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    <Name>Option_16</Name>
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     <NormalMesh IsNull="false" IsDefault="false">
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     <NormalMesh IsNull="false" IsDefault="false">
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      <VertexBuffer>Meshes\Gloves.vb</VertexBuffer>
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      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>Meshes\Socks.vb</VertexBuffer>
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      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>Meshes\Socks.vb</VertexBuffer>
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    <Name>purple</Name>
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     <NormalMesh IsNull="false" IsDefault="false">
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    <Name>gold</Name>
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    <PresetOption Category="Bra" Option="1" />
    <PresetOption Category="Panty" Option="1" />
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    <PresetOption Category="Accessory3" Option="0" />
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    <PresetOption Category="Panty" Option="1" />
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    <PresetOption Category="Accessory3" Option="0" />
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    <PresetOption Category="Panty" Option="1" />
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      <VertexBuffer>Meshes Honoka\Wings.vb</VertexBuffer>
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    <SolidMesh>
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    <SolidMesh>
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      <VertexBuffer>Meshes Honoka\Wings.vb</VertexBuffer>
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     <ShadowMesh IsNull="false" IsDefault="true">
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     <ShadowMesh IsNull="false" IsDefault="true">
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     <PST2Texture>Textures\OWN_op_10_i gray\bikini gr (3).dds</PST2Texture>
     <PSCB2Buffer>cb2\Leather Red (Shine).buf</PSCB2Buffer>
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