air whirling around inside Addie's lower belly, which would thankfully(?) make you lose consciousness before anything really digest-y started to happen to your body.
Addie sighed and blushed slightly as she felt her stomach really start to work on your body, the weight in her lower belly ceasing to slosh said belly around with its struggles. \"Oh...I guess that's it, then...\" she said, still somewhat unsure about this whole ordeal...but it wasn't like she could save you at this point. The finality of the situation was punctuated as the alpacataur felt something rumbling up out of her lower stomach and through her upper one, rushing up her esophagus, and then...
*UUUUUuuuuUUUurrrraapppp....\"
\"Oh, excuse me...\" she said, blushing again as she wiped the spittle from her mouth. She continued washing up, humming slightly as she felt you gurgling away inside of her stomach. By the time she finished up, her belly had already shrunk and rounded out considerably, the alpaca's digestion going rather quickly. Addie belched once more as she drew back the shower curtain, feeling the chyme you had churned up into start funneling into her intestines. She grabbed a towel off of a nearby rack to dry herself off, wishing she had someone to help her dry off back there...")
if (DisposalToggle.on = 1) {
msg (" The alpacataur continues with her busy day, attending a work meeting before she felt a familiar pang in her lower body. Forced to excuse herself from said meeting, Addie quickly makes her way over to the nearest restroom, searching for the one regulated stall for taurs...which was, thankfully, open. She sighed as she eased her rear over the toilet seat, your clothes and other waste being pushed out of her body and splashing down into the bowl below. She casually looks over her shoulder to look at the pile before flushing it down, hurrying back to her meeting soon after.")
}
msg (" *You helped out a taur...*
==GAME OVER==")
finish
}
}
}
]]>falsestomach wallsLook atSlimy, dark, and overall unpleasant.")
}
}
else if (random = 3) {
msg ("Addie's lower belly sways like a hammock as you struggle inside.")
}
else {
msg ("Your struggles manage to create a few distinct imprints on the taur's belly, but nothing concrete comes of them.")
}
]]>falsetheRoom 13 DoorLook atOpenClose
msg ("You turn the doorknob and the door opens.")
MoveObject (player, Room 13)
falseThis room is a bit different than the others. First off, you notice the bed is a lot larger, and seems to be in the shape of a heart. Second off, the carpeting in the room is a dullish pink. Third off, there seems to be no other doors in the room, like there was no kitchen, bathroom, etc. It was kind of odd...")
if (ListContains(ScopeVisible(), Rosado)) {
msg (" You also notice the same werewolf girl from the restroom, sitting on the bed. Apparently, this was her room...well, the aesthetic matched, at least. She looked immediately to you, with a flustered, blushy look on her face, a bit of drool running down her chin.
\"Oh, just what I needed...\" the girl says before getting up from the bed. She's quite a bit larger than you, easily towering over you as she started moving towards you. You got the feeling it was a bad idea to try and stay here, especially as she gets closer...
==PRESS ANY KEY TO TRY AND ESCAPE!==")
wait {
if (RandomChance(65)) {
msg (" You try to get the door behind you open, but before you can bolt out, you feel the werewolf girl literally crash down upon you, knocking your body against the door. It takes a couple seconds for you to collect yourself, before you find yourself face-to-face with the gal, her drool strands dripping down from her chin and onto your chest. \"Relax, sexy...the name's Rosado...and I just want a kiss~\" the werewolf girl says, before puckering up and moving her head forward. At the same time, she grabs at your sides, making sure you couldn't go anywhere as she subjected you to this kiss...")
wait {
msg (" Despite your best efforts to turn your head away from the werewolf's approaching lips, they soon meet, Rosado giving you a little smooch on your lips before going deeper. You felt her tongue ferreting through her opening lips and sliding into yours, the drooling appendage making its way deep into your mouth! You tried to pull your head back, but it really had nowhere to go, so you were forced to feel that slimy muscle rummaging around in your mouth as Rosado's lips continued to move closer to yours. Somehow, they were still managing to gain ground, even though they had been pressed together quite a while ago...soon, you start to feel more than just the werewolf's lips on yours, Rosado's lips starting to expand and move over the rest of your face! You tried to struggle as Rosado slobbered all over your face, but that tongue was still buried deep in your own mouth, basically locking the two of you together. You could feel the werewolf's drool starting to run down your own chin as her lips moved over the rest of your face, Rosado forced to open her mouth somewhat as she moved over more of your face.")
if (game.sound = 1) {
play sound ("squishhit.wav", false, false)
}
wait {
msg (" Rosado's tight grip kept you from struggling much as she gained more ground on your head, her slobbery embrace now covering the entire front of your head. Your awkward position forced you to tip your head down a little bit, seeing as you really had nowhere else to put it...you had a good view of the inside of the werewolf's mouth, brimming with drool as she practically suckled on your head. Her tongue was still in your mouth, but you could feel her gradually pulling it out, the muscle escaping your own lips with a wet *pop!*. Immediately it got to work, slathering you in more of Rosado's sticky saliva before you felt her lips slipping down the back of your neck, closing comfortably around your neck as your head lay against her tongue. You continued to try and struggle when you could, but occasionally you felt some hard squeezes from Rosado if you wiggled too hard, keeping her toy in check somewhat. You were forced to basically be a bystander as she suckled on your head, occasional \"mmm...\"s of satisfaction echoing around the cavern of her mouth as she tasted you.")
wait {
msg (" By now, Rosado's tongue and arms had guided you closer to the back of her mouth. You could feel her lips starting to move down your neck, beginning to tease at your shoulders before you felt something starting to suck you into the back of her throat...
*glp*
Suddenly, your head lurched forward, bumping into the back of the werewolf's mouth before tilting down somewhat and quickly being snatched up by her yawning, hungry throat. One gulp was enough to pull your entire head in, and you could feel the throat flesh tight around your head, trying to drag you deeper as Rosado gulped a few more times, pulling you into her mouth up to your waist and leaving you lodged in her throat up to your shoulders. You could tell the throat wanted to pull you into her stomach, but she held her grip strong, just letting herself move at her own pace in gulping you down...")
if (game.sound = 1) {
play sound ("hardgulp.wav", false, false)
}
wait {
MoveObject (player, RosadoThroat)
}
}
}
}
}
else {
msg (" You manage to get the door behind you open and bolt out back into the hallway before the werewolf girl catches you. You weren't sure if she was horny, hungry, or both...but it's probably not the best idea to go back in there.")
MoveObject (player, third floor)
}
}
}
]]>BedLook atIt's a bit weird. In the shape of a heart, with pink sheets, as well. A bit gaudy...falsethird floorthefalsetheRoom 14 DoorLook atOpenClose
msg ("You turn the doorknob and the door opens.")
MoveObject (player, Room 14)
falseRoom 14
msg ("You open the room door and....uh. Everything in this room is...gigantic! The bed, the dresser, everything you can see is just huge! You back out into the hallway, confirming that you are, indeed, normal size...or so you think. Passing through this doorway does make you feel pretty funny...maybe you're shrinking? Either way, this room is huge compared to you. Doesn't seem like anyone's home, though...")
BedLook atThe bed towers above you. Even if you were tired enough to want to take a nap, there's absolutely no way you could clambor your way onto it.kitchenfalsethefalse...Yep, the kitchen is gigantic, too. More importantly, there's life! {object:Geta:a fox} is sitting at a table in the kitchen, enjoying a bowl of cereal. There's gotta be some way to get his attention...
After some scanning, you notice the {object:Chair} across from Geta. There might just be some way for you to scramble up onto it and make your way onto the table...")
]]>Look atA normal, brown, wooden chair.
msg ("You manage to clambor your way over to the chair and climb up the leg. You're not sure where this newfound strength came from (maybe adrenaline...?), but any way, you're one step closer to getting the fox's attention.")
MoveObject (player, Room14Chair)
You are onchairfalsethefalsefalseYou are onfalsetabletheYou look back down to the chair...that's a hell of a drop. There's no way you're going back now...A brownish fox, currently sitting at the table and eating a bowl of cereal. He's only wearing shorts, too; obviously, he thinks he's alone in his room, and he'd be safe in that assumption, normally...Look atfalse
msg ("The fox doesn't notice you at all, no matter how much of a screaming ruckus you make.")
Geta's stomachfalse ...Until you felt some warm liquid piddle down on top of your head...then a flood of milk, the liquid rushing out of Geta's throat and splashing down into his stomach. While it still wasn't full enough that you were at risk of drowning in the gut, it was a bit harder to avoid not being soaked in the stuff.
Outside, Geta absentmindedly rubbed at his gut while he got up and rinsed his bowl out, releasing a loud belch as he felt his gut clench around his breakfast inside. He had his friend Tom coming over soon for a bit of "fun", and he didn't want the room to be dirty...]]>")
}
SetTimeout (20) {
msg (" The stomach was quite aggressive towards you, kneading you around inside and undulating around you constantly. You could physically stand up and move around, but the constantly moving floor under you made all your excursions quite short-lived...you constantly splashed down into the pool of milk at the bottom, your body starting to tingle from the diluted stomach acids...
The stomach sloshed around a bit as Geta moved around, apparently to answer the door for Tom. You could hear Geta's end of a muffled conversation as the two sat down on the hotel bed. \"Yeah, I just had breakfast, but I think I might need something to wash it down with...\" was what you heard from Geta, along with a muffled reply from Tom...")
