SLUG FU patsh notes A chillout version is now Available ! Changes : VRchat version has been updated to Physbones and Avatar interaction. Mesh: - Visemes have been removed for another system integrated in the animator(it is now driven by volume) - Elbow mesh has been Thickend - Addet a belly bone fixing weight painting issues in that area. - weight Paint changes in the shoulders and Gluttes. - Mesh changes on the leggs and feet to round them more out - Addet a new set of antenae - Addet a Snail house - Addet a See slug type veil Textures: - New Textures and normal maps(New Substance painter files) - All materials have been updated to Poyiomy 8 - Fused hair materials Together and made a new uv - Slime/Goo has now it's own material and mesh(no longer a material on the body mesh) - Sea slug and Snail house is now a new material - Addet a layered masks systems to all materials: - Primary (Base color) - Secondary(Color that overlays the primart in certain zones) - Terciary (Color of internals, aka tongue and Nsfw bits) - Pattern (4 patterns that will overlay everything, SPOTS,STRIPES,SEA and POKE) Hue of all masks, aswell as oppacity of Secondary and Patterns is changable ingame. Animations: - New Visemes animation allowing for manual control when moving the tongue - New Tongue animation - Addet mesh toggls for the new meches - New nsfw animations - New Color customisation Animations - Afk toggle in the menu will spawn the Snail house and put it on the ground as long as it is active. - Addet Eye socket/Antenae interaction - {Chillout only} Addet avatar scale animation