(set: $inv to (a:))
(set: $time to (12))
(set: $day to (1))
''VOREVIVAL''
[[PLAY]]Through a freak accident that occured on your very own college campus, you were somehow shrank down to around an inch tall. From there, your life has been a constant battle for survival.
After narrowly escaping with your life from an enormous squirrel called Emily, you've spent your last few months on the run, running from hiding hole to hiding hole, attempting to find somewhere that you can establish yourself with putting yourself in too much danger.
Over the period of time, you've excelled at one thing in particular. What was it?
[[Fighting]]
[[Scavenging]]
[[Sneaking]]
[[Nothing in particular.]](font:"Verdana")[If anyone can say that you've been good at anything, it's fighting. You've had to battle a bunch of insects and small creatures in the pursuit of keeping yourself safe. Against all the odds, you've survived every single battle, and not only that, you succeeded with confidence.]
(font:"Verdana")[//This will give you a bonus in Hitpoints and Strength.//]
(font:"Verdana")[Does that sound about right?]
(font:"Verdana")[[Absolutely.->Fighting Confirm]]
(font:"Verdana")[[I've changed my mind.->PLAY]](font:"Verdana")[You've been incredibly successful in scavenging over the past few months. There hasn't been a single crumb of food that hasn't gone undetected by your nose, eyes, or stomach. Your keen senses have allowed you to stay on top, keeping you warm, sated, and most of all, safe.]
(font:"Verdana")[//This will give you a bonus in Perception and Intellect.//]
(font:"Verdana")[Does that sound about right?]
(font:"Verdana")[[Absolutely.->Scavenging Confirm]]
(font:"Verdana")[[I've changed my mind.->PLAY]](font:"Verdana")[After getting caught by Emily, you were in no rush to get trapped by a giant ever again. Because of your natural wariness, you've managed to become very proficient in both sneaking around and climbing. You've had a few close encounters over the past couple of months ... but a macro hasn't seen you yet.]
(font:"Verdana")[//This will give you a bonus in Agility and Intellect.//]
(font:"Verdana")[Does that sound about right?]
(font:"Verdana")[[Absolutely.->Sneaking Confirm]]
(font:"Verdana")[[I've changed my mind.->PLAY]]Very well.
[[Continue->Item]]
(set: $strength to "8")
(set: $hitpoints to "12")
(set: $agility to "6")
(set: $perception to "6")
(set: $intellect to "6")(font:"Verdana")[During your travels, you came across a very peculiar object. Magic is supposed to be non-existant, but, then again ... you //did// get shrunk to only an inch tall, so the fantastical clearly can't be ruled out anymore.
The object that you acquired is most certainly related to the arcane, however. It has properties that you can't quite explain. You've kept it close by your side ever since.
What object did you find?
[[A perpetually sharp needle]]
[[A tiny unbreakable hat]]
[[A lucky bead]]]Very well.
[[Continue->Item]]
(set: $strength to "6")
(set: $hitpoints to "10")
(set: $agility to "6")
(set: $perception to "8")
(set: $intellect to "8")(font:"Verdana")[You haven't really been good at anything, to tell the truth ... but that hasn't been such a bad thing, because you haven't been //awful// at anything either. Sure, you might not have much success at one specific thing, but you're certainly become something of a jack of all trades.]
(font:"Verdana")[//This will give you a small bonus in every stat except hitpoints.//]
(font:"Verdana")[Does that sound about right?]
(font:"Verdana")[[Absolutely.->Nothing Confirm]]
(font:"Verdana")[[I've changed my mind.->PLAY]]Very well.
[[Continue->Item]]
(set: $strength to "6")
(set: $hitpoints to "10")
(set: $agility to "8")
(set: $perception to "6")
(set: $intellect to "8")Very well.
[[Continue->Item]]
(set: $strength to "6")
(set: $hitpoints to "10")
(set: $agility to "8")
(set: $perception to "6")
(set: $intellect to "8")This needle has never dulled since the moment that you acquired it, remaining sharp and pointy, no matter how you use it. It's been a useful tool in many ways ... but it's mostly been useful in warding off potential enemies.
Is this the item that you found?