SetTimeout (20) {
wait {
if (game.sound = 1) {
msg ("")
}
msg (" You were starting to feel your body tingle a bit more now, and you were starting to feel a bit tired, too...the oppressive environment of the stomach was giving your body (and state of mind) a real beating. Especially after Geta and Tom started to get into it, Geta kneeling at the edge of the bed whilst Tom sat on the edge, Tom's cock throbbing wantingly right in front of Geta's face. Geta took it in, both foxes moaning in unison as Geta's tongue started to get to work, slathering Tom's cock in his saliva, and occasionally rubbing at the slit of Tom's cock with his tongue, driving Tom into a bit of a frenzy. The green fox put a paw on the back of Geta's head as he started to get more into it, thrusting a bit into Geta's mouth as he felt his orgasm starting to get closer.
This whole episode was giving you a bit of motion sickness, the back and forth motion of Geta's head sloshing his stomach around a bit as well, knocking you over into the pool of juices and milk at the bottom of the stomach, and getting you covered in the cereal muck as well...Geta stopped moving as much, though, as Tom started to push his cock deeper into Geta's mouth, making sure the fox stayed on it by pushing his head forward a bit as well. Tom's red, throbbing knot rubbed up against Geta's lips, but the green fox wanted to pace himself a bit, so he waited for the perfect moment to thrust his knot fully in...
And that moment came soon. Tom felt a surge of cum rocket up his shaft, pushing Geta's head forward with both hands as he felt his orgasm come, Geta's lips forced to wrap around the throbbing knot and his throat forced to expand a little bit around the tip of Tom's cock as he came. Tom moaned in pleasure as he felt sticky, hot globs of cum shoot out of his dick, funneling straight down into Geta's throat, Geta forced to take quick gulps of the cream to get breaths of air inbetween the loads. The cum loads quickly splattered down into Geta's stomach, mixing into the milk and juices at the bottom of the stomach, the mixture of fluids starting to cover the bottom of the stomach, up to your ankles already as Geta gulped down more and more of Tom's cum. Clearly the fox was a little pent-up, because his orgasm had impressive volume. Somewhere towards the end of the orgasm, you passed out inside Geta's stomach, the lack of air inside claiming your consciousness...
Tom's orgasm finally came to a close, the foxes groaning in pleasure once again. Tom was a bit careful about pulling his knot and dick out of Geta's throat, the shaft still quite sensitive from the blowjob he'd gotten...but he did it eventually, both foxes collapsing on their backs immediately in pleasure. Geta rubbed at his cum-filled belly, the gut happily gurgling as it mixed up the breakfast, snack, and drink inside, giving Geta's belly a nice, round little paunch that he could rub and tease at. Apparently, Geta had been pretty excited too, the fox's shaft twitching and dripping cum...turns out he'd blown his load on the underside of the bed, splattering onto the carpet underneath the bed. The two foxes were extremely tired, and fell asleep in their afterglow soon after...")
if (DisposalToggle.on = 1) {
msg (" Geta awoke sometime later, Tom still passed out on his bed. His jiggling paunch had digested down into a little layer of fat on the fox's body, but otherwise it was unnoticeable. What was noticeable, however, was the fox's urge to head to the restroom...he quickly found the room, plopping his rear down onto the seat and disposing of breakfast. You were hardly an addition to them; in fact, Geta was already starting to think about lunch as he flushed you away.")
}
msg (" *You tried to get a hungry fox's attention...*
==GAME OVER==")
finish
}
}
}
]]>falsestomach wallsLook atSlimy, dark, and overall unpleasant.")
}
}
else {
msg ("\"Heh, that tickles...\" Geta teases, patting at his gut as he feels you battering against his stomach walls inside.")
}
]]>A white bowl, with a blue stripe running along the top ridge. It's currently full of milk and cereal.Look atYou scramble over to the bowl, your short arms juuust long enough to reach the rim while standing on your tip-toes. You pull up, clamboring over the bowl walls!...And then immediately slide down into the bowl of cereal, splashing down into a pool of milk. This...was not exactly thought through...
You sputter in the bowl until you finally find the surface again, looking directly at Geta. The good news is that you finally got the fox's attention! The bad news is...uh...he's smiling, almost smirking...
Then, you hear his voice. \"Well, hello there...\" he says, keeping that same uncomfortable smile. You start waving your arms and trying to speak, but Geta either doesn't notice or doesn't care. Instead, he continues talking, his voice booming and loud even though you're sure he's using an inside voice. \"I was looking for something a little more substantial for breakfast...\" he teases before raising his spoon up, the silverware glinting above you before it dives down into the bowl! Immediately, you start scrambling, swimming in the milk, trying to get away from the spoon, but it's catching up to you...
==PRESS ANY KEY TO SWIM AWAY!==")
wait {
if (RandomChance(75)) {
msg (" You feel the spoon rise out of the bowl, and you aren't going anywhere...seems you've dodged the spoon, at least this time...you quickly look up to Geta, staring down at you bemusedly. \"Oh, you wanna play a little game then?\" he teases, before sticking the spoon into his mouth, messily chewing up the cereal before gulping down the mouthful. \"A little preview, of sorts...\" he teased as his mouth was cleared of the cereal gunk, a visible bulge traveling down his throat before the spoon came crashing down again! Geta had caught you a little off guard this time, and you were already feeling a bit tired...
==PRESS ANY KEY TO SWIM AWAY!==")
wait {
if (RandomChance(50)) {
msg (" Once again, the spoon rises out of the bowl, with you thankfully not on it. Unfortunately, Geta's taken away more of the cereal, leaving you with very few things to attempt to hide behind. You can practically feel Geta glaring down at you as you continue to swim away, the fox not even teasing you this time, just sinking his spoon in the bowl again...
==PRESS ANY KEY TO SWIM AWAY!==")
wait {
if (RandomChance(25)) {
msg (" You manage to dodge the spoon again...but now, all the cereal is gone, chewed up and swallowed down by the fox. Geta knows this, smirking as he looks at you, floating alone in the bowl. \"Well, looks like it's just you and me now...\" he says, before placing his paws on the bowl and lifting up. You try to swim away, but you can't get much momentum as Geta brings the bowl up to his mouth, gravity quickly pulling you down as the bowl tips forward, the flood of milk funneling into his open mouth! You are just inches away from the lip of the bowl, before you feel the flood start to take you with it, your small body falling straight into the fox's mouth!
You're barely in the mouth long enough to feel anything, the milk carrying you straight down the fox's throat. You hear a couple wet *glps* echo around you, but really, Geta doesn't have to do much to get you down. You're already halfway down his throat before Geta finishes drinking the milk, setting the bowl down and wiping a little bit of the stuff from his mouth. \"Aaah, I needed a little meat in my breakfast...\" he said before leaning back in the chair a bit, giving his gut a few cursory rubs...")
if (game.sound = 1) {
play sound ("Drinking.wav", false, false)
}
wait {
MoveObject (player, GetaStomach)
}
}
else {
msg (" You try to get away from the spoon, but out of the corner of your eye, you can see the silver-plated handle starting to close on you...and then, you feel yourself being lifted out of the bowl, sitting in the wet spoon, already unable to leap back down into the bowl (unless you wanted to risk being seriously injured)...no, you were completely at Geta's mercy, and the fox knows this as he brings the spoon up to eye-level, looking at you, sitting back on the spoon, dripping with milk and surrounded with a few pieces of cereal.
\"Gotcha, snack!\" is all he says before he lowers the spoon a bit, giving you a nice view of the fox's open mouth, before he slides you inside...immediately, you're bathed in darkness, the fox's lips closing around the spoon handle to slide it out from under you, leaving you flat on Geta's tongue. The muscle undulates underneath you, rolling your body around on it as the fox noisily (and wetly) chews on the various bits of cereal you came along with. He didn't want to chew up his little morsel, though...and that was pretty evident; every time your body bounced over to his clacking, munching teeth, the tongue quickly pulled you back to the center of the mouth, leaving you in the safest spot of a very unsafe situation.
He was, of course, not doing this out of compassion. Blood didn't taste that good, after all, and it was pretty obvious what he wanted to do with you. It was even more obvious as you felt the tongue push you back, your body already coated in the chewed up cereal gunk that was funneling to the back of the throat with you. You balanced precariously on the back of Geta's tongue for a few seconds, before you felt a powerful muscular contraction push you into the fox's throat...
*glp!*
The little bulge you made in Geta's throat quickly slipped deeper into his body; while the throat still had a pretty tight grip on you, it didn't exactly take much effort to get something as small as you down into the fox's belly. Peristalsis took its time in pushing you down, thoroughly mixing you up in the gross mush you'd arrived in the mouth with...until, you feel the bottom drop off, and splatter down into the warm, undulating embrace of the fox's stomach...")
if (game.sound = 1) {
play sound ("Cereal Chewing.wav", false, false)
}
wait {
MoveObject (player, GetaStomach)
}
}
}
}
else {
msg (" You try to get away from the spoon, but out of the corner of your eye, you can see the silver-plated handle starting to close on you...and then, you feel yourself being lifted out of the bowl, sitting in the wet spoon, already unable to leap back down into the bowl (unless you wanted to risk being seriously injured)...no, you were completely at Geta's mercy, and the fox knows this as he brings the spoon up to eye-level, looking at you, sitting back on the spoon, dripping with milk and surrounded with a few pieces of cereal.
\"Gotcha, snack!\" is all he says before he lowers the spoon a bit, giving you a nice view of the fox's open mouth, before he slides you inside...immediately, you're bathed in darkness, the fox's lips closing around the spoon handle to slide it out from under you, leaving you flat on Geta's tongue. The muscle undulates underneath you, rolling your body around on it as the fox noisily (and wetly) chews on the various bits of cereal you came along with. He didn't want to chew up his little morsel, though...and that was pretty evident; every time your body bounced over to his clacking, munching teeth, the tongue quickly pulled you back to the center of the mouth, leaving you in the safest spot of a very unsafe situation.
