[Resource_POSITION]
type = Buffer
stride = 40
filename = body_POSITION.buf

[Resource_BLEND]
type = Buffer
stride = 32
filename = body_BLEND.buf

[Resource_TEXCOORD]
type = Buffer
stride = 8
filename = body_TEXCOORD.buf

[Resource_IB_FILE]
type = Buffer
format = DXGI_FORMAT_R16_UINT
filename = body.ib

[Resource_NUDE_BODY]
filename = body.png








[TextureOverride_IB_SKIP]
hash = 5ca8221d
handling = skip
ib = Resource_IB_FILE
ps-t7 = Resource_NUDE_BODY
drawindexed = auto









[TextureOverride_POSITION]
hash = 51727020
vb0 = Resource_POSITION

[TextureOverride_TEXCOORD]
hash = 41b51543
vb1 = Resource_TEXCOORD

[TextureOverride_BLEND]
hash = bf266d7f
vb2 = Resource_BLEND