[[Sure is.->Needle Confirm]]
[[Never seen this junk in my life.->Item]]A really, really tiny little hard hat. You thought that it was for a kid's toy at first ... until it saved you from getting crushed, at least. The hard hat was capable of resisting a giant's foot ... while keeping you in one piece. It's definitely a solid defensive item.
Is this the item that you found?
[[Yes.->Hat Confirm]]
[[A tiny hat? That's lame. Give me something else! ->Item]]A lucky bead. You're not sure what it is about this thing ... but it just makes you feel lucky. Ever since you found it, things have just been ever so slightly better for you. It might be superstition, but ... you're willing to take every edge that you can get in this horrible situation that you've found yourself in.
Is that the item you found?
[[Yep!->Bead Confirm]]
[[Keep your damn bead to yourself.->Item]]
Very well.
[[Continue->Story Beginning]]
(set: $inv to $inv + (a: "magic needle"))Very well.
[[Continue->Story Beginning]]
(set: $inv to $inv + (a: "hard hat"))Very well.
[[Continue->Story Beginning]]
(set: $inv to $inv + (a: "lucky bead"))Over the months, you have passed from place, never finding somewhere that truly felt safe enough to settle, either because of the local residents, or the local critters.
Finally, however, you've found somewhere safe to reside. A family restaurant in downtown. There's plenty of foot traffic here, but the place has a five star hygiene rating, and ample space behind the walls for you to make your home.
It's going to be risky, of course, scavenging from the place ... but you've been doing this for a while. You're confident in yourself. This place, free from pests, will be your new home.
[[Continue->Story Beginning 2]]
This is day one of your journey. The road ahead of you will be tough. Will you eat, or will you be eaten?
[[Continue->Home]]You are in your little cubby hole within the restaurant's walls. Obviously, this will be described better later. Naturally, you'll have more stuff to do later, too, because ... you can't really do anything.
This is really just a mishmash of stuff so that Kyobi can test the game and make sure that the spaghetti code that she's writing is functioning properly. Feel free to mess around with this debug stuff as much as you want.
''TIME:'' (print: $time):00
''DAY:''(print: $day)
[[Advance Time->Advance Time Test]]
[[Inventory->Inventory]]
[[Statistics->Stats]]
[[Test Roll->Test Roll]]
[[Random Event->Random Event]](set: $time to $time + 4)
(if: $time is 24)[(set: $time to 0)]
(if: $time is 0)[(set: $day to $day + 1)]
Time has been advanced.
[[Back->Home]]In your pockets, you have a (print: $inv.join(", ")).
[[Back->Home]]''HP:''(print: $hitpoints)
''Strength:''(print: $strength)
''Agility:''(print: $agility)
''Intelligence:''(print: $intelligence)
''Perception:''(print: $perception)
[[Back->Home]]This rolls a six sided dice. Normally, at least.
The lucky bead, in theory, should boost all rolls by one, making our minimum roll a two, and our maximum roll a seven.
This is to test that theory.
(if: $inv contains "lucky bead")[Lucky bead!](set: $roll to 1)
(else:)[No lucky bead.]
(set: $roll to $roll + (random:1,6))
Your roll is: (print: $roll)
(set: $roll to 0)
[[Roll Again->Test Roll]]
[[Back->Home]](set: $randevent to (random:1,6))
(if: $randevent is 1)[You've gotten random event number 1!
Your computer will self destruct in 10 seconds.
Just kidding.]
(elseif: $randevent is 2)[Hooray for random event number 2!
You are the best person in the world ever for supporting me on Patreon. Thanks for supporting me financially and dealing with my nonsense.]
(elseif: $randevent is 3)[Random event 3. Oh boy.
I could probably write more in these, but since they're going to be deleted pretty prompty, it doesn't seem like there's much point.]
(elseif: $randevent is 4)[Random event 4219! Wow. Can you believe that I wrote that many?
Just kidding. It's number four.]
(elseif: $randevent is 5)[Random event 5.
Running out of stuff to put here.]
(elseif: $randevent is 6)[Random event 6.
I love you!]
(set: $randevent to 0)
[[Back->Home]]