He was, of course, not doing this out of compassion. Blood didn't taste that good, after all, and it was pretty obvious what he wanted to do with you. It was even more obvious as you felt the tongue push you back, your body already coated in the chewed up cereal gunk that was funneling to the back of the throat with you. You balanced precariously on the back of Geta's tongue for a few seconds, before you felt a powerful muscular contraction push you into the fox's throat...
*glp!*
The little bulge you made in Geta's throat quickly slipped deeper into his body; while the throat still had a pretty tight grip on you, it didn't exactly take much effort to get something as small as you down into the fox's belly. Peristalsis took its time in pushing you down, thoroughly mixing you up in the gross mush you'd arrived in the mouth with...until, you feel the bottom drop off, and splatter down into the warm, undulating embrace of the fox's stomach...")
if (game.sound = 1) {
play sound ("Cereal Chewing.wav", false, false)
}
wait {
MoveObject (player, GetaStomach)
}
}
}
}
else {
msg (" You try to get away from the spoon, but out of the corner of your eye, you can see the silver-plated handle starting to close on you...and then, you feel yourself being lifted out of the bowl, sitting in the wet spoon, already unable to leap back down into the bowl (unless you wanted to risk being seriously injured)...no, you were completely at Geta's mercy, and the fox knows this as he brings the spoon up to eye-level, looking at you, sitting back on the spoon, dripping with milk and surrounded with a few pieces of cereal.
\"Gotcha, snack!\" is all he says before he lowers the spoon a bit, giving you a nice view of the fox's open mouth, before he slides you inside...immediately, you're bathed in darkness, the fox's lips closing around the spoon handle to slide it out from under you, leaving you flat on Geta's tongue. The muscle undulates underneath you, rolling your body around on it as the fox noisily (and wetly) chews on the various bits of cereal you came along with. He didn't want to chew up his little morsel, though...and that was pretty evident; every time your body bounced over to his clacking, munching teeth, the tongue quickly pulled you back to the center of the mouth, leaving you in the safest spot of a very unsafe situation.
He was, of course, not doing this out of compassion. Blood didn't taste that good, after all, and it was pretty obvious what he wanted to do with you. It was even more obvious as you felt the tongue push you back, your body already coated in the chewed up cereal gunk that was funneling to the back of the throat with you. You balanced precariously on the back of Geta's tongue for a few seconds, before you felt a powerful muscular contraction push you into the fox's throat...
*glp!*
The little bulge you made in Geta's throat quickly slipped deeper into his body; while the throat still had a pretty tight grip on you, it didn't exactly take much effort to get something as small as you down into the fox's belly. Peristalsis took its time in pushing you down, thoroughly mixing you up in the gross mush you'd arrived in the mouth with...until, you feel the bottom drop off, and splatter down into the warm, undulating embrace of the fox's stomach...")
if (game.sound = 1) {
play sound ("Cereal Chewing.wav", false, false)
}
wait {
MoveObject (player, GetaStomach)
}
}
}
]]>Look atA solid, wooden table. There's currently a bowl of cereal on it.A brownish fox, currently sitting at the table and eating a bowl of cereal. He's only wearing shorts, too; obviously, he thinks he's alone in his room, and he'd be safe in that assumption, normally...Look atGeta
msg ("The fox doesn't notice you at all, no matter how much of a screaming ruckus you make.")
falseLook atOpenClosefalsethefalseRoom 15 Door
msg ("You turn the doorknob and the door opens.")
MoveObject (player, Room 15)
falseWhen you open the door to Room 15, you notice the layout is a bit different from a normal hotel room. It seems to be a bit smaller, and the bathroom is connected to the main room. You know this because you immediately notice an {object:Sophie:orca girl} standing at the vanity mirror in front of you, seemingly naked (although you could only see her backside from this position), adjusting her makeup.
You start to back away, thinking you're interrupting something, before you hear her voice. \"No need to be shy, dear...do come in~\" she says, not even turning away from the mirror.")
]]>A blue and white orca gal. She's currently completely naked, like she just got out of the shower or something. Your eyes are immediately drawn to her rear, although you think she's packing a bit more up front...Look atYou cautiously introduce yourself to the orca girl. \"Hello, dearie...I'm Sophie~\" she says before turning around to face you, a tube of lipstick in her hand. The first thing you notice is the orca's bouncing bust, almost comically large, and not bound by any kind of fabric, either. Her lips are a powerful shade of {random:red:blue:green:purple:pink:yellow:brown:black:orange:indigo:violet}, looking as if it was just applied. She blows you a little kiss before speaking again.")
sophielist = NewStringList()
list add (sophielist, "They look great!")
list add (sophielist, "Try a different color.")
ShowMenu ("\"Well, do they look good?\"", sophielist, false) {
if (result = "They look great!") {
msg (" \"Aw, thanks, cutie!\" Sophie says, before walking over to you. \"Why don't we test them out, then...\" Before you can reply, Sophie wraps your body up in her arms, gripping you close to her in a giant bear hug! Her face meets yours, a seductive, piercing look in Sophie's eyes before she speaks again. \"Gimme a biiiig kiss, sweetie~\" she croons, before puckering up and closing her eyes, pressing her lips against yours...it's powerful, almost domineering in a sense, her lips against yours, her tongue occasionally breaking through those pillowy cushions and teasing at your own lips...
The kiss continues for a good, long while, almost awkwardly long...every time you try to break away, though, Sophie's grip tightens, preventing you from even catching your breath, really. The orca gal clearly wanted this to be as intense as possible, and it was working so far - she was definitely in charge of the intensity, though, smooching you long and hard, pulling you somehow deeper into the kiss, even though the both of you were as physically close as two people could be at this point...")
wait {
msg (" In fact, it almost seemed like she was pressing you INTO her lips...like they were moving past yours, and starting to move over the rest of your face, like Sophie was opening her mouth wide or something...this wasn't comfortable anymore. You tried to pull back from this kiss, but Sophie again stops you, somehow tightening her grip even more, to make sure you couldn't even wiggle...so you were forced to stand there as Sophie's maw widened, the orca gal eagerly slurping her tongue across your face as her lips worked over it as well, the orca gal's maw now covering your entire face! You still tried to fight back, but there was nowhere to go but in now, and Sophie was making sure you were going there fast...in a split-second, the orca's lips scraped down the back of your head and neck, pulling your entire head into her mouth...it smelled weakly of fish, but what was more immediate was the tongue, undulating and pressing on your face as it coated you in sticky saliva for the trip down south...
You could feel Sophie eagerly making her way down your neck and shoulders, the orca's maw having no problem stretching around them, gradually pushing your head to the back of her throat as she continued her \"kiss\". You could definitely tell she enjoyed your taste, muffled \"mmm...\"s and other guttural noises of pleasure rumbling their way from the back of her throat, as well as the tongue slobbering and licking all over you...speaking of the throat, though, that's where your head was pushing up against, Sophie wasting little time in getting you down to her growling gut.")
if (game.sound = 1) {
play sound ("squishing.wav", false, false)
}
wait {
msg (" *glp~*
After teetering at the edge of the tongue for some time, Sophie takes a large, powerful gulp, the muscular contraction pulling your entire head into her throat with little warning! You can feel the orca adjusting her position as she takes that first gulp, releasing your body from that bear hug and instead leveling your body with her mouth, making it a bit easier to gulp you down...you squirmed more now that you physically could, Sophie losing her grip on you for a fraction of a second, but she quickly clamped her arms at your sides afterwards, and any ground you gained from those struggles were quickly lost with another powerful gulp from the orca. That gulp pulled you into the throat up to your waist, leaving only your legs kicking weakly out of Sophie's mouth...
In almost a primal reaction, Sophie threw her head back to get the rest of you down, opening her maw wide as your weakly-kicking legs slid into it. She took a couple quick gulps in succession, but really, you were just sliding into her throat now, gravity doing more than its part in pushing you down into Sophie's gut...you felt more and more of your body sliding into the warm embrace of her mouth, feeling the tongue lick and tease at them before sliding into the tighter embrace of her throat. Eventually you felt your feet making that same journey, your last connection to the outside world getting quickly slurped up and packed away with one last gulp from the orca...")
if (game.sound = 1) {
play sound ("gulp9.wav", false, false)
}
wait {
MoveObject (player, SophieStomach)
}
}
}
}
else {
SophieLipstick
}
}
]]>Sophie's stomachfalse "Aah, there we go, sweetie..." Sophie sighed after taking that one last gulp, feeling you fill out her stomach nice and tightly. "And sweetie was right, you tasted great..." she teased, rubbing at her gut a little before feeling a belch rumble up through her throat. "Oh, excuse me! Sometimes tasty preythings like you can make me a little...gassy..." ]]>")
}
SetTimeout (20) {
msg (" The stomach walls continued to tighten around you, forcing you to curl up even more inside Sophie's stomach. It certainly wasn't comfortable, either way, and the constant kneading and stimulation of her gut was starting to make you feel tingly and lightheaded...or maybe that was the stomach acids. Regardless, you felt pretty queasy at this point, especially as Sophie continued to tease and rub at her gut. \"Nnnf, not much longer, cutie...\" you could hear her tease. \"Not much longer until you're nothing but ass padding~\"")
SetTimeout (20) {
wait {
if (game.sound = 1) {
msg ("")
}
msg (" You weren't sure how long you had been trapped inside the orca's stomach for at this point - the concept of time eluded you. You were concerned with much more important things currently, like the continued tingling you felt as the stomach acids continued to get rubbed into your skin, and how little air there was left in the stomach as Sophie continued to belch it out, only making the stomach more tight around you...your body couldn't hold out much longer, and you swear you started to hear the beginnings of some sizzling before you passed out from lack of air.
Sophie heard a loud rumble from her gut as it started to get to work on you inside. \"Aww, are you all tuckered out?\" she teased, a sly grin on her face as she looked down to her gut, still bulged out quite obviously, but with said bulges starting to slowly round over. \"Let me help you out...\" she said again before starting to knead at her gut, practically massaging it as it continued to gurgle you up...Sophie found the whole digestion experience divine, feeling the weight inside of her that was you slowly shrinking and coalescing into nothing but more orca. \"Nnf, I can't wait to see how great you make my ass look, cutie. Maybe I'll have some fun with that horse, let him have the first go at it...\" she giggled, thinking about that hung beast plowing her soon-to-be-jiggling rump...the thought made her a bit wet, honestly, but if she was going to go through with it she thought it would be a good idea to save her arousal until the actual encounter, so instead of teasing at her slit, she just continued to knead at her gut as it worked you down...
Eventually, the orca's gut had shrunk enough that Sophie could go about her day without it interfering too much. It still gurgled and groaned and glorped loudly as it continued digesting, but it was at least small enough to hide under a shirt. It just looked like a nice, jiggly, round paunch, like she'd had a little bit too much to eat last night. Which wasn't entirely incorrect, honestly...")
if (DisposalToggle.on = 1) {
msg (" While Sophie was out on the town later, she felt a familiar gurgling pang in her lower gut. She quickly made her way to the nearest restroom, giggling as she felt her now more-plush rear plopping down onto the toilet seat. She rubbed at her rump as she disposed of your remains, feeling and squishing at the new fat as the rest of you plopped into the chrome bowl, creating quite the pile, honestly. Sophie looked over it, oddly proud of it before flushing it all away; she preferred to remember you as the fat on her ass, anyway. And now, to her, that's all you existed as anymore...")
}
msg (" *You got a big smooch...*
==GAME OVER==")
finish
}
}
}
]]>falsestomach wallsLook atSlimy, dark, and overall unpleasant.
random = GetRandomInt(1,4)
if (random = 1) {
msg ("Sophie giggled as she felt you push out against her stomach walls. \"Cmon, sweetie, I thought you wanted a kiss...\" she teased.")
}
else if (random = 2) {
msg ("You think you feel a bead of sweat running down your forehead...and you realize how tired you are from all this struggling...and then you realize how little it's actually done. Damn.")
}
else if (random = 3) {
msg ("Sophie can see your hands pressing out against her gut for a fraction of a second before her gut walls snap back into place. \"Ah, keep going, you almost got me~\" she mockingly teased before rubbing at her gut some more.")
}
else {
msg ("The fishy smell inside Sophie's stomach is almost overpowering. It makes struggling quite difficult for you, like it's physically sapping your energy or something.")
}
falseLook atOpenClosefalsethefalseRoom 16 Door
msg ("You turn the doorknob and the door opens.")
MoveObject (player, Room 16)
false You do as you're told, retreating into the room's bathroom for a few minutes, admiring the ornateness of it all before you heard the taur's voice come again. \"Okay, I think i'm ready...\" she said, her voice a tad muffled by the door being closed. You stepped out into the room again, expecting to see an expensive present or a giant pile of money; but instead you just saw Chloe, her business coat and shirt taken off, lying across the big double bed in center of the room on her back, her limbs splayed out and her neck craned to look at you. She wasn't hiding her gifts, either, her breasts on full display, as well as...was that a set of furry balls and a sheath? You had a herm on your hands, it seemed like! “Your gift…” she started, ushering you over to her with a paw, “Is getting to service me. Business life is stressful and I think I could use a bit of a massage...if you'd oblige, dear?”
While you didn't exactly expect this, you also weren't really opposed to it either! While you were making your decision, Chloe ushered you over again, patting an empty spot on the bed next to her as you came over and sat down on the bed. “Mind giving me a belly rub?” she asked, rubbing at her tum with one of her back paws, imitating the species she took after rather well...you just couldn't resist her, honestly! That plush, cream-colored tum was just begging to be rubbed and loved all over...")
wait {
MoveObject (player, ChloeMassageRoom)
}
}
else {
msg ("You open the door into an empty, yet lavish, room. The two full sized beds are pushed together, as if the person staying here was too long for just one of them...a coffeepot is running, and various papers and clothing is strewn about, but otherwise, it seems like nobody's home.")
}
]]>falsethird floorthefalsethird floortheringring"You can't ring " + object.article + "."knockonknock on"You can't knock on " + object.article + "."usestalluse stall"You can't use stall " + object.article + "."swimwithswim with"You can't swim with " + object.article + "."A pretty stereotypical-looking hotel bar. Faux mahogany finish on everything. Pretty much all the tables and stools are empty, too. In fact, taking a look around, it seems like it's just {object:Byron:the bartender} all by himself. He looks pretty bored. He's currently leaning on the bar with his elbows, staring out at the empty bar. It was always pretty empty.]]>Look atfalse {command:ask Byron about drinks:Order a drink?}")
}
otherwise {
msg ("\"What's your poison?\"
{command:ask Byron about drinks:Order a drink?}")
}
]]>You tell Byron what you want. The crow nods before turning to the bar and whipping up your drink.
\"There ya go.\" he says as he slides the glass over to you. You pay Byron before taking a sip of the drink.")
wait {
if (RandomChance(25)) {
msg (" You take a sip from the drink...and everything is starting to feel a bit...weird. Almost like it's getting bigger...and quite quickly, too! The glass quickly outgrows your hand, slamming onto the bar as the world around you continues to grow larger...
A few moments later, your entire body is lying on the bar stool you were sitting on earlier. This was one hell of a buzz...or at least, that's what you thought it was, until you saw Byron peering over the side of the bar. You tried to call out to him, but then you saw the crow smirk, before extending a wing out to grab you...!")
wait {
msg (" Before you can scramble away from Byron, the bird's feathery embrace wraps around you, quickly snatching you up! You can barely hear anything, the crow's feathers muffling most of your hearing, and there's no chance of escape, either...
A moment later, you feel Byron unceremoniously loosen his grip on you, dropping you into something behind the bar. You plop down on the surface, taking a moment to collect your bearings before you get up...only to meet Byron's gaze, the crow now gigantic compared to your size!
\"I knew it was only a matter of time before someone 'volunteered' to be the special ingredient in the house special...\" Byron said, his voice still kind of muffled, before tapping on your enclosure. It was then that you realized you were inside some sort of glass jar! There was no way out, the walls were far too vertical and slick for you to climb...you were forced to just sit there and pound on the walls as you watched Byron do his job. What was he talking about, a \"house special\"...?")
wait {
msg (" Some time later, Byron turns around to you. You notice a jackal sitting down at the bar, looking expectantly at you as well...you don't have a good feeling about this. You're forced to watch as Byron picks up the glass jar you're in, a mixed drink in the bird's other claw. He holds the jar up to his eye.
\"Yeah, you'll do fine...\" he says before bringing the jar right above the drink...then tipping it! You barely have time to grab onto anything before gravity kicks in, sending you tumbling into the drink!")
wait {
msg (" You splash down into a sea of alcohol and ice, the unmistakeable stench of it (and the familiar scent of orange, as well) completely surrounding you. It's hard to not drink in the stuff accidentally as you try to get back to the surface...especially difficult as Byron mixes you around in the drink, making you quite dizzy...eventually, though, you re-surface...just in time to see the Jackal, licking his lips above you as he tosses Byron some dollar bills.
\"I've always wanted to try the house special...\" the jackal says, his voice almost blowing out your eardrums at this size and proximity, before he lifts the glass up, swirling you around inside some more as he looks through it, getting you covered in more of the drink. \"Bottoms up~\" he teases, before bringing the glass up to his mouth...!")
wait {
msg (" You hear a loud slurping sound as the jackal takes a sip of the drink, a bit of it disappearing into the jackal's mouth before he sets your glass down, noisily smacking his lips as he tastes the drink.
\"Ah, you always make a damn good screwdriver, Byron...\" the jackal said, licking his lips a little bit before bringing the glass back up to his mouth. You're a bit closer now, still trying to fight the current as the Jackal takes another sip...
The slurping noise of the jackal's lips is steadily getting louder. You can actually feel your feet touch the jackal's tongue, and you prepare to hold on for dear life...but then the glass tips back, the jackal putting it back down again.
\"Hah, that's great, Byron. They even think they can get away...\" he says, looking down at you as you wade around in the half-empty glass, trying fruitlessly to get a grip on the rim. Before you can make a coherent attempt at escape, you feel your world shake again, the jackal starting to take another drink...")
if (game.sound = 1) {
play sound ("slurp.wav", false, false)
}
wait {
msg (" This time, there would be no escape from the jackal's gullet. With barely any alcohol left to gulp down, you quickly get swept up in the rest of it, falling straight into the jackal's open mouth. He barely even takes the time to taste you personally before he takes his gulps, finishing off the rest of the drink as you slide down, down into the jackal's stomach with the rest of his drink...")
if (game.sound = 1) {
play sound ("twoweirdgulps.wav", false, false)
}
wait {
MoveObject (player, JackalMicroStomach)
}
}
}
}
}
}
}
else {
msg (" You finish the drink quickly. You're starting to feel a bit tipsy...")
Byron.shrinkdrink = 1
}
}
}
else if (Byron.shrinkdrink = 1) {
msg (" You tell Byron what you want. The crow nods before turning to the bar and whipping up your drink.
\"There ya go.\" he says as he slides the glass over to you. You pay Byron before taking a sip of the drink.")
wait {
if (RandomChance(50)) {
msg (" You take a sip from the drink...and everything is starting to feel a bit...weird. Almost like it's getting bigger...and quite quickly, too! The glass quickly outgrows your hand, slamming onto the bar as the world around you continues to grow larger...
A few moments later, your entire body is lying on the bar stool you were sitting on earlier. This was one hell of a buzz...or at least, that's what you thought it was, until you saw Byron peering over the side of the bar. You tried to call out to him, but then you saw the crow smirk, before extending a wing out to grab you...!")
wait {
msg (" Before you can scramble away from Byron, the bird's feathery embrace wraps around you, quickly snatching you up! You can barely hear anything, the crow's feathers muffling most of your hearing, and there's no chance of escape, either...
A moment later, you feel Byron unceremoniously loosen his grip on you, dropping you into something behind the bar. You plop down on the surface, taking a moment to collect your bearings before you get up...only to meet Byron's gaze, the crow now gigantic compared to your size!
\"I knew it was only a matter of time before someone 'volunteered' to be the special ingredient in the house special...\" Byron said, his voice still kind of muffled, before tapping on your enclosure. It was then that you realized you were inside some sort of glass jar! There was no way out, the walls were far too vertical and slick for you to climb...you were forced to just sit there and pound on the walls as you watched Byron do his job. What was he talking about, a \"house special\"...?")
wait {
msg (" Some time later, Byron turns around to you. You notice a jackal sitting down at the bar, looking expectantly at you as well...you don't have a good feeling about this. You're forced to watch as Byron picks up the glass jar you're in, a mixed drink in the bird's other claw. He holds the jar up to his eye.
\"Yeah, you'll do fine...\" he says before bringing the jar right above the drink...then tipping it! You barely have time to grab onto anything before gravity kicks in, sending you tumbling into the drink!")
wait {
msg (" You splash down into a sea of alcohol and ice, the unmistakeable stench of it (and the familiar scent of orange, as well) completely surrounding you. It's hard to not drink in the stuff accidentally as you try to get back to the surface...especially difficult as Byron mixes you around in the drink, making you quite dizzy...eventually, though, you re-surface...just in time to see the Jackal, licking his lips above you as he tosses Byron some dollar bills.
\"I've always wanted to try the house special...\" the jackal says, his voice almost blowing out your eardrums at this size and proximity, before he lifts the glass up, swirling you around inside some more as he looks through it, getting you covered in more of the drink. \"Bottoms up~\" he teases, before bringing the glass up to his mouth...!")
wait {
msg (" You hear a loud slurping sound as the jackal takes a sip of the drink, a bit of it disappearing into the jackal's mouth before he sets your glass down, noisily smacking his lips as he tastes the drink.
\"Ah, you always make a damn good screwdriver, Byron...\" the jackal said, licking his lips a little bit before bringing the glass back up to his mouth. You're a bit closer now, still trying to fight the current as the Jackal takes another sip...
The slurping noise of the jackal's lips is steadily getting louder. You can actually feel your feet touch the jackal's tongue, and you prepare to hold on for dear life...but then the glass tips back, the jackal putting it back down again.
\"Hah, that's great, Byron. They even think they can get away...\" he says, looking down at you as you wade around in the half-empty glass, trying fruitlessly to get a grip on the rim. Before you can make a coherent attempt at escape, you feel your world shake again, the jackal starting to take another drink...")
if (game.sound = 1) {
play sound ("slurp.wav", false, false)
}
wait {
msg (" This time, there would be no escape from the jackal's gullet. With barely any alcohol left to gulp down, you quickly get swept up in the rest of it, falling straight into the jackal's open mouth. He barely even takes the time to taste you personally before he takes his gulps, finishing off the rest of the drink as you slide down, down into the jackal's stomach with the rest of his drink...")
if (game.sound = 1) {
play sound ("twoweirdgulps.wav", false, false)
}
wait {
MoveObject (player, JackalMicroStomach)
}
}
}
}
}
}
}
else {
msg (" You finish the drink quickly. You're getting a bit more loopy now...")
Byron.shrinkdrink = 2
}
}
}
else if (Byron.shrinkdrink = 2) {
msg (" You tell Byron what you want. The crow nods before turning to the bar and whipping up your drink.
\"There ya go.\" he says as he slides the glass over to you. You pay Byron before taking a sip of the drink.")
wait {
if (RandomChance(75)) {
msg (" You take a sip from the drink...and everything is starting to feel a bit...weird. Almost like it's getting bigger...and quite quickly, too! The glass quickly outgrows your hand, slamming onto the bar as the world around you continues to grow larger...
A few moments later, your entire body is lying on the bar stool you were sitting on earlier. This was one hell of a buzz...or at least, that's what you thought it was, until you saw Byron peering over the side of the bar. You tried to call out to him, but then you saw the crow smirk, before extending a wing out to grab you...!")
wait {
msg (" Before you can scramble away from Byron, the bird's feathery embrace wraps around you, quickly snatching you up! You can barely hear anything, the crow's feathers muffling most of your hearing, and there's no chance of escape, either...
A moment later, you feel Byron unceremoniously loosen his grip on you, dropping you into something behind the bar. You plop down on the surface, taking a moment to collect your bearings before you get up...only to meet Byron's gaze, the crow now gigantic compared to your size!
\"I knew it was only a matter of time before someone 'volunteered' to be the special ingredient in the house special...\" Byron said, his voice still kind of muffled, before tapping on your enclosure. It was then that you realized you were inside some sort of glass jar! There was no way out, the walls were far too vertical and slick for you to climb...you were forced to just sit there and pound on the walls as you watched Byron do his job. What was he talking about, a \"house special\"...?")
wait {
msg (" Some time later, Byron turns around to you. You notice a jackal sitting down at the bar, looking expectantly at you as well...you don't have a good feeling about this. You're forced to watch as Byron picks up the glass jar you're in, a mixed drink in the bird's other claw. He holds the jar up to his eye.
\"Yeah, you'll do fine...\" he says before bringing the jar right above the drink...then tipping it! You barely have time to grab onto anything before gravity kicks in, sending you tumbling into the drink!")
wait {
msg (" You splash down into a sea of alcohol and ice, the unmistakeable stench of it (and the familiar scent of orange, as well) completely surrounding you. It's hard to not drink in the stuff accidentally as you try to get back to the surface...especially difficult as Byron mixes you around in the drink, making you quite dizzy...eventually, though, you re-surface...just in time to see the Jackal, licking his lips above you as he tosses Byron some dollar bills.
\"I've always wanted to try the house special...\" the jackal says, his voice almost blowing out your eardrums at this size and proximity, before he lifts the glass up, swirling you around inside some more as he looks through it, getting you covered in more of the drink. \"Bottoms up~\" he teases, before bringing the glass up to his mouth...!")
wait {
msg (" You hear a loud slurping sound as the jackal takes a sip of the drink, a bit of it disappearing into the jackal's mouth before he sets your glass down, noisily smacking his lips as he tastes the drink.
\"Ah, you always make a damn good screwdriver, Byron...\" the jackal said, licking his lips a little bit before bringing the glass back up to his mouth. You're a bit closer now, still trying to fight the current as the Jackal takes another sip...
The slurping noise of the jackal's lips is steadily getting louder. You can actually feel your feet touch the jackal's tongue, and you prepare to hold on for dear life...but then the glass tips back, the jackal putting it back down again.
\"Hah, that's great, Byron. They even think they can get away...\" he says, looking down at you as you wade around in the half-empty glass, trying fruitlessly to get a grip on the rim. Before you can make a coherent attempt at escape, you feel your world shake again, the jackal starting to take another drink...")
if (game.sound = 1) {
play sound ("slurp.wav", false, false)
}
wait {
msg (" This time, there would be no escape from the jackal's gullet. With barely any alcohol left to gulp down, you quickly get swept up in the rest of it, falling straight into the jackal's open mouth. He barely even takes the time to taste you personally before he takes his gulps, finishing off the rest of the drink as you slide down, down into the jackal's stomach with the rest of his drink...")
if (game.sound = 1) {
play sound ("twoweirdgulps.wav", false, false)
}
wait {
MoveObject (player, JackalMicroStomach)
}
}
}
}
}
}
}
else {
msg (" You finish the drink quickly. Your vision is starting to blur...")
Byron.shrinkdrink = 3
}
}
}
else if (Byron.shrinkdrink = 3) {
msg (" You tell Byron what you want. The crow nods before turning to the bar and whipping up your drink.
\"There ya go.\" he says as he slides the glass over to you. You pay Byron before taking a sip of the drink.")
wait {
msg (" \"...Are you okay?\"
That last drink did a number on you. Your vision is blurring, your speech is slurring...you've clearly had too much. Before you can even lie down, you black out, slumping against the bar before your vision goes black.
[If you got the unbelievably low chances of getting this scene, I haven't actually done anything with this yet. The player will probably wake up inside of someone's belly if they black out! For now, you'll just wake up in the bar normally.]
You wake up some time later, lying in one of the seats in the bar. \"Oh, thank goodness you're awake...\" Byron says, sitting in a chair next to you. \"...I'm not gonna sell you any more drinks for the night.\"")
}
}
]]>generic pred's stomachfalsetheBlah blah blah.The huffs and groans of Jojo's masturbation were starting to get louder and louder; not that you could really tell, because the gurglings of his stomach were also starting to get louder, and those were more immediate to you. The stomach was already pretty aggressive in its introduction, but it was somehow getting even more aggressive, kneading against your body almost angrily, like it was mad you didn't get inside of it earlier or something! You couldn't really protest, though, considering your predicament; your only \"protests\" were your squirms and struggles as you tried to keep the stomach walls away from you, but all that got you was covered in more stomach slime. Stomach slime that was starting to make your skin tingle a bit.
Outside, Jojo's masturbation was occasionally interrupted by a belch or two. \"*huff*...still struggling...haah...in there?\" he managed to moan out as he stroked at his length. He was getting pretty close...")
SetTimeout (20) {
wait {
if (game.sound = 1) {
msg ("")
}
msg (" It was difficult to struggle at this point. The stomach had won its \"war\" with you, aggressively kneading against your worn-out body without you being able to fight back, both physically and mentally; you couldn't really feel your arms at this point, let alone struggle with them. Your mind was also worn out, the heat and suffocating stench of the dragon's stomach doing its toll on your consciousness; which started to slip away, thankfully, as you didn't really want to be awake for what came next.
Jojo heard a loud *glrrrn.....* come from his stomach as it started to really work away on your body. The dragon just smirked as he patted at his gut with one hand, still using his other to stroke at his length. He had been edging himself in a way until you really started digesting; and now that you were, the real fun part was going to start...he stroked hard at his length, with both hands, occasionally, feeling his cum starting to surge up through his balls and into his shaft. Jojo roared primally as he felt his orgasm come, sticky shots of dragon seed splattering across his chest, face, and occasionally the bed he was lying in. He caught some in his mouth, too, enjoying the taste and chuckling at the thought of gulping down his own cum for you to stew in as you digested...which he, of course, did. Soon, his orgasm came down, though, leaving Jojo panting in afterglow, arms and legs splayed out on the bed as he reveled in the feeling.
\"Haah...what a delicious little find...\" the dragon managed to pant out, rubbing at his swollen gut as it gradually shrank down, before he started feeling a bit tired himself. Swallowing, digesting, and jerking off to an entire person was quite the night, let alone all the things he did earlier today...and so the dragon slipped into sleep himself; this time he was confident in his safety, though, considering he'd thought to actually lock the door...")
if (DisposalToggle.on = 1) {
msg (" Jojo awoke the next day, sunlight shining through the curtains as the dragon lounged around in the hotel bed. \"Oh, they came out nicely...\" he said as he rubbed at his gut and rear, now a bit chubbier, thanks to your help. The second result of your digestion was coming up, too, Jojo feeling a familiar pang in his bowels as he lazed in bed. He was a bit mad about having to get up, but eventually he was forced to by his body, running to the bathroom and sitting down on the toilet before he felt the rest of you sliding out of him. He tried to not think about the result of his eating habits, but they were a fact of life, and one he'd have to get used to...maybe learn to enjoy as well. For now, though, it was just a necessity, the dragon flushing the toilet as he put in a call for housekeeping. With luck, he'd be gone before they got here...and he wouldn't get charged for the night, either!")
}
msg (" *Of all the rooms to meet your end in, it was your own. Good going...*
==GAME OVER==")
finish
}
}
}
]]>falsestomach wallsLook atSlimy, dark, and overall unpleasant.
random = GetRandomInt(1,6)
if (random = 1) {
msg ("blah")
}
else if (random = 2) {
msg ("barlaf")
}
else if (random = 3) {
msg ("sdf")
}
else if (random = 4) {
msg ("epic")
}
else if (random = 5) {
msg ("420")
}
else {
msg ("blah")
}
A blue lion, with a white mane framing his face. He's currently got a glass of something in his hand, idly sipping on it whilst he watches one of the TVs in the bar.Look atfalseThe lion originally doesn't notice you, a bit absorbed into his own TV show. Eventually he looks over, though. \"Oh, hey, didn't notice ya...\" he says, before outstretching a paw. \"The name's Soup. I'm a bit new here.\"
Soup went back to watching the TV, a local sports team currently playing on it. \"You a fan?\" he asked casually.
{command:ask Soup about drinks:Buy Soup a drink?}")
}
otherwise {
if (Soup.drinks = 4) {
msg ("\"What's up? Decided to hang out with me after all?\"")
Ask ("Go with Soup?") {
if (result) {
msg ("\"Cool! My room isn't *urp* too...too far from here...\" the lion advised, getting up out of his chair and walking off. You follow, after paying the bartender.")
MoveObject (player, SoupRoom)
}
else {
msg ("\"Then why'd ya talk to me again!?\"")
}
}
}
else {
msg (" \"What's up?\"
{command:ask Soup about drinks:Buy Soup a drink?}")
}
}
]]>You beckon over the bartender and quietly pay for a beer. Instead of cracking it open yourself, however, you slide it over to Soup, a smile across your face as the lion notices it.
\"Oh, thanks, uh...y'know, I don't think I caught your name!\" the lion says as he cracks open the bottle.
You don't give him your name. You don't say anything. You never say anything. You're kind of weird like that.
{command:ask Soup about drinks:Buy Soup another drink?}")
Soup.drinks = 1
}
else if (Soup.drinks = 1) {
msg (" You slip another beer over to Soup. \"Another one? Thank ya kindly, stranger...\" he says, before a wet belch roils up out of his gut. \"Oops, 'scuse me. Gets harder to stifle those the m-more I drink...\" You can already tell Soup's beginning to get a bit buzzed...
{command:ask Soup about drinks:Buy Soup another drink?}")
Soup.drinks = 2
}
else if (Soup.drinks = 2) {
msg (" \"Uuurppp...another, really?\" Soup says as you hand him yet another free beer. \"I think I'm *urp* starting to like you, stranger...\" the lion says as he took an eager swig from the next bottle. He wrapped his arm around your shoulder, pulling you closer to him. It seemed like he was about to say something flirty, before another belch came rippling out of his gut...right in front of your face! You got quite the whiff of the lion's gut contents, the sour smell of bar food and beer mixing with the natural acidic presence in the lion's stomach.
\"Oops...sorry kid! Get a bit gassy when I drink...\" the lion said, patting and rubbing at his chest, the normally-flat region a bit bulged out with whatever the lion had for dinner.
\"I think I like you a lot, kid...\" Soup said, as he reached his head over to yours, before giving you a long, sloppy, drooly lick across the side of your face. It was...a bit weird, but you brushed it off as just a bit of drunken flirting...
{command:ask Soup about drinks:Buy Soup another drink?}")
if (game.sound = 1) {
play sound ("Licks.wav", false, false)
}
Soup.drinks = 3
}
else if (Soup.drinks = 3) {
msg (" \"Aw, s-shucks, another?\" Soup said as you handed him another drink. \"Y-*urp* shouldn't have...\" he said, before accepting the gift. He quickly sucked the drink down, seemingly downing all of it in one gulp, before unleashing a powerful belch that even startled Byron behind the counter. \"Heh...'scuse me.\" He inched closer to you a few seconds later. \"I...I'm gonna be straight. I like you. You *urp* seem like a cool guy. I'd like to get to know you more...if you wanna come back to my room.\"")
Ask ("Go with Soup?") {
if (result) {
msg ("\"Cool! My room isn't *urp* too...too far from here...\" the lion advised, getting up out of his chair and walking off. You follow, after paying the bartender.")
MoveObject (player, SoupRoom)
}
else {
msg ("\"Aw, really? You buy me a bunch of free beer and you don't even wanna hang out?...Well, I can't change your mind, I guess. Come talk to me if ya've changed yer mind, though...\"
He looks visibly dejected.")
Soup.drinks = 4
}
}
}
]]>Soup's stomachfalse “*BUUUUuuuuUUUuuuRRRrrrrpppp….* Aah...man, you were an easy *hic* catch! Practically walked right into my mouth!” Soup joked, slapping his stomach as he chuckled about his meal. “It's almost like you wanted to be eaten or something...and if that's the case, I ain’t gonna stop ya from becoming lion fat~” ]]>It doesn't feel like you've been trapped inside the lion’s stomach for very long, but you're already quite tired. Your fleshy enclosure has been kneading and tossing you around casually for as long as you've been in here, and you can feel your muscles starting to tire ,forcing you to slump into the bath of slime and food slop that you tried to avoid earlier. You're not sure how much longer you can last in here…
Soup knows this. He pats his gut as he feels the struggles inside starting to die down, another belch further tightening the stomach’s grip on you. “Already giving up? Aw, I wish someone as tasty as you had the energy to last longer…” He teased, rubbing at his stomach with both hands.")
SetTimeout (20) {
wait {
if (game.sound = 1) {
msg ("")
}
msg (" The stomach had quite vigorously and mechanically worn you out. You could already feel your body starting to tingle as the stomach fluids continued to rise inside the caustic chamber, and the lack of air inside was starting to make you a bit dizzy. your struggles still happened but they were quite weak compared to the vigorous squirms you performed the first few seconds you had arrived in the stomach. You didn't last for much longer but thankfully you passed out before things started to get gurgly…
“*UUUuuuRRRrrr-RRrrraaaapppp…*...looks like they’re *urp* done in there…” Soup observed, licking his lips as he heard his stomach start to gurgle and glorp with increasing frequency, feeling most of his energy already being diverted to the digestion of the large meal you had become. He pat his stomach a few more times before he succumbed to a food coma, the lion sinking deep into the plush bed he was laying in as the bulge in his middle started to slowly round out and add to his figure. “Thanks for the beers~” was the last thing he said, poking at his active, churning stomach before he drifted off into dreamland, the delectable taste you had still lingering on his lips…")
msg (" *You got a little bit chummy with a stranger...*
==GAME OVER==")
finish
}
}
}
]]>falsestomach wallsLook atSlimy, dark, and overall unpleasant.
random = GetRandomInt(1,4)
if (random = 1) {
msg ("Your struggles cause a belch to roil up and out of the lion's mouth.")
}
else if (random = 2) {
msg ("Your struggles only result in more of your body being covered in stomach slime. Ew...")
}
else if (random = 3) {
msg ("Soup pats his gut and laughs as you struggle inside. \"Keep up the massage!\"")
}
else {
msg ("The lion licks his lips, remembering your flavor as you squirm around inside him...")
}
It looks like she's missing something though.]]> The corgitaur walked proudly out of the bar, turning to the elevator and cramming her large taur body inside...at least this gave you a bit of time!")
RemoveObject (Briefcase)
MoveObject (Chloe, Room 16)
}
else if (Chloe.quest = 1) {
msg ("\"You haven't found it yet? I think I left it somewhere on the second floor, but I'm not sure...\"")
}
else {
msg (" You walk over to the corgitaur. Before you can speak to her, she locks eyes with you and starts the conversation. \"Oh, excuse me!\" she says as you walk towards her, waving you over. \"Sorry to interrupt but...I just can't seem to find my briefcase...I think I lost it somewhere in the hotel...Do you think you could help me find it? I'd make it worth your while!\"
It seems urgent.")
Ask ("Help out the corgitaur?") {
if (result) {
Chloe.quest = 1
msg (" \"Oh, thank you so much! I don't think I can give you any pointers as to where I left it though, dearie...I know you can do it though!\"")
}
else {
msg (" \"Oh...apologies for bothering you then.\"")
}
}
}
]]>Chloe's masseuseYou areYou can see Chloe'sYou tentatively press your hand against Chloe's cream-colored tummy, the appendage pressing surprisingly deep into the corgitaur's flesh. "Ooh, that feels wonderful..." you hear her moan just from the contact, waiting for more. You gently swirl around in circles, hearing the corgitaur panting happily a bit as you do. It seems like she *really* needs this, but where do you go from here...?false= 150) {
msg ("[UB ending]")
}
else if (Chloe.lust >= 60) {
msg (" After the long-winded massage, you could practically feel the lust emanating off of Chloe. you had done quite a good job, seeing as how the corgitaur was practically squirming every time he touched her body. You went in for one last rub, making contact before you heard a shout from above you. “Ooh-I think I’m gonna!” was the only warning you had before Chloe orgasmed, the corgitaur’s throbbing hard cock spraying rope after rope of hot cum into the air. At the same, her slit was drooling madly as well, feminine fluids funneling out of her vagina and soaking the bed you were both laying on. Her chest was splattered with cream, and you could only hear frenzied moans and pants from above you as the corgitaur was absorbed in her own pleasure.
In a few minutes, the bed, Chloe's fluffy chest, and even yourself were painted with the fruits of your labor. \"Haah...sorry for the mess...\" Chloe panted, leaning up to look at you. \"But that was...that was great, dear...\" She stared at you for a few moments, before smiling slightly. \"Now, it's my turn to please you...\" she said.")
wait {
picture ("VOREHOTECORGI.png")
msg ("You barely had any time to interpret that before Chloe lunged forward, the corgitaur's maw wide open, tongue splayed out, giving you a perfect view of her maw in the few moments you were outside it! You couldn't react in time, Chloe easily snapping up your entire head in her jaws, her lips closing around your neck in little time at all. You could feel blasts of Chloe's warm, slightly-stale breath washing over your face as the corgitaur gave you a good taste, covering your head and neck in sticky dog slobber...you tried to get a grasp on her lips to pull yourself out, but your resistance was quickly broken, Chloe slurping up your shoulders and chest like a noodle! \"Mmf, yew taht raly gud!\" you heard Chloe mumble as she slurped up more of your body. You could already feel your head bumping up against the back of Chloe's mouth, the corgitaur wasting little time in gulping you down...
*ulp~*
One powerful muscle contraction pulled your head into her throat, the tight, fleshy embrace of the corgitaur’s gullet locking your wiggling in place as Chloe slathered more of your lower body in drool. In fact, she was getting quite close to your more...sensitive areas, the corgitaur's rough tongue running over your crotch and nether regions, making you squirm more in her throat even though it would do no good. She was just teasing you, and it was working pretty well...")
wait {
msg (" You felt another gulp pull you deeper into Chloe, just your legs sticking out awkwardly from her mouth at this point. You could feel a chuckle vibrate around your body as Chloe's tongue played with your legs and feet, giving them one last taste before slurping them up inside. You could hear the gentle groans and gurgles of Chloe’s first stomach below you, the first stop on your tour of the corgitaur’s lanky body. And with one last gulp, after Chloe finished rubbing at your genitals with the back of her tongue, your legs and feet were slurped into that tight tunnel, heading straight to the source of those gastric noises...")
wait {
MoveObject (player, ChloeUpperStomach)
}
}
}
}
else {
msg ("[CV ending]")
}
}
}
]]>false
random = GetRandomInt(1,4)
if (random = 1) {
msg ("You swirl your hand around Chloe's tummy in a wide circle, pressing into the bit of chub that rounded out her gut.")
Chloe.lust = Chloe.lust + 2
}
else if (random = 2) {
msg ("You feel Chloe lick you on the head affectionately. \"You're doing a fine job, dear...\" ")
Chloe.lust = Chloe.lust + 2
}
else if (random = 3) {
msg ("A deep, heavy sigh erupts from above you. \"Aah...this is wonderful...\"")
Chloe.lust = Chloe.lust + 2
}
else {
msg ("You rub across her belly with both of your hands, squeezing the tum lightly as you do.")
Chloe.lust = Chloe.lust + 2
}
falsefalse
random = GetRandomInt(1,4)
if (random = 1) {
msg ("You slide a finger across Chloe's slit, causing her to squirm slightly.")
Chloe.lust = Chloe.lust + 5
}
else if (random = 2) {
msg ("You plunge one digit deep into Chloe's vagina, causing her to moan sharply. \"Aah!...deeper!!!\" she pants out.")
Chloe.lust = Chloe.lust + 5
}
else if (random = 3) {
msg ("You quickly slide your finger in and out of Chloe's slit, making her moan madly as you do so. You can feel the cavern slicken up more and more...")
Chloe.lust = Chloe.lust + 5
}
else {
msg ("You take two fingers and stick them in deep, Chloe moaning intensely as she feels you stretch out her canal wonderfully.")
Chloe.lust = Chloe.lust + 5
}
falsefalse
random = GetRandomInt(1,4)
if (random = 1) {
msg ("You fondle at Chloe's furry balls, feeling the corgitaur squirm madly under your hands. \"O-oh, that feels nice...\" she moans, ushering you to continue.")
Chloe.lust = Chloe.lust + 10
}
else if (random = 2) {
msg ("You run both hands up Chloe's long cock, the length throbbing in your grasp.")
Chloe.lust = Chloe.lust + 10
}
else if (random = 3) {
msg ("A bead of pre runs down Chloe's length as you stroke at it, slickening your hands and acting a bit like lube.")
Chloe.lust = Chloe.lust + 10
}
else {
msg ("\"Haah...keep going...\" you hear Chloe moan, her length at full mast now, her orgasm about to come...")
Chloe.lust = Chloe.lust + 10
}
falseChloe's upper stomachfalseYou had been slopping around in Chloe's stomach for quite some time, body practically covered in slimy stomach juices and leftover slop from whatever else Chloe had eaten earlier. You could hear the corgitaur mumbling and groaning as the stomach shook around you, as if she was having a problem with something. Eventually, you heard her muffled voice start to complain. “Ugh, I can’t fit this thing on with you still squirming around inside…” she groaned, trying to fit her blazer around the wriggling bulge in her midsection. “Whatever. Guess I'll just have to wait for you to go lower…” she grumbled. You didn't have much time to think about the implications of what she said, as air was quickly running out inside her stomach, making you feel quite a bit dizzy...")
SetTimeout (20) {
wait {
if (game.sound = 1) {
msg ("")
}
msg (" Chloe felt your wiggles slowly die down afterwards. “Finally done in there?” she asked teasingly, poking at her stomach to confirm that you weren’t just, taking a break or something. “Ugh, finally…” she said. “Now I just need to wait a bit longer…” she continued, rubbing and jostling at her stomach to try and move you along. Soon afterwards, Chloe felt her first belly start to lurch and clench around its meal, starting to funnel you deeper inside. The feeling was wonderful - so wonderful, in fact, it was starting to get her a bit aroused again, the corgitaur’s black rod starting to poke out of her sheath again. “Well, I might as well…” she said as she started to stroke herself off, feeling her first stomach start to empty as you shlurked and shlorped deeper into her insides. She watched on her back as the bulge you made steadily travel deeper into her body, moaning as her arousal continued to grow, until you came to rest in her lower taur gut, sloshing back and forth as digestion really started to get to work. The bulge you made started rubbing up against her cock, and that was all she needed to blow, painting her chest with seed for the second time! Although this time wasn't nearly as powerful, still, it was a pleasant experience; she had a full belly and empty balls now, and best of all, she could finally put her blazer back on…
“Ah! I just adore a good masseuse…” Chloe said as she finished cleaning herself up in the bathroom, blazer fit proudly around her now-thin upper midsection again. She could still feel a weight sloshing around in her lower gut, but it was incognito enough that she could still conduct business without getting weird looks from people. She’d have to be careful not to interrupt her meetings with loud belches, though...")
msg (" *You gave a good massage, but not the best you could have...*
==GAME OVER==")
finish
}
}
}
]]> Chloe was not very receptive to these struggles. “Oh, hush in there! I know you’re enjoying every bit of this, so settle down!” her muffled voice chastised, rubbing at her engorged stomach as you squirmed around inside. While the bit of tongue play she’d done earlier was quite nice, getting eaten was not on your todo list today! ]]>falsestomach wallsLook atSlimy, dark, and overall unpleasant.
random = GetRandomInt(1,4)
if (random = 1) {
msg ("You hear a distant belch echo around you. \"Oh, my apologies. A good massage always makes me gassy...\" Chloe teased.")
}
else if (random = 2) {
msg ("The stomach walls clench around you, holding you in place.")
}
else if (random = 3) {
msg ("Your hands make a vague imprint on Chloe's stomach, but they don't last too long.")
}
else {
msg ("Chloe gives her belly a good pat. \"Ah, I just love being full...\"")
}
climbontoclimb onto"You can't climb onto " + object.article + "."sucksuck"You can't suck " + object.article + "."Soup's roomfalseYou follow Soup out of the bar and down a hallway. You didn't catch the room number as Soup ushers you inside, but it was odd, considering the room was on the same floor as the lobby...and, as you saw, quite a bit more ornate than the usual room. The bed was the centerpiece of the room, with a fantastic headboard capping off the king-sized goliath of a sleeping device. Other amenities and furnishings were far larger and more ornate, looking like they were carved out of solid mahogany...the carpet beneath your feet was plush, and snow white, a noticeable offset from the dull gray dirty rags that usually sat on the floors of the rooms. Was this a VIP room of sorts...? You didn't have much time to ponder it as Soup came in after you, closing and locking the door behind him...")
wait {
msg (" You turned around to look at Soup, presumably to start talking about what the two of you would exactly be DOING here. But, you didn't have much time to do that. As soon as you turned around, you caught a brief glimpse of a smirk on his face, before the lion leaped forward, tackling you onto his bed! You felt the entirety of the cat's weight press down you immediately, pinning you to the bed you were looking at mere seconds ago, pressing you deep into the plush folds of that thing...you squirmed, but it didn't seem like Soup was actively malicious. Yes, you were pinned under quite a lot of blue, drunk lion, but it didn't exactly...hurt. You tentatively opened your eyes to see Soup staring into them, the blue lion positioned exactly above you, still with that same smirk. \"Don't *urp* act surprised, I know you wanted a bit of fun...\" the lion teased, before he opened his maw again, the lion's long tongue snaking out. He brought his mouth closer, huffing on your face, the scents of beer and bar food washing over you again, before the cat gave you one long, slobbery, slow lick across your face...
\"Aah, you taste so nice...makin' me hungry...\" he said, rubbing his stomach (which you heard growl...) before he started to adjust himself above you, taking precautions to make sure he still had most of his weight upon you. He didn't want his snack to run off before his fun was finished, after all...")
wait {
msg (" \"Now come on, I ain't gonna hurt ya...\" Soup said as he stood up a bit, sort of sitting on your crotch as he wrapped one hand behind your head, bringing you close to him in an embrace. Instead of his chest, though, you found yourself squished up against the lion's stomach, Soup kneading you close to it, forcing you to hear the gurgles and glorps it made as it finished off whatever the lion had been eating at the bar. At the same time, you felt his other hand go down to your crotch, feeling you up as you were forced to listen to his gut's various lewd noises. \"Mmph...don't ya like that? Don't ya just wanna be part of it?\" he teased, his stomach growling in response to his own teasing! It was clear the lion's intent at this point, but any struggles just resulted in you being pressed deeper into the lion's stomach.")
wait {
msg (" Soup snuggled you against his stomach for some time, forcing you to listen to the gurgles and groans as they slowly got louder. It was clear that the lion’s hunger was mounting, and it started to become harder and harder to resist him. Every time you tried to escape his embrace, he just pressed you in deeper, but after a few minutes of this you could tell the lion was not going to be able to fight his hunger much longer. You felt the lion’s grasp loosen slightly, allowing you a bit of time to struggle...but these struggles were quickly cut off by another squeeze as Soup lifted you up closer to his head. you weren't exactly able to look up, still pressed quite firmly against the lion’s chest, but you could feel as Soup’s tongue snaked out of his mouth again, giving you a long lick against the top of your forehead. You heard a strong “mmm…” rumble out from above you before Soup’s grip loosened again, allowing you to look just up enough to see his drooling maw slowly yawn open, giving you a good view of where you would end up in just a few seconds…")
wait {
msg (" “Dahn tha hahch!” You could hear soup mumble, his mouth wide open, before he rather rudely shoved you inside. The heat of his mouth and breath were incredible, wafts of liquor breath drifting up and out from the gullet you were about to be shoved down. Soup wasted little time in getting you inside of him, his tongue undulating under and licking around your body for only a few seconds before you felt another push shove you to the back of his mouth, your head precariously teetering over his gullet, the tongue already moving on to your chest, slipping up and underneath your shirt to get at that delicious flesh…
*ulp~*
Suddenly, with one powerful muscle contraction, you found yourself sucked into the cat's throat, the tight embrace easily snatching hold of anything the cat gave it, dragging you deeper into Soup’s body. The throat flesh held you still, denying any struggles as the cat continued to gulp down the rest of your body. With how quickly you were being consumed, and the power of peristalsis, you found yourself already halfway down the cat's throat in mere minutes...it seems like Soup was really hungry after all, barely taking time to taste his meal before it slipped deeper inside of him. You could feel your legs already slipping inside the cat's mouth, Soup licking and tasting at the bottoms of your feet before the tongue wrapped around them, pulling them inside, his lips closing around them. You felt one last gulp shove your legs into the cat’s hot throat...and then you were no more to the outside world. Just a wriggling bulge in Soup’s gullet and a pleasant flavor on his lips, the cat collapsing against his bed as you slipped further within...")
wait {
MoveObject (player, SoupStomach)
}
}
}
}
}
]]>rubrub"You can't rub " + object.article + "."fingerfinger"You can't finger " + object.article + "."strokestroke"You can't stroke " + object.article + "."\"Awh, okay, dearie...\" Sophie says before turning back to the mirror, taking out a different stick. \"How about now?\" she says, turning back around to face you, her lips now a fresh {random:red:blue:green:purple:pink:yellow:brown:black:orange:indigo:violet}.")
sophielist = NewStringList()
list add (sophielist, "They look great!")
list add (sophielist, "Try a different color.")
ShowMenu ("\"Well, do they look good?\"", sophielist, false) {
if (result = "They look great!") {
msg (" \"Aw, thanks, cutie!\" Sophie says, before walking over to you. \"Why don't we test them out, then...\" Before you can reply, Sophie wraps your body up in her arms, gripping you close to her in a giant bear hug! Her face meets yours, a seductive, piercing look in Sophie's eyes before she speaks again. \"Gimme a biiiig kiss, sweetie~\" she croons, before puckering up and closing her eyes, pressing her lips against yours...it's powerful, almost domineering in a sense, her lips against yours, her tongue occasionally breaking through those pillowy cushions and teasing at your own lips...
The kiss continues for a good, long while, almost awkwardly long...every time you try to break away, though, Sophie's grip tightens, preventing you from even catching your breath, really. The orca gal clearly wanted this to be as intense as possible, and it was working so far - she was definitely in charge of the intensity, though, smooching you long and hard, pulling you somehow deeper into the kiss, even though the both of you were as physically close as two people could be at this point...")
wait {
msg (" In fact, it almost seemed like she was pressing you INTO her lips...like they were moving past yours, and starting to move over the rest of your face, like Sophie was opening her mouth wide or something...this wasn't comfortable anymore. You tried to pull back from this kiss, but Sophie again stops you, somehow tightening her grip even more, to make sure you couldn't even wiggle...so you were forced to stand there as Sophie's maw widened, the orca gal eagerly slurping her tongue across your face as her lips worked over it as well, the orca gal's maw now covering your entire face! You still tried to fight back, but there was nowhere to go but in now, and Sophie was making sure you were going there fast...in a split-second, the orca's lips scraped down the back of your head and neck, pulling your entire head into her mouth...it smelled weakly of fish, but what was more immediate was the tongue, undulating and pressing on your face as it coated you in sticky saliva for the trip down south...
You could feel Sophie eagerly making her way down your neck and shoulders, the orca's maw having no problem stretching around them, gradually pushing your head to the back of her throat as she continued her \"kiss\". You could definitely tell she enjoyed your taste, muffled \"mmm...\"s and other guttural noises of pleasure rumbling their way from the back of her throat, as well as the tongue slobbering and licking all over you...speaking of the throat, though, that's where your head was pushing up against, Sophie wasting little time in getting you down to her growling gut.")
wait {
msg (" *glp~*
After teetering at the edge of the tongue for some time, Sophie takes a large, powerful gulp, the muscular contraction pulling your entire head into her throat with little warning! You can feel the orca adjusting her position as she takes that first gulp, releasing your body from that bear hug and instead leveling your body with her mouth, making it a bit easier to gulp you down...you squirmed more now that you physically could, Sophie losing her grip on you for a fraction of a second, but she quickly clamped her arms at your sides afterwards, and any ground you gained from those struggles were quickly lost with another powerful gulp from the orca. That gulp pulled you into the throat up to your waist, leaving only your legs kicking weakly out of Sophie's mouth...
In almost a primal reaction, Sophie threw her head back to get the rest of you down, opening her maw wide as your weakly-kicking legs slid into it. She took a couple quick gulps in succession, but really, you were just sliding into her throat now, gravity doing more than its part in pushing you down into Sophie's gut...you felt more and more of your body sliding into the warm embrace of her mouth, feeling the tongue lick and tease at them before sliding into the tighter embrace of her throat. Eventually you felt your feet making that same journey, your last connection to the outside world getting quickly slurped up and packed away with one last gulp from the orca...")
wait {
MoveObject (player, SophieStomach)
}
}
}
}
else {
SophieLipstick
}
}
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